adelikat
f5cb35a862
Atari 2600 - vritual pad and mnemonics for paddles
2017-06-28 14:27:15 -05:00
adelikat
4ce583b141
Movie import - import smv's with snes9x sync settings but lsmv as bsnes, dont' set profile of bsnes. Set the core toggle based on which movie being imported (this could be annoying but so can a movie load exception)
2017-06-12 20:56:32 -05:00
adelikat
20ccb66318
Mnemonics - Hack to support 10+ controllers
2017-06-11 12:04:02 -05:00
adelikat
b39c2dccf0
NGP - mnemonic for Option button, Virtualpad support
2017-06-06 11:07:16 -05:00
adelikat
4ae0b2cd22
Merge branch 'master' into waterbox2
...
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Events.cs
BizHawk.Client.EmuHawk/MainForm.cs
2017-06-04 18:18:11 -05:00
adelikat
617bc16079
C64 - FIx mnemonics for previous and next disk buttons
2017-06-04 11:27:36 -05:00
adelikat
9e1b00fd58
VBoii - display text, and platform frame rate
2017-05-30 17:42:23 -05:00
adelikat
1a54ff1818
Merge branch 'master' into waterbox2
2017-05-30 17:31:30 -05:00
adelikat
c0542c1301
VB - mnemonics
2017-05-29 16:39:04 -05:00
feos
2e519eda05
tastudio: fix marker copies being recorded to history when branch backup is created
2017-05-29 21:20:46 +03:00
feos
c1ee1d9505
tastudio: fix stupid bug in SetBoolStates()
2017-05-29 20:20:46 +03:00
adelikat
8de4e7bff9
add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff
2017-05-27 08:56:25 -05:00
adelikat
43cb50d5c3
Misc cleanups in Client.Common
2017-05-19 13:17:07 -05:00
adelikat
e0e5eaea44
Movie Session - fix logic with remembering mGBA vs VBA, also some other misc cleanups and add some documentation
2017-05-19 08:36:52 -05:00
adelikat
70baf9d306
Client.Common cleanups
2017-05-18 11:36:38 -05:00
adelikat
85f78b358d
IMovie - remove the unused GetInputLog() property and also from implementing classes. I guess savestate code that was using it got refactored at some point making it unused.
2017-05-17 13:26:14 -05:00
adelikat
cf15eb8950
TasStateManager - deciding upon a "fix" to the probable bug. This is technically different behavior than before but the intended behavior? This might break stuff
2017-05-17 13:20:57 -05:00
adelikat
2a54517b52
more misc Client.Common cleanups
2017-05-17 13:18:26 -05:00
adelikat
e930dd3326
some bk2 code cleanup
2017-05-17 11:53:42 -05:00
adelikat
dfea029fe4
Misc cleanups in Client.Common, documentation fixes
2017-05-17 11:16:55 -05:00
adelikat
22e2df3868
Point out a probable bug
2017-05-10 14:26:21 -05:00
adelikat
29d470a933
Cleanup tasproj related code. This includes C#6ism (feos has 2015 now). Added some todos for some sketch code
2017-05-10 14:19:46 -05:00
adelikat
adc60dc6fb
more LINQ pet peeves
2017-05-10 13:43:41 -05:00
adelikat
3860cf89c3
LINQ-fu
2017-05-10 13:40:18 -05:00
adelikat
429b066955
Client.Common - remove various redundant codez
2017-05-10 13:37:04 -05:00
adelikat
f942a409d7
Client.Common - remove a bunch of unused usings
2017-05-10 13:27:10 -05:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00
adelikat
e0985465b6
misc Client.Common code cleanups
2017-05-09 13:19:55 -05:00
adelikat
eafa39456f
Genesis - there's a couple more buttons on the menacer
2017-05-07 18:05:09 -05:00
adelikat
cb24ed1d22
some mnemonics for colecovision peripheral buttons
2017-05-06 19:08:57 -05:00
adelikat
ded1c2d7b7
Break off BoardName from IEmulator into a separate IBoardInfo service
2017-04-30 21:01:54 -05:00
adelikat
26d8166c0e
mnemonic for SNES multitap toggle button
2017-04-30 12:30:43 -05:00
