Commit Graph

436 Commits

Author SHA1 Message Date
alyosha-tas e2d76149d4 Update BizHawk.Emulation.Cores.csproj 2017-05-22 16:42:56 -04:00
nattthebear 3f8a89d171 waterbox: progress on a PERunner to load everyone's third favourite executable format 2017-05-19 21:21:50 -04:00
nattthebear 8986ddb54b some waterbox cleanup+reorg 2017-05-18 18:44:34 -04:00
alyosha-tas 0efdd2405c Update BizHawk.Emulation.Cores.csproj 2017-05-18 16:19:53 -04:00
adelikat 48080c838f do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs 2017-05-12 14:32:56 -05:00
adelikat ff7db156f6 C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64 2017-05-12 14:29:26 -05:00
adelikat 59ac3897da C64 - break up services more 2017-05-12 14:06:34 -05:00
adelikat 6cfd112791 remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed 2017-05-12 13:28:49 -05:00
adelikat d7928377f2 ColecoVision merge MemoryMap.cs into ColecoVision.cs 2017-05-08 11:31:00 -05:00
adelikat 44ef1f9568 ColecoVision - break off IEmulator properties to their own file, move Input.cs code to ColecoVision.cs 2017-05-08 11:29:09 -05:00
adelikat 9b1945a81e Atari 7800 cleanups 2017-05-05 14:20:28 -05:00
adelikat 7b29970ef9 atari 2600 cleanup 2017-05-05 13:49:36 -05:00
adelikat daf3b2539b Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup 2017-05-05 11:56:28 -05:00
adelikat ffd743cac7 Remove Genesis.cs core 2017-05-01 16:27:40 -05:00
adelikat 167ed41a51 Break up MGBAHawk into separate files 2017-04-25 11:42:03 -05:00
adelikat ba28ca53a8 GambatteLink cleanup 2017-04-25 11:06:50 -05:00
adelikat 21aa648318 Gambatte - some cleanup 2017-04-25 10:11:43 -05:00
adelikat 4b695e2820 Intellivision - implement IDisassemblable 2017-04-23 12:30:41 -05:00
adelikat d03577ade6 Intellivision - partially implement IDebuggable - flag/register getting and setting, and TotalExecutedCycles 2017-04-23 12:30:41 -05:00
nattthebear 72808f01bb remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really. 2017-04-23 13:21:35 -04:00
adelikat 0f36bce22a Intellivision - actually support lag variable setting, and some misc cleanup 2017-04-23 10:53:26 -05:00
adelikat 58189f0113 LibsnesCore - Move ScanlineHookManager class to its own file 2017-04-19 12:25:22 -05:00
adelikat 7ebddc6087 LibsnesCore - break off memory domain stuff to a separate file 2017-04-19 10:51:16 -05:00
adelikat bc42af0fa6 Libsnescore - Break off IEmulator implementation into a separate file 2017-04-19 10:36:08 -05:00
adelikat 8e3c3dab5d Break off LibsnesCore services into separate files 2017-04-19 09:41:52 -05:00
adelikat d1d6c20749 break SNES settings code into its own file 2017-04-19 08:31:48 -05:00
zeromus 9bea9875a8 libretro - fix saveram 2017-04-18 03:17:11 -05:00
zeromus e9229747d7 new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions. 2017-04-17 22:49:08 -05:00
nattthebear 5b41b7260b some snes controller rough in 2017-04-15 15:40:34 -04:00
zeromus 3bb1d0849d remove noise from csproj 2017-03-06 05:21:35 -06:00
alyosha-tas 079d0eaab9 ColecoVision Turbo Controller 2017-03-01 10:47:21 +08:00
zeromus ad4f904fd3 tidy a dirty csproj 2017-02-21 18:23:14 -06:00
alyosha-tas e7178297c8 Update BizHawk.Emulation.Cores.csproj 2017-02-18 04:04:53 +08:00
adelikat 691632f188 More IAsyncSoundProvider and related classes to BizHawk.Emulation.Cores and make them internal, since they are implementation details, and they are deprecrated and not intended to be used in future cores. 2016-12-16 08:50:05 -06:00
