pjgat09
afd8dac4dc
Fix the build script to include the Lua directory.
2016-10-26 09:33:05 -04:00
adelikat
d173d954c7
add some more gamedb overrides
2016-10-25 20:01:57 -05:00
adelikat
61e6fedd18
Falsion (FDS Conversion, Whirlwind Manu) (Unl) - override bogus WRAM assignment
2016-10-25 19:51:27 -05:00
adelikat
a008117275
Assign an overdump of DOn Doko Don 2 to mapper 48
2016-10-25 19:41:22 -05:00
adelikat
1580a29cd1
assign mapper 60 to some more bad dumps
2016-10-25 19:28:57 -05:00
adelikat
9cfaed8c49
add a bad dump of 46-in-1 to the gamedb to assign it to mapper 60
2016-10-25 19:21:09 -05:00
adelikat
8274ef854b
add some gamedb entries to fix some bad headers for some chinese roms that need vram
2016-10-25 18:10:05 -05:00
adelikat
2951a04cf6
add asserts to the Action52 board to prevent crashing on some bad dumps
2016-10-25 17:54:36 -05:00
adelikat
933761c5c7
NESHawk - Mapper 204 - mask registers
2016-10-25 17:18:58 -05:00
adelikat
3e925a13a8
Quicknes - black list some more roms known to not work with it (but work in neshawk)
2016-10-25 17:14:52 -05:00
nattthebear
c3be2879bc
Save state stuff mgba blah I'm bad
2016-10-25 18:14:20 -04:00
alyosha-tas
7514547fe0
Merge pull request #716 from alyosha-tas/master
...
Update MMC3 A-12 Clocking
2016-10-23 21:02:26 -04:00
alyosha-tas
18d8baa65d
Add files via upload
2016-10-23 20:50:06 -04:00
alyosha-tas
62057f60cb
Add files via upload
2016-10-23 20:48:51 -04:00
nattthebear
c9a48d9215
mgba: savestates againin
2016-10-23 11:24:32 -04:00
nattthebear
c3973773e6
mgba: savestate redux
2016-10-22 20:49:42 -04:00
nattthebear
b8b9201604
mgbahawk: savestates
2016-10-22 18:09:28 -04:00
alyosha-tas
029a76fed5
Update gamedb.txt
...
Add Mapper 243 Variant games
2016-10-22 12:59:05 -04:00
adelikat
420d8452f4
update version info on master branch
2016-10-22 11:58:26 -05:00
alyosha-tas
52d26cb740
Fix Mapper 243
2016-10-22 12:57:51 -04:00
adelikat
542db672b6
NesHawk - implement mapper 198
2016-10-19 18:54:55 -05:00
adelikat
44ca7683c4
support unif board BTL-MARIO1-MALEE2, supposedly mapper 55
2016-10-19 08:05:57 -05:00
alyosha-tas
b3081f490b
Update BizHawk.Emulation.Cores.csproj
2016-10-17 19:28:27 -04:00
alyosha-tas
e85d969e3d
Update gamedb.txt
2016-10-17 19:27:09 -04:00
alyosha-tas
47a3e1dd2b
Use modified mapper for Chaos World (CH)
...
NOTE: this is a work in progress. The game runs but save ram is broken and the game will not boot if saveram is present.
The same problem exists in punes and it is unknown how to resolve this.
The game also uses 1 screen mirroring which other 195 mapper games do not, so this might be a different mapper altogether
2016-10-17 19:25:38 -04:00
adelikat
54d232ef04
Camerica Pegasus 4-in-1 needs the same initial wram conditions as Camerica Golden 5
2016-10-17 18:06:06 -05:00
adelikat
8e467d4a46
NESHawk - support Reset Based 4-in-1
2016-10-17 17:35:21 -05:00
nattthebear
36fb1e3d57
mgba 0.5: fix saveram. fix skip bios + hard reset. fix bg/obj disable.
2016-10-17 13:01:52 -04:00
alyosha-tas
6b46170f68
Fix Mapper 115
...
fixes Thunderbolt 2
2016-10-17 12:04:46 -04:00
adelikat
8debec4039
Mapper 57 - fix mirroring bug, and support dipswitches
2016-10-17 08:01:11 -05:00
alyosha-tas
d0b57a02ca
Update for accuracy
2016-10-16 17:27:52 -04:00
alyosha-tas
92d4e1bd17
Fix power up behaviour (and Dragon Slayer IV)
...
Power up timing is now consistent with all know information regarding VBlank timing and initial state.
This is mostly thanks to True's console testing of Battletoads, which happens to require exacting timing to sync.
However, Dragon Slayer 4 requires writes to $2000 to be recognized well before the PPU is initialized, and even blargg states that this should not be the case. Since the game obviously is supposed to run, I have removed all write ignore code until more testing can be done.
2016-10-16 17:25:13 -04:00
adelikat
c8117815bf
Re-fix 76-in-1
2016-10-15 11:04:22 -05:00
adelikat
ad7d3a33bb
Mapper 74 - mask vram access, and remove erroneous zu qiu xiao gamedb overrides, fixes this game from crashing bizhawk
2016-10-15 09:21:48 -05:00
adelikat
41e43ead01
Fix mapper 245 - prg mask at the end of the bank calculation
2016-10-15 09:12:21 -05:00
adelikat
2be736d99d
More nes junk support
2016-10-15 08:49:18 -05:00
adelikat
a409f1fb62
support Mapper 47 as the NES-QJ board, some roms in the wild have the mapper number in the ines header
2016-10-15 08:22:09 -05:00
adelikat
b29f7ef009
Support an unlicensed version of Super Mario Bros 2
2016-10-15 08:12:43 -05:00
adelikat
10a8ae8034
Support board HVC-CNROM-256K-01 as Mapper 185
2016-10-15 07:58:11 -05:00
adelikat
a45028bbff
Support a bad dump that has the wrong header info
2016-10-15 07:41:49 -05:00
adelikat
99c99a3ce4
NesHawk - Junk support
2016-10-15 07:16:01 -05:00
adelikat
caacef1db6
support UNL-SA-0036 unif board by mapping it to Mapper 149
2016-10-14 20:55:28 -05:00
adelikat
347413c2e5
NESHawk - Support Contra FIghter (Unl)
2016-10-14 20:29:20 -05:00
adelikat
843208e274
Support an overdump - Bakushou!! Jinsei Gekijou 3 (J) [01] by mapping it to the correct board in gamedb
2016-10-14 20:03:02 -05:00
adelikat
8adac1de1e
use Mapper 235 for 150-in-1 [a1]
2016-10-14 17:41:28 -05:00
adelikat
c5021ebbe9
assign Young Chivalry (Ch) to mapper 192
2016-10-14 16:00:45 -05:00
adelikat
79fa3b8967
assign Wei Luo CHuan Qi (Ch) to Mapper 192
2016-10-14 15:54:56 -05:00
adelikat
5de27799c0
Mapper 191 - Fix bug in read/write PPU, also assign Sugoro Quest - Dice no Senshitachi (Ch) to mapper 191
2016-10-14 15:51:45 -05:00
adelikat
97d3be6eef
Fix q-boy
2016-10-14 15:40:21 -05:00
adelikat
cdcc154d4f
Use mapper 195 for Luo Ke Ren X (Sugoro Quest - Dice no Senshitachi) (Ch)
2016-10-14 15:23:27 -05:00