zeromus
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34d3073346
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fix libretro loading.. probably broken since we went 64bits, believe it or not
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2017-08-05 00:59:17 -05:00 |
adelikat
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c6e0e9fa57
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Rename CoreAttributes to CoreAttribute as to not be a bad person
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2017-07-12 14:10:55 -05:00 |
adelikat
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97d7dd7f42
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merging master into waterbox2 this one was messy may be regressions
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2017-06-13 08:16:25 -05:00 |
zeromus
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64e9a70d26
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teach libretrobridge stuff how to check for changed serialize size
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2017-06-12 03:14:21 -05:00 |
zeromus
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0246c540bb
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fix libretrobridge to be 64bit only (and fix it for 64bit)
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2017-06-12 02:31:47 -05:00 |
zeromus
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0c2d4af1b2
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libretro: quick fix so variable savestate sizes work
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2017-06-11 13:07:31 -05:00 |
adelikat
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59139ab266
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Spell out Numerator and Denominator
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2017-05-05 11:25:38 -05:00 |
adelikat
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62a13d961d
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Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
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2017-05-05 11:21:37 -05:00 |
adelikat
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1c885e419a
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Libretro - increment frame counter
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2017-05-04 21:12:16 -05:00 |
nattthebear
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e3fab1a4d5
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cleaner
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2017-05-02 18:15:33 -04:00 |
adelikat
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698c6741ae
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
adelikat
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621a533dde
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remove unused BoardName property on LibretroCore.cs
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2017-05-01 08:13:36 -05:00 |
zeromus
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ac4f0e97d8
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libretro: slam out the audio based on the old libretro interface. didnt think about it much.
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2017-05-01 04:33:09 -05:00 |
zeromus
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112e6ca1f2
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libretro: fix some scrambled framebuffers
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2017-05-01 04:16:31 -05:00 |
zeromus
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9bea9875a8
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libretro - fix saveram
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2017-04-18 03:17:11 -05:00 |
zeromus
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e9229747d7
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new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions.
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2017-04-17 22:49:08 -05:00 |
zeromus
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b1a2e99aff
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save old libretro while I make a new one
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2017-04-17 22:39:26 -05:00 |
J.D. Purcell
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ed3bf0e62b
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Fix mixed line endings.
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2017-04-15 15:53:02 -04:00 |
adelikat
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72a59087b5
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Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
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2016-12-14 12:42:15 -06:00 |
adelikat
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b73a500d6b
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Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
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2016-12-11 11:15:00 -06:00 |
adelikat
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b697110098
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Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
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2016-12-09 10:24:43 -06:00 |
zeromus
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4766380ecd
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fix 270 rotated libretro cores
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2016-05-13 17:44:33 -05:00 |
scrimpeh
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ef1bc65ce6
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IInputPollable - Make IsLagFrame settable
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2016-01-26 11:34:42 +01:00 |
Hathor86
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c7dcb42b94
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Merge from maser@TASVideos
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2015-11-15 11:27:00 +01:00 |
zeromus
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03451df188
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shut up warning noise
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2015-11-15 01:11:26 -06:00 |
zeromus
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892a3fbf76
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some prepwork for 3dstuff, but it will be a lot of work for a really rainy day
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2015-11-08 22:59:57 -06:00 |
zeromus
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7702ae5f3c
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work on keyboard input, but hasnt been tested yet. also reorg the core a bit
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2015-11-08 22:05:48 -06:00 |