adelikat 618f5de54f PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
adelikat b73a500d6b Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
adelikat 45a96920b3 remove BisqAPU since it has never been used, and APU improvements have deprecated it 2016-12-04 08:57:10 -06:00
adelikat e9d1af2b0c Intellivision - stubs for savestate logic 2016-12-04 08:25:28 -06:00
adelikat 5665de1797 Intellivision - add a "Fake analog" controller as the default controller for easier binding for casual play, but also leave a boolean option as well for more precise (TAS) control. Add a controller config dialog to select them. 2016-12-03 17:44:25 -06:00
adelikat ae8caf4546 Intellivision - set up memory domains service, with a few domains that were easy to do 2016-11-12 14:08:05 -06:00
adelikat a979721415 NesHawk - Attempt UNIF_UNL-LH10, something is messed up though, nametable is off 2016-11-04 13:20:44 -05:00
adelikat c96d8f860c NesHawk - Attempt mapper 35, irq logic is wrong, possibly mirroring too 2016-11-03 16:34:25 -05:00
adelikat 0945bae212 Attempt mapper 106, irq logic is wrong 2016-11-01 08:24:26 -05:00
adelikat 1af2c0ce17 NesHawk - start mapper 125 - something is wrong but I can't figure out what 2016-10-29 12:04:00 -05:00
adelikat 2734bb11ce NesHawk - implement mapper 162 2016-10-29 08:49:42 -05:00
adelikat 48766c2b88 NesHawk - support mapper 170 2016-10-28 18:11:34 -05:00
adelikat dbc5f54d03 NesHawk - support Mapper 220 2016-10-28 17:49:36 -05:00
adelikat 839eabac2e NesHawk - support board UNIF_UNL-KS7013B 2016-10-28 15:40:30 -05:00
adelikat ea57a4daee NesHawk - support board UNIF_UNL-KS7012 2016-10-28 15:32:16 -05:00
adelikat 7893184435 NesHawk - support board UNIF_UNL-BB 2016-10-28 15:11:34 -05:00
adelikat 5805bb5d43 NesHawk - support board UNIF_UNL-AC08 2016-10-28 13:23:09 -05:00
adelikat 06e1472166 NesHawk - Support board UNIF_UNL-43272 2016-10-28 13:12:15 -05:00
adelikat 96f0fcb7a8 NesHawk - support board UNIF_BMC-NTD-03 2016-10-28 13:05:10 -05:00
adelikat 0a85b24b88 NesHawk - support board UNIF_BMC-810544-C-A1 2016-10-28 12:24:40 -05:00
adelikat 9992780c4d neshawk - support the board UNIF_BMC-12-IN-1 2016-10-28 10:27:39 -05:00
alyosha-tas 53a96f3b91 Update BizHawk.Emulation.Cores.csproj 2016-10-26 19:32:55 -04:00
adelikat 542db672b6 NesHawk - implement mapper 198 2016-10-19 18:54:55 -05:00
adelikat 44ca7683c4 support unif board BTL-MARIO1-MALEE2, supposedly mapper 55 2016-10-19 08:05:57 -05:00
alyosha-tas b3081f490b Update BizHawk.Emulation.Cores.csproj 2016-10-17 19:28:27 -04:00
alyosha-tas 0573c00ae3 Add pocahontas mapper 2016-10-02 11:56:04 -04:00
pjgat09 a85da435f9 GLideN64: Added a sync settings, hooked up the dll, and added it to the video plugin list in the plugin dialog. Updated the submodule reference. 2016-09-22 08:46:49 -04:00
adelikat 2a64a17cf1 NESHawk - a bunch of stubs and incomplete board implementations 2016-09-19 11:16:34 -04:00
adelikat 48e6594cc2 Failed mapper 215 2016-09-18 14:44:07 -04:00
adelikat 7263041f3a Start mapper 199, everything seems to be working except chr mapping 2016-09-18 13:32:58 -04:00
adelikat cc3ed634bb attempt to implement UNIF_UNL-SHERO - works except for Sachen title screen chr mapping 2016-09-17 17:20:35 -04:00
adelikat 7d1da4bdaf a few more board attempts 2016-09-17 14:04:47 -04:00
