Commit Graph

3660 Commits

Author SHA1 Message Date
zeromus 3417453b43 use NLua+KopiLua instead of LuaInterface 2017-07-09 23:51:02 -05:00
zeromus e1d0ea2bcb fix prereq alert target url (fixes #910) 2017-07-09 13:23:04 -05:00
adelikat af3ab7c208 TraceLogger - Turn off core tracing when closing, TooManager - check for disposed tools before running NewUpdate(), fixes #911 2017-07-09 13:19:09 -05:00
zeromus cc33617f74 fix crash in snes virtualpad when mouse is used 2017-07-09 11:40:55 -05:00
adelikat f53624f336 tastudio greenzone settings - don't check for if 64 bit process 2017-07-09 09:39:36 -05:00
adelikat 9a5ae16c7d remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
Maximilian Peters bbcea298d7 Added support for Lua scripts via the command line 2017-07-06 01:06:31 +02:00
adelikat a2a27fb634 Merge branch 'a26peripherals' 2017-06-30 08:36:49 -05:00
Trivial-Man 8a2056193d LuaCanvas: Add SetLocation function
Allows the user to reset the location of the canvas window at will while a script is running
2017-06-29 20:16:02 -06:00
Trivial-Man 22200171e7 LuaCanvas: Include GetMouseX & Y functions
Gets the X and Y coordinates for the mouse cursor relative to the canvas
2017-06-29 20:07:21 -06:00
Trivial-Man 1a1ae98a2e EmuLuaLibrary.Gui: update createcanvas
createcanvas now takes additional parameters that specify where the canvas window should be created
2017-06-29 20:03:18 -06:00
Trivial-Man 5900f9b1ec LuaCanvas: add parameters for specifying location
Constructor now takes in arguments for setting the x and y coordinates of the canvas window
2017-06-29 20:01:31 -06:00
Trivial-Man eb6676e0ba EmuLuaLibrary.Forms: add more PictureBox functions
Adds the functions for getting the mouse x and y coordinates from PictureBox components.
2017-06-29 19:59:27 -06:00
Trivial-Man fdc30ccd12 LuaPictureBox: Add GetMouse
A simple function that gets the point the mouse cursor is at relative to the LuaPictureBox's upper left corner
2017-06-29 19:52:40 -06:00
adelikat 3be2a92390 wire up pizza boy as a sgb option in the core menu 2017-06-29 19:34:02 -05:00
adelikat aaaeb95a05 Atari 2600 - update paddle virtualpads with the new float ranges 2017-06-29 13:46:17 -05:00
zeromus 2d29b8b245 dont crash when autoprescale is enabled and it's asked to _shrink_ 2017-06-29 04:47:22 -05:00
adelikat f5cb35a862 Atari 2600 - vritual pad and mnemonics for paddles 2017-06-28 14:27:15 -05:00
adelikat d862ad8232 Atari 2600 - Virtual support for new controller configurations (Paddles just stubbed out), add Left and Rigth Difficulty toggle buttons to the console buttons section 2017-06-28 07:23:36 -05:00
adelikat 3d443b3e2f Cheats - change button name from Game Genie to Code Converter. Cheat Code Converter - show a not supported message if user tries to enter a Game Genie code for SNES since we do not currently support that scenario 2017-06-27 21:06:36 -05:00
zeromus 7a2c8bbf69 shut up MSB3270 2017-06-27 16:25:50 -05:00
adelikat 434527666c Fix Nes and GBA core picker menus 2017-06-26 19:19:06 -05:00
zeromus cad5f441dd fix build paths to output 2017-06-26 17:57:50 -05:00
zeromus 0085729392 delete x64 build configuration, use anycpu instead. take care to set Prefer32Bit false in exe csproj, since visualstudio's gui preference doesn't work. 2017-06-26 17:47:51 -05:00
zeromus 9ad4c32b73 fix global base path handling to make some sense to me 2017-06-25 23:12:31 -05:00
Trivial-Man d3834fff49 Merge branch 'master' into master 2017-06-25 18:45:41 -06:00
alyosha-tas a0a84173e5 Update MainForm.Designer.cs
Add warning for SMS BIOS setting
2017-06-22 16:37:35 -04:00
alyosha-tas 1b6011cefa Update ProfileConfig.cs
Make SMS UseBIOS true by default
2017-06-22 16:34:54 -04:00
zeromus 390e5b1a26 fix avi dumping on x64
problem was 4bytes only gap before lpParams.
did I break the struct for 32bit?
