alyosha-tas
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f86e00f925
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PCE: only latch Y-scroll once per scanline after an offset.
The latching behaviour is correct, but I'm unsure of what the offset value should be.
fixes #771
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2018-03-20 21:17:57 -04:00 |
alyosha-tas
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aa7cee1bb7
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PCE: update some graphics properties
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2018-03-20 10:40:14 -04:00 |
alyosha-tas
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cace4bdb5a
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PCE: Fix a VPC typo
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2018-02-11 14:02:08 -05:00 |
alyosha-tas
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fd7a3a731e
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PCEHawk: Add option for cropping
Resolves #71
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2018-02-10 15:28:27 -05:00 |
alyosha-tas
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f2523f1cec
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PCE: Fix some VPC issues
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2018-02-06 18:56:03 -05:00 |
alyosha-tas
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5f250a2fb0
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PCE: Fix display to correctly capture changes to display offset register
Fixes Devil's Crush (and by extension Final Blaster)
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2018-02-05 16:58:46 -05:00 |
adelikat
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59139ab266
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Spell out Numerator and Denominator
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2017-05-05 11:25:38 -05:00 |
adelikat
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62a13d961d
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Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
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2017-05-05 11:21:37 -05:00 |
adelikat
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eee0ba69dc
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
adelikat
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618f5de54f
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PC Engine - break off services into their separate files
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2016-12-12 10:23:07 -06:00 |
goyuken
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768c2762a5
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cleanup
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2014-08-03 22:05:32 +00:00 |
goyuken
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b0970451aa
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internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
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2014-04-30 23:48:37 +00:00 |
beirich
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8363d66f25
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PCE: convert states to Serializer implementation
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2014-04-07 04:53:18 +00:00 |
goyuken
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7acbcd5995
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apply r6102 to SGX. 60% speedup in that arthur game
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2014-02-14 22:05:57 +00:00 |
adelikat
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7393f132ab
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Move CPUs from Emulation.Common to Emulation.Cores
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2014-01-22 01:14:36 +00:00 |
goyuken
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a5cdee3780
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pce: connect to new settings system
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2013-12-22 05:58:24 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |