Asnivor
7f8084d410
ZXHawk: IORQ check now happens pre T-Cycle
2018-06-06 14:39:41 +01:00
Asnivor
f764c137ee
ZXHawk: 48k timing work
2018-06-05 17:14:37 +01:00
alyosha-tas
beae64d563
z80: use high byte BUSRQ vector since PCl = 0 so the look up fails (oops)
2018-06-04 14:27:57 -04:00
Asnivor
7dfd19de2b
ZXHawk: Fix memory contention lookup overflow
2018-06-04 17:11:12 +01:00
Asnivor
7677b75de3
ZXHawk: Start building on new BUSRQ implementation
2018-06-04 10:35:12 +01:00
alyosha-tas
32ae549c70
z80: Add bus request timing array to work with zx spectrum
...
Also some clean up
2018-06-03 19:14:30 -04:00
Matt Burgess
b9dd435455
ZXHawk: Started 128 and +2a/3 new ULA implementation
2018-06-01 17:38:42 +01:00
Matt Burgess
9a15cbf4d4
ZXHawk: new ULA implementation
2018-05-31 17:54:57 +01:00
Scepheo
f3ea6fe025
Use generic interface type on MOS 6052X for talking to the emulator core ( #1189 )
...
* Use generic interface type on MOS 6052X for talking to the emulator core
* Change CpuLink constructors to not use expression-bodies, to get the AppVeyor build to pass.
* Add comment explaining why IMOS6502XLink exists.
2018-05-20 23:18:53 +03:00
nattthebear
e8145af463
i hope this breaks something
2018-05-12 12:55:42 -04:00
Asnivor
0d4418a1cc
ZXHawk: Disk Drive code tidy
2018-05-10 10:42:36 +01:00
Asnivor
66b7f37327
ZXHawk: +3 UPD WriteData command now partially implemented. Data is written to the disk object in memory (allowing castlevania SI to get ingame) but changes to the disk are not serialized in any savestates - #1158
2018-05-09 13:47:59 +01:00
Asnivor
2f513a3ed5
ZXHawk: Better SoundProviderMixer implementation
2018-05-09 11:33:39 +01:00
Asnivor
a4942f0fb8
ZXHawk: block index is now set to 0 when switching tapes - #1158
2018-05-08 21:29:01 +01:00
Asnivor
45c37ddc47
ZXHawk: Removed IO port contention for now (this fixes the slow beeper music problem). Will re-implement properly later - #1158
2018-05-08 20:37:47 +01:00
Asnivor
9c800cf133
ZXHawk: Buzzer/Beeper implementation now use BlipBuffer - #1158
2018-05-08 20:23:02 +01:00
Asnivor
f36e252d5e
ZXHawk: fixed tap tape image parsing exceptions (operation wolf etc) - #1158
2018-05-03 23:19:24 +01:00
Asnivor
41f1058469
ZXHawk: fixed edge-case tzx tape image parsing exceptions (red heat, live and let die, etc.) - #1158
2018-05-03 23:10:06 +01:00
Asnivor
5df212817c
ZXHawk: state should be populated in the disk AFTER the disk is loaded (maybe)
2018-05-03 19:53:42 +01:00
Asnivor
99b7adaf19
ZXHawk: Tape and Disk devices are now only re-initialized when a save state is loaded, NOT saved (TLDR: schoolboy error fixed)
2018-05-03 19:45:13 +01:00
Asnivor
20cdb02de8
ZXHawk: Started UPD write commands implementation
2018-05-03 19:45:13 +01:00
Asnivor
a374f9f4b8
ZXHawk: Some UPD ReadID improvements
2018-05-03 15:33:30 +01:00
Asnivor
282c3533b4
ZXHawk: Multi-disks are now supported for +3 disk drive
2018-05-02 11:14:08 +01:00
Asnivor
e977826c5e
ZXHawk: Implemented CPU overrun detection within the FDC. This appears to have sorted more Alkatraz protected games AND N=6 (hexagon protection) sectors
2018-05-01 17:32:35 +01:00
Asnivor
462d66c549
ZXHawk: UPD ReadDiagnostic fix (more Alkatraz protected games now load)
2018-05-01 13:42:21 +01:00
Asnivor
d891938d89
ZXHawk: fix speedlock +3 regression
2018-05-01 12:45:53 +01:00
Asnivor
b5eef04b42
ZXHawk: FDC ReadDeletedData command now fixed. Alkatraz games and previously not loading Paul Owens protection (eg Red Heat) should now work
2018-05-01 09:41:07 +01:00
Asnivor
451d5654ce