2017-06-20 23:27:44 -05:00
Trivial-Man a6eb3f060e Include LuaPictureBox in project
Oops.
2017-06-20 02:18:24 -06:00
Trivial-Man 2ddadeae24 Add PictureBox component and methods for drawing on it 2017-06-20 01:20:27 -06:00
Trivial-Man b0e39406a6 Use LuaPictureBox functions in LuaCanvas
Also add in the missing error logs and correct some typos in LuaMethodAttributes.
2017-06-20 01:18:35 -06:00
Trivial-Man 089c487f26 Use LuaPictureBox for the LuaCanvas 2017-06-20 01:16:57 -06:00
Trivial-Man 28acb602ae Create LuaPictureBox component 2017-06-20 01:12:13 -06:00
adelikat 46568bf1ec N64 - disable cxd64 lle RSP pluging since we don't have one that works for 64bit, and no one was probably using it anyway 2017-06-19 18:00:19 -05:00
adelikat 4982af7521 Merge branch 'master' into waterbox2
# Conflicts:
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISaveRam.cs
2017-06-19 10:04:46 -05:00
adelikat 162e851468 Saturn - virtualpad support for Mission and Dual Mission 2017-06-18 16:05:46 -05:00
adelikat 5c71fc2e34 Saturn - Wheel - virtual pad support 2017-06-18 15:03:51 -05:00
adelikat 7e98cd6ec9 Saturn - mouse - make button names consistent with other cores, virtual pad support 2017-06-18 15:03:50 -05:00
adelikat b22787fc44 Saturn - 3d pad - set mids for analog ranges, finish virtualpad support 2017-06-18 15:03:49 -05:00
adelikat d7423d45a0 File Extensions dialog - support .cue, also fix specific platform setting it looks like it never worked in the first place 2017-06-17 17:29:16 -05:00
nattthebear aac25082d0 Video dumping: Store the audiosync option in configuration, and default it to true. If the emulator's av output is perfect, the two will produce identical results. In every instance I'm aware of where the emulator's av output is not perfect, the audio sync mode will produce better results. 2017-06-16 14:11:43 -04:00
alyosha-tas 5a44c10a79 Update MainForm.cs 2017-06-16 10:34:35 -04:00
nattthebear 803190e6b4 protip: When refactoring, it's not OK to just make it not work. Fixes #873 2017-06-15 20:40:38 -04:00
zeromus 4e1decfa21 add LuaCanvas DrawArc missing from last luacanvas PR merge 2017-06-15 15:01:50 -05:00
Trivial-Man eff9308bbf Add drawing features
Brings canvas up to feature parity with LuaLibraryBase
2017-06-15 11:41:27 -06:00
adelikat 796f9ddaa7 snes9x - support snes obj toggle hotkeys 2017-06-14 17:28:02 -05:00
adelikat 6660223459 snes - support bg toggling hotkeys on snes9x. snes9x doesn't support individual obj setting so those hotkeys just do nothing for now.. That probably needs to be addressed better. 2017-06-13 20:56:47 -05:00
adelikat a4672027c9 bsnes - layer toggling move ui from menu items to checkboxes in the options dialog 2017-06-13 20:29:42 -05:00
adelikat 03ceeecddb snes options -> bsnes options 2017-06-13 19:06:53 -05:00
adelikat b1c5e35005 bsnes - dont' show profile name in the core name in the status bar 2017-06-13 19:01:32 -05:00
adelikat 58b424e53e Rewind config - minimum state buffer size of 50mb 2017-06-13 17:23:57 -05:00
nattthebear 1314912cf8 libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere... 2017-06-13 17:55:07 -04:00
adelikat d91e3b9dcb Fix oopsies from merge, update SNESOptions ui to account for the Crop SGB option 2017-06-13 08:24:37 -05:00
adelikat 97d7dd7f42 merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
