Commit Graph

423 Commits

Author SHA1 Message Date
adelikat 7ffe0805c1 When converting an IMovie to a TasMovie and auto-generating the filename, check that the file exists, and ensure a non-existent filename 2014-10-29 21:41:01 +00:00
goyuken daf74eb91b framebuffer in movie anchor states 2014-10-27 01:14:47 +00:00
adelikat e3b6d29956 Refactor last commit and some other code so that reset happens in a singular place when loading a state from the state manager 2014-10-26 23:37:42 +00:00
adelikat 59494767f5 Tastudio - refactor TasStateManager GetStateClosestToFrame() to return a KeyValuePair (frame number and savestate data) so the calling code has a clue which savestate was returned, reset counters if a savestate-anchored movie's "anchor" was loaded 2014-10-26 23:26:43 +00:00
adelikat fa9971022b TasStateManager - GetStateClosestToFrame() - state savestate anchored movies into account 2014-10-26 23:17:20 +00:00
adelikat 170bc4aab0 TasStateManager - Invalidate() - take savestate anchored movies into account 2014-10-25 19:33:28 +00:00
adelikat b301546237 TasStateManager - take starts from savestate into account in the HasState() method 2014-10-25 16:11:40 +00:00
adelikat 429b298dc1 TastStateManager - take starts from savestate into account when deciding if there are any states 2014-10-25 16:05:11 +00:00
adelikat c49e51d03f When converting a movie to a tasproj, properly capture whether it starts from savestate and make the appropriate marker 2014-10-25 15:47:15 +00:00
adelikat 7be7f3aba6 Fix putting sync settings into movies for some cores, broken by the change to ISettable 2014-10-23 22:30:47 +00:00
adelikat 53fa3b9ada Tastudio - fix crashing after using Export to Bk2, running out of memory on export though, a definite concern now 2014-10-23 01:32:27 +00:00
adelikat d0aee55059 Tastudio - a bit of simplifying some code 2014-10-20 19:04:59 +00:00
adelikat 3593588d5f InputRoll - ColunReorder event handler, Tastudio - subscribe to this event handler and flag changes to the movie (since this information is saved into the tasproj file) 2014-10-19 14:46:01 +00:00
adelikat eb28732087 when setting IMovie.SyncSettingsJson, simply do not set it if the core is not an ISettable, rather than throwing an exception 2014-10-19 01:39:43 +00:00
jlennox a64017366c Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested. 2014-10-19 01:22:47 +00:00
adelikat d6b4ce6dfe A fix to RunQueuedMovie, this doesn't seem to cause regressions, and I don't that the old code was behaving incorrectly, but the code was definitely wrong, and this is correct 2014-10-18 20:55:10 +00:00
adelikat ceb79a4c26 Tastudio - make a new project called default.tasproj rather than gamename, only use gamename when suggesting a movie in a Open/SaveFileDialog 2014-10-18 15:50:12 +00:00
adelikat e1b0544668 TasMovie - fix stop movie, if there were no changes to the movie file it was IGNORING the request to stop, that was bad and was the cause of various subtle oddities 2014-10-18 15:17:49 +00:00
adelikat 305dea53ab Tastudio - a dialog to change the default "greenzone" settings 2014-10-18 01:01:45 +00:00
adelikat 48eb40449c Make TasStateManagerSettings use default values from the config, next step: a ui to change the config values 2014-10-17 22:47:30 +00:00
adelikat f930622b5e Move TasStateManagerSettings to its own file 2014-10-17 22:39:40 +00:00
adelikat fe9dade094 tasmovie - don't capture information on GetInputLogEntry(), that is code that should have been been whaked when refactoring Everything ot UseGetInputState() instead. Still todo: get rid of this method alltogether 2014-10-16 23:11:29 +00:00
adelikat e58e911d7e Tastudio - when emuhawk is playing back frames, we must be logging lag and savestates in tasmovie if we do not have the information! This fixes a number of "spooky" bugs I've been finding! 2014-10-16 23:05:59 +00:00
adelikat 5436a7d24e BinarySavestates - add a HasLump() method, and use it to check for clientsettings in tasproj since it may or may not have it 2014-10-15 15:55:41 +00:00
adelikat 3be3264d60 TasStateManager - make frequency based on savestate size, formula should be tinkered with to get best results on all platforms, also dont' ever capture frame 0 on savestate-anchored movies since the anchor will be returned when 0 is requested 2014-10-15 15:47:04 +00:00