ZXHawk: modifications to UPD sense interrupt status instruction
2018-05-01 08:03:14 +01:00
Asnivor
a7bf8e4ca3
ZXHawk: +3 Paul Owens Disk Protection games now loading
2018-04-30 17:36:16 +01:00
Asnivor
bc023c11bd
ZXHawk: Original CPC DSK format images now detected properly
2018-04-29 09:34:23 +01:00
Asnivor
e642e0216c
ZXHawk: improved detection of cpcemu dsk files
2018-04-28 17:07:59 +01:00
Asnivor
0c12707bb7
ZXHawk: some updates to speedlock disk detection
2018-04-28 17:06:46 +01:00
Asnivor
23a2550444
ZXHawk: disabled auto-tape detection routines when a disk is in the drive
2018-04-27 10:57:54 +01:00
Asnivor
85fb40ed02
ZXHawk: Implemented UPD765A ReadTrack command (platoon now loads)
2018-04-26 16:39:40 +01:00
Asnivor
7aaa5e8a52
ZXHawk: +3 disk ready for testing
2018-04-26 12:57:21 +01:00
alyosha-tas
b2ed6eb737
Always initialize independent instances of IController in cores to NullController
...
- Fixes #1168
2018-03-31 11:23:55 -04:00
Asnivor
35c87c5aea
ZXHawk: Fixed AY-3-8912 volume control (values under 50 were registering as maxvolume) - #1158
2018-03-27 16:38:08 +01:00
Asnivor
f1fbd2b64e
ZXHawk: AutoTapeLoad has been changed to a SyncSetting - #1158
2018-03-27 16:12:38 +01:00
Asnivor
8485a52662
ZXHawk: Finished separation of emulated TapeDevice - #1158
2018-03-27 16:12:38 +01:00
Asnivor
2cd641701e
ZXHawk: Removed RomData object from SynState (this should always be deterministic anyway after a core reboot)
2018-03-27 16:12:38 +01:00
Asnivor
86dd0b4a06
ZXHawk: Started tapedevice independence implementation
2018-03-27 16:12:38 +01:00
Asnivor
2f35bec264
ZXHawk: removed maskable interrupt tape trap. Does not work as it should.
2018-03-26 17:29:31 +01:00
Asnivor
e8cd3b259c
ZXHawk: Small change to 128 paging
2018-03-26 16:47:49 +01:00
Asnivor
426c3ddaea
ZXHawk: All TZX blocks now handled correctly (in many cases these are not serialized correctly, but lengths are correct so the entire tape image should be loaded without throwing an exception) - #1158
2018-03-26 09:07:36 +01:00
Asnivor
b0ae89f924
ZXHawk: TZX block 0x19 - added correct length placeholder - #1158
2018-03-26 08:37:18 +01:00
Asnivor
5f71e2428c
ZXHawk: fixed array out of bounds exception with certain tiny (3 byte) tzx turbo data blocks. Operations Wolf & Thunderbolt now load - #1158
2018-03-26 08:16:04 +01:00
Asnivor
7b711cb890
Better error handling when parsing TZX files - #1158
2018-03-26 07:42:55 +01:00
Asnivor
da71addddd
ZXHawk: Fixed TZX block ID 0x33 deserialization (was causing some games to not be parsed properly)
2018-03-22 17:06:52 +00:00
Asnivor
bdbfc3fb4e
ZXHawk: Finally (hopefully) resolved all tape trap issues
2018-03-22 08:58:31 +00:00
Asnivor
76904df015
ZXHawk: Better detect maskable interrupt used as a tape trap
2018-03-21 16:48:14 +00:00
Asnivor
0ae1910259
ZXHawk: Tweaked some of the AY-3-8912 volumes
2018-03-21 15:02:12 +00:00
Asnivor
c2d3a42a69
ZXHawk: Fixed auto-tape traps (now working properly for all games tested so far)
2018-03-21 14:23:41 +00:00
Asnivor
752bd0e35b
ZXHawk: Audio settings menu implimenting volume controls for AY, tape and buzzer
2018-03-21 12:47:10 +00:00
Asnivor
9a9b56c69b
ZXHawk: Improvements to reset methods
2018-03-20 15:28:23 +00:00
Asnivor
bd319056af
Better volume levels for AY-3-8912 MONO panning configuration
2018-03-19 23:53:06 +00:00
Asnivor
683166da89
Readme update
2018-03-19 16:25:20 +00:00
Asnivor
b939c47de6
Added reset methods
2018-03-19 16:21:15 +00:00
Asnivor
e2eac983a1
Merge pull request #1149 from TASVideos/master
...
