adelikat
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1f128aeda4
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Ram Search - small speedup on UpdateValues
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2012-09-02 01:52:16 +00:00 |
adelikat
|
8c5d8741cb
|
Genesis - add Rom data memory domain
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2012-09-02 01:33:12 +00:00 |
beirich
|
c91c001093
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gen: Fix bug with word-reading Z80 bus status; fixes music in Monster World IV, Thunder Force 3 still boots
|
2012-09-01 21:04:40 +00:00 |
adelikat
|
2af24ba9fd
|
Genesis - add system bus memory domain
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2012-09-01 19:49:40 +00:00 |
beirich
|
d586876f40
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gen: implement H-ints
gen: implement Vram/Vram DMA copy (badly)
gen: fix dumb sprite rendering bug
gen: fix crash bug with certain WINDOW settings
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2012-09-01 18:40:52 +00:00 |
beirich
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f21429b996
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gen: implement WINDOW rendering
gen: initialize VDP registers to power-on values
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2012-09-01 05:02:27 +00:00 |
beirich
|
e24f0962fc
|
gen: fix dumb tile priority bug (primarily affects Ghouls n Ghosts, which use the layers backwards from normal)
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2012-08-30 04:29:33 +00:00 |
beirich
|
c4afd9f393
|
gen: allow word-reads to query Z80 bus status. now thunder force 3 boots.
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2012-08-27 02:59:26 +00:00 |
beirich
|
8ad3e72ffa
|
Allow easy swapping of active 68000 core the C# core, or Musashi... As we are likely to be swapping between versions rapidly for some period of time.
|
2012-08-26 14:39:06 +00:00 |
beirich
|
2f73408029
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gen: improved memory map and VDP I/O
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2012-08-26 03:43:35 +00:00 |
beirich
|
58780191de
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gen: implement raster effects
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2012-08-24 04:45:09 +00:00 |
beirich
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9545475455
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gen: render priority improved somewhat... still some issues
|
2012-08-24 02:30:20 +00:00 |
beirich
|
575ceb3966
|
gen: Fix tile VFLIP bug, correcting the most obnoxious of the graphical glitches
|
2012-08-24 00:37:54 +00:00 |
beirich
|
40a427e68f
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md: correct hscroll offset calculation. genesis core 10% less embarassing.
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2012-08-22 04:54:36 +00:00 |
beirich
|
b07008c7e7
|
Genesis vdp: small loadstate fix
|
2012-08-08 00:44:08 +00:00 |
andres.delikat
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a34bf45610
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Add islag to savestates (now lagframe alert status updates when loading a state)
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2012-07-30 14:42:52 +00:00 |
andres.delikat
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daff01ad2e
|
Genesis - add lag and frame counts to savestates
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2012-07-30 13:43:25 +00:00 |
beirich
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d24d3ae932
|
fix a dumb PAL bug. possibly for the second time.
|
2012-07-15 07:15:31 +00:00 |
goyuken
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fd7a0b2fe7
|
change CoreOutputComm to use exact integers to specify VsyncRate. Helps for AV dumping with formats that require exact integer rates (AVI), and for emulators that aren't exactly 50hz/60hz (none yet).
|
2012-07-11 21:37:35 +00:00 |
beirich
|
b599c69c18
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Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation.
|
2012-06-25 02:50:34 +00:00 |
beirich
|
db1bfcfdfc
|
very preliminary genesis savestate support
|
2012-05-22 02:25:41 +00:00 |
adelikat
|
02767a9fbb
|
Genesis - hook up lag counter
|
2012-04-29 12:55:20 +00:00 |
beirich
|
59eb4b4abe
|
ym2612: support TimerA and TimerB
|
2012-04-29 06:05:15 +00:00 |
beirich
|
d322c3c00f
|
Fix some bugs responsible for out-of-bounds array access crash on ym2612
|
2012-04-29 01:40:38 +00:00 |
beirich
|
7f1292d4f9
|
start on YM2612. DAC works. process port writes for FM channels. No FM channels output audio yet.
|
2012-04-29 01:09:06 +00:00 |
taotao54321
|
2f9a5212bc
|
Added BG/OBJ display settings for SMS (not accessible yet)
|
2012-03-11 16:15:20 +00:00 |
zeromus
|
fd6ac896fc
|
general cleanup.. remove a bunch of warnings.. improve log console system a bit.. add new icons for log console window.. remove old demo psx interop system and add new, simpler one, which isnt really tested yet but is way less annoying.