adelikat
5a408f9321
Remove the obsolete BinaryStateLoader.HasLump()
2017-04-24 13:18:45 -05:00
adelikat
1184e8ed05
lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
2017-04-22 20:50:03 -05:00
adelikat
3889703bf9
snes - mnemonics for payload controller, meh
2017-04-22 12:41:35 -05:00
adelikat
99d70a1c7f
SNES - super scope support
2017-04-20 19:50:58 -05:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
adelikat
b6f335e4c8
misc code cleanups in BizHawk.Client.Common
2017-04-14 14:59:01 -05:00
adelikat
37c989c661
more misc code cleanups, with some C#6isms
2017-04-10 11:24:53 -05:00
adelikat
fc59710dab
some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper
2017-04-10 10:30:05 -05:00
feos
a9cda4a21f
tastudio: dynamically resize usertext column
2017-03-15 21:46:46 +03:00
feos
6e99227c72
tastudio: Clone() for branches. fixes UserText cancellation
...
also cancel backup and osd message if text edit was canceled
2017-03-15 19:17:47 +03:00
feos
d254ad01d8
tastudio: add branch undo feature
...
the fact that it's separated from changelog is because there's no way to extend the latter, but *also* it's intended, as we want branches to be independent from changelog manipulations
todo: figure out branch text edits
2017-03-14 22:49:55 +03:00
feos
114274ac4d
tastudio: latch autohold state for every manual movie length extension
...
finally fixes #534
2017-03-12 19:43:23 +03:00
feos
64665f0e82
tastudio: use LatchSticky() when adding new frames
...
fixes autohold behavior, making it operate like it did before banning user input latch in replay mode
now in replay mode all input is ignored except for autohold, which is set via tastudio gui
2017-03-12 17:28:54 +03:00
feos
a30b89039f
more topmost modal dialogs
2017-03-12 14:50:24 +03:00
zeromus
5488eadb89
work on #816
2017-03-08 15:57:00 -06:00
adelikat
61e8b51802
Intellivision - mark the core as released, add alyosha as an author, and add the framerate entry to PlatformFrameRates
2017-02-18 15:01:09 -06:00
feos
ac2a69e7dd
gpgx: switch to real interlaced mode when needed (still 60fps)
...
window resizes by itself if no maintain aspect ratio is forced
todo: states have broken graphics in that mode, but that's likely the original core thing
2017-02-18 23:34:44 +03:00
feos
f1a617b047
tastudio: stop latching input in playback mode if new frames are generated
...
addresses #801
2017-02-18 20:54:59 +03:00
zeromus
539cdc29f3
add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone.....
2017-02-04 21:40:29 -06:00
feos
36f53116b1
tastudio: quit pretending -1 is a legit branchHash
...
seems to fix #785
2017-01-29 10:24:11 +03:00
feos
b7ed072c4c
tastudio: only load branch markers if they are bound to input
2017-01-19 20:49:18 +03:00
feos
06b14d654b
tastudio: move greenzone writing/loading to the very end
...
hopefully if it crashes during greenzone saving, other components won't die
2017-01-19 14:52:31 +03:00
adelikat
2d9213c379
IController - Remove the indexer property and refactor code accordingly, also simplify and cleanup many of the IController implementations
2016-12-14 14:12:16 -06:00
adelikat
72a59087b5
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
2016-12-14 12:42:15 -06:00
adelikat
5ff33e7569
Rename IController.Type to IController.Definition to more clearly describe the property
2016-12-12 12:30:32 -06:00
adelikat
b7e616482d
Intellivision - movie mnemonics and virtual pads
2016-12-06 20:16:22 -06:00
feos
d3b6364db0
bk2 log generator:
...