adelikat fc311c12e9 Tastudio - never remove the frame 0 savestate in non-savestate-anchored movies 2014-10-15 15:23:48 +00:00
adelikat e6cec0f52f Tastudio - Saving and loading of column info to the .tasproj file, loading is still problematic because it is being whacked by code that rebuilds the columns later, need to unspeghettify some things 2014-10-14 18:09:30 +00:00
adelikat ce58f0e803 Tastudio/TasMovie - simplify some more code 2014-10-14 13:31:14 +00:00
adelikat a639cfd275 remove some code in tasmovie that isn't necessary now 2014-10-14 13:24:15 +00:00
goyuken 4ee816e8bc code to use 7zip (unmanaged) to write archives, not active for the moment, still stuff to do 2014-10-12 04:24:31 +00:00
adelikat 99e6b7ce27 Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating 2014-10-05 14:11:30 +00:00
adelikat cfff19b808 TasStateManager - add an InitialState property, not used yet and has limited value, but might help with clarity 2014-10-05 12:59:12 +00:00
adelikat fda36d349d a fix to the fix of last commit 2014-10-02 23:50:50 +00:00
adelikat d0970c5ba4 fix last commit 2014-10-02 23:19:37 +00:00
adelikat 535ba7dc4a TasStateManager - don't delete frame 0 greenzone, todo: refactor to store this (for non-savestate anchored movies) separately 2014-10-02 23:10:36 +00:00
adelikat 4addd7fcbc Tastudio - implement a Clear Greenzone menu item 2014-10-02 22:58:36 +00:00
adelikat adf07367ad Support lynx .mcm importing, however it appears there are sync differences in the lynx cores 2014-09-29 22:39:06 +00:00
adelikat e00801d6f3 tasmovie - only save when stopping if there are changes 2014-09-27 23:56:23 +00:00
adelikat 734b8338bc Fix always getting a "movie was written to disk" message when stopping a movie, will now only say so if it actually was saved to disk 2014-09-27 23:44:59 +00:00
adelikat da7cb4ec59 when loading a movie, gracefully handle a movie/rom system id mismatch 2014-09-27 15:49:39 +00:00
adelikat 624ad32d4e Tastudio - fix some go to frame logic, but probably broke stuff too 2014-09-22 23:24:34 +00:00
adelikat ea3f86c11e Tastudio - Fix some erroneous StateManager logic 2014-09-22 22:52:34 +00:00
adelikat 0ef72d3ab2 Tastudio - fix a bug in tastatemanager 2014-09-22 14:44:32 +00:00
adelikat 8b212da594 tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker() 2014-09-21 15:17:29 +00:00
adelikat b3fffa99d3 Fix a bug in movie recording when the movie end action of "record" is picked, in that case, switching to record after a movie finishes was eating a frame 2014-09-18 22:54:15 +00:00
scepheo a1a73a2fef Fixed the core detection when playing back a NES/SNES movie. 2014-08-30 19:20:09 +00:00
adelikat e6d6dc7e51 Tastudio - more go to frame stuff 2014-08-30 00:40:53 +00:00
adelikat c7949501b2 Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works 2014-08-29 02:58:52 +00:00
adelikat 86fc66820c Oops 2014-08-29 02:40:45 +00:00
adelikat c033b26ad0 TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance 2014-08-29 01:59:08 +00:00
adelikat bbc84471d8 TasStateManager - capture every other frame for now 2014-08-27 20:43:45 +00:00
adelikat ed6aeeba45 TasStateManager - yes we want to clear 2014-08-25 22:04:05 +00:00
adelikat 3aec45448c TasMovie - TasStateManager - pre-allocate the SortedDictionary size based on state size and memory usage capacity. Fixes the problem of performance grinding to a halt as the movie frame count increases 2014-08-24 22:50:21 +00:00
goyuken 63b533f15c tasstatemanager: fix out of memory on save 2014-08-24 21:53:48 +00:00
goyuken aab2a17947 tasstatemanagerstuff 2014-08-24 21:29:51 +00:00
adelikat 1d5cd2eb6d oops, nevermind 2014-08-24 20:30:56 +00:00
adelikat 2a98534fe4 TasMovie - optimize greenzone adding, no longer gets slower and slower as frame count increases 2014-08-24 20:28:46 +00:00
adelikat 06605346e0 FIx a nasty bug in bk2 and tasmovie that was saving a movie even if it was inactive 2014-08-24 18:07:14 +00:00
adelikat 24bb942dd1 if TasMovie constructors (a hacky way for now) 2014-08-24 15:07:27 +00:00
kylelyk 4455d5deac Editing Markers now is managed by TasMovie as a change to the movie file. Fixed bugs to do with adding and deleting markers. 2014-08-24 14:41:56 +00:00
kylelyk b66db36046 Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet. 2014-08-23 18:02:02 +00:00