Bringing ZXSpectrum branch up to date with master
2018-03-19 15:52:55 +00:00
Asnivor
5ab7ecd4b0
A few more small changes
2018-03-19 15:34:25 +00:00
Asnivor
22656fd373
Some TapeDevice changes
2018-03-19 12:01:54 +00:00
alyosha-tas
81e80acf86
z80: make TotalExecutedCycles long and change related variables accordingly
2018-03-18 09:55:56 -04:00
Asnivor
0ac17f2d1e
UI - added Core Emulation Settings menu
2018-03-16 14:33:18 +00:00
Asnivor
5bb1d1f327
Fixed +2a/+3 ROM paging bytes missing from SaveState serialization
2018-03-16 10:45:57 +00:00
Asnivor
4ecb247c17
Fixed AY-3-8912 overflow bug
2018-03-16 08:08:35 +00:00
Asnivor
760ae8edf0
Fixed 128k and +2 memory paging bug
2018-03-15 17:19:13 +00:00
Asnivor
7a36f913ec
New AY-3-8912 implementation. Better sounding and more performant
2018-03-15 16:32:26 +00:00
Asnivor
8234b2acfa
more typos. FML
2018-03-13 22:15:53 +00:00
Asnivor
df5cf0d85f
Type fix for sir feos
2018-03-13 22:13:26 +00:00
Asnivor
7739c0dee1
Handling loadstate issues for different machine configurations
2018-03-13 22:09:46 +00:00
Asnivor
6d66eee459
Disabled AY chip when memory paging is disabled (i.e. 48k mode)
2018-03-13 20:38:43 +00:00
Asnivor
d23dc0a296
Finally fixed tape trap auto loading/stopping routines
2018-03-13 20:31:13 +00:00
Asnivor
6c01ba3c6a
StereoSound core setting fixed (was not used after core initliazation
2018-03-13 19:01:13 +00:00
Asnivor
9778cc2644
Reduced the AY center channel volume for better balance
2018-03-13 18:52:00 +00:00
alyosha-tas
d481624f9e
C64: Fix mapper F
2018-03-13 14:03:18 -04:00
alyosha-tas
c4497b7c76
C64: Fix 4 in 1 (pot's should return 0xFF instead of 0 when not connected.)
2018-03-13 13:00:56 -04:00
Asnivor
f612ae043b
Disabled tape trap auto-stop (this is more trouble than its worth - tzx formats should include 'stopthetape' blocks anyway, and tap files are generally junk and should be discouraged)
2018-03-13 14:08:53 +00:00
Asnivor
a7ed14cfe1
new IPSG interface ahead of trying to A/B a version of the ColecoHawk AY-3-8910
2018-03-13 14:00:29 +00:00
Asnivor
4e088574cf
more code tidy
2018-03-13 13:20:09 +00:00
Asnivor
a55cf000e7
Some code tidy
2018-03-13 13:09:44 +00:00
Asnivor
97c453ae91
Fixed zx16 machine after memory changes
2018-03-13 12:48:08 +00:00
Asnivor
33aa77d8e3
Removed [CoreConstructor("ZXSpectrum")] identifier (as this was causing an exception when loading roms for other systems
2018-03-12 18:17:06 +00:00
Asnivor
baa46f3c99
Detection method for 48k (or 128k in 48k mode) - needed for 'stop the tape 48k' tzx block command detection
2018-03-12 15:48:00 +00:00
Asnivor
213437362d
Memory overhaul for a nice performance benefit
2018-03-12 15:22:06 +00:00
Asnivor
deba6b18b8
Added 'Get Tape Status' keybinding - fires an OSD message with state info about the current tape
2018-03-12 14:37:45 +00:00
Asnivor
ccb5947ade
Finished port IO contention rewrites
2018-03-12 12:00:17 +00:00
Asnivor
0bd433210e
Fixed tzx tape standard data block PauseAfter value. Now speedlock7 encoded games should work
2018-03-12 10:20:56 +00:00
Asnivor
ae8b030e57
Started new port contention methods and increased the auto-tape monitor timeout (to eliminate false-positive stops)
2018-03-12 10:19:42 +00:00
alyosha-tas
3d0ff89474
C64: Fix leaderboard Golf, but Serial Port interrupts need to be done correctly.