adelikat 8c40d2908c bnes - remove the force determinism setting (hack) since it is no longer relevant 2017-06-12 21:03:11 -05:00
adelikat 9eb2fcc34c bsnes - remove profile sync setting and related code 2017-06-12 20:56:34 -05:00
adelikat 971c6a9df6 bnses options - remove profile options 2017-06-12 20:56:33 -05:00
adelikat ac6b18c137 tastudio - change performance profile nag to a snes9x nag 2017-06-12 20:56:32 -05:00
adelikat a0f09b230f rip out bsnes performance profile movie recording warning but replace it with one for snes9x 2017-06-12 19:58:53 -05:00
adelikat e6d1850361 N64 - include a 64bit version of mupen64plus-rsp-cxd4.dll, rip out Rsp_Z64_hlevideo since it is giving us no value added, as it was intended to go with the z64 video plugin (that we don't support nor need to) 2017-06-12 19:37:45 -05:00
adelikat 87897b936a Remove NewN64PluginSettings dialog since it was never built or used, and there's better ways to do things now anyway 2017-06-12 13:52:31 -05:00
adelikat b1918759be N64 - Remove commented out jabo code 2017-06-12 13:07:06 -05:00
adelikat 0712833de1 N64 plugin config dialog - re-order plugin tabs, put GLideN64 first 2017-06-12 12:48:04 -05:00
zeromus 39433e509e change some output64 to output 2017-06-12 01:38:02 -05:00
zeromus 0942d4f498 remove x86 project configurations 2017-06-12 01:24:35 -05:00
zeromus 6db010e384 add 'crop SGB frame' option; fixes #871 2017-06-11 18:20:55 -05:00
alyosha-tas 5b3c742f0d Add files via upload 2017-06-11 18:31:25 -04:00
alyosha-tas ad1e222cbd Create MainForm.cs 2017-06-11 18:29:12 -04:00
alyosha-tas 05f1b21b61 Create MainForm.Events.cs 2017-06-11 18:25:50 -04:00
zeromus eec9c54236 comment out all dynarec related things 2017-06-11 17:24:32 -05:00
zeromus 503261af35 comment out all jabo related stuff 2017-06-11 17:24:32 -05:00
alyosha-tas 16163d959e Add files via upload 2017-06-11 18:17:34 -04:00
alyosha-tas 3c46604f28 Add files via upload 2017-06-11 18:15:11 -04:00
alyosha-tas a78f0b5fde Delete temp.txt 2017-06-11 18:12:54 -04:00
alyosha-tas dcc9857a1a Add files via upload 2017-06-11 18:12:32 -04:00
alyosha-tas 4f97dd224b Create temp.txt 2017-06-11 18:12:04 -04:00
adelikat d18a512db8 Saturn - virtualpad support for 3d controller, however, analog stick needs some fixes to support the large analog range of the stick 2017-06-11 14:45:18 -05:00
nattthebear e73157bb49 ahh, yahbooze, we hardly knew you... 2017-06-11 14:44:47 -04:00
adelikat 1e4eb41972 Controller config - support up to 12 controllers 2017-06-11 12:04:03 -05:00
adelikat 5406da7406 Saturn - start virtualpad support - multitap logic in place, only standard controllers currently 2017-06-11 09:36:01 -05:00
adelikat 4e070fd43f update statusbar on loadstate slot 7 2017-06-10 16:45:42 -05:00
nattthebear 36be9e9fc7 snes: waterboxification phase 2 2017-06-10 14:16:25 -04:00
adelikat d93f71c1a3 cleanup GenericCoreConfig.cs 2017-06-07 15:11:29 -05:00
adelikat 495431fb56 snes options dialog - hide the "Not supported yet" when hiding the accuracy core option 2017-06-07 14:23:30 -05:00
adelikat e298863b3d VB - virtual pad support, slight fix to button order on controller config 2017-06-06 11:38:43 -05:00
adelikat b39c2dccf0 NGP - mnemonic for Option button, Virtualpad support 2017-06-06 11:07:16 -05:00
adelikat 5fec117b68 Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users 2017-06-06 10:24:21 -05:00
adelikat 87ce1086cb snes9x - virtualpads 2017-06-04 19:44:25 -05:00