- pick actually neutral analog values for empty entry
- properly hide all neutral values from input display
2016-11-26 17:41:00 +03:00
feos
3b2781c571
movie: add Disc Select, Open and Close to the dictionaries
2016-11-26 16:39:21 +03:00
feos
ef8068daa4
Revert "tastudio: move LastPositionFrame to TasMovie, prepare for another revision"
...
This reverts commit eea49f1895
.
2016-11-21 20:03:56 +03:00
feos
eea49f1895
tastudio: move LastPositionFrame to TasMovie, prepare for another revision
2016-11-21 19:29:11 +03:00
feos
a413f524c9
remember that not every platform has analog controls
2016-11-19 21:21:07 +03:00
feos
a8dde12c1f
tastudio:
...
- set Float type to analog control columns
- set their size taking into account their MaxDigits
- stop displaying neutral analog values
input OSD:
- obtain real neutral analog value the given core uses and hide it, instead of hiding hardcoded zero
2016-11-19 19:31:04 +03:00
feos
edf21b8bfe
fix tastudio crashes when:
...
- setting 0 space for disk states
- righclicking on selection if a bunch of selected frames contains the last frame
- cutting the last frame
2016-11-17 20:05:41 +03:00
adelikat
0959d5f0df
When importing SNES .lsmv movies, add an extra input frame, fixes #721
2016-11-12 11:01:26 -06:00
adelikat
82c1c11879
Atari 7800 - add the word Toggle to the difficulty swithc buttons to make them more clear in functionality
2016-11-11 15:03:34 -06:00
adelikat
75654b9f33
Atari 7800 - make difficulty switches behave like toggles instead of buttons, also add mnemonic info for them, fixes #726
2016-11-11 08:44:28 -06:00
feos
b24eb2293f
add name shortcuts for psx analog controls
2016-11-09 00:25:24 +03:00
adelikat
7b2338a110
movie mnemonics for vs controls
2016-10-29 22:20:34 -05:00
feos
9714aa5cc9
tastudio:
...
- preserve branch text per update (unless default text has changed)
- remove redundant code from paste functions, rely on global clipboard fully with cut/copy too
2016-10-10 19:00:59 +03:00
feos
7309957c11
tastudio: pasting input beyond movie length extends it
2016-09-08 18:32:37 +03:00
feos
091a62ab25
tastudio history: properly fix recording
...
the problem was mismatching ideas of movie length between movie and history
2016-09-07 20:54:45 +03:00
feos
549fc333f1
tastudio: fix removal of states *near* lag frames
2016-09-03 15:17:38 +03:00
feos
2911e498e1
tastudio history: fix bug where undoing the movie extension (caused by drawing beyond the movie length) would swallow all the movie
2016-08-29 21:18:55 +03:00
adelikat
1b2f24502f
fix when importing .fm2 and other "legacy" imports, add the .bk2 extension instead of replacing the old move with its old extension
2016-08-29 10:21:30 -04:00
feos
4f24682289
taseditor: fix LastPositionFrame resets
2016-08-28 15:34:18 +03:00
feos
215f9b9959
tastudio: some dirty fixes to how undo/redo works with recording frames
2016-08-22 21:17:35 +03:00
feos
a2b55291b3
tastudio:
...
- movie end doesn't switch to record mode anymore. fix #586
- recording mode checkbox
- fix rec mode dying during fast rewind
todo:
- readonly hotkey doesn't work until we click the checkbox
- movie status icon doesn't show up if tastudio is autoloaded
2016-08-06 22:28:25 +03:00
feos
170681c3ad
tastudio: Recording mode
...
a bit inconsistent with how it switches to record right now
2016-08-03 22:29:27 +03:00
feos
178820746c
tastudio: prevent crash occurring at new state capture
...
mem leak is still there for N64
2016-08-02 22:46:21 +03:00
feos
fbbc97731e
subtitles: proper internal sorting
2016-06-30 19:14:34 +03:00
feos
144e942f57
subtitles: fix sorting on import and export.
