Commit Graph

3472 Commits

Author SHA1 Message Date
adelikat 85b25ec371 New Ram Watch - hook up more events 2013-09-08 20:49:25 +00:00
adelikat 5d4d91603d New Ram WAtch - context menu and key events 2013-09-08 20:33:15 +00:00
adelikat d1e36b62e1 New Ram Watch - configurable previous value definitions 2013-09-08 19:22:21 +00:00
adelikat 440185a229 New Ram WAtch - implement Display Watches on Screen feature 2013-09-08 15:58:01 +00:00
adelikat 8d4a8bc869 New Ram WAtch - implement column hide/show, and column positioning/width saving and loading 2013-09-08 15:47:41 +00:00
adelikat 0442eddf5a New Ram Watch - implement freeze address 2013-09-08 04:13:31 +00:00
adelikat aa314fc219 New Watch Editor - duplicate watch done, fix editing 2013-09-08 03:45:13 +00:00
adelikat 8704acdaf3 New Watch Editor - Edit Mode done 2013-09-08 02:51:53 +00:00
adelikat 8b7798896a new Watch editor - adding new watch now works 2013-09-08 00:36:28 +00:00
thebrick448 3c8196f234 Added the ability to load programs into a TI-83 calculator. Also reworked the TI-83 link interface to more accurately represent hardware specs. 2013-09-07 21:32:09 +00:00
adelikat ddb6adf593 Progress on new watch editor 2013-09-07 20:00:17 +00:00
adelikat e49c00ac36 Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
adelikat 8c1582ca74 New Ram Watch - oops, support saving and loading of new display types 2013-09-07 18:03:17 +00:00
adelikat 50a354bc82 New Ram Watch - support 2 and 4 byte watches, including new display types: binary, 12.4 fixed point, 20.12 fixed point, and float 2013-09-07 17:57:23 +00:00
adelikat a8234b6147 New Ram Watch - implement memory domains menu, using a new ToolHelpers class and a method that generates it (todo: refactor other tool dialogs to it this way), and some more features such as Separator, SelectAll, move up, move down, remove 2013-09-07 05:17:29 +00:00
adelikat 4fb575a2f6 Refactor other recent menus, and fix bug in recent item selection 2013-09-07 03:15:29 +00:00
adelikat 0d25ef8f8f Refactor Recent menu stuff again, and move autload to a property of recent files, ram watch now uses that value instead, all other dialogs with recent menus need to be refactored this way 2013-09-07 01:38:24 +00:00
adelikat 6320493902 RecentFiles - make Generate method not static 2013-09-06 22:09:14 +00:00
adelikat 5210da36b0 New Ram Watch - recent menu, RecentFiles - add a GenerateRecentMenu method, still todo: refactor dialogs to use this instead of doing the same code in a bunch of places 2013-09-06 22:06:44 +00:00
adelikat 195b002ec1 Recent Files - refactor - remove GetFileByPosition() in place of making the object indexable 2013-09-06 21:23:59 +00:00
adelikat 4be0fa49f8 New Ram Watch - more low hanging fruit 2013-09-06 21:15:05 +00:00
adelikat 8fa9a602a7 New Ram Watch - saving 2013-09-06 21:09:10 +00:00
adelikat 068665f85b New Ram Watch - some low hanging fruit 2013-09-06 20:43:01 +00:00
adelikat 0815d20f93 New Ram Watch - fix separators 2013-09-06 01:14:54 +00:00
adelikat e0320e93aa New Ram Watch - UpdateValues, implement remaining display columns, some refactoring 2013-09-06 00:42:21 +00:00
adelikat d56c25392e New Ram Watch - set up autoload and misc small things 2013-09-05 15:34:47 +00:00
adelikat 50b7d9b8c1 New Ram Watch - implement new Search menu item 2013-09-05 14:48:54 +00:00
adelikat 05fc6d8dd3 New Ram Watch - basic display of 1 byte values working 2013-09-05 03:24:01 +00:00
adelikat d03b7aa687 New Ram Watch - some progres on displaying values 2013-09-05 01:12:13 +00:00
adelikat 1254b8b03e New Ram Watch - implement Separator object, finish file loading (only 1 byte supported currently) 2013-09-05 00:55:12 +00:00
adelikat ca579745de add controller images to 2010 project file (not that they need to be in there) 2013-09-03 19:24:49 +00:00
adelikat b18d50791e Mapper stuff 2013-09-02 23:54:32 +00:00
adelikat c5036bf057 Merge r4900 to trunk 2013-08-30 19:36:37 +00:00
adelikat 377650d68e Fix saveram to have the .SaveRAM extension 2013-08-29 19:28:19 +00:00
adelikat a896252b5c Lua - implement client.reboot_core() 2013-08-28 19:32:09 +00:00
adelikat fab3d0cb60 remove Structure Watch from proj file 2013-08-28 18:06:28 +00:00
adelikat eaf94ebda3 N64 VirtualPads - right-click sets autofire, this is done with a new VirtualPadButtons component that could be easily ported to other virtualpads as well 2013-08-28 18:01:34 +00:00
pasky1382 160c76c531 Added 'Always on Top' option to virtualpads 2013-08-28 17:20:53 +00:00
pasky1382 f38fb648bb Y's III collision box viewer 2013-08-28 14:59:03 +00:00
adelikat 5dc7f4aabe Allow virtualpad to accept mainform input 2013-08-27 21:41:06 +00:00
adelikat 58552035a1 Progress on new Ram Watch objects 2013-08-27 17:58:31 +00:00
adelikat 25a4ce52cf show N64 menu in null emulator mode (no rom loaded), single instance mode - message box alerting the user that a reboot is required 2013-08-27 00:47:18 +00:00
pjgat09 dc39d9cbe7 N64: Added a note to the plugin setting screen that Glide64mk2 is recommended over Glide64 2013-08-26 23:54:48 +00:00
adelikat 457902bc9e Hex Editor - revert r4877 2013-08-26 22:05:50 +00:00
zeromus 94cacde458 clear stickies when closing virtualpad form. i think that's a good idea..... but someone might disagree. 2013-08-26 21:36:45 +00:00
zeromus 7d0eca7906 allow n64 virtualpad analog widget to release input by rightclicking 2013-08-26 21:35:50 +00:00
adelikat 089ce7f48a Some progress on the new Ram Watch dialog 2013-08-26 20:54:00 +00:00
zeromus ba25e7045f make it easier to change memory domains in the hex editor. adelikat might not like this, feel free to revert. 2013-08-26 07:57:31 +00:00
zeromus 513ceba3d2 fix up SGB memorydomains 2013-08-26 07:17:47 +00:00
zeromus 8ba1453660 dont package 64bit libsneshawks in build.. theyre not working now, and removed from selection in the c# core code, so theyre a waste of space 2013-08-26 07:16:14 +00:00
adelikat 3b0d01b4a7 Start a new Ram Watch dialog, not hooked up 2013-08-26 01:14:35 +00:00
adelikat eb5f463b9d move virtual pad files to their own folder 2013-08-26 00:47:11 +00:00
adelikat 85ce10c696 In Single Instance Mode - don't show an ObjectDisposedException 2013-08-25 22:43:34 +00:00
pjgat09 07b1ad9bed N64: Fixed a default for a Glide64mk2 setting which can result in blank video 2013-08-25 21:16:49 +00:00
adelikat ffa0619b04 Start some new watch classes and a watch collection class, in preparation for a Ram Search/Watch refactor 2013-08-25 18:29:23 +00:00
zeromus 5ef675c116 solve an apparent threading datastructure conflict bug in input binding vs input poll thread. print list of discovered gamepad devices while booting input system. 2013-08-25 17:11:19 +00:00
adelikat 4bd6103574 Refactor a bunch of cheats code, and fix a bug where exceptions can be thrown by the cheats dialog when working in other tool dialogs. 2013-08-25 04:23:27 +00:00
adelikat 61236bf763 NES - make mappers and whatnot sealed classes, since it may theoretically be a tiny speedup, and if nothing else, it is more conceptually correct 2013-08-25 01:08:17 +00:00
adelikat fcb54994b3 Tweak the project files to group MainForm partial class files into one group, also make 2012 project compile 2013-08-25 00:33:16 +00:00
zeromus cfd3f05f1e reuse rewind buffers 2013-08-24 23:00:33 +00:00
adelikat cec62d38f5 Rewind Config - don't crash on load when rewind is off for the core currently loaded 2013-08-24 21:40:42 +00:00
adelikat 6193be13e9 Fix hard reset mnemonic on N64 and Saturn 2013-08-24 20:44:49 +00:00
adelikat dde1169325 Capture BoardName parameter into movies. Also fix NES imports to set platform to NES for FDS movies, and instead set the BoardName to FDS 2013-08-24 20:11:41 +00:00
adelikat 7ff1675d7f Repaint screen on movie load 2013-08-24 17:14:32 +00:00
goyuken 0803adc32a add a "BoardName" to IEmulator that an emulation core can use to return useful information about how the rom is being emulated. meant to be mostly for informative purposes; shouldn't rely on it for too much. implemented in GB and NES cores 2013-08-24 16:54:22 +00:00
adelikat 1400c84fdd Rewind - don't allocate a buffer until necessary, and only do so if rewind is enabled for that core 2013-08-24 15:01:50 +00:00
sappharad 96405ad7de - Fixed Atari 7800 so it works again. The game will not launch without the required BIOS, but you're not forced to have a BIOS for regions other than the game you're running.
- Fixed BIOS detection for Coleco and Atari 7800. When no BIOS is defined, the application now properly informs the user again instead of throwing an exception.
