adelikat
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377650d68e
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Fix saveram to have the .SaveRAM extension
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2013-08-29 19:28:19 +00:00 |
goyuken
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ce3fc79e10
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fix some path config problems. DGB didn't work at all, and screenshots and saverams may have been busted on some systems
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2013-08-23 17:49:15 +00:00 |
adelikat
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a71837c3aa
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Fix path exceptions for various systems like GBC, and also clean up some terrible hacky code and do it in a nicer way
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2013-08-23 16:03:57 +00:00 |
adelikat
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4dfa647bd2
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Path Config - attempt to make a selected path a relative one based on the platform (or base path if a global type). Uses a new pathmanager method TryMakeRelative() which could come in handy in other places in the system
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2013-08-13 00:50:14 +00:00 |
adelikat
|
dfc6a4ba7f
|
Fix bugs in my last path check in
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2013-08-11 23:07:32 +00:00 |
adelikat
|
625f9c2fcd
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Rip out old path system and replace with new
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2013-08-11 21:48:17 +00:00 |
goyuken
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bf7544793d
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add some missing n64, saturn boilerplate to the path config. fixes screenshots, savestates, saverams
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2013-05-07 23:24:27 +00:00 |
adelikat
|
807df908f3
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Path Config - Saturn
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2013-05-02 00:56:39 +00:00 |
adelikat
|
ba7e99ea20
|
Path Config - support n64, start saturn, also some code cleanup
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2013-05-01 02:37:26 +00:00 |
adelikat
|
de4334f357
|
Dashboard Cloner - more progress on Update tool
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2013-03-08 22:21:04 +00:00 |
adelikat
|
09da012d94
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Path Manager - change MakeAbsolutePath to take a default system parameter rather than requiring a useless empty parameter, and change all references to it accordingly
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2012-12-30 17:52:40 +00:00 |
goyuken
|
4e2cc88c9d
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fix problem i caused by deleting usage of MakeAbsolutePath() in firmware names
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2012-12-30 17:33:33 +00:00 |
goyuken
|
3cc475a64f
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reverse merge r4180, r4181, r4189
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2012-12-23 16:30:00 +00:00 |
adelikat
|
7992172300
|
Path Config - implement a Base ROM path, determines what folder will be defaulted to when Opening a ROM during a NULL emulator state
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2012-12-23 02:42:20 +00:00 |
goyuken
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e34975a727
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multiclient: fix bug introduced in r4180 that prevents loading when Bizhawk.Emulation.dll is in another folder
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2012-12-22 20:58:37 +00:00 |
zeromus
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8d7da30681
|
snes-refactor bsnes bindings to work via external process. should solve all stability problems. there is much sloppy transitionary code still in this commit; we need to smoke out any killer issues with this approach before committing too heavily. speed is close enough to last release, and can still be improved.
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2012-12-21 07:23:55 +00:00 |
goyuken
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e5a6a28940
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7800: path config connected for saveram
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2012-12-16 18:39:05 +00:00 |
zeromus
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31faf359e9
|
try to 'sandbox' lua files with their own current directory.
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2012-11-29 18:42:13 +00:00 |
adelikat
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76487941be
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Add Atari 7800 to path config (interim only) and use firmwares folder instead of specific rom file paths. Atari 2600 - remove save ram in path config since it is not used. Optimized NES controller image.
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2012-11-27 02:24:15 +00:00 |
goyuken
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eccc1b5a64
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gba: hook up more path stuff
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2012-11-25 17:21:29 +00:00 |
goyuken
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db8590e55b
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add some GBA related path config stuff. gbabios.rom will now attempt to load from GBA firmwares directory.
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2012-11-20 03:17:53 +00:00 |
adelikat
|
823e84592a
|
Coleco - hook up controller 2
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2012-11-17 22:38:32 +00:00 |
adelikat
|
3595516ae5
|
Hook up Coleco folders to path config, Change coleco system ID to "Coleco"
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2012-11-17 21:12:51 +00:00 |
adelikat
|
01102b67bd
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C64- hook up to path config dialog
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2012-11-08 17:06:25 +00:00 |
zeromus
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877b95e3d5
|
c64-hook up firmwares configuration. expected to be by default in C64/Firmwares output directory, named basic,chargen,kernal
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2012-11-06 06:19:27 +00:00 |
zeromus
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b4b2657965
|
some libmednahawk work. it can't possibly be used by anyone else yet, but i gotta do a checkin.
