null_ptr
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a65cc25b24
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Setting VSync in N64 Core.
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2014-01-20 09:56:52 +00:00 |
goyuken
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d1bc64d948
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nes: vrc7: minor clarification
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2014-01-20 05:55:38 +00:00 |
zeromus
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3ab8e60d1b
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add FloatingWindow concept to RamSearch tool, which lets you control how it sorts along with the main emuhawk window. it's not entirely ordinary for this to be controllable, but it should certainly be appreciated
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2014-01-20 05:14:36 +00:00 |
zeromus
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7a07a910f8
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temporarily fix build by removing lua string library which has a missing file
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2014-01-20 05:13:43 +00:00 |
zeromus
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c10fbed709
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make ram search reboot icon red
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2014-01-20 04:31:49 +00:00 |
goyuken
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90a8805a5f
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VRC7: fix Super Mario Bros 14 (Unl) [!]. fix no wram battery on common Lagrange Point dump.
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2014-01-20 02:12:02 +00:00 |
goyuken
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53d2f5a9c9
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nes: vrc 2 & 4: fix some stuff. all nescartdb dumps should now work, as well as a decent number of unidentified iNES dumps
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2014-01-19 23:06:42 +00:00 |
goyuken
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316a61bbb5
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NES: support Famicom Jump 2, featuring http://www.youtube.com/watch?v=HYMnmymg1n0&t=1m10s
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2014-01-19 19:55:32 +00:00 |
goyuken
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634df83724
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NES: rework bandai FCG a bit, to add support for some iNES identified roms (mapper 16, 159). JUMP-2 (aka mapper 153) is not supported, but will be eventually. Datach daughterboard games (aka mapper 157) are poorly documented and dumped, so can't do anything there now.
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2014-01-19 19:04:44 +00:00 |
goyuken
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6176b722e9
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nes: mapper 90/209: fix a bug, but nothing runs still
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2014-01-19 18:00:06 +00:00 |
pasky1382
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1a0e98b7ad
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Lua bit.checkbit() function, returns if a specified bit is on/off.
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2014-01-19 17:42:21 +00:00 |
goyuken
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df89951325
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continue previous commit
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2014-01-19 17:10:35 +00:00 |
pasky1382
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2d169cdb7d
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added LuaLong function
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2014-01-19 16:58:21 +00:00 |
goyuken
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fef44649a0
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remove ppsspp from svn. i'm very interested in making ppsspphawk at some point, but now was not the time. waiting for the upstream to settle down some, and for GLhawk to get implemented. also have to think of a better way to handle the source being huge with respect to svn branches and stuff...
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2014-01-19 16:50:16 +00:00 |
pasky1382
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a2dd821474
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Added new EmuLuaLibrary.String, contains decimal to hex string and binary string.
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2014-01-19 16:36:43 +00:00 |
goyuken
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16c0065635
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nes: support some mmc1 proto carts
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2014-01-18 16:16:24 +00:00 |
goyuken
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6c4b1ed2da
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nes: fix esper bouken tai, ff2 (U)
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2014-01-18 15:57:43 +00:00 |
goyuken
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77e87688c3
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NES: fix CPROM with bad dumps. also fix small mainform menu bug with core selection
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2014-01-18 15:36:35 +00:00 |
adelikat
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1f7f5fb6d4
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remove todo and support NAMCOT-3405 (testing confirms Side Pocket and Super Xevious work well)
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2014-01-18 15:28:39 +00:00 |
adelikat
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ff840c9cba
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NES - support HVC-TBROM (Super Sprint (J))
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2014-01-18 15:14:34 +00:00 |
adelikat
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7e67b41128
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fix R.B.I Baseball (Tengen) [!] - This commit is worth a peer review
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2014-01-18 14:52:16 +00:00 |
adelikat
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40494419a6
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Pro Yakyuu - Family Stadium '87 (J) [!] (threw a TODO - test exception, results: works great)
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2014-01-18 14:42:06 +00:00 |
adelikat
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2809b91038
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support HVC-TLSROM (Armadillo J)
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2014-01-18 13:49:48 +00:00 |
adelikat
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92687cfc05
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NES - fix Ys English translation hacks
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2014-01-18 13:34:13 +00:00 |
goyuken
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f36b213eae
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diiig duuug toooo
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2014-01-18 05:38:21 +00:00 |
goyuken
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2370ab0886
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NES: fix a few problems were bad dumps were crashing mappers and such. actually fixes a game or two, too.
