Commit Graph

562 Commits

Author SHA1 Message Date
adelikat 14184c9ae9 TAStudio - Basic input toggling via clicking cells in the listview 2013-12-08 18:44:41 +00:00
adelikat ac56fb0883 Start a TasListView object that inherits VirtualListView, make TAStudio use it, have it have properties for which Column and Row is currently being pointed to by the mouse. Row isn't calculated yet, but column is 2013-12-07 23:20:44 +00:00
adelikat 6873248ce8 Some cleaning up of logic of past commits, and separate MovieRecordList to its own file 2013-12-07 21:37:52 +00:00
adelikat ba2c345608 TAStudio - better column building and tracking of what has been pressed. Also now allows a variable number of players to be recorded. 2013-12-07 17:29:47 +00:00
adelikat 94de0b0376 TAStudio / TasMovie - Proof of concept that MovieRecords can hold an array of bool states and communicate with higher objects via IController 2013-12-07 01:50:52 +00:00
adelikat 38d6555763 Some stuff 2013-12-06 18:27:06 +00:00
adelikat 98f1e02df3 TAstudio - start capturing states and lag, basic background color logic, start item text logic 2013-12-06 15:47:23 +00:00
adelikat 0c3818a37e TAStudio - add user controls for various sections of the dialog, they are just stubs at this point 2013-12-05 20:06:06 +00:00
adelikat 5384fcfdd2 TAStudio - start new recording on load, and generate columns dynamically based on the core currently loaded. Currently only does 1 player's worth of columns. 2013-12-05 19:18:20 +00:00
adelikat 3f79bbfd56 TAStudio - create a TasMovie object on load, start implementing some tasmovie things, if there is a move active, warn them that they will lose their work when they open tastudio. Swap global movie back to a regular movie on tastudio close 2013-12-01 22:29:38 +00:00
adelikat 1390b1a7e3 Start MovieRecord and TasMovie objects, they are just stubs right now 2013-12-01 20:55:52 +00:00
adelikat 9ab2be558c rip out existing tastudio logic and replace it with a skeleton project that does nothing 2013-12-01 04:00:02 +00:00