Commit Graph

5129 Commits

Author SHA1 Message Date
adelikat ddb6adf593 Progress on new watch editor 2013-09-07 20:00:17 +00:00
adelikat e49c00ac36 Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly 2013-09-07 18:36:49 +00:00
adelikat 8c1582ca74 New Ram Watch - oops, support saving and loading of new display types 2013-09-07 18:03:17 +00:00
adelikat 50a354bc82 New Ram Watch - support 2 and 4 byte watches, including new display types: binary, 12.4 fixed point, 20.12 fixed point, and float 2013-09-07 17:57:23 +00:00
adelikat a8234b6147 New Ram Watch - implement memory domains menu, using a new ToolHelpers class and a method that generates it (todo: refactor other tool dialogs to it this way), and some more features such as Separator, SelectAll, move up, move down, remove 2013-09-07 05:17:29 +00:00
adelikat 4fb575a2f6 Refactor other recent menus, and fix bug in recent item selection 2013-09-07 03:15:29 +00:00
adelikat 0d25ef8f8f Refactor Recent menu stuff again, and move autload to a property of recent files, ram watch now uses that value instead, all other dialogs with recent menus need to be refactored this way 2013-09-07 01:38:24 +00:00
adelikat 6320493902 RecentFiles - make Generate method not static 2013-09-06 22:09:14 +00:00
adelikat 5210da36b0 New Ram Watch - recent menu, RecentFiles - add a GenerateRecentMenu method, still todo: refactor dialogs to use this instead of doing the same code in a bunch of places 2013-09-06 22:06:44 +00:00
adelikat 195b002ec1 Recent Files - refactor - remove GetFileByPosition() in place of making the object indexable 2013-09-06 21:23:59 +00:00
adelikat 4be0fa49f8 New Ram Watch - more low hanging fruit 2013-09-06 21:15:05 +00:00
adelikat 8fa9a602a7 New Ram Watch - saving 2013-09-06 21:09:10 +00:00
adelikat 068665f85b New Ram Watch - some low hanging fruit 2013-09-06 20:43:01 +00:00
adelikat 0815d20f93 New Ram Watch - fix separators 2013-09-06 01:14:54 +00:00
adelikat e0320e93aa New Ram Watch - UpdateValues, implement remaining display columns, some refactoring 2013-09-06 00:42:21 +00:00
adelikat d56c25392e New Ram Watch - set up autoload and misc small things 2013-09-05 15:34:47 +00:00
adelikat 50b7d9b8c1 New Ram Watch - implement new Search menu item 2013-09-05 14:48:54 +00:00
adelikat 05fc6d8dd3 New Ram Watch - basic display of 1 byte values working 2013-09-05 03:24:01 +00:00
adelikat d03b7aa687 New Ram Watch - some progres on displaying values 2013-09-05 01:12:13 +00:00
adelikat 1254b8b03e New Ram Watch - implement Separator object, finish file loading (only 1 byte supported currently) 2013-09-05 00:55:12 +00:00
adelikat ca579745de add controller images to 2010 project file (not that they need to be in there) 2013-09-03 19:24:49 +00:00
adelikat 8f22a3a164 UPdate 2012 proj file 2013-09-03 00:01:36 +00:00
adelikat b18d50791e Mapper stuff 2013-09-02 23:54:32 +00:00
saxxonpike 826ebba22f Commodore64: Simplify g_Idle code, the document I was basing this information on was inconsistent with the circuitry (and this way makes more sense) 2013-08-31 23:10:02 +00:00
saxxonpike 58649b810e Commodore64: ECM code was missing g_Idle check. 2013-08-31 23:04:03 +00:00
saxxonpike 0258d6b131 Commodore64: Added g_Idle flag to bitmap modes. 2013-08-31 22:58:58 +00:00
saxxonpike d3687bb68d Commodore64: Further development in the experimental Vic. The process in which the Vic puts graphics and sprite data into the shift regs should be replicated perfectly, and some graphics mode code can be combined as a result. 2013-08-31 22:54:44 +00:00
saxxonpike 2e178d84e1 Updated Experimental Vic. 2013-08-30 20:22:12 +00:00
adelikat c5036bf057 Merge r4900 to trunk 2013-08-30 19:36:37 +00:00
adelikat 377650d68e Fix saveram to have the .SaveRAM extension 2013-08-29 19:28:19 +00:00
adelikat a896252b5c Lua - implement client.reboot_core() 2013-08-28 19:32:09 +00:00
adelikat fab3d0cb60 remove Structure Watch from proj file 2013-08-28 18:06:28 +00:00
adelikat eaf94ebda3 N64 VirtualPads - right-click sets autofire, this is done with a new VirtualPadButtons component that could be easily ported to other virtualpads as well 2013-08-28 18:01:34 +00:00
pasky1382 160c76c531 Added 'Always on Top' option to virtualpads 2013-08-28 17:20:53 +00:00
pasky1382 f38fb648bb Y's III collision box viewer 2013-08-28 14:59:03 +00:00
adelikat 5dc7f4aabe Allow virtualpad to accept mainform input 2013-08-27 21:41:06 +00:00
adelikat 58552035a1 Progress on new Ram Watch objects 2013-08-27 17:58:31 +00:00
saxxonpike 31fb1499ca Commodore64: Code cleanup. 2013-08-27 08:35:35 +00:00
adelikat 25a4ce52cf show N64 menu in null emulator mode (no rom loaded), single instance mode - message box alerting the user that a reboot is required 2013-08-27 00:47:18 +00:00
pjgat09 dc39d9cbe7 N64: Added a note to the plugin setting screen that Glide64mk2 is recommended over Glide64 2013-08-26 23:54:48 +00:00
adelikat 457902bc9e Hex Editor - revert r4877 2013-08-26 22:05:50 +00:00
zeromus 94cacde458 clear stickies when closing virtualpad form. i think that's a good idea..... but someone might disagree. 2013-08-26 21:36:45 +00:00
zeromus 7d0eca7906 allow n64 virtualpad analog widget to release input by rightclicking 2013-08-26 21:35:50 +00:00
adelikat 089ce7f48a Some progress on the new Ram Watch dialog 2013-08-26 20:54:00 +00:00
saxxonpike 1e8569be97 Commodore64: Renamed Sprite to SpriteGenerator. Created GraphicsGenerator file, with plans to isolate the background graphics generation (as it is a separate logical unit within the chip itself.) 2013-08-26 20:07:50 +00:00
saxxonpike 54c205ffe7 Commodore64: Added some documentation in the TimingBuilder code as to how the generated tables are used. 2013-08-26 19:29:09 +00:00
saxxonpike 6fdc7284bd Commodore64: Split Sid classes into three files, up from one. Fixed border timing in TimingBuilder. Renamed Sync class to SaveState. 2013-08-26 19:22:04 +00:00
zeromus ba25e7045f make it easier to change memory domains in the hex editor. adelikat might not like this, feel free to revert. 2013-08-26 07:57:31 +00:00
zeromus 513ceba3d2 fix up SGB memorydomains 2013-08-26 07:17:47 +00:00
zeromus 8ba1453660 dont package 64bit libsneshawks in build.. theyre not working now, and removed from selection in the c# core code, so theyre a waste of space 2013-08-26 07:16:14 +00:00