Commit Graph

70 Commits

Author SHA1 Message Date
saxxonpike bde52b25bd Commodore64: More work on the experimental VIC. Some speedups in the current VIC from caching the video mode and removing unnecessary shifts from the inner loops of the background graphics generator. 2013-08-23 08:57:20 +00:00
saxxonpike 2e7935938a Commodore64: Split up and moved source files. No user-observable changes in execution. 2013-08-20 07:27:59 +00:00
saxxonpike b5fcb81727 Commodore64: Save states implemented. 2013-08-19 03:42:40 +00:00
saxxonpike d6056bb402 Commodore64: Fix VIC addressing for Ultimax format cartridges. PLA implementation should be 100% complete now 2013-08-18 04:27:08 +00:00
saxxonpike e9bacfd683 Commodore64: More preparation for savestates, condensed the PLA (this is as fast as it can get) 2013-08-18 03:58:39 +00:00
saxxonpike 4efe07378f Commodore64: Preparation to implement savestates once again. 2013-08-18 01:21:53 +00:00
saxxonpike 0b6bce0198 Commodore64: Fixed NMI not triggering on the CPU. Significant performance boost from PLA optimization and motherboard glue shortcuts. 2013-08-17 23:15:31 +00:00
saxxonpike 03087a88eb Commodore64: Split the Vic code into a number of files. More time spent coding, less time spent looking for things. 2013-08-17 20:51:09 +00:00
saxxonpike 14a2952faf Commodore64: Whoops. Forgot to disable debug borders. 2013-08-17 10:52:45 +00:00
saxxonpike a3b1fb3c36 Commodore64: Interrupt and timer chip tweaks. 2013-08-17 10:46:27 +00:00
saxxonpike 60db7b9fe6 Commodore64: Marginal speedup from converting the rest of the uints to int. No noticeable accuracy difference. 2013-08-17 06:51:55 +00:00
saxxonpike 459368dd5b 6502: added RDY pin, required for C64 and possibly others 2013-08-15 06:08:21 +00:00
saxxonpike af9bbd9ae4 Commodore64: Tweak Joystick 2 input. 2013-08-14 13:53:48 +00:00
saxxonpike 0a54f95b4f Commodore64: Removed a lot of functions in the motherboard glue to simplify things. 2013-08-14 05:33:10 +00:00
saxxonpike 5c37b64eec Commodore64: Removed a lot of unnecessary function chains and converted unsigned types to int. 2013-08-14 05:05:17 +00:00
saxxonpike ef3be8db9a Commodore64: More direct access to pins on Cartport, CIA and VIC. 2013-08-13 20:16:41 +00:00
saxxonpike 585223a814 Commodore64: Setting all 6510 pins to input-only now gives the proper value. 2013-08-13 19:52:03 +00:00
saxxonpike 9c8124bfd1 Commodore64: Added short circuits in PLA chip select for improved performance 2013-08-13 19:00:11 +00:00
saxxonpike e075982a00 Commodore64: Rewrote cassette, serial, 6522, 6526 and 6510 port code. 2013-08-13 12:23:32 +00:00
saxxonpike a061e898a6 Commodore64: don't use color-ram selector pin on PLA, marginal performance gain 2013-08-13 01:55:39 +00:00
saxxonpike 481e915aff Commodore64: Move I/O port init into HardReset and fix default direction bits. 2013-08-12 07:00:31 +00:00
saxxonpike 842ead8c7e Commodore64: Fully implement the interaction between Cpu, Vic and PLA on BA/AEC lines. 2013-08-12 05:04:50 +00:00
saxxonpike c02f79e99c Commodore64: Rewrote PLA to fix chip select problems. 2013-08-11 02:46:27 +00:00
saxxonpike 75f279a30b Commodore64: Writing to expansion memory space while banked in does not write through to underlying RAM. 2013-08-09 05:33:40 +00:00
saxxonpike 8695ce07a4 Commodore64: Disable disk emulation (for now.) 2013-08-09 04:15:33 +00:00
saxxonpike f504a9a4de Commodore 64: outputs set to read-only on the 6510 IO port are always high 2013-08-09 03:14:11 +00:00
adelikat be2937fdec Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
adelikat cff1ff2940 Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file 2013-04-14 20:39:19 +00:00
saxxonpike 31fba1ec2b commodore64: change from uint to int, seems to speed things up a little with no side effects 2012-12-11 06:27:00 +00:00
saxxonpike 5a8ce4000b commodore64: clean up unneeded files since the Sid is hooked up to the Speex resampler now 2012-12-10 22:51:02 +00:00
goyuken 1b83110a37 C64: connect audio to speexresampler. consider this commit a demonstration on "how it could be done"... 2012-12-08 16:05:00 +00:00
saxxonpike 1d3ff8524a commodore64: slight tweak 2012-12-07 21:02:02 +00:00
saxxonpike 245ce3d72f commodore64: fix up some timer chip routines, and directional dataport should be more accurate 2012-12-07 21:01:22 +00:00
saxxonpike e4ff87e92a commodore64: implement more c64-disk communications, hook up drive LED 2012-12-07 17:06:07 +00:00
saxxonpike 38adb50a10 commodore64: via6522 - implement more registers 2012-12-07 11:45:50 +00:00
saxxonpike 28d0328a54 commodore64: work on 1541 VIA timer chips 2012-12-07 06:20:20 +00:00
saxxonpike e3082b206b commodore64: connect the 1541 disk drive to the system, memory domains also available 2012-12-07 05:24:00 +00:00
saxxonpike 526ad358d1 commodore64: disk and tape framework added 2012-12-06 06:53:55 +00:00
saxxonpike e1ff14e475 commodore64: change directory structure a little, rename namespaces for consistency 2012-12-06 06:25:30 +00:00
saxxonpike e449ab34fd commodore64: implement Serial and Datassette interfaces (there are no devices to connect them to yet) 2012-12-06 04:29:08 +00:00
saxxonpike c64951fce8 commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
saxxonpike e60f308af0 commodore64: savestate support for all chips + cartridge 2012-12-03 08:38:12 +00:00
saxxonpike bb3061baf8 commodore64: SyncState for MOS 6526 2012-12-03 07:43:11 +00:00
saxxonpike 0191b1e507 commodore64: slightly better sound sampling routine for non-sync provider, placeholder until I can get the resampler to work 2012-12-03 06:47:14 +00:00
saxxonpike be37d1dc53 commodore64: crop screen, fix sound pulsewidth register writing (it was being processed as 16 bits instead of 12) 2012-12-03 06:08:12 +00:00
saxxonpike 58db36e311 commodore64: connect sound 2012-12-03 04:19:45 +00:00
saxxonpike 5fcf41ebbc commodore64: add sprites (no collision or priority yet) 2012-12-02 23:57:10 +00:00
saxxonpike 0907de61cc commodore64: fixed sprite DMA delay timing, should make very time-sensitive intros run better and some games as well 2012-12-02 22:15:08 +00:00
saxxonpike 046e3244ce commodore64: fix 6510 IO port input pin values 2012-12-02 15:10:37 +00:00
saxxonpike d734d0f44f commodore64: 6510 hard reset now loads startup vector AFTER banks are initialized, more carts start up now 2012-12-01 10:42:46 +00:00