2018-03-11 11:44:15 -04:00
alyosha-tas
8165fdaaeb
C64: Partial Fixes for Leaderboard Golf and 4-in-1
2018-03-11 10:41:11 -04:00
Asnivor
8708e987f7
Improved tape auto-loading functions
2018-03-09 17:52:04 +00:00
Asnivor
31328dac2b
Readme progress update!
2018-03-08 22:10:16 +00:00
Asnivor
c7fe4c2887
Datacorder - implement basic manual tape block navigation (i.e. NextBlock, PrevBlock)
2018-03-08 21:25:19 +00:00
Asnivor
e6d43fa5d2
Implemented +2a and +3 is now working (although disk drive not yet implemented so it just shows as +2a)
2018-03-08 19:33:14 +00:00
Asnivor
cf8b632381
Disabled new test DiagRom
2018-03-08 16:51:25 +00:00
Asnivor
f121aedd6a
Added floating bus implementation to 128k/+2 and started looking at +3 emulation
2018-03-08 16:50:56 +00:00
feos
fa5f34627a
forgot to save the file
2018-03-08 17:01:47 +03:00
feos
6887447c65
c64: colors that we updated to are probably incorrect. use the ones that pepto actually got
...
todo: sort this out
2018-03-08 16:57:47 +03:00
Asnivor
74423041f3
Removed DCFilter
2018-03-07 17:40:15 +00:00
Asnivor
fbbd75b3ab
Implemented DeterministicEmulation as a syncsetting and if this is set to false, audio and video devices respect the render and renderSound IEmulator bools
2018-03-07 12:21:36 +00:00
Asnivor
34663445f8
LagFrame syncstate
2018-03-06 18:03:55 +00:00
Asnivor
198008a573
LagFrame implementation
2018-03-06 17:57:13 +00:00
Asnivor
36485bba8a
Updated readme
2018-03-06 17:04:58 +00:00
Asnivor
7a7b84f35c
Fixed MemoryCallbacks (i think) - now debugger opens without throwing an exception
2018-03-06 17:04:12 +00:00
Asnivor
35bb1d0c93
Fixed default keys and also fixed a major syncsettings snafu
2018-03-06 16:40:25 +00:00
Asnivor
aa1cfde69b
Disabled replacement DiagRom bios (vblank tests now appear to be working)
2018-03-06 16:05:50 +00:00
Asnivor
f8e1174aad
ControllerConfiguration form now shows which Joystick type is assigned to each input
2018-03-06 16:01:40 +00:00
Asnivor
93ae29c3a0
Added Cursor(Protek) and Sinclair (left and right) joystick emulation. Also user can now set J1, J2, and J3 emulated joystick type through syncsettings
2018-03-06 15:47:14 +00:00
Asnivor
3cc4b94406
Added default control bindings and prettified the controller configuration panels
2018-03-06 11:17:30 +00:00
Asnivor
b409c88c50
Fixed .tap system detection. was causing an exception due to shocking bit of anti-logic (on my part) when opening from zip files
2018-03-05 16:40:36 +00:00
Asnivor
e2a212a0b8
Added tape trap auto-load option
2018-03-05 16:12:19 +00:00
Asnivor
23c07cdb67
OSD message handling implementation
2018-03-05 13:29:34 +00:00
Asnivor
90c1e293bf
Implemented multi bundler functionlity and multiple tape controls
2018-03-05 11:17:22 +00:00
Asnivor
50d28c9627
file reorganisation and removal of obsolete stuff
2018-02-16 10:14:02 +00:00
Asnivor
a3dc506c06
Another timing fix
2018-02-16 09:51:00 +00:00
Asnivor
c8ea81bfd8
Fixed off-by-one-tstate frame timing issue
2018-02-16 08:49:41 +00:00
Asnivor
ec7445669c
Fixed integer overflow bug in the tape device
2018-02-15 18:16:12 +00:00
Asnivor
b9729d0dc2
TZX tape format handling re-write nearly complete (supporting advanced protection/loader schemes)
2018-02-15 14:37:22 +00:00
Asnivor
42b5f5dc5d
Tape device re-write and TAP format reading done. Loading state is now fully serializable
2018-02-14 12:21:02 +00:00
Asnivor
f9e93cfa2a
Starting new tape implementation
2018-02-13 15:29:21 +00:00
feos
f828641388
core config: dynamically resize description field to fit text
...