adelikat 4ae0b2cd22 Merge branch 'master' into waterbox2
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Events.cs
	BizHawk.Client.EmuHawk/MainForm.cs
2017-06-04 18:18:11 -05:00
adelikat 8e33182a56 Profile config dialog - positioning cleanup 2017-06-04 18:06:42 -05:00
adelikat bd8ab03299 Profile config - new snes logic 2017-06-04 17:53:14 -05:00
adelikat 05bc1d34fd Hotkeys for toggling Gameboy 2017-06-04 14:14:06 -05:00
adelikat 18a240227a oops, this shoudl have been part of last commit 2017-06-04 13:28:12 -05:00
adelikat 6234eaff21 Remove context menu core selection since it wasn't being maintained anyway 2017-06-04 12:57:18 -05:00
adelikat 8ddb430f27 fix nes, gba, and atari7800 core pickers to be submenus, to better clarify what the two core choices are 2017-06-04 12:53:31 -05:00
adelikat c549908f10 Change Config -> Core -> SNES menu to be a simple snes9x/bsnes picker instead of allowing bsnes profile selection 2017-06-04 12:25:01 -05:00
adelikat cd7e6f4f67 add c64 file extensions to open file dialog for release builds 2017-06-03 14:20:12 -05:00
adelikat 6dcaebb0d7 Disable Atari7800Hawk from release builds 2017-06-03 12:54:00 -05:00
nattthebear f96a7abb94 ngp: connect saveram. due to the way this is implemented in neopop, connecting it greatly increased the size of savestates, which may or may not be worth fixing. 2017-06-03 07:58:14 -04:00
adelikat 4a088ba3ff NGP - file extensions for Open Rom dialog 2017-05-31 20:47:27 -05:00
adelikat 3a6acdab12 NGP - controller image 2017-05-31 17:18:17 -05:00
nattthebear 051382450e ngp: settings that theoretically work 2017-05-31 17:29:45 -04:00
adelikat 95353188c7 Merge branch 'master' into waterbox2 2017-05-31 13:38:01 -05:00
zeromus cafe1581ac fix build error 2017-05-31 12:32:07 -05:00
adelikat c307bb427f oops 2017-05-31 10:29:56 -05:00
adelikat 078dc4ddb1 misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
adelikat 1116ddfaf6 misc cleanups in remaining platform specific config files 2017-05-31 09:56:51 -05:00
adelikat 735249a841 misc cleanups in NES config files 2017-05-31 09:47:38 -05:00
adelikat 07cd535530 misc cleanups in N6 config files 2017-05-31 09:10:30 -05:00
adelikat 1164868063 GB config dialogs cleanup 2017-05-31 08:52:55 -05:00
adelikat f84065a45a cleanup controller config user control classes 2017-05-31 08:10:09 -05:00
adelikat 2783881254 VBoii - controller image for controller config dialog 2017-05-30 18:36:29 -05:00
adelikat 1a54ff1818 Merge branch 'master' into waterbox2 2017-05-30 17:31:30 -05:00
adelikat c1a746c7d6 Don't expose Colecovision syncSettings, aquire sync settings the intended way instead 2017-05-30 12:37:47 -05:00
adelikat 3cc74932a7 Set C64 to released, and remove some hacks that hid C64 in some places 2017-05-30 12:12:10 -04:00
adelikat 55edb3e37b add .vb to open file dialog 2017-05-29 13:42:30 -05:00
nattthebear f99a080e60 Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
2017-05-29 14:35:30 -04:00
nattthebear 57b74cb22c for some reason, genericcoreconfig wasn't flagging reboot for non-sync settings 2017-05-29 14:17:30 -04:00
nattthebear 391160ebf9 vboyEE: settings and syncsettings 2017-05-29 13:50:40 -04:00
feos 6bc542cc56 tastudio: fix _columnDown being drawn without moving
used to happen when you click the column header with rows selected
2017-05-29 20:37:27 +03:00
