adelikat
3d443b3e2f
Cheats - change button name from Game Genie to Code Converter. Cheat Code Converter - show a not supported message if user tries to enter a Game Genie code for SNES since we do not currently support that scenario
2017-06-27 21:06:36 -05:00
adelikat
0d4313af91
general Cheat code cleanup
2017-05-18 15:16:02 -05:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00
adelikat
c61d432fd6
Don't position tools to last saved position if that position is not visible on screen
2017-02-21 16:57:47 -06:00
adelikat
0213755d16
Cheats - when editing a cheat's domain, if the address is out of range, don't update, rather than create a separator, fixes #539
2016-11-12 09:00:36 -06:00
zeromus
a7d2b8d7f7
* add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
...
* make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to. Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on.
2016-08-13 15:31:26 -05:00
Adam Sturge
58410e6d3c
Removed Cheats.Designer.cs.bak file
2016-02-14 13:52:35 -08:00
Adam Sturge
4a4b23ac84
Adjusted CheatEdit.cs to allow for new drop down
2016-02-14 13:50:23 -08:00
Adam Sturge
8ff86fe6c4
Fixed toolbar icon size
2016-02-14 11:39:18 -08:00
Adam Sturge
c82f70763e
Fixed bug where having no comparison type would throw exception
2016-02-09 20:33:44 -08:00
Adam Sturge
447d312a5c
Highlighting a cheat now updates the comparison type drop down to reflect the appropriate value
2016-02-08 21:06:13 -08:00
Adam Sturge
c59f1c1761
Comparison type can be set if and only if comparison field is non-empty
2016-02-08 20:56:11 -08:00
Adam Sturge
52c587d712
Save/Load cheats now accounts for comparison type column
2016-02-07 21:40:14 -08:00
Adam Sturge
992acd9e96
Added code to sort by comparison type. Added code to compare based on comparison type selected
2016-02-07 20:56:40 -08:00
Adam Sturge
f19333dd11
Prettied up display of comparison type in cheats table
2016-02-05 20:33:21 -08:00
Adam Sturge
092b5da974
restored [ConfigPerist].
2016-02-05 19:33:31 -08:00
Adam Sturge
c9dd10e8c0
Added comparison type column. Tied to debug issue where the column disappears from settings before being added to UI, couldn't figure it out without removing the [ConfigPersist] attribute from the Settings variable
2016-02-03 21:37:08 -08:00
Adam Sturge
9959d61949
Added comparison type dropdown. Updated Cheat model to contain reference to comparison type
2016-02-02 20:32:46 -08:00
adelikat
6f75ef6dba
Move another function to ToolFormBase
2016-01-30 21:07:03 -05:00
adelikat
894a9c2318
Rework ToolHelpers from a static object to ToolFormBase that inherits form and have a lot of tools inherit it, in hopes of moving a lot of copy pasta into a base class, move a few functions that show up a lot there
2016-01-30 20:24:53 -05:00
adelikat
7654374682
Cheats - use the integrated tool instead of the one-off platform specific tools
2015-12-20 12:38:59 -05:00
adelikat
c1b8e6c1d1
Cheats - fix bug where it was using the recent ram watch list instead of the recent cheats list
2015-12-04 23:03:13 -05:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
adelikat
26f1c2c2ec
Cheat Dialog - fix issue #535 - domain list does not update when changing cores
2015-11-04 22:23:27 -05:00
zeromus
91f2d36a37
fix some flakiness in the cheat editor dialog. i can't describe it more precisely than that.
2015-10-15 01:21:05 -05:00
zeromus
7e9c966887
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
adelikat
74025d82c9
Clean up ToolHelpers.cs and reduce a lot of boilerplate code
2015-09-05 21:39:57 -04:00
adelikat
3d28d0dc5d
Cheats - refresh list when toggling the status of a cheat
2015-09-05 20:47:28 -04:00
adelikat
6d4dea9a14
Don't attempt to remember tool window size/position if tool is minimized/maximized, this fixes issue #491 but also fixes the bug in every tool (unless there is a tool that does not implement IAutoToolFormConfig that I missed in this changeset)
2015-09-05 17:05:14 -04:00
zeromus
5402f1ff9e
dont reorder cheats list when editing cheats
2015-08-04 22:25:58 -05:00
adelikat
82bda9006a
Cheats dialog - never ask to save changes, the cheat system is independent of the dialog and makes intelligent decisions already, no need to annoy the user
2015-01-27 00:44:13 +00:00
adelikat
e1811371e4
Cheats - only allow writable domains in the domains dropdown
2015-01-25 16:20:53 +00:00
adelikat
7b87f666a1
MemoryDomains - rename CheatDomain to SystemBus
2015-01-24 15:49:02 +00:00
adelikat
515a41592c
Convert a whole bunch of ram stuff from int to long
2015-01-18 18:59:23 +00:00
adelikat
6507fa5d92
Hex Editor - convert addresses from int to long, fixes Go to address on 32bit domains, highlighting on addresses after 7FFFFFFF is still busted though
2015-01-18 18:01:27 +00:00
adelikat
fbdb29b64c
refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
2015-01-14 21:55:48 +00:00
adelikat
d4155081d2
Cheat dialog - cheat editor - fix bug where it was using main memory to make size decisions
2015-01-13 01:51:02 +00:00
adelikat
c1cbad1b30
rename MemoryDomain.SystemBus to MemoryDomain.CheatDomain to better describe its intent
2015-01-12 23:54:16 +00:00
adelikat
6fad387840
Cheats - don't start a new list on Restart(), the mainform manages the cheat list, the cheat dialog is merely a UI for that list
2015-01-02 20:33:30 +00:00
adelikat
31823693ae
Cheats, Ram Watch - Fix bugs in column hide/show in new system
2015-01-01 01:21:06 +00:00
adelikat
399cbb9116
Cheats - remove the dependency on an IEmulator service by moving some logic to ToolManager (not good logic, will be obsoleted eventually)
2015-01-01 00:11:39 +00:00
adelikat
dba923d8b9
Cheats - auto-generate the Columns submenu instead of boilerplate
2014-12-31 23:48:39 +00:00
adelikat
ace8192c8a
Cheats dialog - refactor and simplify how column info is saved and loaded
2014-12-31 23:28:50 +00:00
adelikat
d809da1e8d
Cheats dialog - convert to using ConfigPersist, and simplify some code
2014-12-31 22:16:22 +00:00
jdpurcell
30d3b02a7f
Auto scaling: All forms should have AutoScaleMode set to Font.
...
Auto scaling: All user controls should have AutoScaleMode set to Inherit (i.e. they inherit their containing form's AutoScaleMode, in this case Font). Explicitly setting an AutoScaleMode on user controls causes problems with child controls anchored to the bottom and/or right.
Remove explicitly set font in GenGameGenie form. Fonts set on the form/user control level cause problems with auto scaling.
Fix text box anchoring in DualGBFileSelector control.
2014-12-28 21:19:34 +00:00
goyuken
ea47246658
remove the IEmulator inheritance from some services, and fix code as needed
2014-12-15 22:25:06 +00:00
goyuken
7b580e7dca
tim the tool form taylor
2014-12-15 03:19:23 +00:00
adelikat
0b51a88a7d
Cheat Editor - don't reference Global.Emulator
2014-12-14 02:03:27 +00:00
adelikat
94bd987a73
Convert Cheats to EmuatorServices
2014-12-13 22:57:51 +00:00
adelikat
6e875625cd
CheatEdit - fix a logical error
2014-12-13 22:33:46 +00:00