fix #1091
2018-02-13 01:45:05 +03:00
Asnivor
d534ee3f5f
Small settings change
2018-02-12 17:22:03 +00:00
Asnivor
7c82d6d526
Merge pull request #1106 from TASVideos/master
...
Bring ZXSpectrum branch up to date with master
2018-02-06 08:45:48 +00:00
Asnivor
1fb10f3d9c
Some TapeDevice serialization
2018-01-15 12:50:07 +00:00
alyosha-tas
b53a89b88f
C64: raster interrupt fix
2018-01-11 09:11:55 -05:00
alyosha-tas
e3c885a0ce
C64: Flsuh audio when readin from voice 3 output ports
...
Fixes strongman
2018-01-08 20:25:57 -05:00
alyosha-tas
eaef35b126
C64: fix controller
2018-01-06 18:12:30 -05:00
alyosha-tas
06201a1c4f
C64: Fix voume based audio sampling, fix some state bugs
2017-12-31 17:30:35 -05:00
alyosha-tas
df8edae97e
C64: Fix some bugs
2017-12-31 11:11:24 -05:00
Asnivor
3d508455ec
Some floating bus work (although still not working)
2017-12-11 18:00:59 +00:00
Asnivor
2759f65b1a
Added more border configuration options
2017-12-11 16:05:36 +00:00
Asnivor
a9d179d83a
Added ULA state serialization
2017-12-11 14:35:27 +00:00
Asnivor
12f5df2b05
Added new ULA implementation for 128k and plus2
2017-12-11 14:33:47 +00:00
Asnivor
a5b50fe547
48k - new ULA implementation - 80% faster
2017-12-11 14:08:00 +00:00
Asnivor
2b988954ee
Started implementing new ULA implemetation (far more performant)
2017-12-11 12:54:48 +00:00
Asnivor
7532b4be8c
Updated readme with progress info
2017-12-11 09:09:05 +00:00
Asnivor
e155bb05fc
Embedded ZX Roms (allowed for distribution from AMSTRAD)
2017-12-11 09:05:12 +00:00
Asnivor
b6ddf03c96
Some comments
2017-12-07 17:34:02 +00:00
Asnivor
0cd8af5974
SyncSettings option for widescreen mode (remove top and bottom borders)
2017-12-07 17:24:30 +00:00
Asnivor
fc8b89c837
Added original 16k speccy (even though it sucks)
2017-12-07 16:03:23 +00:00
Asnivor
eff8ce69b4
More +3 stuff (still not working)
2017-12-07 15:43:28 +00:00
Asnivor
43ed79cd64
Mixer balancing and stereo output toggle
2017-12-07 13:09:53 +00:00
Asnivor
f0cef1cf0d
AY-3-8912 Implementation
2017-12-07 10:49:43 +00:00
Asnivor
f82b1b8336
Custom SoundProviderMixer implementation
2017-12-05 13:08:47 +00:00
Asnivor
85d38a3379
template for plus3 (but not implemented yet)
2017-12-05 10:38:51 +00:00
Asnivor
27ba7e0008
Started +2 implementation
2017-12-05 10:26:06 +00:00
Asnivor
30019d68fc
Started Spectrum128 implementation
2017-12-05 10:02:57 +00:00
Asnivor
f92269657d
Added core UI menu and fixed up settings / syncsettings
2017-12-04 15:40:27 +00:00
Asnivor
6d22b06c21
Added virtual pad to UI
2017-12-04 14:05:04 +00:00
Asnivor
38ee7147b3
_frameBuffer is now populated with correct data immediately, rather than converted during the IVideoProvider cycle
2017-12-04 09:42:08 +00:00
Asnivor
2b880d863b
updated readme
2017-12-01 17:40:45 +00:00
Asnivor
048c65cd7e
Implemented Kempston Joystick (hardcoded J1)
2017-12-01 17:33:56 +00:00
Asnivor
fb8fd2ae90
Fixed input detection
2017-12-01 15:34:47 +00:00
Asnivor
42db947939
updated keyscanning code