feos 3ba4adb6bc tastudio: finish moving column click edits to taseditor logic 2017-05-29 20:20:44 +03:00
adelikat 3c7707a6a0 lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired 2017-05-29 11:09:19 -05:00
nattthebear 7f2e06b0b5 clean things up and make gpgx fully (?) multi-instance correct 2017-05-28 13:46:08 -04:00
adelikat 4db328f7ad Hex Editor - Find box - remember Hex vs Text radio selection 2017-05-28 10:13:34 -05:00
nattthebear 61aa4f5df3 Connect Snes9x controllers, syncsettings, and regular settings 2017-05-28 10:18:20 -04:00
nattthebear 76022f66f9 update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster. 2017-05-27 18:15:15 -04:00
adelikat 8de4e7bff9 add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff 2017-05-27 08:56:25 -05:00
adelikat 47758a519d delete more meteor stuff 2017-05-27 07:51:11 -05:00
adelikat f81f745fcc Some luaconsole refactoring and moving more logic into LuaImp 2017-05-24 15:59:05 -05:00
adelikat 19dde8018a InputRoll cleanups 2017-05-24 11:45:57 -05:00
adelikat 74b2cca967 more tastudio cleanups 2017-05-24 10:50:25 -05:00
adelikat b03e224c5e TAStudio cleanup 2017-05-24 10:49:35 -05:00
adelikat 50b5f4a1a9 Virtualpad misc cleanups 2017-05-24 09:07:03 -05:00
adelikat 47f2371953 Misc cleanups 2017-05-24 09:06:31 -05:00
adelikat 4d1dd215e6 Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core 2017-05-24 08:30:30 -05:00
adelikat 770f27dfd4 Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded 2017-05-23 13:05:36 -05:00
adelikat 4919fc5182 don't reference GlobalWin.LuaConsole in LuaConsole! 2017-05-23 13:04:28 -05:00
adelikat facd845453 Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic 2017-05-23 12:40:40 -05:00
adelikat 6196d81b5d Move _luaList from LuaConsole to LuaImp 2017-05-22 16:47:27 -05:00
adelikat 8d91557f4e cleanups in ToolManager 2017-05-22 14:23:14 -05:00
adelikat c1bff4b19c Disable SNES, Intellivision, Colecovision controller settings menu items when a movie is active 2017-05-22 14:23:14 -05:00
adelikat fd1338a46f Mainform - restore Autohawk click event, remove some unused methods 2017-05-22 14:23:13 -05:00
adelikat a6414ff05c Mainform cleanup round 2 2017-05-22 14:23:13 -05:00
adelikat 28f9d0ee0d Remove GlobalWin.CR_GL because it wasn't being used 2017-05-22 14:23:13 -05:00
adelikat 0796c14046 Misc mainform cleanups 2017-05-22 14:23:13 -05:00
zeromus 3a98460fbd add path to "loaded config" and "saved config" messages. Fix problems where keybindings arent automatically applied when loading a configfile. Fixes #851 2017-05-22 12:49:50 -05:00
adelikat 8062faf40b organize mainform menu item event methods 2017-05-22 09:04:47 -05:00
adelikat c8d6ef0628 since Global.AutofireNullControlls was only being used by Mainform, move it there instead of having in Globals 2017-05-22 07:30:34 -05:00
adelikat f89bcf4bfa cleanup of Lua some related files 2017-05-19 11:05:21 -05:00
adelikat 31e68a38f9 Cleanup EmuHawk lua library code 2017-05-19 09:47:18 -05:00
adelikat 7f269d25df Make lua library dependent services private 2017-05-19 08:58:23 -05:00
adelikat 0d4313af91 general Cheat code cleanup 2017-05-18 15:16:02 -05:00
adelikat 75affd8940 Lua console code cleanup 2017-05-18 14:53:03 -05:00
adelikat 4c48542b98 fix null reference exception when LuaSandbox attempts to use the Logger 2017-05-18 14:27:22 -05:00
nattthebear c2fa9070a3 I guess this might help us someday, if we support other environments... 2017-05-16 20:55:37 -04:00
