adelikat
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bc5807a07c
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move a search extension out of RamSearchEngine into the extensions class in BizHawk.Common
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2013-11-04 02:18:40 +00:00 |
adelikat
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be547db4a1
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Move MemoryDomain to its own file, and move the Endian enum into it, also clean up the class a bit, and refactor things as necessary
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2013-11-04 02:11:40 +00:00 |
adelikat
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9751fd5a1a
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Move interfaces and base implemenations from emulation to emulation.common
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2013-11-04 01:39:19 +00:00 |
adelikat
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026072ee68
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moe IPS.cs from Emulation to Client.Common, until it is needed by cores
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2013-11-04 01:17:59 +00:00 |
adelikat
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348171bdc5
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start Emulation.Common project and move the Emulation/Database folder files to it
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2013-11-04 01:06:36 +00:00 |
adelikat
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7b03fc0bc0
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Move Buffer.cs and Util.cs from BizHawk.Emulation to BizHawk.Common, and add 1234832983 usings
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2013-11-04 00:36:15 +00:00 |
adelikat
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fe7da7c5b5
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move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings
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2013-11-03 23:45:44 +00:00 |
adelikat
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ed5cfe39a6
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1.5x and trunk - fix scrub input hotkey, on trunk a slight refactoring now that more things are in client.common
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2013-11-03 16:53:05 +00:00 |
adelikat
|
3843acb2d9
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Move some stuff to Client.COmmon
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2013-11-03 16:47:21 +00:00 |
adelikat
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fd89c0cff4
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trunk and 1.5x branch - turn off rewind for "medium" states, as SNES problems still occur with default settings and it isn't worth it, also change the default rewind frequency to 4 (if the user does turn it on, this frequency still gives smooth rewind)
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2013-11-03 16:23:47 +00:00 |
adelikat
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26ffd9f4e3
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EmuHawk - don't use PathManager to resolve the exe directory during main now that it is in a dll, it can find its own path itself
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2013-11-03 16:05:49 +00:00 |
adelikat
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cd856a0011
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move output folder up one level
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2013-11-03 14:06:46 +00:00 |
adelikat
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af58a07889
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Rename Bizhawk.MultiClient to BizHawk.Client.EmuHawk including namespaces and projects. Rename executable to EmuHawk.exe
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2013-11-03 03:54:37 +00:00 |
adelikat
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187e169de9
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a round of cleanup on MianForm.cs, and an attempt to start organizing methods and variables to make it easier to pull out logic in future refactoring
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2013-11-03 02:51:21 +00:00 |
adelikat
|
1525f4a4bd
|
oops
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2013-11-02 01:59:48 +00:00 |
adelikat
|
b3b21abe08
|
Move NES lua library to Client.Common
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2013-11-02 01:56:00 +00:00 |
adelikat
|
f7138e6514
|
move NES game genie encoding/decoding logic into specialized classes in client.common and refactor the dialog and lua functions accordingly
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2013-11-02 01:48:35 +00:00 |
adelikat
|
ea2df2e91b
|
move snes lua library to common
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2013-11-01 23:49:44 +00:00 |
adelikat
|
d902981f54
|
move some FirmwareManager things to client.common
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2013-11-01 23:17:30 +00:00 |
adelikat
|
a3e306e18d
|
Move joypad lua library to common, and move some stuff to Global in order to do so
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2013-11-01 22:56:55 +00:00 |
adelikat
|
0eaf6bd33c
|
a fix to GetExeDirectoryAbsolute() that was breaking path generation
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2013-11-01 22:37:05 +00:00 |
adelikat
|
f3bb7421ed
|
detangle and move some savestate code to client.common
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2013-11-01 20:53:47 +00:00 |
adelikat
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80c6ecb57a
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Rename SavestateManager to SaveSlotManager since that is more precisely the job it does.
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2013-11-01 19:55:03 +00:00 |
adelikat
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3cda83c2bc
|
Move a bunch of logic from MainForm.Movie.cs to MovieSession.cs which is more conceptually appropriate, this also means that movie handling logic (including complex movie loadstate logic) is moved to Client.Common
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2013-11-01 18:52:26 +00:00 |
adelikat
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d391d275ef
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Move Movie lua library to client.common, and some refactoring necessary to do so
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2013-11-01 15:43:15 +00:00 |
adelikat
|
fe9d8ed881
|
refactor - move readonly flag from MainForm.cs to Global.cs
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2013-11-01 15:35:30 +00:00 |
adelikat
|
a8079f5170
|
port some lua libraries to client.common
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2013-11-01 14:51:51 +00:00 |
adelikat
|
3324759799
|
move some lua files to client.common
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2013-10-31 23:55:17 +00:00 |
adelikat
|
d7d83c9275
|
move event library to its own object, slight tweak to anonymous function name, double clicking on registered functions dialog invokes the method clicked
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2013-10-31 16:58:56 +00:00 |
adelikat
|
b2c2de2064
|
lua related code cleanup
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2013-10-28 20:57:25 +00:00 |
adelikat
|
8b30b4290a
|
Cleanup of Lua stuff - rename LuaImplementation to EmuLuaLibrary, broke all the lua library functions into separate files by library, move nested classes to their own files in client.common
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2013-10-28 19:13:01 +00:00 |
adelikat
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8b173a26f4
|
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2013-10-28 13:48:17 +00:00 |
adelikat
|
4dcbd554d3
|
tiny code cleanup, nothing useful here
|
2013-10-28 02:11:24 +00:00 |
adelikat
|
d864929ad4
|
Add Subtitle Form - fix bug where Y wasn't being saved. SubtitleList - refactor to inherit List<Subtitle> and extend with the 2 useful methods it has beyond basic List functionality.
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2013-10-28 01:31:30 +00:00 |
adelikat
|
48ffc8b9fb
|
clean up multitrack object
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2013-10-28 01:06:51 +00:00 |
adelikat
|
bef10dc175
|
clean up movie saving, dont' pass around a streamwriter
|
2013-10-28 01:04:38 +00:00 |
adelikat
|
21bab46674
|
oops, but it shouldn't have to do this...
|
2013-10-28 00:47:12 +00:00 |
adelikat
|
795c624ab2
|
some simplifying of movie code
|
2013-10-28 00:44:01 +00:00 |
adelikat
|
dfa37303bc
|
Rip out crusty sorting code from Movie.cs and have the UI do it in LINQ instead
|
2013-10-28 00:21:00 +00:00 |
adelikat
|
9b846f8613
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simplify some movie code, couple minor tweaks to the add subtitle form
|
2013-10-27 22:13:08 +00:00 |
zeromus
|
0acbb11e97
|
move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files
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2013-10-27 22:07:40 +00:00 |
zeromus
|
ee70aefd3a
|
lay some groundwork for decoupling HawkFile from 7z. not actually reorganized yet, but we can let it gestate for a while and it will be simple to move HawkFile to Bizhawk.Common when someone needs it
|
2013-10-27 21:29:18 +00:00 |
adelikat
|
dd4bc8dd59
|
Move MovieImport.cs to Client.Common
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2013-10-27 18:18:58 +00:00 |
adelikat
|
79a9e7cdc4
|
more warning cleanups including some bad configurations in client.common and pcedebugger projects
|
2013-10-27 18:01:36 +00:00 |
adelikat
|
9473f6840b
|
Client.Common code refactoring and some misc things to do
|
2013-10-27 17:47:54 +00:00 |
adelikat
|
3f410a771c
|
small code cleanups and deal with some warnings
|
2013-10-27 17:07:37 +00:00 |
adelikat
|
7e49c9457d
|
Move stuff from GlobalWinF to Global
|
2013-10-27 16:26:37 +00:00 |
zeromus
|
fa40ae718f
|
reapply edits and cleanup
|
2013-10-27 07:54:00 +00:00 |
zeromus
|
11dbb0e1c8
|
reapply moves with merge tracking
|
2013-10-27 07:52:20 +00:00 |
zeromus
|
179dbd4124
|
revert back to r5156
|
2013-10-27 07:45:59 +00:00 |