...
still need a way to sort internally.
2016-06-29 23:53:07 +03:00
feos
35a07f42eb
subtitles:
...
- trim trailing spaces
- sort by frame and then by Y pos (to properly order multiline subs)
- concat multilines (optionally) on export
- option to skip color tag on export
todo: fix multiline ordering for export
2016-06-29 00:32:43 +03:00
feos
346c4e56b3
tastudio autosave:
...
- switch to appropriate method for backups
- option to save backup per file save
- menu command to save backup
2016-06-12 16:41:27 +03:00
feos
cbc5ca2115
tastudio: fix the warning about inheritance mismatch
2016-06-11 18:58:22 +03:00
feos
32be07ce03
tastudio: don't record marker history edits to history
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this generates a warning regarding "new is not required" for the functions I edited, dunno what to do with it
2016-06-11 12:48:11 +03:00
feos
2a952cebef
saving too!
...
also catch inconsistent tsmSettings exception
2016-06-11 10:12:30 +03:00
feos
ef93a50f4d
tastudio: fix silly order error in tsmSettings parser
2016-06-11 09:46:21 +03:00
feos
559eacf95a
InputpPompt: allow multiline info
...
bk2 export for tastudio: stop endlessly appending extensions
tasstudio autosave:
- fix interval init on load
- 0 interval disables autosave
- canceling SaveAs doesn't kill the timer
- ability to append "backup" to filename allows saving to a separate file
-- don't let tasproject switch to the backup file (bit hacky)
2016-06-10 16:05:12 +03:00
Suuper
327c45b440
Fixed issue #626 .
2016-05-14 13:46:15 -05:00
feos
2e1132c2b9
tastudio: this should be reliable enough.
2016-04-25 18:18:20 +03:00
feos
000050b1e9
tastudio: integrate StateGap logic into ExcludeStates().
...
for loaded projects, stop forcing current frame capture if it's non-zero.
stop excluding state on frame 0.
todo: make capture state gap reliable for project state gap. right now it can capture odd frames if they go after markers or lag, so those will be missing when saving the project.
2016-04-25 18:04:42 +03:00
feos
408d0ae4d0
tastudio: attempt to make StateGap smarter.
...
it should rely on frames, not on state indexes. and we can only have states on frame numbers that are powers of 2.
doesn't work right on saving multiple times yet. need to cooperate with ExcludeStates() somehow.
2016-04-24 23:17:17 +03:00
feos
f35938acdb
tastudio: be able to load broken greenzone file.
2016-04-23 20:54:14 +03:00
feos
1581b5b283
tastudio: tie rerecording to laglog invalidation instead of states.
2016-04-18 18:52:37 +03:00
feos
7fa99c7d13
tastudio: project savegap (finally!)
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ScrollSpeed defaults to taseditor's
2016-04-17 23:29:25 +03:00
feos
a7b3668506
tastudio: fix Used and fix a nasty mistake in branch logic.
...
should properly handle branches created during seeking.
fix #606 I hope.
2016-04-17 18:54:55 +03:00
feos
0e6ec038a8
tsm: let this sanity check be there.
2016-04-17 16:01:09 +03:00
feos
f5746a7b8f
tastudio: stop updating splicer after every new cell is appended.
...
quick fix to #597 .
fix crash when pasting input beyond movie length. todo: make input log append like PasteInsert does.
2016-04-17 13:52:58 +03:00
adelikat
44dc9518cf
capture Sega CD flag in movies
2016-02-28 10:21:18 -05:00
Suuper
a751412c1f
TasStateManager.cs -> fixed stateHasDuplicate
2016-02-20 13:43:24 -06:00
Suuper
8b5440d963
Fixed a few bugs in TasStateManager.cs
2016-02-20 12:34:13 -06:00
zeromus
bff0d5b95d
add and hook up AWEMemoryStream option for movie storage. GUI is intentionally shoddy to convey sense that it's experimental. Has been cursorily verified but not thoroughly tested.