adelikat f093ad8606 C64 - multi-disk support 2017-05-15 19:52:05 -05:00
adelikat 120f70b83b When key priority is Hotkey over input, account for hotkeys that are not handled through the CheckHotkey() method 2017-05-15 13:11:18 -05:00
adelikat 58500fef0c Add Toggle Key Priority hotkey 2017-05-14 13:53:44 -05:00
adelikat 618951403d drag & drop - default unknown file extensions to rom 2017-05-14 10:13:22 -05:00
adelikat a9ba93fcf3 C64 virtual pad - fixing mapping of joypad B buttons 2017-05-13 16:45:18 -05:00
adelikat 9a936ec2d6 developer builds - allow drag and drop of roms only support in developer builds, this code perpetuates a bad approach 2017-05-10 15:19:09 -05:00
adelikat 2c537ba6d2 oops, nothing to see here 2017-05-10 15:08:05 -05:00
adelikat eef79d25e0 Drag and Drop - check if CDL is available when dropping a cdl file, instead of hardcoding what platforms has it, also some cleanup in relevant file 2017-05-10 15:06:00 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
zeromus 8bc067cbbe lua: fix memory leak causing crash after a few dozen script loads/resets 2017-05-10 01:58:19 -05:00
J.D. Purcell e72aa11d5d Fix rewind crash when cancelling out of archive file picker dialog. 2017-05-08 22:50:45 -04:00
adelikat e839a1c163 Add lua canvas methods to documentation 2017-05-07 16:33:48 -05:00
adelikat c33fbfddf4 Colecovision - virtualpad support for new controller options 2017-05-07 10:04:15 -05:00
adelikat dee501ebd2 tidy up the coleco submenu 2017-05-06 19:49:25 -05:00
zeromus ac767a2acc clarification to the saveram flushing system 2017-05-06 17:50:36 -05:00
alyosha-tas 03f5403b71 Check if save ram exists before writing it 2017-05-06 18:42:09 -04:00
adelikat 59139ab266 Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
adelikat 62a13d961d Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider 2017-05-05 11:21:37 -05:00
adelikat f31f3af0c8 InstanceDLL - throw if _hModeule == IntPtr.Zero, advanced loader - show the error if one occured 2017-05-04 19:43:51 -05:00
adelikat 2b625e9c53 Advanced loader - if magic folder necessary for the feature to work doesn't exist, create it. Allow drag and drop of dll files on the Current Core box 2017-05-04 17:54:21 -05:00
J.D. Purcell 8b2b12585a Mostly whitespace cleanup to reduce difference with mono-portable branch. 2017-05-02 23:09:50 -04:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat ffd743cac7 Remove Genesis.cs core 2017-05-01 16:27:40 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
J.D. Purcell 083d9bec0e Throttle cleanup. 2017-04-30 20:38:10 -04:00
adelikat 20d2a7d198 Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter 2017-04-30 12:05:27 -05:00
J.D. Purcell 303e8d41e9 Cleanup code to create GUI Renderer. 2017-04-29 17:49:34 -04:00
adelikat 436a853c96 Fix typo - Scema -> Schema 2017-04-29 15:41:27 -05:00
adelikat 19f45dcc85 VirtualPads - PSX Multitap support 2017-04-29 14:57:27 -05:00
adelikat ba4af238b7 VirtualPads - PSX NeGcon support, also slider controls now support vertical orientation 2017-04-29 14:47:51 -05:00
J.D. Purcell 0d853fd74a MainForm cleanups. 2017-04-29 15:18:08 -04:00
adelikat 1c157119a4 oops, remove the multitap not supported label 2017-04-29 13:06:59 -05:00
J.D. Purcell 3ebcaa8af0 Rewind cleanup / tweaks. 2017-04-29 14:04:19 -04:00
adelikat 70991a10a8 PSX - enable multitap in the UI 2017-04-29 13:03:18 -05:00