adelikat f5271a8b4f Failed attempt at implementing mapper 187 - everything seems to work except for the custom Chr mapping 2016-09-17 12:40:03 -04:00
adelikat 20bc7bd4f3 Failed attempt to implement mapper 134 2016-09-17 12:40:02 -04:00
adelikat 33225700ad Failed attempt at supporting Mapper 121 2016-09-17 12:40:01 -04:00
adelikat e4caa13b9c Support King of Fighter 97 (UNIF_UNL-KOF97) 2016-09-17 10:15:40 -04:00
adelikat 9734588404 Start unif UNL-TF1201 board, still needs IRQs 2016-09-16 22:23:52 -04:00
adelikat adcf2dc375 support unif boards 70in1 and 70in1B 2016-09-16 17:47:52 -04:00
adelikat fc4f921783 An attempt at implementing Mapper123/UNIF_UNL-H2288 2016-09-16 11:49:48 -04:00
adelikat 92f18928fb Implement Mapper238/UNIF_UNL-603-5052 2016-09-16 11:28:56 -04:00
adelikat 8bf4d6e5bc start mapper 195 2016-09-16 11:01:13 -04:00
adelikat 2001978a3e Implement mapper 254 2016-09-16 10:04:48 -04:00
adelikat c9d5ab3695 check in a bunch of half finished or bugged attempted at some mappers for crappy roms, mappers 142, 172, 183, 252, and 253. At least most of the grunt work is done 2016-09-15 13:22:20 -04:00
adelikat a9675d4a8f Implement the Ghostbusters63in1 unif board, sort of. Using mapper properties it can play both 22-in-1 carts and the 20-in-1 that are in the rom, but not actually the 63-in-1 2016-09-14 09:08:21 -04:00
adelikat 907cd50b0d Implement mapper 221 2016-09-11 14:40:12 -04:00
adelikat 3f0d9fc397 NESHawk - implement mapper 186, another real gem 2016-09-11 13:00:30 -04:00
adelikat 4b115ec2c3 NESHawk - implement mapper 175 2016-09-11 12:23:19 -04:00
adelikat a99598b3cf NESHawk - implement mapper 150 2016-09-10 23:41:28 -04:00
adelikat 130837fdc0 NESHawk - Implement the Subor boards (mappers 166, 167) 2016-09-03 20:09:27 -04:00
adelikat 6a22d1cd5c Implement unif_BMC-ws board 2016-09-03 16:24:29 -04:00
adelikat 3f7293587b NESHawk - Implement board UNIF_BMC-64in1NoRepeat 2016-09-03 12:53:46 -04:00
feos 6e0b8e2784 yabause tracer 2016-08-24 00:05:17 +03:00
feos 91fd016868 setup psx tracer because why not
arguments string doesn't arrive for some reason, otherwise all looks good

move psx disasm functionality to separate files (disassembler doesn't do anything yet)
2016-08-21 21:19:48 +03:00
feos 8721d0ef83 Merge pull request #681 from vadosnaprimer/gpgx32
old gpgx is back!
2016-08-13 22:49:04 +03:00
feos 80c90e7acc m64p: attempt to add execute callback
no memory callback seems to be working yet though
2016-08-11 21:58:09 +03:00
feos 35282ba577 gpgx32: flipped namespaces, added excplicit core picking
diff is messed up after folder renaming, but no file was changed except for namespaces and waterbox's core name
2016-08-10 22:27:46 +03:00
feos d970ccf544 gpgx32: dropped Dynamic 2016-08-09 20:43:15 +03:00
feos 2df4fa165b gpgx32: added pre-waterbox version separately 2016-08-09 19:57:04 +03:00
hegyak 222d6a3ade Add the missing mF8_sega file. 2016-05-22 08:34:31 -07:00
zeromus c4398e8ac3 support CDL (for 0th system) in GB link 2016-04-23 04:42:17 -05:00
nattthebear 8d3e10b56e Support UNIF DripGame http://www.qmtpro.com/~nes/drip/. Everything works except the nametable viewer (which does not account for the exattributes) 2016-03-16 19:56:26 -04:00
Tony Konzel 05914e1490 Merge pull request #599 from TASVideos/c64-via-timer-fixes
C64 via timer fixes (and more)
2016-03-15 10:08:17 -05:00
