Commit Graph

13 Commits

Author SHA1 Message Date
adelikat 0f33e2b1e7 cleanup display manager code 2019-12-31 11:14:10 -06:00
adelikat 64ea9afee5 cleanups 2019-12-31 10:17:55 -06:00
YoshiRulz e6374ef477
Use string interpolation 2019-03-19 00:06:37 +10:00
zeromus 3deb7fcb31 add autoprescale concept. default it to on, since really I can't think of when you'd ever not want it, except in some very low-spec system scenarios. Add NOP concept to filter chain, potentially troublesome 2016-03-23 20:26:31 -05:00
zeromus 07e93e6b4f add comments about what not to do in DisplayManager 2016-02-06 15:00:05 -06:00
zeromus 556b7b0123 gdi+ display method! 2014-12-07 02:26:52 +00:00
zeromus 9b6add0e40 basic TransformPoint work 2014-10-10 00:15:15 +00:00
adelikat 9fd640ff4b Remove some unused code 2014-06-29 02:33:50 +00:00
zeromus bb1b1ff5b5 fix av dumping with osd enabled (screenshots as well);
default av dumping extension to the dumper plugin's desired default
2014-06-02 20:16:59 +00:00
zeromus 1f9cf53a76 fix a crashy bug in displaymanager when OSD layer is removed 2014-04-16 16:31:37 +00:00
zeromus 7adc15d97e work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
zeromus 9ca6f152cf support old scanlines and hq2x filter via actual retroarch shader presets. at this point you could overwrite them with whatever you wanted, but you should probably wait for me to add user filter selection 2014-02-07 02:36:27 +00:00
zeromus 151b074563 re-add hq2x via shader. add a new Display Configuration dialog (its simple for now). 2014-02-03 05:27:59 +00:00