adelikat
|
16aabb1a4a
|
remove an unused config variable
|
2014-08-29 12:39:06 +00:00 |
adelikat
|
c7949501b2
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Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works
|
2014-08-29 02:58:52 +00:00 |
adelikat
|
86fc66820c
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Oops
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2014-08-29 02:40:45 +00:00 |
adelikat
|
c033b26ad0
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TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance
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2014-08-29 01:59:08 +00:00 |
adelikat
|
bbc84471d8
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TasStateManager - capture every other frame for now
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2014-08-27 20:43:45 +00:00 |
adelikat
|
ed6aeeba45
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TasStateManager - yes we want to clear
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2014-08-25 22:04:05 +00:00 |
adelikat
|
3aec45448c
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TasMovie - TasStateManager - pre-allocate the SortedDictionary size based on state size and memory usage capacity. Fixes the problem of performance grinding to a halt as the movie frame count increases
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2014-08-24 22:50:21 +00:00 |
goyuken
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63b533f15c
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tasstatemanager: fix out of memory on save
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2014-08-24 21:53:48 +00:00 |
goyuken
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aab2a17947
|
tasstatemanagerstuff
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2014-08-24 21:29:51 +00:00 |
adelikat
|
1d5cd2eb6d
|
oops, nevermind
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2014-08-24 20:30:56 +00:00 |
adelikat
|
2a98534fe4
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TasMovie - optimize greenzone adding, no longer gets slower and slower as frame count increases
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2014-08-24 20:28:46 +00:00 |
adelikat
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06605346e0
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FIx a nasty bug in bk2 and tasmovie that was saving a movie even if it was inactive
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2014-08-24 18:07:14 +00:00 |
goyuken
|
728a6cf1e7
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fix FDS and maybe CGB load fail switch, which were broken because i broke them
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2014-08-24 17:25:29 +00:00 |
adelikat
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24bb942dd1
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if TasMovie constructors (a hacky way for now)
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2014-08-24 15:07:27 +00:00 |
kylelyk
|
4455d5deac
|
Editing Markers now is managed by TasMovie as a change to the movie file. Fixed bugs to do with adding and deleting markers.
|
2014-08-24 14:41:56 +00:00 |
adelikat
|
7baa960b4b
|
Fix warning in rom loader
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2014-08-24 14:12:31 +00:00 |
goyuken
|
805ff14cc0
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(i didn't spot this typo at first because of other typos stopping the build)
|
2014-08-23 19:20:16 +00:00 |
goyuken
|
1d383a62cc
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romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
|
2014-08-23 19:06:37 +00:00 |
kylelyk
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b66db36046
|
Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet.
|
2014-08-23 18:02:02 +00:00 |
kylelyk
|
6fa3cf4d28
|
Inserting frames in TAStudio now inserts before FirstSelectedIndex like FCEUX and most other programs with insertion options.
|
2014-08-23 02:06:56 +00:00 |
kylelyk
|
25b512a9c7
|
Quick add to subversion.
|
2014-08-23 01:28:04 +00:00 |
kylelyk
|
92bdba7938
|
GreenzoneSettings.MaxStatesInCapacity is now updated at dialog load and is a integer instead of a decimal.
|
2014-08-22 17:04:31 +00:00 |
kylelyk
|
17489f6175
|
Added Name property to Bk2Movie, fixed off-by-one in greenzone truncation, TAStudio displays name of movie in dialog title.
|
2014-08-22 02:56:27 +00:00 |
kylelyk
|
9bcb5f835a
|
Fixed unable to edit subtitles while TAStudio is open.
|
2014-08-22 00:31:41 +00:00 |
kylelyk
|
464cde5efa
|
Fixed crash on copy rows in TAStudio. Replaced spaces with tabs in previous commits.
|
2014-08-21 22:53:03 +00:00 |
kylelyk
|
1b85a89b66
|
Markers on frames to be truncated are now deleted like in TAS Editor.
|
2014-08-21 21:24:25 +00:00 |
kylelyk
|
26c65d727d
|
Fixed TAStudio crashing on truncating movie in greenzone.
|
2014-08-21 18:45:14 +00:00 |
adelikat
|
82b249b28c
|
more accurate fps numbers for genesis
|
2014-08-21 17:41:59 +00:00 |
adelikat
|
ddaf0cce04
|
Add gens frame rates to PlayformFrameRates, todo: Nag natt to put in more precise values than just 60 and 50
|
2014-08-21 15:32:19 +00:00 |
goyuken
|
e94d1f7345
|
issue 252 is fix
|
2014-08-19 00:59:02 +00:00 |
goyuken
|
7afabc4a06
|
mnemonic stuff
|
2014-08-18 02:38:11 +00:00 |
adelikat
|
9d053eac4e
|
Fix multitrack recording
|
2014-08-17 16:29:39 +00:00 |
adelikat
|
95bdfaba42
|
ugh, oops
|
2014-08-17 16:00:46 +00:00 |
adelikat
|
602b47deba
|
More multitrack reorg
|
2014-08-17 15:45:04 +00:00 |
adelikat
|
066b072627
|
Some more moving code around related to multitrack
|
2014-08-17 15:22:02 +00:00 |
adelikat
|
71a564b1cf
|
Movie MultitrackRewiringControlllerAdapter to a property in the Multitrack object
|
2014-08-17 15:11:04 +00:00 |
adelikat
|
0a608edd07
|
some renaming and cleanup of the Multitrack object
|
2014-08-17 15:04:23 +00:00 |
scepheo
|
0f1ead706b
|
Refactored srt exporting to have less logic client side and implemented color.
|
2014-08-17 11:36:37 +00:00 |
adelikat
|
b91180d6a0
|
|
2014-08-17 00:13:00 +00:00 |
adelikat
|
64206efe82
|
Simplify some code in MovieSession.cs
|
2014-08-16 21:45:36 +00:00 |
adelikat
|
d53afd2d2a
|
This seems to improve the ram usage in bkm to bk2 conversions, it at least keeps the 75mb n64 movie I have from crashing during the convert.
|
2014-08-16 20:32:59 +00:00 |
adelikat
|
db0dd17676
|
Hex Editor - fix wrapping logic when incrementing/decrementing frozen addresses
|
2014-08-16 14:44:40 +00:00 |
adelikat
|
3303652d99
|
On loadstate clear "button start" values in the autofire logic
|
2014-08-16 14:33:09 +00:00 |
goyuken
|
20f78a579f
|
"fix" issue 246 by causing an absolute termination earlier in the process that makes it clear what happened
|
2014-08-15 17:50:43 +00:00 |
goyuken
|
14282c4740
|
fix issue 249
|
2014-08-15 15:52:08 +00:00 |
gochaism
|
6e01ca1808
|
Lua: Add bit.arshift for arithmetic right-shift.
|
2014-08-14 01:49:28 +00:00 |
zeromus
|
8e50487695
|
build luainterface.dll into the references folder, like other more modern things.
|
2014-08-14 01:07:26 +00:00 |
goyuken
|
b8472ea760
|
gba stuff
|
2014-08-13 20:33:59 +00:00 |
goyuken
|
29f34ed79a
|
clearsaveram() internal infrastructure changes
|
2014-08-13 19:16:48 +00:00 |
goyuken
|
f8becef719
|
fix 7582
|
2014-08-13 17:55:34 +00:00 |