2013-08-24 02:49:46 +00:00
goyuken 97e3ac9e1b i wasn't able to reproduce the black screenshot bug, but this might fix it 2013-08-23 17:54:33 +00:00
goyuken ce3fc79e10 fix some path config problems. DGB didn't work at all, and screenshots and saverams may have been busted on some systems 2013-08-23 17:49:15 +00:00
zeromus 7cb608ead4 fix bug in firmware resolution when firmware isnt present in the default firmwares folder or when the user's selection is missing altogether 2013-08-23 17:17:43 +00:00
adelikat a71837c3aa Fix path exceptions for various systems like GBC, and also clean up some terrible hacky code and do it in a nicer way 2013-08-23 16:03:57 +00:00
adelikat 42d93afe57 SaturnHawk - Oops, fix all path stuff from exploding 2013-08-23 13:57:38 +00:00
adelikat 83b60278f4 Oops! 2013-08-23 13:50:13 +00:00
adelikat 36489ca95a Only paint the screen when needed, which is once per frame, or when the OSD is invoked. Also when lua draws things. I think I invoked it in all the logical places but probably missed some things. The lua logic needs to be refactored anyway to have a paint method, and an onpaint event 2013-08-23 02:40:14 +00:00
adelikat 39ee86fa92 Movie play movie and record movie dialogs to the movie folder, and fix 2012 project from recent commits 2013-08-23 01:54:58 +00:00
adelikat 924aa80f7d Fix exception thrown recording of movies on SNES ROMs inside archive files 2013-08-23 00:40:35 +00:00
adelikat 67935bc98f Fix about box to show release version at top, change link to bizhawk project to be tasvideos page 2013-08-22 21:14:13 +00:00
adelikat 706a863caa Ram Search - add "Clear Preview" to context menu, clears out the red coloring preview. Also some misc tweaks to colors and some code cleanup 2013-08-21 20:54:33 +00:00
adelikat 872a3208d3 Use MenuStripEx instead of MenuStrip everywhere 2013-08-21 20:27:54 +00:00
adelikat 0ceff61292 Replace ToolStrip with ToolStripEx in a few places 2013-08-21 20:16:23 +00:00
adelikat 1584a114fe Movies - support the ? in mnemonics, ? will be randomly on or off during playback. Note: there is no UI for this, it makes a movie potentially non-deterministic, and is probably useless. 2013-08-20 00:41:48 +00:00
zeromus add0691c5d make discohawk entrypoint look more like multiclient's 2013-08-19 01:43:18 +00:00
adelikat 52f7c18ff6 Lua scripts - tweak to PuchOutStats.lua - shows the count an opponent will get up on 2013-08-18 20:44:03 +00:00
adelikat d83d676f6b Fix 2012 project 2013-08-15 22:26:43 +00:00
adelikat 04b625ab68 add --dump-close commandline argument, if capturing and specifying a dump-length, setting this property will close the emulator after it has reached the length specified in dump-length 2013-08-15 18:23:15 +00:00
adelikat d2a879420e Remove old path config files 2013-08-14 13:18:55 +00:00
adelikat 18582d7c4f Ram Search - another n64 hack - default to 4 byte 2013-08-14 01:12:03 +00:00
adelikat 22e1dffc91 Ram Search - don't create a search history and start a new search twice. Add a "Use Undo History" option. For that and fast mode when the user opens ram search on the n64 core, currently this overrides their settings every time they open the dialog. 2013-08-14 01:04:14 +00:00
goyuken 6a01d9d9f6 analog control binding widget: deadzone now moves in increments of 5% 2013-08-14 00:30:24 +00:00
adelikat 7f86f58605 Ram search - on showing the number of addresses, use commas 2013-08-14 00:30:08 +00:00
goyuken e0a97160bc analog: n64 actual default binds from default button to deadzone 0.1 2013-08-14 00:27:33 +00:00
goyuken c85d69aa0a analog bind default deadzone to 10% 2013-08-13 23:18:47 +00:00
adelikat 57fae391e5 Fix shift+tab turbo 2013-08-13 01:07:32 +00:00
adelikat 4dfa647bd2 Path Config - attempt to make a selected path a relative one based on the platform (or base path if a global type). Uses a new pathmanager method TryMakeRelative() which could come in handy in other places in the system 2013-08-13 00:50:14 +00:00
adelikat d9115a2395 Path Config - fix bug where wrong path was being passed into the folder browse buttons 2013-08-13 00:03:50 +00:00
adelikat da451381c6 Path Config - when in non-interim mode, lock down unreleased cores 2013-08-12 22:31:48 +00:00
adelikat 705617566f Path Config - auto-complete for special commands 2013-08-12 19:30:05 +00:00
adelikat 7a1a650c95 Fix hotkey system to adapt to future changes without requiring the user to wipe their config file 2013-08-12 19:01:45 +00:00
pjgat09 5b488f1be0 N64: Fixed the naming for some settings in the gamedb 2013-08-12 02:41:25 +00:00
pjgat09 f893f47ee4 Deleting the Glide ini. Why was it still there? 2013-08-12 02:12:38 +00:00