nattthebear 3bc6fe1b04 Add the elf stuff back to solution (doesn't do anything, don't use, ugly and embarassing, etc). Switch gpgx to use bizinvoker and slash a few hacks there. Bizinvoker - add support for forwarded attributes in Compatibility mode ([Out], [In]), and support enum, ref enum, and enum[]. Misc cleanup. 2016-03-10 22:00:52 -05:00
Anthony Konzel bd7e10af6b C64: Add disk builder to project. 2016-03-09 19:53:41 -06:00
Anthony Konzel aaa0da85fd C64: Prophet64 and Action Replay mapper (incomplete) added. 2016-03-06 16:31:29 -06:00
Anthony Konzel 8fd552274e C64: Discover file formats heuristically instead of by filename. 2016-03-05 15:23:22 -06:00
Anthony Konzel f4f45f73a8 C64: Better lifecycle management and 1541-II support. 2016-03-04 16:06:25 -06:00
adelikat 5cd11d0bb4 Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores 2016-03-04 08:37:09 -05:00
Anthony Konzel 87200593b6 C64: Internal support for multiple files and Epyx Fastload support. 2016-03-03 21:14:19 -06:00
Anthony Konzel a435cc912c C64: Use Chip6522 factory. 2016-03-03 18:03:48 -06:00
nattthebear 2a0e859a85 Add 64 bit build (doesn't work yet), move SlimDX.dll 2016-02-28 15:06:03 -05:00
adelikat 4460055da3 SMS - break up services into separate files 2016-02-28 12:01:12 -05:00
adelikat f9c9994161 Refactor GPGX trace logger - make a CallbackBasedTraceBuffer abstract class in Base Implementations with an abstract method CreateTrace, and inherit it as a GPGXTraceBuffer. 2016-02-23 21:58:40 -05:00
Anthony Konzel ac9a4ef777 Apply C64 core update patch. 2016-02-22 17:50:11 -06:00
adelikat e5b6921c7d GPGX - trace logging support, the output is very bad, needs to be cleaned up 2016-02-21 11:13:27 -05:00
adelikat e9d4a4448e GPGX - Break up services into separate files 2016-02-21 09:08:41 -05:00
adelikat f59038fb90 GPGX - disassembler support 2016-02-20 09:35:34 -05:00
adelikat 180c9d8259 QuickNES.ITraceable - set dependentupon property 2016-02-16 19:55:43 -05:00
nattthebear 6f8bcc2be3 trace for quicknes 2016-01-30 13:47:14 -05:00
zeromus 7702ae5f3c work on keyboard input, but hasnt been tested yet. also reorg the core a bit 2015-11-08 22:05:48 -06:00
zeromus 642f965685 CDL - preliminary SMS support (only one mapper) 2015-10-30 00:00:57 -05:00
zeromus 70e0954f28 CDL - major refactor complete. muuuuch better. 2015-10-28 03:51:53 -05:00
zeromus 65c2387b0a rename file 2015-10-27 20:20:08 -05:00
zeromus 35b6d8c1d6 CDL - support GPGX. still need to make enable toggle, to win back speed 2015-10-27 16:31:43 -05:00
zeromus fbe010a18d CDL reorg 2015-10-26 19:24:20 -05:00
zeromus bef877365c make CDL generic, and prep for GB CDL 2015-10-26 19:15:21 -05:00
adelikat 3ca25ccb69 Merge pull request #506 from Kabuto/master
C64 core: tape loading added, lots of bugfixes and improvements
2015-10-10 11:11:59 -04:00
zeromus c9838d668a psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
Kabuto 004c8294fb c64 core uses ISettable now and supports 2 more video standards 2015-09-28 23:52:23 +02:00
Kabuto 1e9564a337 C64 core: tape loading added, lots of bugfixes and improvements 2015-09-28 01:30:58 +02:00
scrimpeh d8c49a7d6d NEShawk - Mapper 17 (FFE copier hack) 2015-09-27 14:31:50 +02:00
adelikat 724c4b748b NESHawk - implement mapper 53 (multicart junk) 2015-08-30 09:41:41 -04:00
adelikat 4723ec8acc NesHawk - MILLIONS OF MOAR GAMEZ!!! 2015-08-23 22:36:15 -04:00
adelikat 2e6ba68327 NesHawk - TEN MILLION IN ONE!!!111 2015-08-23 22:26:10 -04:00
