adelikat
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70baf9d306
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Client.Common cleanups
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2017-05-18 11:36:38 -05:00 |
nattthebear
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ebe789eed2
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heh
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2017-05-10 07:45:23 -04:00 |
J.D. Purcell
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b53502eed8
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Spaces -> tabs.
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2017-04-15 16:37:30 -04:00 |
adelikat
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b6f335e4c8
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misc code cleanups in BizHawk.Client.Common
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2017-04-14 14:59:01 -05:00 |
adelikat
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fc59710dab
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some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper
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2017-04-10 10:30:05 -05:00 |
adelikat
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ca3b43973c
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Load Lua session - when loading a relative path, drop the .\ part, I'm disappointed in Path.Combine
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2016-01-30 18:08:54 -05:00 |
zeromus
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93e7c91ee9
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clean up lua console pause/stop behaviour a little bit and add listview icons to make it more clear what's going on
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2015-10-22 16:28:52 -05:00 |
adelikat
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b82e19f230
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Lua - fix a relative path bug when saving a lua session
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2015-03-03 01:19:38 +00:00 |
adelikat
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b1b94da6ef
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Lua Sessions - make scripts relative to the lua session instead of relative to the .exe, note: this wrecks existing luases files
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2015-01-29 02:08:12 +00:00 |
adelikat
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67704b35bf
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Lua Console - dont' flag changes when change the on/off status of a script as that leads to being nagged too much (for instance, toggling a lua script at any time during recording and then restarting your movie). Remember the file name when creating a new session as to do a Save As during AskSave()
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2014-04-22 21:35:04 +00:00 |
adelikat
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8ac9f7d2dd
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Lua Console - try to use relative paths when saving and loading lua scripts
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2014-03-23 14:44:18 +00:00 |
adelikat
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23f7017651
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Some code cleanup tinkerings in Client.Common
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2014-02-03 20:48:01 +00:00 |
goyuken
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a1c0a1956b
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fix compile error
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2013-12-30 02:42:00 +00:00 |
adelikat
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7482cfdc5e
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a round of code cleanup in Client.Common
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2013-12-30 01:58:44 +00:00 |
adelikat
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3d48a0b39e
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Lua Console - fix behavior of Save Changes nag, fix deleting of items
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2013-11-25 23:38:10 +00:00 |
adelikat
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5bbed4a58f
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Fix behavior of Movie Up/Down in tool dialogs
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2013-11-25 23:24:26 +00:00 |
adelikat
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92c34c8c2d
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Refactor Lua Console code to move most of the logic to a custom LuaFile list object. Also fix number of bugs in the process
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2013-11-25 21:01:38 +00:00 |