Commit Graph

751 Commits

Author SHA1 Message Date
adelikat 16aabb1a4a remove an unused config variable 2014-08-29 12:39:06 +00:00
adelikat c7949501b2 Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works 2014-08-29 02:58:52 +00:00
adelikat 86fc66820c Oops 2014-08-29 02:40:45 +00:00
adelikat c033b26ad0 TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance 2014-08-29 01:59:08 +00:00
adelikat bbc84471d8 TasStateManager - capture every other frame for now 2014-08-27 20:43:45 +00:00
adelikat ed6aeeba45 TasStateManager - yes we want to clear 2014-08-25 22:04:05 +00:00
adelikat 3aec45448c TasMovie - TasStateManager - pre-allocate the SortedDictionary size based on state size and memory usage capacity. Fixes the problem of performance grinding to a halt as the movie frame count increases 2014-08-24 22:50:21 +00:00
goyuken 63b533f15c tasstatemanager: fix out of memory on save 2014-08-24 21:53:48 +00:00
goyuken aab2a17947 tasstatemanagerstuff 2014-08-24 21:29:51 +00:00
adelikat 1d5cd2eb6d oops, nevermind 2014-08-24 20:30:56 +00:00
adelikat 2a98534fe4 TasMovie - optimize greenzone adding, no longer gets slower and slower as frame count increases 2014-08-24 20:28:46 +00:00
adelikat 06605346e0 FIx a nasty bug in bk2 and tasmovie that was saving a movie even if it was inactive 2014-08-24 18:07:14 +00:00
goyuken 728a6cf1e7 fix FDS and maybe CGB load fail switch, which were broken because i broke them 2014-08-24 17:25:29 +00:00
adelikat 24bb942dd1 if TasMovie constructors (a hacky way for now) 2014-08-24 15:07:27 +00:00
kylelyk 4455d5deac Editing Markers now is managed by TasMovie as a change to the movie file. Fixed bugs to do with adding and deleting markers. 2014-08-24 14:41:56 +00:00
adelikat 7baa960b4b Fix warning in rom loader 2014-08-24 14:12:31 +00:00
goyuken 805ff14cc0 (i didn't spot this typo at first because of other typos stopping the build) 2014-08-23 19:20:16 +00:00
goyuken 1d383a62cc romloader stuffs, nag me if it breaks anything, i don't think it breaks anything 2014-08-23 19:06:37 +00:00
kylelyk b66db36046 Dialog Title now has a asterisk at the end if the movie has pending changes to be saved. Added UI functionality for Auto-pause At End of Movie; does work yet. 2014-08-23 18:02:02 +00:00
kylelyk 6fa3cf4d28 Inserting frames in TAStudio now inserts before FirstSelectedIndex like FCEUX and most other programs with insertion options. 2014-08-23 02:06:56 +00:00
kylelyk 25b512a9c7 Quick add to subversion. 2014-08-23 01:28:04 +00:00
kylelyk 92bdba7938 GreenzoneSettings.MaxStatesInCapacity is now updated at dialog load and is a integer instead of a decimal. 2014-08-22 17:04:31 +00:00
kylelyk 17489f6175 Added Name property to Bk2Movie, fixed off-by-one in greenzone truncation, TAStudio displays name of movie in dialog title. 2014-08-22 02:56:27 +00:00
kylelyk 9bcb5f835a Fixed unable to edit subtitles while TAStudio is open. 2014-08-22 00:31:41 +00:00
kylelyk 464cde5efa Fixed crash on copy rows in TAStudio. Replaced spaces with tabs in previous commits. 2014-08-21 22:53:03 +00:00
kylelyk 1b85a89b66 Markers on frames to be truncated are now deleted like in TAS Editor. 2014-08-21 21:24:25 +00:00
kylelyk 26c65d727d Fixed TAStudio crashing on truncating movie in greenzone. 2014-08-21 18:45:14 +00:00
adelikat 82b249b28c more accurate fps numbers for genesis 2014-08-21 17:41:59 +00:00
adelikat ddaf0cce04 Add gens frame rates to PlayformFrameRates, todo: Nag natt to put in more precise values than just 60 and 50 2014-08-21 15:32:19 +00:00
goyuken e94d1f7345 issue 252 is fix 2014-08-19 00:59:02 +00:00
goyuken 7afabc4a06 mnemonic stuff 2014-08-18 02:38:11 +00:00
adelikat 9d053eac4e Fix multitrack recording 2014-08-17 16:29:39 +00:00
adelikat 95bdfaba42 ugh, oops 2014-08-17 16:00:46 +00:00
adelikat 602b47deba More multitrack reorg 2014-08-17 15:45:04 +00:00
adelikat 066b072627 Some more moving code around related to multitrack 2014-08-17 15:22:02 +00:00
adelikat 71a564b1cf Movie MultitrackRewiringControlllerAdapter to a property in the Multitrack object 2014-08-17 15:11:04 +00:00
adelikat 0a608edd07 some renaming and cleanup of the Multitrack object 2014-08-17 15:04:23 +00:00
scepheo 0f1ead706b Refactored srt exporting to have less logic client side and implemented color. 2014-08-17 11:36:37 +00:00
adelikat b91180d6a0 2014-08-17 00:13:00 +00:00
adelikat 64206efe82 Simplify some code in MovieSession.cs 2014-08-16 21:45:36 +00:00
adelikat d53afd2d2a This seems to improve the ram usage in bkm to bk2 conversions, it at least keeps the 75mb n64 movie I have from crashing during the convert. 2014-08-16 20:32:59 +00:00
adelikat db0dd17676 Hex Editor - fix wrapping logic when incrementing/decrementing frozen addresses 2014-08-16 14:44:40 +00:00
adelikat 3303652d99 On loadstate clear "button start" values in the autofire logic 2014-08-16 14:33:09 +00:00
goyuken 20f78a579f "fix" issue 246 by causing an absolute termination earlier in the process that makes it clear what happened 2014-08-15 17:50:43 +00:00
goyuken 14282c4740 fix issue 249 2014-08-15 15:52:08 +00:00
gochaism 6e01ca1808 Lua: Add bit.arshift for arithmetic right-shift. 2014-08-14 01:49:28 +00:00
zeromus 8e50487695 build luainterface.dll into the references folder, like other more modern things. 2014-08-14 01:07:26 +00:00
goyuken b8472ea760 gba stuff 2014-08-13 20:33:59 +00:00
goyuken 29f34ed79a clearsaveram() internal infrastructure changes 2014-08-13 19:16:48 +00:00
goyuken f8becef719 fix 7582 2014-08-13 17:55:34 +00:00