2017-12-01 14:34:45 +00:00
Asnivor
0ac6012320
small refactor
2017-12-01 11:36:57 +00:00
Asnivor
64bb08cbb7
un-refactored input code and added some +keyboard combinations
2017-11-30 12:08:36 +00:00
Asnivor
b38760caeb
Internal facility to use DiagROM
2017-11-30 09:41:30 +00:00
alyosha-tas
30061a3536
ZX Spectrum draft DB Access
2017-11-29 16:32:34 -05:00
alyosha-tas
07b9e1243c
ZX Spectrum draft DB access
2017-11-29 16:31:53 -05:00
alyosha-tas
7428e8e673
ZX Spectrum: Draft DB access
2017-11-29 16:30:54 -05:00
Asnvior
dba8e1f049
Added readme
2017-11-28 20:09:00 +00:00
Asnvior
7287afc5da
More SynState work
2017-11-28 19:28:22 +00:00
Asnivor
30483f3003
Started tape impl.
2017-11-24 18:43:04 +00:00
Asnivor
d012472999
Initial commit. 48K spectrum only.
2017-11-23 17:26:15 +00:00
Mad-Matty
7a6471556e
Update Vic.VideoProvider.cs
...
Updated C64 Colour Palette Values using the new (Feb 2017) Pepto Colodore values. This is an update to Pepto's original palette currently in use.
Values taken from Winvice Colodore.vpl) Note that the vpl also has Dither values which I guess are not used by this emu.
http://www.pepto.de/projects/colorvic/
2017-11-12 22:20:23 +00:00
adelikat
cd289c474e
memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had
2017-08-03 18:08:07 -05:00
adelikat
04ce66c397
phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods
2017-08-01 22:05:17 -05:00
adelikat
c6e0e9fa57
Rename CoreAttributes to CoreAttribute as to not be a bad person
2017-07-12 14:10:55 -05:00
alyosha-tas
ebb305997e
C64 more SID work
2017-05-31 22:44:45 -04:00
alyosha-tas
52995b657e
Update C64.Motherboard.cs
2017-05-31 22:43:27 -04:00
alyosha-tas
113d002701
Update Sid.cs
2017-05-31 18:30:23 -04:00
adelikat
1877cce021
C64 - misc cleanups
2017-05-30 13:10:01 -04:00
adelikat
3cc74932a7
Set C64 to released, and remove some hacks that hid C64 in some places
2017-05-30 12:12:10 -04:00
alyosha-tas
d825769cf5
Oops, Clean Up
2017-05-29 16:44:56 -04:00
alyosha-tas
66b13a2d78
Update CartridgeDevice.cs
2017-05-29 15:05:06 -04:00
alyosha-tas
321f62a242
Add files via upload
2017-05-29 15:04:26 -04:00
alyosha-tas
f99f9847b4
Update C64 VIC to fix MoonDust
2017-05-29 14:32:12 -04:00
alyosha-tas
6dbf0e4822
More SID Work
2017-05-28 21:28:53 -04:00
alyosha-tas
207438d02c
more SID work
2017-05-28 21:28:03 -04:00
adelikat
3a852707c4
C64 - expose tape data as a memory domain, because why not
2017-05-28 08:52:16 -05:00
adelikat
3820a243fe
c64 implements IInputpollable, not sure why it was commented out
2017-05-27 15:43:07 -05:00
adelikat
7f45b4880f
c64 - another savestate fix
2017-05-27 14:44:45 -05:00
adelikat
39797513b2
c64 - add another variable to savestates
2017-05-27 14:13:51 -05:00
adelikat
73cdd0357d
C64 - I think these are things that need to be in savestates
2017-05-27 13:42:03 -05:00
adelikat
be39513b9e
C64 - show mapper info in rom annotation, if rom is a cart
2017-05-27 11:57:38 -05:00
alyosha-tas
26ec802769
Sid Round 2
...