J.D. Purcell a72bdfe30f Allow rewind during movies. 2017-04-29 11:06:00 -04:00
adelikat f6f967a723 VirtualPad - start PSX NeGcon support 2017-04-27 16:52:50 -05:00
adelikat a8c15a652b Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
adelikat ebe001b526 Cleanup FirmwareManager, and some other Emulation.Common nitpicks 2017-04-27 10:55:22 -05:00
adelikat 81eff3de81 PSX Controller Config dialog - set Accept button property and set start position to CenterParent 2017-04-26 19:55:00 -05:00
zeromus 507ca1db27 psx: support negcon (c# side) 2017-04-25 22:59:46 -05:00
zeromus faa614749b stop hotkeys from getting sucked up by absent tool windows when hotkey-over-game priority is enabled 2017-04-25 22:59:45 -05:00
J.D. Purcell 58d1788446 Controller config: Fix U+D/L+R anchoring. 2017-04-25 23:37:23 -04:00
J.D. Purcell 4a61204fd3 Hotkeys dialog: Fix anchoring of "Misc" button. 2017-04-25 23:32:41 -04:00
nattthebear 9ec9975f48 possibly fix a bug with gbc settings on funky ui scales 2017-04-24 19:08:26 -04:00
adelikat a20e01ab69 Remove the obsolete MemoryDomain.FromByteArray() method 2017-04-24 13:55:20 -05:00
adelikat a86ad73ade Comment out some temporarily short-circuited code to remove some warnings 2017-04-24 12:59:24 -05:00
J.D. Purcell 4848bb5cc3 MainForm: Remove unused line. 2017-04-24 10:34:13 -04:00
adelikat cc5ff74689 Fix debugger throwing exceptions on opened on a core that does not implement IDisassemblable 2017-04-23 11:42:26 -05:00
adelikat 30aa86cd7e Intellivision - more cleanup 2017-04-23 11:10:26 -05:00
feos 8dcf9fb61a tastudio: tweak editing selection by clicking column header
instead of reverting every button state, apply the reverted state of the first selected frame to all the selection
2017-04-23 14:47:10 +03:00
adelikat 1184e8ed05 lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes() 2017-04-22 20:50:03 -05:00
adelikat 76f77390ca SNES - virtual pad support for all the controller types and combinations 2017-04-22 11:55:21 -05:00
adelikat 15e9a9174c revert this logic in snes controller config 2017-04-20 20:45:29 -05:00
adelikat 99d70a1c7f SNES - super scope support 2017-04-20 19:50:58 -05:00
adelikat 27e7edcaf1 SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off 2017-04-19 20:30:54 -05:00
J.D. Purcell 3d6b1da94d Whitespace only (indentation fixes/cleanup). 2017-04-19 20:34:30 -04:00
adelikat e3ae4b1410 LibsnesCore reformating round 2 - sort out private fields vs pulbic properties 2017-04-19 12:19:16 -05:00
adelikat d1d6c20749 break SNES settings code into its own file 2017-04-19 08:31:48 -05:00
adelikat 8f3d1613a0 misc code cleanups in ram watch tool files 2017-04-19 07:50:25 -05:00
adelikat 912a2d7346 misc code cleanups in AV code 2017-04-18 12:27:44 -05:00
alyosha-tas 88348f03fa Genesis game genie code fix here as well
other half of fix to #777
2017-04-18 07:14:18 -04:00
zeromus e9229747d7 new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions. 2017-04-17 22:49:08 -05:00
adelikat 28da1e215f misc code formatting improvements in random files in EmuHawk 2017-04-17 15:23:31 -05:00
adelikat 13ca76f3f8 UI for changing SNES controller configurations 2017-04-15 20:34:32 -05:00
alyosha-tas 31ba7bc3dd Update GenGameGenie.cs
Fix #777
2017-04-15 19:49:15 -04:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
J.D. Purcell ed3bf0e62b Fix mixed line endings. 2017-04-15 15:53:02 -04:00
