andres.delikat
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97ef68e64e
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Record movie dialog now allows user to type in name of file to record, and will auto fill in directory path if user does not. Play movie now uses the PreLoad function so length calculation is significantly faster
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2011-05-18 01:49:20 +00:00 |
andres.delikat
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a02694b562
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Start a TAS Studio dialog
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2011-05-07 21:52:26 +00:00 |
andres.delikat
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b53b9f7a42
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start a LuaText object
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2011-05-07 01:17:19 +00:00 |
andres.delikat
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b95a5dfc17
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Progress on lua console window
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2011-05-06 23:08:50 +00:00 |
andres.delikat
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508e00785a
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a multi-lua script dialog rough draft
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2011-05-06 01:37:28 +00:00 |
andres.delikat
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0177431335
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Path Config - Moved helper functions into a PathManager class. Made Folder Browse function use current folder mapping as starting folder. Other fix ups.
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2011-05-04 02:00:08 +00:00 |
andres.delikat
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c4403a2959
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Start path config dialog. Made a rough draft of how it might look
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2011-05-01 18:17:04 +00:00 |
andres.delikat
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a4f4c59e9c
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More fix up to toolbox - adding some icons
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2011-04-30 23:45:02 +00:00 |
andres.delikat
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843d679ce7
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Toolbox - add emulator dependent tools to toolbox.
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2011-04-30 21:19:11 +00:00 |
andres.delikat
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a195d36772
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Add stuff to tool box
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2011-04-30 20:18:42 +00:00 |
andres.delikat
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f45293c009
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TI83 - more keypad fixups, use special characters in text
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2011-04-28 17:06:07 +00:00 |
andres.delikat
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0c5b5f328d
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TI83 specific menu with stuff
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2011-04-25 01:28:48 +00:00 |
andres.delikat
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b79d179760
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Hook up TI83 to controller config + snazzy "controller" image
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2011-04-24 02:01:36 +00:00 |
andres.delikat
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97e8c91352
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Set a message config dialog
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2011-04-22 00:21:28 +00:00 |
andres.delikat
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e82b8ae823
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Fix so that configuring controllers while in null emulator doesn't crash
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2011-04-15 20:41:40 +00:00 |
andres.delikat
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ae8b4a3576
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Basic functionality of the Tool Box, binded to the T key
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2011-04-07 01:30:42 +00:00 |
andres.delikat
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66a1891884
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Add previous commited files to resource file, and add a toolbox image
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2011-04-07 00:40:33 +00:00 |
andres.delikat
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9e27960802
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Start a NES Name Table Viewer winform, remove Name Table viewer from PPU Viewer winform
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2011-03-30 00:09:07 +00:00 |
andres.delikat
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d36fb7e9cb
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Start a NES Debugger, just dressing suff, basic dialog, virtuallistview, window position settings, and other little things
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2011-03-28 15:47:33 +00:00 |
zeromus
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f7bf5bdd17
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[NES] fix some interrupt-related bugs to pass more cpu tests, add reset handling, improve iNES header handling some more
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2011-03-20 02:12:10 +00:00 |
andres.delikat
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a68053bc1b
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Ram Watch - Implement Freeze address, and a few misc fix ups
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2011-03-18 16:44:21 +00:00 |
andres.delikat
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26f006b1c9
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Start Cheats tool
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2011-03-16 03:56:22 +00:00 |
zeromus
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efef2ebec4
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allow #include in gamedb.txt
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2011-03-15 03:17:40 +00:00 |
andres.delikat
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9178ccb4b4
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Add NES Game Genie Encoder/Decoder (currently only a decoder)
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2011-03-15 02:15:03 +00:00 |
andres.delikat
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6d531065cf
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NES PPU - get a sprite viewer started, misc cleanup
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2011-03-14 02:42:15 +00:00 |
andres.delikat
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b186e0ed5d
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NES PPU - Start Nametable viewer
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2011-03-13 19:11:43 +00:00 |
andres.delikat
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e44b18dd79
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NES PPU - clicking the pattern view toggles through the 8 palette choices
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2011-03-13 01:43:49 +00:00 |
andres.delikat
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8078018905
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NES PPU Viewer - start pattern viewer
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2011-03-09 03:47:48 +00:00 |
andres.delikat
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fa45726e3c
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Start a PaletteViewer control for the NES PPU Viewer dialog
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2011-03-08 16:43:08 +00:00 |
andres.delikat
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e2a22c4f27
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MemoryViewer - lots of fix ups
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2011-03-07 03:04:50 +00:00 |
andres.delikat
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1ccb2a002e
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Hex Editor - refactor so scrollbar & paint logic are part of the MemoryViewer custom control. Still a few bugs like no border or text display
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2011-03-07 02:47:13 +00:00 |
zeromus
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d4f8778608
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archive file choosing. also, support archive subdirectories. just because i always wanted to.
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2011-03-07 02:04:42 +00:00 |
andres.delikat
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a8474b0a17
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Hex Editor - reduce flickering by creating a custom control for the memory viewer and setting useful flags
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2011-03-06 21:41:41 +00:00 |
andres.delikat
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06e7e30d6d
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The beginnings of a Hex Editor tool
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2011-03-06 15:03:17 +00:00 |
andres.delikat
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705a7f6cce
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Set up a blank NES PPU viewer in a NEStools folder. Make a NES menu item that will appear only when a NES game is loaded
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2011-03-02 17:12:48 +00:00 |
zeromus
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4b177ca8d1
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[NES] ppu fixes and improved rom classification infrastructure
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2011-02-28 06:16:20 +00:00 |
zeromus
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c5febf8e20
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neshawk!! emulate attractmode without bugs = initial checkin
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2011-02-27 09:45:50 +00:00 |
andres.delikat
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cbdcea1341
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Get started on a Movie class
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2011-02-24 22:25:53 +00:00 |
andres.delikat
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c1d99ae03e
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Move Hotkey dialog files to config folder, change tab stops in the General tab to be in the correct order
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2011-02-24 01:52:54 +00:00 |
andres.delikat
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56cb9d59f7
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Ram Search - menu item + toolstrip - Copy Value to Prev
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2011-02-23 04:30:50 +00:00 |
andres.delikat
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74dd0d08a7
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Ram Search - exclude Ram Watch list function (toolstrip button & menu item)
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2011-02-23 04:09:29 +00:00 |
andres.delikat
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d6b79b37df
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Ram Search - Trucnate from File toolstrip button
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2011-02-23 03:46:24 +00:00 |
zeromus
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bc74d6c575
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complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it.
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2011-02-21 09:48:53 +00:00 |
kylethomson
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0bcfa70dd4
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DarkKobold attacks!
Excellent move!
The Metal Slime's Hit points have been reduced by 10.
Thou hast done well in defeating the Metal Slime
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2011-02-20 19:18:27 +00:00 |
zeromus
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f9d7a15ee5
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do some prepwork for proper main loop control and throttling
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2011-02-20 08:40:22 +00:00 |
kylethomson
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2b145b5d6e
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Add NES controllers to config and Input dialog.
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2011-02-20 07:16:34 +00:00 |
kylethomson
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3cf44657c1
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Need to have instances in Controller types if no defaults.
Also added more HotKeys
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2011-02-20 06:52:39 +00:00 |
zeromus
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840f81f956
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hey let me add a placeholder dialog for a change!
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2011-02-20 06:44:47 +00:00 |
beirich
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6dd601571e
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config system update
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2011-02-20 06:13:26 +00:00 |
kylethomson
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1197a1bd33
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First Run of Hotkey Dialog.
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2011-02-20 02:59:15 +00:00 |