adelikat
|
c6e0e9fa57
|
Rename CoreAttributes to CoreAttribute as to not be a bad person
|
2017-07-12 14:10:55 -05:00 |
adelikat
|
1dae91e6a8
|
clean up core constructors - consistent parameter casing, and put them at the top of the class
|
2017-05-05 19:05:36 -05:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
|
2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
|
Break off BoardName from IEmulator into a separate IBoardInfo service
|
2017-04-30 21:01:54 -05:00 |
adelikat
|
7f663a0ed6
|
misc. cleanup for Coleco and Intellivision
|
2017-04-24 12:24:56 -05:00 |
adelikat
|
8ad021c6fd
|
Intellivision - implement memory callbacks
|
2017-04-23 13:28:40 -05:00 |
adelikat
|
71f33e53f5
|
Intellivision - nitpick - let the controller deck assign Power and Reset
|
2017-04-23 12:41:11 -05:00 |
adelikat
|
4b695e2820
|
Intellivision - implement IDisassemblable
|
2017-04-23 12:30:41 -05:00 |
adelikat
|
d03577ade6
|
Intellivision - partially implement IDebuggable - flag/register getting and setting, and TotalExecutedCycles
|
2017-04-23 12:30:41 -05:00 |
adelikat
|
30aa86cd7e
|
Intellivision - more cleanup
|
2017-04-23 11:10:26 -05:00 |
adelikat
|
0f36bce22a
|
Intellivision - actually support lag variable setting, and some misc cleanup
|
2017-04-23 10:53:26 -05:00 |
alyosha-tas
|
ae27d0ae94
|
Intellivision add Power/Reset
Also fix Aspect ratio
|
2017-03-05 18:45:32 -05:00 |
adelikat
|
61e8b51802
|
Intellivision - mark the core as released, add alyosha as an author, and add the framerate entry to PlatformFrameRates
|
2017-02-18 15:01:09 -06:00 |
alyosha-tas
|
fc96fe2cba
|
Intellivision track lag
|
2016-12-27 16:31:33 -05:00 |
alyosha-tas
|
138f7b140d
|
Add in inputpollable stuff to Intellivision
Should be TASable now
|
2016-12-19 20:20:10 -05:00 |
alyosha-tas
|
c6d8666f23
|
Intellivion copy paste enough stuff to get the sound working
Sound now fully implemented including in savestates
|
2016-12-13 12:26:56 -05:00 |
adelikat
|
b73a500d6b
|
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
|
2016-12-11 11:15:00 -06:00 |
alyosha-tas
|
fc8ac3b190
|
Intellivision fix controller ports
They are apparently reversed. This fixes numerous games.
|
2016-12-10 18:56:35 -05:00 |
alyosha-tas
|
91f36bf638
|
Intellivision Partial audio
Still has some bugs and is missing envelope but its getting there
|
2016-12-09 23:00:40 -05:00 |
adelikat
|
538630f957
|
Intellivision - document a non-applicable emualtor service
|
2016-12-08 13:06:20 -06:00 |
alyosha-tas
|
89940b85af
|
Intellivision wire up sound system
|
2016-12-07 20:49:47 -05:00 |
adelikat
|
2cf14db2ec
|
Intellivision - add IStatable to Intellvision.cs, because it is nice to have all the interface implementations in one place
|
2016-12-07 12:35:46 -06:00 |
adelikat
|
5665de1797
|
Intellivision - add a "Fake analog" controller as the default controller for easier binding for casual play, but also leave a boolean option as well for more precise (TAS) control. Add a controller config dialog to select them.
|
2016-12-03 17:44:25 -06:00 |
alyosha-tas
|
68028d9c1d
|
Stop logging all the time
|
2016-11-12 16:09:51 -05:00 |
adelikat
|
ae8caf4546
|
Intellivision - set up memory domains service, with a few domains that were easy to do
|
2016-11-12 14:08:05 -06:00 |
adelikat
|
e44493d9fb
|
Intellivision - wire up trace logger to the core. Currently does nothing since the TraceCallback in CP1610 needs to be wired up in the object in the right places
|
2016-11-11 16:17:35 -06:00 |
alyosha-tas
|
65e43ca1c4
|
Initial Intellivison commits
Test game: Armor Battle
|
2016-11-11 16:47:55 -05:00 |
adelikat
|
212f94814d
|
Intellivision - misc reorg
|
2015-06-18 16:44:30 +00:00 |
goyuken
|
723a90fb30
|
intellivision - clean up corefileprovider usage
|
2015-02-05 23:07:48 +00:00 |
goyuken
|
82fcd0bc5e
|
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
|
2015-01-14 22:37:37 +00:00 |
adelikat
|
d8a204572d
|
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
|
2014-12-04 03:38:30 +00:00 |
adelikat
|
9adc45f4d1
|
Add a ServiceNotApplicable attribute for cores to mark things like SaveRam and ISettable as not applicable for the given core, update the CoreFeatureAnalysis dialog to not show these interfaces for the given core (and not mark them as incomplete). Set various cores accordingly
|
2014-11-30 23:41:54 +00:00 |
adelikat
|
a83d714c42
|
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
|
2014-11-30 20:29:30 +00:00 |
adelikat
|
76148ae111
|
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
|
2014-11-30 16:42:58 +00:00 |
adelikat
|
865795049b
|
Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
|
2014-11-30 15:22:08 +00:00 |
adelikat
|
0e82fff3ff
|
Clean out ClearSaveRam() calls since they are no longer used
|
2014-11-24 15:00:54 +00:00 |
adelikat
|
72cf4ed5e1
|
Intellivision - mark not implemented stuff
|
2014-11-24 01:05:47 +00:00 |
adelikat
|
bded999177
|
Create a FeatureNotImplemented attribute, the intend of which is to apply to any unimplemented method of an ICoreService method/property, set some methods in Intellivision to this, and have CoreFeatureAnalysis look for the presence of this attribute and report unimplemented properties/methods
|
2014-11-24 00:38:29 +00:00 |
adelikat
|
c9958748f1
|
Intellivision - remove IMemoryDomain and method, since it simply throws a NotImplementedException
|
2014-11-23 17:22:43 +00:00 |
jlennox
|
a64017366c
|
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
|
2014-10-19 01:22:47 +00:00 |
jlennox
|
10b6bed056
|
Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
|
2014-10-18 22:30:06 +00:00 |
adelikat
|
5ba74c631c
|
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
|
2014-09-01 18:43:41 +00:00 |
goyuken
|
1d383a62cc
|
romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
|
2014-08-23 19:06:37 +00:00 |
goyuken
|
f0c8bd3842
|
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
|
2014-08-13 17:52:13 +00:00 |
adelikat
|
01ba63dd09
|
Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it
|
2014-06-29 12:32:36 +00:00 |
adelikat
|
51660dd023
|
Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user.
|
2014-05-31 17:03:21 +00:00 |
adelikat
|
de1cb218a6
|
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
|
2014-04-25 01:19:57 +00:00 |
adelikat
|
c74019a54d
|
Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
|
2014-04-22 00:38:59 +00:00 |
adelikat
|
a61ff53d9c
|
Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls
|
2014-04-19 22:23:13 +00:00 |
adelikat
|
7393f132ab
|
Move CPUs from Emulation.Common to Emulation.Cores
|
2014-01-22 01:14:36 +00:00 |