adelikat 9846b3a050 NESHawk - implement board UNIF_BMC-D1038 2015-08-23 17:05:00 -04:00
adelikat 535a307e27 NESHawk - implement board UNIF_BMC-8157 2015-08-23 16:20:12 -04:00
adelikat af0219655e NESHawk - implement board UNIF_BMC-BS-5, note: this board uses dipswitches. These were implemented via the "Advanced properties" scheme, rather than the FCEUX way of incrementing the value on reset 2015-08-23 15:17:33 -04:00
adelikat 0efd72c409 NEShawk - start mapper 6 2015-08-22 22:22:58 -04:00
adelikat 631249f08a NESHawk - add minimal support for board UNIF_UNL-CC-21 2015-08-22 16:58:09 -04:00
adelikat cb7f49d94c NESHawk - Implement board UNIF_UNL-CC-21 2015-08-22 16:34:57 -04:00
adelikat 4b364df044 NESHawk - implement board UNIF_UNL-AX5705 2015-08-22 16:03:12 -04:00
adelikat 01226e3d90 NesHawk - implement board UNIF_BMC-GS-2004 2015-08-22 15:21:01 -04:00
adelikat 939a86aaf6 NESHawk - implement board UNIF_BMC-GS-2004 2015-08-22 14:52:21 -04:00
adelikat 43e6418dac NESHawk - implement board UNIF_BMC-190in1 2015-08-22 11:35:45 -04:00
adelikat ce1ec1e766 NesHawk - implement board UNIF_BMC-A65AS 2015-08-22 11:17:11 -04:00
adelikat 2cb64fafb8 Mapper 216 - supported enough for Magic Jewelry 2 to work 2015-08-22 09:53:39 -04:00
adelikat 1e454a46fe NesHawk - implement mapper 214 2015-08-21 23:23:33 -04:00
adelikat 1916ba0042 NesHawk - Mapper 204 implemented 2015-08-21 22:58:18 -04:00
adelikat f72875b584 NEShawk - implement mapper 202 2015-08-21 21:34:48 -04:00
adelikat 0c8f46427d NesHawk - Implement mapper 147 2015-08-19 21:31:29 -04:00
adelikat 9054f56f52 NesHawk - implement mapper 136 2015-08-19 20:17:59 -04:00
adelikat 2d8d51c951 Moving some unif board files around 2015-08-18 21:13:57 -04:00
adelikat f044790202 NESHawk - add unf board UNIF_DREAMTECH01, (Korean Igo (Unl)) 2015-08-18 21:02:28 -04:00
zeromus 8a1fd67497 refactor psx controller P# assignment to reusable code 2015-08-10 17:07:44 -05:00
adelikat 0f8544b051 NES - add support for the UNIF_BMC-T-262 board 2015-08-09 20:41:51 -04:00
adelikat faf299faf8 NES - implement mapper 235 2015-08-09 14:25:49 -04:00
adelikat ef656a9f5d Implement Mapper 244 (Decathlon) 2015-08-09 13:41:45 -04:00
adelikat d9fc4f9cd0 NESHawk - attempt to implement mapper 51, but it is busted 2015-08-09 11:15:25 -04:00
nattthebear 6e433ab656 Make a zombie board for m34 that attempts to support bad dumps of both bxrom and ave-nina 2015-08-08 10:51:30 -04:00
zeromus 77d14892fb add PSF support logic 2015-07-20 23:10:49 -05:00
zeromus 4b8d3cfa79 cleanup CUE toc handling a bit 2015-07-11 13:46:16 -05:00
zeromus 80164c1fba import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
adelikat 212f94814d Intellivision - misc reorg 2015-06-18 16:44:30 +00:00
goyuken 81d8018d4c apple2: support MONCHRONOME 2015-06-16 23:24:52 +00:00
adelikat a99c0787a8 Apple II - implement IDisassembler, and IDebuggable.GetCpuFlagsAndRegisters() 2015-06-12 23:51:03 +00:00
goyuken 66f0bf15c0 Fix up some junkus in appleii core init, and add stub for mGBA 2015-06-04 02:04:42 +00:00
adelikat 00a1c1f288 Slight reorg of an Apple II file 2015-05-31 17:01:19 +00:00
goyuken 6710b60788 Add stuff that didn't work (commented out) to speed up Apple II savestates 2015-05-18 02:33:18 +00:00
goyuken 6ab8be0a1d Screwball mode Apple II savestates 2015-05-18 00:14:00 +00:00
