adelikat
1a4962b8c8
Fix Hex boxes in various dialogs to allow ctrl+C/A/V, such as game genie, cheats, ram watch/search, etc
2012-09-26 02:46:13 +00:00
andres.delikat
faed5ba5f7
1) Autohold and Autohold Clear hotkeys, same functionality as in FCEUX and other emulators (hold the autohold hotkey then press the controller buttons you want held)
...
2) Ram Poke - fix poking of signed/hex values, set the signed value to the value of the address on load, other misc fixes regarding signed
3) Hex Editor - add Poke to menu/context menu and Ctrl+P hotkey
2012-09-14 21:31:00 +00:00
adelikat
24649e49e7
Ram Poke - make Value the default highlighted textbox, Ram Search - show shortcut keys of context menu items that have them
2012-09-13 02:47:16 +00:00
andres.delikat
9cbe8626f3
Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item
2011-09-17 16:39:43 +00:00
andres.delikat
a3c500193f
Ram Poke - show "0x" next to value when value type is hex, for clarity, make that check on load
2011-09-17 14:38:21 +00:00
andres.delikat
5ed4a36fd6
Trade out Poke icon with a nicer one (with a larger image size than 16x16)
2011-09-11 01:39:26 +00:00
andres.delikat
a36f39f993
Misc small cleanups
2011-03-04 16:18:06 +00:00
andres.delikat
98643b0599
Ram Poke - better input validation on text boxes
2011-02-24 13:46:49 +00:00
andres.delikat
89eb17a468
Ram Poke - input validation on Address & Value boxes
2011-02-21 14:45:18 +00:00
andres.delikat
686279e7b2
Lots of progress on Ram Poke
2011-02-18 15:36:41 +00:00
andres.delikat
9addfbd743
Refactor Ram Poke by making a stand alone Ram Poke dialog, this will be able to be called from the main menu as well as any dialog
2011-02-17 16:27:39 +00:00