saxxonpike
3dc1e8dba2
Commodore64: Fix sprites and tweaked timing, should now be pixel perfect with test intro "rem-17".
2013-08-25 07:58:25 +00:00
adelikat
61236bf763
NES - make mappers and whatnot sealed classes, since it may theoretically be a tiny speedup, and if nothing else, it is more conceptually correct
2013-08-25 01:08:17 +00:00
adelikat
fcb54994b3
Tweak the project files to group MainForm partial class files into one group, also make 2012 project compile
2013-08-25 00:33:16 +00:00
saxxonpike
c0bad5eccb
Commodore64: Rewrote the character graphics generator as a shift register like real equipment. Roughly 10% performance increase and looks great. Sprites need work yet.
2013-08-25 00:31:52 +00:00
saxxonpike
1c18da52b3
Commodore64: Border unit implemented fully, timing is much better now and works for both PAL and NTSC.
2013-08-24 20:13:16 +00:00
saxxonpike
4ef73eb676
Fix some compiler warnings. Border is still odd, needs the other half of the border unit logic. Also, a marginal performance boost from sealing classes.
2013-08-24 17:30:46 +00:00
goyuken
0803adc32a
add a "BoardName" to IEmulator that an emulation core can use to return useful information about how the rom is being emulated. meant to be mostly for informative purposes; shouldn't rely on it for too much. implemented in GB and NES cores
2013-08-24 16:54:22 +00:00
saxxonpike
228fa3869f
Video chip timing in the old core now builds its timing tables dynamically instead of having them hardcoded- should greatly reduce human error. The algorithm should cover every single revision of VIC.
2013-08-24 15:21:51 +00:00
sappharad
96405ad7de
- Fixed Atari 7800 so it works again. The game will not launch without the required BIOS, but you're not forced to have a BIOS for regions other than the game you're running.
...
- Fixed BIOS detection for Coleco and Atari 7800. When no BIOS is defined, the application now properly informs the user again instead of throwing an exception.
2013-08-24 02:49:46 +00:00
zeromus
1de6eb30a3
cue-fix error in parsing empty lines
2013-08-23 18:26:28 +00:00
zeromus
29e43e231b
support additional FDS bios
2013-08-23 17:52:52 +00:00
saxxonpike
bde52b25bd
Commodore64: More work on the experimental VIC. Some speedups in the current VIC from caching the video mode and removing unnecessary shifts from the inner loops of the background graphics generator.
2013-08-23 08:57:20 +00:00
adelikat
39ee86fa92
Movie play movie and record movie dialogs to the movie folder, and fix 2012 project from recent commits
2013-08-23 01:54:58 +00:00
saxxonpike
99a5c3e109
Commodore64: Completed initial experimental Vic, pending testing.
2013-08-21 20:14:25 +00:00
saxxonpike
cfc2b141bf
Commodore64: Experimental Vic implementation nearly complete.
2013-08-21 12:12:30 +00:00
saxxonpike
c827d42f2d
Commodore64: Experimental VIC updated.
2013-08-21 09:38:22 +00:00
saxxonpike
6b454f3a78
Commodore64: Clear registers when calling Reset() in Vic and Sid.
2013-08-20 08:31:18 +00:00
saxxonpike
5c762638c1
Commodore64: Video registers updated in experimental framework.
2013-08-20 08:27:36 +00:00
saxxonpike
2e7935938a
Commodore64: Split up and moved source files. No user-observable changes in execution.
2013-08-20 07:27:59 +00:00
saxxonpike
a28f8e5062
Commodore64: Fix EasyFlash registers- the address mask is actually 0x2.
2013-08-19 08:30:37 +00:00
saxxonpike
b5fcb81727
Commodore64: Save states implemented.
2013-08-19 03:42:40 +00:00
saxxonpike
d6056bb402
Commodore64: Fix VIC addressing for Ultimax format cartridges. PLA implementation should be 100% complete now
2013-08-18 04:27:08 +00:00
saxxonpike
e9bacfd683
Commodore64: More preparation for savestates, condensed the PLA (this is as fast as it can get)
2013-08-18 03:58:39 +00:00
saxxonpike
c3605a0181
Oops, broke the build. (It's fixed now.)
2013-08-18 02:24:18 +00:00
saxxonpike
e9d4c09ad1
Commodore64: Video chip framework maintenance.
2013-08-18 02:21:32 +00:00
saxxonpike
4efe07378f
Commodore64: Preparation to implement savestates once again.
2013-08-18 01:21:53 +00:00
saxxonpike
0b6bce0198
Commodore64: Fixed NMI not triggering on the CPU. Significant performance boost from PLA optimization and motherboard glue shortcuts.
2013-08-17 23:15:31 +00:00
saxxonpike
03087a88eb
Commodore64: Split the Vic code into a number of files. More time spent coding, less time spent looking for things.
2013-08-17 20:51:09 +00:00
saxxonpike
14a2952faf
Commodore64: Whoops. Forgot to disable debug borders.
2013-08-17 10:52:45 +00:00
saxxonpike
a3b1fb3c36
Commodore64: Interrupt and timer chip tweaks.
2013-08-17 10:46:27 +00:00
saxxonpike
60db7b9fe6
Commodore64: Marginal speedup from converting the rest of the uints to int. No noticeable accuracy difference.
2013-08-17 06:51:55 +00:00
saxxonpike
84a0179583
Commodore64: More progress on experimental framework plus a small speedup in the current framework.
2013-08-17 05:55:07 +00:00
saxxonpike
e6c55f318d
Commodore64: New framework PLA WIP
2013-08-16 20:11:53 +00:00
saxxonpike
30174b9b9c
Commodore64: Mobo glue for the experimental framework is complete.
2013-08-16 11:28:00 +00:00
saxxonpike
9cc6936b89
Commodore64: Whoops, forgot the CIA in the new test framework.
2013-08-16 10:20:38 +00:00
saxxonpike
155aea5b89
Commodore64: Framework for a bit of an experiment..
2013-08-16 09:52:25 +00:00
adelikat
d83d676f6b
Fix 2012 project
2013-08-15 22:26:43 +00:00
saxxonpike
7c532fbd01
Commodore64: Experimental video chip things.
2013-08-15 09:49:38 +00:00
saxxonpike
459368dd5b
6502: added RDY pin, required for C64 and possibly others
2013-08-15 06:08:21 +00:00
saxxonpike
af9bbd9ae4
Commodore64: Tweak Joystick 2 input.
2013-08-14 13:53:48 +00:00
saxxonpike
0a54f95b4f
Commodore64: Removed a lot of functions in the motherboard glue to simplify things.
2013-08-14 05:33:10 +00:00
saxxonpike
5c37b64eec
Commodore64: Removed a lot of unnecessary function chains and converted unsigned types to int.
2013-08-14 05:05:17 +00:00
saxxonpike
ef3be8db9a
Commodore64: More direct access to pins on Cartport, CIA and VIC.
2013-08-13 20:16:41 +00:00
saxxonpike
585223a814
Commodore64: Setting all 6510 pins to input-only now gives the proper value.
2013-08-13 19:52:03 +00:00
saxxonpike
9c8124bfd1
Commodore64: Added short circuits in PLA chip select for improved performance
2013-08-13 19:00:11 +00:00
saxxonpike
e075982a00
Commodore64: Rewrote cassette, serial, 6522, 6526 and 6510 port code.
2013-08-13 12:23:32 +00:00
saxxonpike
a061e898a6
Commodore64: don't use color-ram selector pin on PLA, marginal performance gain
2013-08-13 01:55:39 +00:00
saxxonpike
481e915aff
Commodore64: Move I/O port init into HardReset and fix default direction bits.
2013-08-12 07:00:31 +00:00
saxxonpike
842ead8c7e
Commodore64: Fully implement the interaction between Cpu, Vic and PLA on BA/AEC lines.
2013-08-12 05:04:50 +00:00
saxxonpike
c02f79e99c
Commodore64: Rewrote PLA to fix chip select problems.
2013-08-11 02:46:27 +00:00