|
2012-02-24 20:38:35 +00:00 |
andres.delikat
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b2748b7836
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Genesis - hook up lag counter (shows all frames as lag currently), and hook core up to input config dialog (1 controller only currently)
|
2011-12-24 01:59:51 +00:00 |
beirich
|
5a5a424cc7
|
gen: some work on renderer.
|
2011-10-18 03:48:37 +00:00 |
beirich
|
7424d370a7
|
gen: implement sprite HFlip and VFlip
|
2011-10-16 16:04:08 +00:00 |
beirich
|
f8564bf8a7
|
GEN: Preliminary sprite rendering. hook up MemoryDomains.
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2011-10-16 06:23:15 +00:00 |
beirich
|
c3038bbe07
|
gen: re-fix shinobi and strider. possibly a hack, marked for followup
|
2011-10-13 02:55:28 +00:00 |
beirich
|
136cc3158e
|
gen: input works in basic form (one 3-button pad)
|
2011-10-12 05:45:10 +00:00 |
beirich
|
5b5c7c2890
|
68000: add MULU, MULS, DIVU, DIVS, MOVE to CCR
Some genesis source reorganization
|
2011-10-11 03:52:44 +00:00 |
beirich
|
1c38de023e
|
68000: implement BSET, BCLR, BCHG, and NOT
|
2011-10-08 23:26:29 +00:00 |
beirich
|
ccea71e74d
|
68000: interrupt support.
gen: fire vertical interrupt, now some games show sega logo before immediately crashing!
|
2011-10-08 15:44:41 +00:00 |
beirich
|
f2ca21759c
|
68000 timings and flags fixes, some new opcode handlers
|
2011-10-07 03:04:48 +00:00 |
beirich
|
dcc0a34d93
|
Add NBA Jam [Proto] SMS to gamedb
|
2011-10-03 13:01:27 +00:00 |
beirich
|
8fb8a35317
|
Genesis core revive! Get it back to where loading a genesis rom doesnt crash everything immediately
|
2011-10-01 17:06:25 +00:00 |
beirich
|
f3dc6068ce
|
delete extra/external 68k core
|
2011-09-27 02:46:23 +00:00 |
beirich
|
c282308071
|
[SMS] correct sprite flicker appearance. year-2000-me was a jackass, sprites are not drawn back-to-front.
|
2011-09-19 04:17:16 +00:00 |
beirich
|
f9d7ff62f4
|
pce-cd: support arcade card, fix cd-audio playback bug
add new emulation options to gui for SMS and PCE/CD
|
2011-09-19 00:39:28 +00:00 |
beirich
|
7a272192fb
|
Add version IDs to the other working cores
Add toggle for saving screenshot with savestate. Update loadstate code to not die when encountering a state without a screenshot
|
2011-09-15 23:32:21 +00:00 |
beirich
|
a8aaaef45e
|
[PCE] ADPCM playback more or less working correctly now
plus some cleanup
|
2011-09-05 17:45:01 +00:00 |
beirich
|
b27673f26c
|
M-M-M-MONSTER COMMIT! change Game-load api stuff
|
2011-08-04 03:20:54 +00:00 |
andres.delikat
|
2e68314e01
|
Movies that start from savestate now supported. Record Movie dialog "Record from Now" option implemented. ResetFrameCounter() added to IEmulator and implemented in all existing cores
|
2011-07-30 20:49:36 +00:00 |
beirich
|
c8727ae01f
|
fix some gamedb stuff, add some genesis games to db, get genesis back to a state where it at least loads roms correctly
|
2011-07-10 04:54:18 +00:00 |
andres.delikat
|
52215061aa
|
some implementations necessary for the gameboy controller
|
2011-06-27 01:24:26 +00:00 |
andres.delikat
|
8096316981
|
Make GB debugger not load by default when a gb game is loaded, misc cleanups gb related
|
2011-06-27 00:15:47 +00:00 |
zeromus
|
c0988feaa3
|
add CoreInputComm/CoreOutputComm, remove Query system, hook up nes video config options
|
2011-06-11 22:15:08 +00:00 |