adelikat dbc3a5cb2c Apple II - wire up the lag counter, may or may not be correct logic, don't know too much about Apple II internals, but eyeballing the code, it looks like a reasonable place to decide if input was polled. 2015-04-26 12:40:21 +00:00
adelikat b9d2331798 Break off Virtu into its own dll 2015-04-15 22:13:54 +00:00
adelikat 4bf37df018 Apple II - wire up memory domains, just System Bus currently 2015-04-13 18:53:36 +00:00
adelikat 9f02fd75af Apple II - some reorg 2015-03-21 21:45:12 +00:00
zeromus db9fbced86 neshawk - rough sketch of NSF player. basically functional for some games 2015-03-11 09:46:27 +00:00
adelikat 2d2a770a7c don't need these files 2015-03-08 02:31:58 +00:00
goyuken 8bf7c960cf some stuff, not ready yet 2015-02-19 03:16:33 +00:00
adelikat 5183a8e20d Nothing to see here 2015-02-17 22:58:25 +00:00
adelikat 00fb58bea5 more TI83 cleanup, nothing worth looking at here 2015-02-07 15:02:52 +00:00
adelikat 63a3c56441 TI-83 - some code refactor 2015-02-07 14:38:29 +00:00
zeromus 966edb10ab add 65816 disassembler.. not tested very well tho 2015-01-26 00:20:01 +00:00
adelikat 76864d5d47 oops 2015-01-25 17:05:30 +00:00
adelikat 7bb3eeae5b Disassembler for quicknes 2015-01-25 17:04:06 +00:00
adelikat 29b056b972 N64 - wire of a disassembler, doesn't look like it works correctly, but at least the plumbing is done 2015-01-23 19:52:26 +00:00
adelikat 872b7b3668 ditto for a file for Genesis.cs 2015-01-20 00:39:44 +00:00
adelikat db52e04ed4 ditto for PCEngine core 2015-01-20 00:37:11 +00:00
adelikat 2651061cac NES - prefix NES. on some partial class files to conform to our naming standards and make their intent more clear 2015-01-20 00:29:17 +00:00
adelikat ede452700c VBANext - separate into separate files 2015-01-17 20:48:31 +00:00
adelikat 4f956779fe Meteor - break up into separate files 2015-01-17 19:32:45 +00:00
adelikat 1a266a0518 forgot to do this in previous commit 2015-01-17 19:13:13 +00:00
adelikat 9041281b72 GambatteLink - break up into separate files 2015-01-17 19:10:58 +00:00
adelikat c3a4077ffb Break up Gambatte.cs into separate files 2015-01-16 18:37:42 +00:00
adelikat 2ae19abf70 Rename some files called Input.cs into SMS.Input, etc to be more informative and better match our naming standards 2015-01-16 02:01:27 +00:00
adelikat e8e4c74962 QuickNES - break up into separate files 2015-01-16 01:38:47 +00:00
adelikat 95dcae132f NEShawk - break up into separate files 2015-01-15 19:19:43 +00:00
adelikat dfe7b23fe6 Lynx - break stuff up into separate files 2015-01-15 14:04:18 +00:00
goyuken 8b60e74b87 swan: factor out some stuff into seperate files 2015-01-14 22:00:46 +00:00
goyuken b432069504 wonderswan: factor out some stuff into seperate files 2015-01-13 22:29:06 +00:00
adelikat a23cac57d5 Yabause - break up emulator services into separate files 2015-01-13 19:55:36 +00:00
jdpurcell 0a345b0084 Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
goyuken 7ce4fd206e nes: support cool boy 400 in 1 2015-01-08 01:00:48 +00:00
goyuken 574cd2f649 pce: disassemble 2015-01-05 21:03:54 +00:00
adelikat b416645768 C64 - reorg some core code 2014-12-18 18:39:55 +00:00
goyuken 665ead318b nes ppu view infrastructure changes, not complete 2014-12-17 00:35:59 +00:00
goyuken 6ec6f82109 gb disassembler that may or may not work 2014-12-14 18:24:10 +00:00
goyuken c6ed49c067 some disassembler stuff 2014-12-13 21:49:15 +00:00
zeromus 5f6bb8d8fd octoshock! 2014-12-10 19:41:13 +00:00