kylelyk 6fa3cf4d28 Inserting frames in TAStudio now inserts before FirstSelectedIndex like FCEUX and most other programs with insertion options. 2014-08-23 02:06:56 +00:00
kylelyk 25b512a9c7 Quick add to subversion. 2014-08-23 01:28:04 +00:00
kylelyk 92bdba7938 GreenzoneSettings.MaxStatesInCapacity is now updated at dialog load and is a integer instead of a decimal. 2014-08-22 17:04:31 +00:00
kylelyk 17489f6175 Added Name property to Bk2Movie, fixed off-by-one in greenzone truncation, TAStudio displays name of movie in dialog title. 2014-08-22 02:56:27 +00:00
kylelyk 9bcb5f835a Fixed unable to edit subtitles while TAStudio is open. 2014-08-22 00:31:41 +00:00
kylelyk 464cde5efa Fixed crash on copy rows in TAStudio. Replaced spaces with tabs in previous commits. 2014-08-21 22:53:03 +00:00
kylelyk 1b85a89b66 Markers on frames to be truncated are now deleted like in TAS Editor. 2014-08-21 21:24:25 +00:00
kylelyk 26c65d727d Fixed TAStudio crashing on truncating movie in greenzone. 2014-08-21 18:45:14 +00:00
adelikat 82b249b28c more accurate fps numbers for genesis 2014-08-21 17:41:59 +00:00
adelikat ddaf0cce04 Add gens frame rates to PlayformFrameRates, todo: Nag natt to put in more precise values than just 60 and 50 2014-08-21 15:32:19 +00:00
goyuken 7afabc4a06 mnemonic stuff 2014-08-18 02:38:11 +00:00
adelikat 9d053eac4e Fix multitrack recording 2014-08-17 16:29:39 +00:00
adelikat 95bdfaba42 ugh, oops 2014-08-17 16:00:46 +00:00
adelikat 602b47deba More multitrack reorg 2014-08-17 15:45:04 +00:00
adelikat 066b072627 Some more moving code around related to multitrack 2014-08-17 15:22:02 +00:00
adelikat 71a564b1cf Movie MultitrackRewiringControlllerAdapter to a property in the Multitrack object 2014-08-17 15:11:04 +00:00
adelikat 0a608edd07 some renaming and cleanup of the Multitrack object 2014-08-17 15:04:23 +00:00
scepheo 0f1ead706b Refactored srt exporting to have less logic client side and implemented color. 2014-08-17 11:36:37 +00:00
adelikat b91180d6a0 2014-08-17 00:13:00 +00:00
adelikat 64206efe82 Simplify some code in MovieSession.cs 2014-08-16 21:45:36 +00:00
adelikat d53afd2d2a This seems to improve the ram usage in bkm to bk2 conversions, it at least keeps the 75mb n64 movie I have from crashing during the convert. 2014-08-16 20:32:59 +00:00
goyuken 20f78a579f "fix" issue 246 by causing an absolute termination earlier in the process that makes it clear what happened 2014-08-15 17:50:43 +00:00
goyuken 29f34ed79a clearsaveram() internal infrastructure changes 2014-08-13 19:16:48 +00:00
adelikat 4afc5c4ec6 Fix multitrack movie recording 2014-08-10 02:21:08 +00:00
adelikat 2a7d4025cf Multitracking - restart when stopping or starting a movie, I busted this when refactoring to the Queued movie concept, also simplify some code in the multitrack object 2014-08-03 20:34:45 +00:00
adelikat 8799f27f60 Rip out the sync settings hack 2014-08-02 17:49:10 +00:00
adelikat bcd78cc4b8 Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active 2014-08-02 15:32:48 +00:00
adelikat 157897ff55 Fix PCE virtualpad I, II, and Run buttons, also fix the mnemonic display for the Run button 2014-08-01 01:39:07 +00:00
goyuken 7ac1d58a51 fix zipstate internals that caused movies that started from savestate to explode 2014-07-25 16:51:27 +00:00
adelikat 0326c9812e revert last commit 2014-07-24 23:39:11 +00:00
adelikat 1d45a6f379 When importing GMV, the system id should be Genesis, not GEN 2014-07-24 23:29:31 +00:00
adelikat 1a64af9bc5 Fixes to bkm for supporting 3 button controllers, this is needed since bkm is still used for the import process. Also, don't save 2 copies of the bk2 after importing a movie, one is sufficient 2014-07-24 23:22:26 +00:00
adelikat 36fe0473f5 TAStudio - keep markers sorted by frame 2014-07-23 01:52:12 +00:00
adelikat 7cd831c0e4 Add a GBC flag to movie files 2014-07-19 23:24:43 +00:00
goyuken 89a8241b8e possibly fix GBC movies 2014-07-19 21:41:47 +00:00
adelikat 0a227060b7 Set the mainform movie statusbar icon more often 2014-07-19 16:03:12 +00:00
goyuken a010a2919b correct systemID in converted gmvs 2014-07-19 04:11:12 +00:00
adelikat 2ebba5ab07 Tastudio - implement playback controls 2014-07-17 19:00:28 +00:00
adelikat 816fac55fa Tastudio - implement the Select Between Markers menu item 2014-07-17 18:38:30 +00:00