Commit Graph

68 Commits

Author SHA1 Message Date
adelikat 185d4ad2a2 add icon for mGBA 2020-02-03 13:42:33 -06:00
adelikat 3287a0c465 account for new name of PSX controller in controller config, delete standard controller image since we no longer have variable name controllers anyway, fixes #1814 2020-01-26 13:27:57 -06:00
adelikat 51b68bcdf5 fix controller config image for SMS 2020-01-26 13:18:17 -06:00
adelikat 9a88a94ddc remove old joke about box, you will be missed. 2020-01-12 14:55:59 -06:00
adelikat 098cac3f60 a few misc cleanups 2019-12-31 11:44:50 -06:00
YoshiRulz 7f07949816
Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
feos 0247a8f1a8
mame core wip (#1705)
* add MAME to OpenAdvanced
* make mame launch games
limited to arcades that only need rom name. other devices require machine name and rom name, and won't run. nor they are meant to be supported anyway: we have enough emulators that do the job better for particular devices.
dunno if direct disk access will be avoidable, there are quite some files it might want to load other than the rom (parent rom, bios, artwork). trapping all of these might be a future task.
it is also known that mame can load "romname.zip" file just as well as "romname" folder, which would represent an unarchived zip. I make use of it to send it zip name with extension. it's easy, and we're not obliged to recognize mere folder paths in the mame-advanced-loader logic.
* ability to run lua code inside mame
2019-10-29 18:37:27 +03:00
adelikat d6972d1252 Lua Console - use InputRolle, fix all kinds of bugs with using Separators 2019-10-19 09:50:21 -05:00
adelikat 0216359c1f This image is pretty bad, we can do better 2019-06-02 18:31:09 -05:00
Asnivor 92f187fce1 RAMWatch: Enhancements (#1315)
fix #1257
2018-09-14 08:28:38 +03:00
Frequency Modulation 136943b812 fixed some case-sensitivity issues (#1163) 2018-06-03 08:07:41 -04:00
Asnivor e2eac983a1
Merge pull request #1149 from TASVideos/master
Bringing ZXSpectrum branch up to date with master
2018-03-19 15:52:55 +00:00
Asnivor 3cc4b94406 Added default control bindings and prettified the controller configuration panels 2018-03-06 11:17:30 +00:00
frequem d0d73766bd Fixed some filenames causing problems on case-sensitive systems 2018-02-21 20:19:33 -05:00
alyosha-tas 1a9adece4b Update Resources.resx
remove emu7800 reference
2017-08-29 10:43:03 -04:00
alyosha-tas fc72a59c8b Update Resource Designer: remove EMU7800 2017-08-25 09:35:05 -04:00
zeromus 2a2f3ea7e2 cleanup of some unused images 2017-07-10 00:48:36 -05:00
adelikat 3a6acdab12 NGP - controller image 2017-05-31 17:18:17 -05:00
adelikat 2783881254 VBoii - controller image for controller config dialog 2017-05-30 18:36:29 -05:00
adelikat 47758a519d delete more meteor stuff 2017-05-27 07:51:11 -05:00
adelikat a8c15a652b Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
adelikat b7e616482d Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
feos 640911db33 make gameshark image and icon properly transparent 2016-08-11 23:46:28 +03:00
zeromus a9c0211d46 change a bunch of old googlecode urls in assemblyinfos 2016-06-13 11:34:27 -05:00
feos 344cd94aa2 tastudio: MarkerControl buttons (and commands).
also moved marker context menu from TAStudio to MarkerControl.
2015-11-25 00:10:34 +03:00
feos 33144e18c7 tastudio: add buttons to branch view. 2015-11-24 20:43:43 +03:00
zeromus 4942ae7905 CDL - revise UI 2015-11-04 02:08:11 -06:00
adelikat 8d6dfcc7c1 Fix misnamed reference to an icon 2015-09-02 17:14:52 -04:00
feos a998d472cf tastudio: optional icons for states and markers.
Settings -> Icons.
2015-09-01 21:24:12 +03:00
zeromus bd796a9cb9 add kitchen sink icon for help > features 2015-09-01 11:56:37 -05:00
adelikat 2a1c9e8602 TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell 2015-08-24 18:30:45 -04:00
zeromus 63197300b4 add fullscreen auto-hide mouse cursor 2015-07-24 16:00:04 -05:00
adelikat 3178dd8b6b and awesome and snazzy apple II keyboard image for the controller config dialog 2015-05-17 21:22:13 +00:00
adelikat 5aeaff8c15 Move controller images to the images folder 2015-03-08 01:39:30 +00:00
adelikat 0a00eb0de2 nothing to see here 2015-02-07 16:14:23 +00:00
adelikat 0eec6530f6 PSX - change controller definition name dynamically, use it in Controller Config to set a gamepad or dualshock image. The logic here is dubious when you consider multiple players and mixed controllers but that doesn't sound like a real situation anyway. 2015-02-05 22:08:23 +00:00
xmikecampx7 00cd8573da Added Draft PSX Schema 2014-12-15 21:54:51 +00:00
adelikat c4680f56d4 Debugger - Breakpoints - Add icon 2014-12-13 18:28:50 +00:00
adelikat a4e5bdc934 Add dualshock controller image to controller config 2014-12-13 02:16:05 +00:00
zeromus 4015ba2e50 some cleanup 2014-12-10 19:34:46 +00:00
zeromus e0c09a553b redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times. 2014-12-09 19:20:22 +00:00
adelikat 81146fde8e Add Lynx controller image to controller config dialog 2014-11-19 02:39:43 +00:00
zeromus b0a4744ffb tidy up the user profile icon. its not so bad an idea, just needed to be manually shrinked. 2014-10-16 02:17:44 +00:00
adelikat 5beffa156a Tastudio - lots of icons! 2014-09-04 22:03:22 +00:00
adelikat c84d8ec93c Add some icons for tastudio that we will eventually want to use 2014-09-03 01:22:57 +00:00
adelikat 56384da18b Front end for the Link Cable status bar icon 2014-08-23 01:18:59 +00:00
adelikat 4eab035d26 icon for the snes9x core 2014-07-29 00:44:25 +00:00
adelikat 6039b921d2 add Yellow arrows to project and use them for the N64 C buttons 2014-07-27 13:53:25 +00:00
adelikat 2ef2397cdb Add snazy icon for profile config 2014-07-03 19:33:38 +00:00
zeromus f43859f421 give firmware database and UI ability to track ok/notok/bad state of an option/firmwarefile. apply tons of research to study PSX bios files situation 2014-06-21 06:40:07 +00:00