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2012-11-04 23:29:06 +00:00 |
adelikat
|
11db3f1912
|
Atari 7800 - cleanup the BIOS paths and usage of those variables
|
2012-10-23 20:21:55 +00:00 |
goyuken
|
3d52ed49e5
|
fix GBC input config tab
fix GBC savestate locations
fix GBC saveram locations
fix GBC screenshot locations
fix GBC titlebar text
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2012-10-07 14:52:03 +00:00 |
zeromus
|
cfe1e749a1
|
hook up path config for intellivision and change erom and grom to use it. now you need erom.bin and grom.bin in the Intellivision directory by default.
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2012-09-07 06:18:58 +00:00 |
andres.delikat
|
71e07d0493
|
add a null check that could potentially crash the emulator in the HowMany() function I wrote for path and watch functions. No functional change probably. Also clean up the organization of this method
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2012-09-04 20:40:39 +00:00 |
zeromus
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d02f925e13
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snes-support SNES subdirectory for sram and such
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2012-09-04 07:14:29 +00:00 |
adelikat
|
8f408737da
|
Movie refactoring - round 2
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2012-09-03 19:42:53 +00:00 |
zeromus
|
f951b5e932
|
fix issue where mario bros 3. gets auxilary files created as mario bros. how it got this way is a bit baffling, so i hope i didnt break anything
|
2012-07-22 20:26:38 +00:00 |
adelikat
|
2aeedf074e
|
Fix Load/Save Named State to default to the correct savestate path rather than the most recently used path. Fix so that these functions can not be accessed during Null emulator via hotkey
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2012-04-22 13:56:34 +00:00 |
adelikat
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f3d098a390
|
Atari - hook up to the default paths
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2012-03-31 13:41:00 +00:00 |
zeromus
|
d8c0e3b27e
|
make GetExeDirectoryAbsolute more robust (handle # in paths)
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2012-03-21 06:38:19 +00:00 |
adelikat
|
3bfe716952
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Fix drag and drop importing so it doesn't crash during null emulator. Also fixed the movie sram clearing function to not crash on null emulator.
|
2012-03-03 18:11:07 +00:00 |
zeromus
|
49eb8272f9
|
fix path management bug when running over network share
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2012-03-02 03:34:28 +00:00 |
andres.delikat
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6bbab41b0c
|
PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform
|
2011-09-24 17:05:34 +00:00 |
andres.delikat
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a30a5290ca
|
clear saveRam when loading a movie. Add movie name to saveram default path generation so that movies do not interfere with users saveram files
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2011-09-17 14:23:23 +00:00 |
andres.delikat
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eebdf7d84e
|
check if movie is active before trying to append the movie name to the savestate name! Fixes the double periods on non-movie savestates.
|
2011-09-11 20:32:44 +00:00 |
andres.delikat
|
984abbb869
|
Refix bind savestates to movies option
|
2011-09-05 00:50:50 +00:00 |
andres.delikat
|
d7c267cbbe
|
PathManager - Make FilesystemSafeName remove all invalid chars (for filesystems) from a game name
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2011-09-04 19:24:40 +00:00 |
andres.delikat
|
db0fe17933
|
Fix typo in GetRomsPath, was returning GB for PCE/SFX
|
2011-08-25 02:52:35 +00:00 |
andres.delikat
|
124da117b8
|
Add default constructor to GameInfo to avoid null reference crashes, right click menu during null emulator now no longer crashes (and probably a number of other situations). Added BizHawk back to the Main form text property instead of 0
|
2011-08-10 23:50:01 +00:00 |
andres.delikat
|
53fd0aa877
|
Hex Editor - Dump To File implemented
|
2011-08-07 19:30:01 +00:00 |
beirich
|
b27673f26c
|
M-M-M-MONSTER COMMIT! change Game-load api stuff
|
2011-08-04 03:20:54 +00:00 |
andres.delikat
|
29510ddd58
|
Fix saving of header data from record movie dialog, small fix for inputlog header data
|
2011-07-06 01:53:15 +00:00 |
zeromus
|
ca628e6278
|
rename GetExePathAbsolute to GetExeDirectoryAbsolute so it doesnt confuse me
|
2011-06-20 09:08:04 +00:00 |
zeromus
|
c0988feaa3
|
add CoreInputComm/CoreOutputComm, remove Query system, hook up nes video config options
|
2011-06-11 22:15:08 +00:00 |