adelikat 1e05e8a29d Virtual Pad - add tilt controls to GBA when mGBA is the core. Fixes #830 2017-04-13 13:06:12 -05:00
adelikat e23dc983f0 Merge pull request #826 from lenalia/master
Added horizalign and vertalign to DrawText
2017-04-11 16:43:20 -05:00
adelikat fc59710dab some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper 2017-04-10 10:30:05 -05:00
J.D. Purcell 16bf63ade8 Random cleanups. 2017-04-10 09:36:04 -04:00
J.D. Purcell b2a28339d1 Use 'nameof' operator. 2017-04-10 08:36:42 -04:00
J.D. Purcell ab155217e7 Random (small) cleanups. 2017-04-09 23:08:26 -04:00
J.D. Purcell 676da1002d Update MultiHawk's DisplayManager. Because I was testing out multiple D3D controls. 2017-04-09 22:44:58 -04:00
J.D. Purcell 93aeffe69e Remove some duplicate/unused code in MultiHawk. 2017-04-09 21:47:59 -04:00
J.D. Purcell 85c1a42e48 Remove some duplicated code. Also trying some C# 6 stuff, let's see what breaks. 2017-04-09 20:59:23 -04:00
J.D. Purcell a786f73154 Fix some places using 'int' instead of IntPtr. (#828) 2017-04-08 18:36:29 -04:00
J.D. Purcell f1dee6c20e Fix flickering when toggling vsync on/off (e.g. while fast forwarding). 2017-04-08 16:56:15 -04:00
J.D. Purcell 0b81463408 Make sure Direct3D objects get disposed. Fixes all SlimDX warnings when exiting. 2017-04-08 15:18:55 -04:00
J.D. Purcell 1096e1bc5a Small improvement to previous commit. 2017-04-08 12:40:31 -04:00
J.D. Purcell a2aba7e3c2 Make sure DirectInput objects are disposed properly. Also includes a better fix for thread safety issues (#722). 2017-04-08 11:49:04 -04:00
J.D. Purcell 5446a636ba Fix crash on exit when using XAudio2 with the debugger attached. 2017-04-07 22:57:23 -04:00
lenalia 117ce07aaf Added horizalign and vertalign to DrawText 2017-04-04 21:20:33 -04:00
shanehoman 58e1b52369 expose MainForm.SaveRam() method to lua 2017-04-02 23:12:38 -07:00
shanehoman 0db0c4eccf bind a hotkey to flush sram 2017-04-02 23:08:47 -07:00
J.D. Purcell 07a8c2c027 Remove unnecessary rewind capture on ROM load. I reviewed the original commit where it was added, and it was only to initialize the delta rewind buffer. 2017-04-02 23:01:41 -04:00
J.D. Purcell 3f776dbf6f Rewind: Fix subtle off-by-one-frame bugs (only really noticeable when frame advancing). 2017-04-02 18:50:34 -04:00
J.D. Purcell c58d2929f8 SoundOutputProvider: Standalone mode to eliminate the need for an external buffer when used with SyncToAsyncProvider. 2017-03-25 16:26:46 -04:00
J.D. Purcell 231795c2cb Correction to previous AVI recording commit: buffer doesn't need to be so large. 2017-03-23 09:30:22 -04:00
J.D. Purcell 33d42152a8 Fix N64 audio weirdness in AVI recording. 2017-03-22 23:00:37 -04:00
zeromus e484a69950 put RemoveMOTW back in the EXE assemblies. They can't load MOTW'd dlls which contain RemoveMOTW. We still need the RemoveMOTW code in a shared place for externalcores. 2017-03-21 11:09:43 -05:00
J.D. Purcell 6cc5a914b7 Rewind cleanup. 2017-03-18 21:22:02 -04:00
feos 54320865c0 tastudio: don't update branches if no movie was loaded 2017-03-18 18:15:21 +03:00
feos 216c7ea487 tastudio screenshot popup: act more like taseditor in terms of time
only update opacity by 1/8th every 40ms. allows to skip fading in if mouse moves around at regular speed, and only pops up if deliberately hovering over the cell

also reduce magic numbers a bit
2017-03-18 18:14:23 +03:00