adelikat
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8ab655d963
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A better fix for something I broke
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2014-01-21 16:31:12 +00:00 |
adelikat
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186503c041
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Some formatting cleanup on EmuLuaLibrary, nothing useful here
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2014-01-21 00:43:57 +00:00 |
pasky1382
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08504fc25a
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Added more string lua functions
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2014-01-20 17:06:09 +00:00 |
zeromus
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7a07a910f8
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temporarily fix build by removing lua string library which has a missing file
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2014-01-20 05:13:43 +00:00 |
pasky1382
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a2dd821474
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Added new EmuLuaLibrary.String, contains decimal to hex string and binary string.
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2014-01-19 16:36:43 +00:00 |
adelikat
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788aea970e
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Lua Console - when removing a script, remove its registered function. Currently however, this behavior will only happen if the script is currently running. If you disable it and then remove it, the functions remain.
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2013-11-26 01:21:24 +00:00 |
adelikat
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92c34c8c2d
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Refactor Lua Console code to move most of the logic to a custom LuaFile list object. Also fix number of bugs in the process
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2013-11-25 21:01:38 +00:00 |
adelikat
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345b628dad
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Some more misc code cleanup
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2013-11-25 00:55:56 +00:00 |
adelikat
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7b244cc87c
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Lua Console - a round of code cleanup. Some small fixes happened as a result of this cleanup
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2013-11-25 00:44:18 +00:00 |
adelikat
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175ed75553
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Lua Console - autoscroll the output window as text gets added
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2013-11-17 15:55:13 +00:00 |
adelikat
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fb78215590
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Lua - Implement emu.getregister() and emu.getregisters(). Only implemented in NESHawk right now
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2013-11-11 03:20:33 +00:00 |
adelikat
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56cb2ba538
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Refactor CheatList and Cheats to have changed event handlers, and have the client wire up an event handler to update all the relevant dialogs.
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2013-11-04 15:52:59 +00:00 |
adelikat
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589758f74d
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rename GlobalWinF to GlobalWin, yeah, I'm being nitpicky
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2013-11-03 16:07:58 +00:00 |
adelikat
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c669680e07
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |