Commit Graph

3778 Commits

Author SHA1 Message Date
adelikat bb7c5893cb Code clean up on controller config and properly interim flag some tabs, fix open rom dialog file extension list and sort out interim vs release 2012-11-18 02:51:39 +00:00
adelikat da804a4272 ColecoHawk - only 1 L and 1 R button 2012-11-18 02:36:30 +00:00
beirich b679e3d53d oops 2012-11-18 02:34:16 +00:00
beirich 57abaad07e Coleco: improve VDP interrupt handling, implement sprite collision status bits
Fixes Frenzy and Carnival at least
2012-11-18 02:32:07 +00:00
adelikat 8e21318bf7 Path Config - code clean that fixes an exception when loading from ColecoHawk 2012-11-18 02:22:30 +00:00
beirich 7948905a6d Colecovision input works 2012-11-18 00:40:22 +00:00
adelikat 1f6c760dcf About box updates 2012-11-17 23:04:58 +00:00
zeromus ff8f6aafb6 fix bug in coleco bios hookup 2012-11-17 22:49:49 +00:00
adelikat 823e84592a Coleco - hook up controller 2 2012-11-17 22:38:32 +00:00
adelikat 076cbe38e6 hook up coleco to mainform title, rip out some old movie file saving code, fix up the save/open file dialogs for play movie/record movie/TAStudio 2012-11-17 22:16:23 +00:00
zeromus a301b29a7d discsystem-finish ECM support project. random access ECM decoding is now supported. 2012-11-17 22:16:09 +00:00
adelikat a0281498d3 Coleco - fix mnemonics, hookup up controller 1 autofire 2012-11-17 21:57:39 +00:00
adelikat 7a9b121798 Coleco has a button 0 2012-11-17 21:38:21 +00:00
adelikat 5a2b79f33e Cool up coleco to controller config (only controller 1 for now, no autofire) 2012-11-17 21:28:09 +00:00
adelikat 3595516ae5 Hook up Coleco folders to path config, Change coleco system ID to "Coleco" 2012-11-17 21:12:51 +00:00
zeromus e68d996f94 discsystem-continue working on ecm. linear search method done 2012-11-17 19:45:34 +00:00
adelikat 9864c6a192 Path Config - FDS Bios - make browse button a file browser not a folder browser 2012-11-17 19:08:43 +00:00
adelikat 07615f58bb Path Config - fix bug where PCE BIOS path config was not respected when clicking the browse button 2012-11-17 19:02:28 +00:00
beirich 4c83970b2b initial ColecoVision commit. Needs BIOS ROM & input wired up to client (plus more emulation work) 2012-11-17 17:39:33 +00:00
zeromus 11feb0d33a discsystem-preliminary work on reading ECM files 2012-11-17 11:21:38 +00:00
zeromus 7339615890 nes-change memory initialization pattern; fixes Huang Di. Doesnt seem to break any of the other known memory-initialization-dependent cases 2012-11-17 08:16:02 +00:00
saxxonpike c1556de4a4 commodore64: work begins on alternate VIC emulation 2012-11-17 06:03:44 +00:00
saxxonpike 0a8355ce1a commodore64: full PAL support across all chips, better HardReset behavior 2012-11-17 03:58:06 +00:00
zeromus e48f24d266 quick fix for 6502 trace log 2012-11-17 01:31:34 +00:00
goyuken c41d7f2388 oops 2012-11-16 22:05:59 +00:00
goyuken 276b00fb35 snes: unify color generation for debugger and core. include 3 alternate implications: r3809, r3808, and hypothetical snes9x. nothing ui hooked up yet 2012-11-16 21:29:23 +00:00
goyuken b51cfbaa45 snes: don't round early in color conversions. affects some RGB24 values slightly 2012-11-16 18:43:47 +00:00
goyuken 1d3de04364 nes: PAL mode functions properly with audio throttle. a proper SyncSoundProvider for NES is still todo 2012-11-16 17:15:55 +00:00
goyuken 92b7006454 gb gpu view: fix slightly quirky\broken scanline select behavior 2012-11-16 16:28:02 +00:00
saxxonpike fff3b623e8 commodore64: more timer functionality added to VIA, memory domains added for VIA chips in 1541 drive 2012-11-16 09:23:34 +00:00
saxxonpike 5b701a58e9 commodore64: VIA timer chip registers added. Also, writes to mirrored registers now work correctly on all chips 2012-11-16 06:14:32 +00:00
saxxonpike 8196caf731 commodore64: add serial cable interface for CIA/VIA communication, also DriveLED 2012-11-15 21:40:01 +00:00
saxxonpike bd3912939a commodore64: implement serial shift register in CIA chip to prepare for disk drive I/O 2012-11-15 20:49:54 +00:00
saxxonpike eb188fc8b9 commodore64: fix key order on input config dialog 2012-11-15 19:36:23 +00:00
saxxonpike d320a4d81e commodore64: full keyboard defaults added 2012-11-15 19:27:20 +00:00
saxxonpike 46ff936d41 commodore64: 1541 disk drive CPU emulated when a D64 or G64 is loaded, not attached to serial bus and no mechanical emulation yet 2012-11-15 15:58:26 +00:00
saxxonpike 020dedb1a0 commodore64: updated directional dataport, keyboard input now works fully- commands can be executed in BASIC 2012-11-15 08:36:06 +00:00
zeromus 2ff12a9e3a add homemade cd-rom ECC/EDC code 2012-11-15 08:03:23 +00:00
saxxonpike c5d6fad0e1 commodore64: CIA timer underflow interrupts implemented (BASIC now works) 2012-11-15 07:41:59 +00:00
saxxonpike 94beebdbde commodore64: SID waveform data is now in a lookup table, increases performance and startup time 2012-11-15 06:56:19 +00:00
saxxonpike b4ed1fa822 commodore64: remove DCfilter until crashes can be isolated, functional changes to SID implementation for speed 2012-11-15 03:34:28 +00:00
saxxonpike 0223225388 commodore64: rewrote SID emulation, should be a lot more accurate 2012-11-15 00:22:57 +00:00
saxxonpike 5926918f8b commodore64: implement some of the waveform calculation algorithms documented in libsidplayfp 2012-11-14 18:15:52 +00:00
goyuken 631212ca4f nes: implement mapper249: mmc3 plus "security features"
San Shi Liu Ji,
Shui Hu Zhuan,
Myth Struggle,
Duo Bao Xiao Ying Hao - Guang Ming yu An Hei Chuan Shuo
2012-11-14 16:41:33 +00:00
goyuken 00c4db8eeb gb gpu view: save sprite back color in config, and set default to a gameboy-impossible color 2012-11-14 15:23:38 +00:00
saxxonpike b84ec59bb4 commodore64: replaced directional data port class with a more efficient one 2012-11-14 07:12:04 +00:00
saxxonpike a8957f1916 commodore64: D64 loading fills gap bits to meet MNIB standard track lengths 2012-11-14 04:58:39 +00:00
saxxonpike a3db998a0d commodore64: Implemented conversion of D64 into GCR bitcode (both major disk formats can be loaded now) 2012-11-14 04:48:21 +00:00
adelikat 9d070deb16 C64 - hook up keyboard to input config 2012-11-14 03:01:48 +00:00
adelikat 05bb10e95d Start a C64 keyboard virtual pad, not functional or hooked up yet, just design 2012-11-14 01:51:07 +00:00