goyuken
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eaf409d4af
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gba (vba): some roughing in for the tracelogger
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2014-11-19 02:24:33 +00:00 |
goyuken
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d1292d8a48
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gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync.
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2014-11-14 00:24:15 +00:00 |
gochaism
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8c79883544
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VBA-Next: Wave channel fix
This update seems to fix the broken BGM of Hachiemon.
origin: <0e09dc3d6e >
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2014-08-29 13:13:44 +00:00 |
goyuken
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dad905b738
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vba-next: callbacks n shiz
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2014-08-24 00:04:57 +00:00 |
goyuken
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e8d9ae7e7c
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vba: cpu flags and registers
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2014-08-21 23:51:25 +00:00 |
goyuken
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d7f39ca831
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vba next: coreside work for alternate palettes
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2014-08-17 20:05:56 +00:00 |
goyuken
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9c24c180f2
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vbanext: support GPU VIEW. it should still work in meteor...
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2014-08-17 19:02:10 +00:00 |
goyuken
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8c4696609d
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vba next: memory domains
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2014-08-16 05:45:31 +00:00 |
goyuken
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6f67ed40ac
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gba: i have altered the saveram format. https://www.youtube.com/watch?v=qd8hy032uLc
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2014-08-14 23:26:14 +00:00 |
goyuken
|
6476d80fb1
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gba: more saveram connection
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2014-08-14 21:19:54 +00:00 |
goyuken
|
1d6a6030f5
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vba next: RTC should be functional now. maybe.
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2014-08-13 21:49:28 +00:00 |
goyuken
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b8472ea760
|
gba stuff
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2014-08-13 20:33:59 +00:00 |
goyuken
|
9e234b3bf5
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vba next: some gamedb and saveram hookups, not all finished
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2014-08-12 00:34:19 +00:00 |
goyuken
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ba93e6ab0e
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vba next: savestates and other confetti
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2014-08-08 20:01:09 +00:00 |
goyuken
|
bf14551632
|
vba-next: frame timing wizardry
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2014-08-08 04:15:57 +00:00 |
goyuken
|
31fe0c57e3
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vbanext: sound, lag frames, cleanup, stuff
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2014-08-08 04:09:50 +00:00 |
goyuken
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80d1723a3a
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https://www.youtube.com/watch?v=XwzzyzUcNOQ
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2014-08-08 00:55:33 +00:00 |