Still some noise in there but not as bad and the sharp cutoff in Gianna Sisters intro is fixed
2017-05-25 13:42:36 -04:00
alyosha-tas
11176e29de
Update Sid.cs
...
Fix a typo that was causing some scratching noise
2017-05-24 22:00:09 -04:00
alyosha-tas
2d5c4ce893
C64: Filtering
...
First Draft, sounds better but needs peeking effect
2017-05-24 14:45:07 -04:00
alyosha-tas
86629319c4
C64: Start SID Filtering
...
Set up infrastructure
Still a lot to do.
2017-05-22 16:44:27 -04:00
alyosha-tas
782ca64f73
Add FFT source to C64
...
Thanks to jdpurcell for the code
2017-05-22 16:40:13 -04:00
alyosha-tas
86cfa69b98
C64: Add Mapper 0008
2017-05-18 16:18:49 -04:00
alyosha-tas
1821f631fe
Update Sid.Registers.cs
2017-05-16 19:59:07 -04:00
alyosha-tas
c1c80687c6
Update Sid.cs
2017-05-16 19:58:06 -04:00
adelikat
001091f9a1
C64 - wire up the trace logger, to the 6502 parts of the 6510 at least. THere might be more things to wire up
2017-05-16 18:40:17 -05:00
adelikat
f093ad8606
C64 - multi-disk support
2017-05-15 19:52:05 -05:00
adelikat
eb3c6a640e
C64 - make binary states preferred, disks - dont' save _tracks to savestates since it currently isn't being written to, add a note for what to do if/when writing to disk is built
2017-05-13 16:18:55 -05:00
adelikat
47f5a8237e
oops
2017-05-13 13:18:52 -05:00
adelikat
caf9802412
C64 - remove the SaveState.DoNotSave attribute
2017-05-13 13:04:02 -05:00
adelikat
8ae05f2d01
C64 - remove the SaveState.SaveWithName attribute
2017-05-13 12:46:19 -05:00
adelikat
c6c0f0e19a
SaveState.SyncObject begone
2017-05-13 12:35:44 -05:00
adelikat
ec07983f92
Refactor Disk.cs to not use SyncObject, still uses SyncDelta however
2017-05-13 11:42:39 -05:00
adelikat
99d2db0cdc
C64 - refactor UserPort and nested class to not use SyncObject
2017-05-13 11:31:52 -05:00
adelikat
e626086b05
C64 - progress on Motherboard savestate refactor
2017-05-13 11:23:14 -05:00
adelikat
2840b69e41
refactor Via.Port from an abstract class to interface, require inheriting classes to implement SyncState, and of course, don't use SyncObject
2017-05-13 11:10:37 -05:00
adelikat
4d7afaa70a
C64 - refactor Via and Drive 1541 to not use SyncObject (but not subclasses)
2017-05-13 11:02:48 -05:00
adelikat
4d99f9fd95
C64 - refactor CassettePort and subclasses to not use SyncObject
2017-05-13 10:20:44 -05:00
adelikat
4ffcc9654a
C64 - refactor cartridge classes to not use SyncObject
2017-05-13 10:11:13 -05:00
adelikat
762a35773c
C64 - convert VIC and sublasses to not use SyncObject
2017-05-13 09:37:11 -05:00
adelikat
6640b4050a
C64 - convert Sid object arrays to not use SyncObject
2017-05-13 09:00:28 -05:00
adelikat
0fc9ea7e14
C64 - refactor Sid (but not subclasses) to not use SyncObject
2017-05-13 08:51:03 -05:00
adelikat
0eeee952c5
Convert Chip4864 to not use SyncObject
2017-05-13 08:42:07 -05:00
adelikat
1fab08f91c
C64 - Convert Chip90611401 to not use SyncObject
2017-05-13 08:36:52 -05:00
adelikat
9effe326ad
C64 - Chip23128 has nothing to save so don't try to save things
2017-05-13 08:27:13 -05:00
adelikat
4d37e8b4e4
C64 - refactor 6510 and subclassess to not use SyncObject
2017-05-13 08:25:50 -05:00
adelikat
ee183d3505
oops, remove some debugging code that shouoldnt' be checked in
2017-05-13 08:01:04 -05:00
adelikat
5897721637
C64 - refactor Chip2114 to not use SyncObject
2017-05-13 07:56:32 -05:00
adelikat
1c8cc06a02
C64 - Refactor Cia.Port to be a base interface instead of abstract class, and remove SyncState since none of the current implementations have any state to sync.
