Commit Graph

11283 Commits

Author SHA1 Message Date
alyosha-tas d53e9dd898 Intellivision fixes 2016-11-16 09:20:07 -05:00
hegyak 79a9b4c349 Resolves Issue 729. 2016-11-16 05:27:37 -08:00
alyosha-tas 2cc4e6bf58 Intellivision Timing Fix 2016-11-15 10:28:09 -05:00
alyosha-tas af03ac3eb7 CP1610 Add registers to tracer 2016-11-14 21:17:24 -05:00
alyosha-tas fbd630b594 Update CP1610.Execute.cs 2016-11-14 20:44:36 -05:00
adelikat 30f573729c Use Count not Count() 2016-11-14 15:21:26 -06:00
feos 0b1245d769 tastudio: when loading another project, update column menus
todo: fix autoload
2016-11-14 22:39:58 +03:00
feos 52506433a2 tastudio: don't try to apply ClientSettings (columns) before SyncSettings (amount of players) 2016-11-14 20:13:08 +03:00
alyosha-tas 1fcb1315d1 intellivision Scrolling Bug fix 2016-11-13 22:41:25 -05:00
alyosha-tas 44cbac540b Intellivision correct scrolling
This is getting pretty dense and ugly
2016-11-13 22:13:31 -05:00
alyosha-tas c00d68d93f Intellivision implement BG delays 2016-11-13 21:13:01 -05:00
adelikat 889feeeeba fix #414 by idiot-proofing the lua console command window, if emu.frameadvance() is called, log a warning instead of blowing up 2016-11-13 11:26:09 -06:00
adelikat ddf23e4c3a Lua console - use string.IsNullOrWhiteSpace when checking the command line box 2016-11-13 11:15:30 -06:00
adelikat 20fb060c65 make multihawk compile, not sure what happened here, maybe a bad merge? 2016-11-13 11:01:27 -06:00
adelikat be93e78dd5 Intellivision - add .int files to the open file dialog in developer builds 2016-11-13 08:25:19 -06:00
feos 578b688d51 tastudio analog editing: Escape key cancels all changes
also prevent marker set from entering analog mode and releasing the LMB over the frame column (might happen after drag editing)
2016-11-13 16:42:24 +03:00
feos dbc35224e6 tastudio analog editing:
- autorestore after every drag edited change
- increase the mouse move step to 4 from 3
2016-11-13 16:19:46 +03:00
zeromus 621adc7f61 add ArcadePit's romhack as a (H)ack
add documentation for that new core forcing field to top of gamedb with other field docs
2016-11-12 19:27:27 -06:00
zeromus 595a207c97 add new field to gamedb to specify which core should be used.
allow it to be 'neshawk' or 'quicknes'.

this should only be employed by end-users; we won't make those choices in the gamedb officially.

the quicknes blacklist is still implemented separately.

yeah, that's a lot of prioritization levels.
2016-11-12 19:23:54 -06:00
zeromus c7b639be28 apply ArcadePit idea: Let user change the string in the emulator title bar via a file
(but changed the format of the string to be more generally useful, and changed it to dll/custombuild.txt)
2016-11-12 18:49:03 -06:00
zeromus 10499ee07e archive nescarts to 7z during dist process.
also remove referenced assembly xml docs from dll dir.
2016-11-12 18:32:18 -06:00
zeromus 0b4fc8b6a5 apply Arcade Pit work: "Extract NesCarts.xml for easier modification" 2016-11-12 18:32:18 -06:00
alyosha-tas 3a41cc4531 Intellivision collision detection
Heavy calculating happening here.
Needs optimization but is functional.
2016-11-12 17:53:24 -05:00
alyosha-tas 61112a0027 Stop logging all the time 2016-11-12 16:10:41 -05:00
alyosha-tas 68028d9c1d Stop logging all the time 2016-11-12 16:09:51 -05:00
adelikat ae8caf4546 Intellivision - set up memory domains service, with a few domains that were easy to do 2016-11-12 14:08:05 -06:00
alyosha-tas 216b173389 Intellivision
Begin Collision Detection work

A long way to go
2016-11-12 12:59:20 -05:00
alyosha-tas c230609656 Cp1610 trace logger
WIP
2016-11-12 12:58:10 -05:00
adelikat 7bff28bdee Lua - memory library - actually default to system bus, previous commit was unsufficient 2016-11-12 11:55:20 -06:00
adelikat e73a66b07e When ram watch is open with a file open, and loading another rom, only keep the ram watch file open if all the domains are compatible, else close it, addresses #285. There is arguably not a black and white expectation in this scenario but I think this is marginally more expected than exceptions and erroneous watch values 2016-11-12 11:46:32 -06:00
adelikat 3d402ee40e Change "Gameboy" to "Game Boy" on a few config dialogs and also change their default location to CenterParent, #411 2016-11-12 11:11:38 -06:00
adelikat 0959d5f0df When importing SNES .lsmv movies, add an extra input frame, fixes #721 2016-11-12 11:01:26 -06:00
adelikat bf9956089d Lua - default the memory library to system bus (if available) 2016-11-12 09:25:18 -06:00
adelikat 0213755d16 Cheats - when editing a cheat's domain, if the address is out of range, don't update, rather than create a separator, fixes #539 2016-11-12 09:00:36 -06:00
feos 175862a5f3 tastudio analog editing:
- mouse dragging during float edit mode updates the displayed value and fires restore on mouse up
- Enter key exits float edit mode after applying the dragged value, while Escape exits it after ignoring the dragged value (should Escape cancel all changes?)
- currently disabled switch to enter float edit mode by single click
2016-11-12 17:53:15 +03:00
adelikat f760b355e0 In Mainform Core menu - add picker for bsnes profile, fixes #179 2016-11-12 08:42:15 -06:00
feos e2d5a1d390 tastudio analog editing: typing past max digits overwrites existing value
this required a new method in FloatRange class
2016-11-12 15:30:44 +03:00
zeromus f11ae17cfb natt forgot to ever hook up SGB saveram, so I took care of it 2016-11-11 19:25:38 -06:00
zeromus 5a48f952f4 use HEAD instead of branch name; should use the currently checked-out branch, then, or else the current commit. after I run this commit I'll find out which! 2016-11-11 19:13:59 -06:00
zeromus 339ecb9885 add a random mystery dump of pcecd `Fire Pro Jyoshi` for a user who went to the trouble to debug it 2016-11-11 19:13:59 -06:00
alyosha-tas 592764890b Intellivision Fix y-value resolution 2016-11-11 18:47:47 -05:00
alyosha-tas d3cfb37a56 Update Intellivision.IEmulator.cs
P2 controller fix
2016-11-11 18:46:31 -05:00
nattthebear 25dfe00203 nes: vs lightgun stuff. hogan's alley seems to do something now 2016-11-11 18:42:44 -05:00
adelikat e44493d9fb Intellivision - wire up trace logger to the core. Currently does nothing since the TraceCallback in CP1610 needs to be wired up in the object in the right places 2016-11-11 16:17:35 -06:00
alyosha-tas 9cb9941fb2 CP1610 updates for intellivision 2016-11-11 16:48:50 -05:00
alyosha-tas 65e43ca1c4 Initial Intellivison commits
Test game: Armor Battle
2016-11-11 16:47:55 -05:00
adelikat e72ce6d9cb Atari 2600 - show the Needs Reboot icon when changing sync settings 2016-11-11 15:33:29 -06:00
adelikat 333e17a054 Atari 2600 - add console buttons for toggling Difficulty switches. Note that this commit may or may not break both movie and savestate backwards compatibility 2016-11-11 15:28:21 -06:00
adelikat 82c1c11879 Atari 7800 - add the word Toggle to the difficulty swithc buttons to make them more clear in functionality 2016-11-11 15:03:34 -06:00
adelikat 045f5e9df1 Lua documentation - clean up return values to match conventions in parameters 2016-11-11 11:40:53 -06:00