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2014-01-17 22:55:48 +00:00 |
goyuken
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9e6d364b18
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nes: rewrite mapper 76 (sorry, but something wasn't working right, and the file had a rather high ratio of OOP complexity to actual mapper complexity)
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2014-01-17 22:21:33 +00:00 |
goyuken
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c8459c1296
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nes: fix r2299
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2014-01-17 22:02:07 +00:00 |
goyuken
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c08183f082
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NES: internal debugging infrastructure. when compiled in debug mode, throw if two boards both respond to configure. (in release mode, we short circuit there for speedup). also fix zeromus's fat fingers from r2011
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2014-01-17 19:53:57 +00:00 |
goyuken
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d8c203a69a
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quicknes: support mapper 78. a crappy heuristic is used to guess board type, but it works for both games on it, so there
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2014-01-17 19:40:25 +00:00 |
mvl1986
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9963518715
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Added sorting to the columns in the ListView
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2014-01-17 11:51:52 +00:00 |
goyuken
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f76ceaad8b
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quicknes: clean up unneeded files
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2014-01-16 23:08:25 +00:00 |
mvl1986
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ce36a94894
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Still part of commit 5824
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2014-01-16 17:00:55 +00:00 |
mvl1986
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7e685551c8
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Added Sorting to DetailsView in PlayMovie
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2014-01-16 16:41:13 +00:00 |
adelikat
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510c49fd01
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Remove the CheckHotkey concept as I have decided it was overengineering, but move hotkey stuff to its own subform of MainForm
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2014-01-16 16:32:34 +00:00 |
mvl1986
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b342e6a195
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Added sorting to the Datagridview
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2014-01-16 13:47:04 +00:00 |
goyuken
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b41fee13c1
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colecovision: minor oopsie
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2014-01-16 03:02:03 +00:00 |
adelikat
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dcde99d1e1
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Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
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2014-01-16 02:38:27 +00:00 |
goyuken
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f669279cae
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NES: fix stuff
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2014-01-16 00:22:40 +00:00 |
goyuken
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0ca5cf12a1
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NES: more rom fixes
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2014-01-15 23:27:02 +00:00 |
adelikat
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3904951c60
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INTERIM the core selection menu item
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2014-01-15 22:37:59 +00:00 |
goyuken
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69a4d2d327
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neshawk: add mapper 29. some sort of homebrew? nothing to test it on
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2014-01-15 18:28:21 +00:00 |
goyuken
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1ad4d0ee2a
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neshawk: hook up some more board names
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2014-01-15 18:18:49 +00:00 |
goyuken
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dc9d69958f
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NEShawk: fix a bunch of games, mostly (J)
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2014-01-15 17:00:02 +00:00 |
null_ptr
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b79bcaf2d0
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Refactored some N64 code
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2014-01-15 11:24:47 +00:00 |
goyuken
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6f05084b2c
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minor typo
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2014-01-15 04:47:55 +00:00 |
null_ptr
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0258282b6b
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Fixed broken path when project has space in its path name
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2014-01-15 04:24:10 +00:00 |
goyuken
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7668b15052
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
goyuken
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a54119db03
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gpgx: support region override
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2014-01-15 00:56:13 +00:00 |
goyuken
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c3a5d766e4
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nes: fix mapper 87, which was failing to run most of the nescartdb games listed for it. make mapper 101 more resilient with homebrew (which is all that it's used for, if anything)
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2014-01-14 22:13:02 +00:00 |