adelikat
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2d87eeab70
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Hex Editor - fix weird focusing bug when using the Find box, goofy winforms
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2014-03-23 18:29:32 +00:00 |
adelikat
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5559024757
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Lua - Rip out gui.alert() and refactor/simplify things as a result
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2014-03-23 17:39:07 +00:00 |
adelikat
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54363e4da1
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Lua - fix gui.drawText() (and gui.drawString)
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2014-03-23 17:24:06 +00:00 |
adelikat
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1226603697
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Lua - Fix gui.Alert() to at least work. However, in trunk the alert font was gimped into regular font with the opengl change, and this is probably for the best. Will remove this lua feature and alert font code in a later commit
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2014-03-23 17:12:25 +00:00 |
adelikat
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555c9dfb45
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Ram Watch - fix bug where it asks you to save changes, but if this is a fresh unsaved list it ignores the Yes button and closes
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2014-03-23 16:58:54 +00:00 |
adelikat
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d44649bf82
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Record Movie dialog - fix bug where user selection in SaveFileDialog was not updating the filename textbox
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2014-03-23 16:53:49 +00:00 |
adelikat
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a534c7b221
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Play Movie - fix bug where dialog was not respecting the read-only checkbox
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2014-03-23 16:14:22 +00:00 |
adelikat
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59ae076df7
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add a TODO that I don't want to do yet, but don't want to forget about
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2014-03-23 16:02:29 +00:00 |
adelikat
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b378cd13e4
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Cheats - address issue 148, instead of throwing an exception when attempting to add an out of range address, present an error message. One odd side effect is that it will add a separator instead, but I think that's acceptable for now.
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2014-03-23 15:58:44 +00:00 |
adelikat
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1e9374e4e4
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Hex Editor - highlight "mis-alighned" selections properly that result from being on an odd-numbered address when switching to a higher data size. Also only highlight the portion of an address that is frozen in the case of viewing mutli-byte sizes while there are active cheats of smaller sizes.
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2014-03-23 15:39:47 +00:00 |
goyuken
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67fdb46ca2
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workaround issue 146
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2014-03-23 15:00:56 +00:00 |
adelikat
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8ac9f7d2dd
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Lua Console - try to use relative paths when saving and loading lua scripts
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2014-03-23 14:44:18 +00:00 |
adelikat
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8b6bf3fc89
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A hackish workaround to make Select All faster in the Cheat Dialog
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2014-03-23 14:10:35 +00:00 |
adelikat
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6d1675e54c
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Change UnfreezeAll option on many tools to remove cheats not simply disable them.
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2014-03-23 13:21:48 +00:00 |
beirich
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e291b3d5fa
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SMS: Implement option for Auto Region (export/japan) and Auto Display type (NTSC/PAL)
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2014-03-22 05:57:27 +00:00 |
beirich
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77857f0e51
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Convert SMS, Coleco, and TI83 to zeromus Serializer-class savestates
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2014-03-22 04:46:01 +00:00 |
beirich
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f5aca0b5e8
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Binary savestates now way more awesomer and point-having
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2014-03-21 03:50:17 +00:00 |
beirich
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3153587eb3
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SMS: fix GG Region detection
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2014-03-20 04:19:38 +00:00 |
goyuken
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4c448e6858
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NES: speed up new controller routines. significant overall speedup in occasional crappy games that constantly poll the controllers
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2014-03-19 23:22:06 +00:00 |
goyuken
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aa2fce885e
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nes: axrom: support 512K oversize
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2014-03-19 16:06:51 +00:00 |
beirich
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c6a5c9b295
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Add Region to GameInfo
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2014-03-18 03:28:25 +00:00 |
beirich
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c179fd5fd6
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Add OSD message notifier to CoreComm
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2014-03-18 03:03:53 +00:00 |
beirich
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c825720d33
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SMS: Fix Ernie Els Golf GG (has on-cart volatile ram)
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2014-03-18 02:23:10 +00:00 |
beirich
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3b66e61c82
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SMS: improve rendering accuracy of left-column blanking. I have to say I never thought that would be a thing that needed improved rendering. Also fix issue with when Sprite Overflow fires.
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2014-03-18 00:50:08 +00:00 |
beirich
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cbc4d925be
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SMS: apply previous sprite fixes to doublesize renderer
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2014-03-17 11:51:00 +00:00 |
beirich
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227007c07d
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SMS: rework sprite render code, passing several additional VDP tests, and also fixing Fantastic Dizzy.
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2014-03-17 05:05:57 +00:00 |
beirich
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eeeb71dfe0
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SMS: implement VDP/PSG IO port mirroring. passes some additional VDP tests
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2014-03-17 03:56:42 +00:00 |
beirich
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8b844bff34
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SMS: lots of gamedb things. And initial terebi oekaki mapper emulation; mouse interface still missing. GG gamedb still in flux but, commit before this commit gets any bigger
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2014-03-17 03:00:07 +00:00 |
goyuken
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60361d9bd4
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support a homemade UxROM multicart board
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2014-03-15 19:54:48 +00:00 |
goyuken
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b02574829d
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nes: fix vaus controller
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2014-03-14 23:03:03 +00:00 |
goyuken
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65b1397198
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NES: fix the famicom 4player adapter
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2014-03-14 21:51:40 +00:00 |
beirich
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8496f71812
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SMS: Korean mappers work. Fixes Cyborg Z, Dodgeball King, F1 Spirit, Jang Pang III, Knightmare II, Nemesis, Nemesis 2, Penguin Adventure, Sangokushi 3, Street Master, Wonsiin
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2014-03-14 04:30:01 +00:00 |
beirich
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b1a37724a1
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SMS: hook up Export/Japan, NTSC/PAL, BIOS Enable, and US/JP Bios selection
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2014-03-13 04:49:39 +00:00 |
beirich
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8daab82463
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SMS: Add Export/Japan, NTSC/PAL, Enable BIOS options to SMS menu. Not yet hooked up to core.
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2014-03-13 04:15:05 +00:00 |
beirich
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07e984582d
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special case for games starting with "The"
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2014-03-13 03:46:58 +00:00 |
beirich
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102f476158
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dbman: initial pass at gamedb export function
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2014-03-13 03:35:14 +00:00 |
beirich
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6538a5ad75
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dbman: improve game merge/unmerging behavior. Should not end up with duplicate GAMEs in the DB anymore
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2014-03-12 00:58:28 +00:00 |
beirich
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0809573f4d
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dbman: add size field to database
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2014-03-11 04:09:58 +00:00 |
beirich
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d792800e25
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dbman initial check-in
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2014-03-11 02:48:27 +00:00 |
beirich
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7e77c5a116
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SMS: Add "external cart ram" mapper for SG1000, fixes The Castle and Othello. Fortunately, both games are somewhat interesting and playable. SG1000 compat now 100% minus games requiring exotic peripherals
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2014-03-06 04:43:36 +00:00 |
beirich
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d2d6d00938
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SMS: Import improved TMS-mode sprite render code from Colecovision core, fixes Bank Panic (SG1000) intro screen at least
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2014-03-06 00:52:27 +00:00 |
goyuken
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4e70f1d6a5
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util: eliminate some out of memory problems with hashing large files
gpgx: warn and abort when a too-big file tries to be loaded as a ROM (probably was actually a .bin cd image without the correct .cue)
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2014-03-05 18:16:34 +00:00 |
beirich
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60147ffbab
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SMS: quickfix, only load SMS BIOS on SMS games (not Game Gear or SG1000)
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2014-03-05 12:49:27 +00:00 |
beirich
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9a59155177
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SMS: initial support for SMS BIOSes. Some future work is pending regarding when to use what bios or no bios. (hooray regions)
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2014-03-05 05:09:20 +00:00 |
goyuken
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1b3009d849
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also fix stereo audio in dual GB (But in this case we just downmix to mono since we have two gameboys one out each speaker)
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2014-03-05 05:06:34 +00:00 |
goyuken
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dbe0106814
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i did not know that the gameboy had stereo audio
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2014-03-05 05:03:13 +00:00 |
goyuken
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b2eef124e2
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nes: controller infrastructure
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2014-03-05 04:08:24 +00:00 |
beirich
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d328fd0479
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SMS: add option to make 3d games playable. some are actually interesting. sega does what nintendont
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2014-03-05 02:20:22 +00:00 |
goyuken
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804fed9375
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NES: infrastructure stuff
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2014-03-04 23:18:10 +00:00 |
beirich
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197ca96630
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preliminary add SMS bios to firmwares db and UI. not hooked up to core yet. nor all bioses added
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2014-03-04 02:33:39 +00:00 |