2017-05-13 07:55:46 -05:00
adelikat
1443e39ed0
convert Motherboard, Cia SyncStates to explicit stating
2017-05-12 19:44:20 -05:00
adelikat
383baa6d1e
c64 - savestate refactor round 1 - do explicit savestating for the root C64 object
2017-05-12 16:26:04 -05:00
adelikat
1222b4d5b5
C64 - implement IBoardInfo
2017-05-12 15:36:15 -05:00
adelikat
ed27e9d361
c64 - make mapper classes standalone instead of nested in the abstract class they derive. Just a stylistic preference I guess
2017-05-12 15:13:05 -05:00
adelikat
2c2b58d98b
c64 nitpicks
2017-05-12 14:57:22 -05:00
adelikat
48080c838f
do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs
2017-05-12 14:32:56 -05:00
adelikat
ff7db156f6
C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64
2017-05-12 14:29:26 -05:00
adelikat
9cbe1e3112
C64 - some cleanups - remove unused stuff, make unnecessarily public things private
2017-05-12 14:22:37 -05:00
adelikat
59ac3897da
C64 - break up services more
2017-05-12 14:06:34 -05:00
adelikat
6cfd112791
remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed
2017-05-12 13:28:49 -05:00
adelikat
7b2b1c325b
C64 - fix framecount getting reset to 0 on savestate, not sure why it was broken teh way it was and why this is necessary but meh, it is fixed and more like how other cores handle Frame anyways
2017-05-10 16:28:27 -05:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00
adelikat
a996453fc0
Oops, fix type in IVideoProvider refactor that broke the C64 core
2017-05-09 09:58:23 -05:00
adelikat
1dae91e6a8
clean up core constructors - consistent parameter casing, and put them at the top of the class
2017-05-05 19:05:36 -05:00
adelikat
daf3b2539b
Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup
2017-05-05 11:56:28 -05:00
adelikat
59139ab266
Spell out Numerator and Denominator
2017-05-05 11:25:38 -05:00
adelikat
62a13d961d
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
2017-05-05 11:21:37 -05:00
adelikat
698c6741ae
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
2017-05-01 20:09:11 -05:00
adelikat
ded1c2d7b7
Break off BoardName from IEmulator into a separate IBoardInfo service
2017-04-30 21:01:54 -05:00
adelikat
3192cc70ae
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
2017-04-26 19:09:00 -05:00
adelikat
3dd5478efd
spaces to tabs in C64 files
2017-04-24 10:09:31 -05:00
adelikat
5247e1d357
Cleanup and simplify AppleII core code
2017-04-24 10:09:31 -05:00
adelikat
94f152d1d1
misc cleanups in Emulation.Cores
2017-04-17 15:23:31 -05:00
J.D. Purcell
ed3bf0e62b
Fix mixed line endings.
2017-04-15 15:53:02 -04:00
adelikat
ab1a22bf31
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
adelikat
72a59087b5
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
2016-12-14 12:42:15 -06:00
adelikat
b73a500d6b
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
adelikat
b697110098
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
2016-12-09 10:24:43 -06:00
feos
76eaea3619
tracer unification for cores: spacing, headers, etc
2016-08-16 01:39:26 +03:00
nattthebear
111648cf98
Break a bunch of memory domain stuff with pointless refactoring
2016-04-13 19:50:06 -04:00
Tony Konzel
93fcb293d8
C64: Fix the build post-merge (derp.)
2016-03-15 11:38:55 -05:00
Tony Konzel
3ce0264fd3
C64: Actually use the correct data and length when building PRGs onto disk images.
2016-03-09 20:35:56 -06:00
Anthony Konzel
9557a25301
C64: Improved disk support.
2016-03-09 19:53:02 -06:00
Anthony Konzel
aaa0da85fd
C64: Prophet64 and Action Replay mapper (incomplete) added.
2016-03-06 16:31:29 -06:00