2016-02-10 01:09:43 -06:00
adelikat
c510e13d82
Add an IsSGMode flag for SG-1000 when recording a new movie
2016-01-31 19:53:04 -05:00
feos
1b8ef3738a
tastudio:
...
- history form: canonical colors, show the current item better, report marker operations
- markers: adding markers updates dialog, don't ever remove marker 0
- tsm: attempt to fix exception in AllLag()
2016-01-27 12:53:26 +03:00
zeromus
a355f78631
don't load entire inputlog into a string when parking it in a savestate
2016-01-10 23:08:13 -06:00
zeromus
e1ddb51826
fix off-by-one-too-short-inputlog bug in MoviesOnDisk mode
2016-01-10 22:45:43 -06:00
Hathor86
f0ab9edc10
Attempt to fix OutOfMemory when saving states (I guess it works)
...
Just add an EnsureCapacity() before appending log.
I didn't have any crash yet compare to current release. Let's hope!
2016-01-03 00:52:37 +01:00
feos
2a6a2a7a8a
tastudio: properly report saving progress.
...
also attempt to report seeking progress.
report occurs, but progressbar doesn't show up...
2015-12-10 01:38:06 +03:00
feos
8a6ddfbf3f
tastudio: actually use initial state from anchored movies.
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don't seek to whatever frame such a movie was created from.
2015-12-08 23:38:00 +03:00
feos
9d491d9415
Bk2Movie: use intended method when adding a key.
...
fixes #520
2015-12-08 19:17:45 +03:00
feos
abd118253f
tastudio: Save State hotkeys (finally) control branches:
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- save/load by slot number (select that branch if it exists)
- save/load current slot (selected branch)
- select branch by slot number
- select next/previous branch
- bind 2 default tastudio hotkeys
keep selection when branch gets removed.
2015-12-05 17:07:24 +03:00
feos
6d4c5ef17f
preparations for state hotkeys functioning with tastudio branches.
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typos.
2015-12-05 14:48:04 +03:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
feos
2ce108e310
lua: ability to SetBranchText.
...
doesn't make much sense to add text to existing branches from lua, but highly useful to set some text to a new branch.
and we also have a default branch text variable now.
2015-11-26 00:12:25 +03:00
feos
1f1382ceb7
tastudio: attach usertext to branches, make it editable from menu.
...
moved branch functions and menu items around.
2015-11-23 23:27:27 +03:00
Hathor86
c7dcb42b94
Merge from maser@TASVideos
2015-11-15 11:27:00 +01:00
zeromus
5afa44bbec
common logic for tempfiles
2015-11-15 03:01:58 -06:00
zeromus
22192e700b
attempt to make it possible to store movies on disk instead of in memory
2015-11-15 02:27:48 -06:00
feos
19add0ec93
tastudio: save/load TasSession variables in .tasproj.
...
right now only includes current frame and branch. current scroll is not needed as we GoToFrame anyway, current selection seems pointless.
2015-10-25 17:53:25 +03:00
feos
855561ac19
tastudio: last preparation before new tasproject entry.
...
old branch states won't load anymore, as they were part of common greenzone and were cut off. current states should still be compatible.
2015-10-24 17:17:33 +03:00
feos
fd2e6848f1
tastudio: tsm never actually uses currentBranch, so why should it have it?
...
Revert "make sln version 2010 again." This reverts commit 48a59f1cef
.
It's now known that to make newer .sln compatible to VS2010, one should install SP1.
2015-10-24 16:29:37 +03:00
feos
3f1a3907b5
tastudio: put branch states to a separate greenzone file.
...
default scroll speed to 3.
2015-10-24 12:47:34 +03:00
feos
d92d39f515
tastudio: don't truncate LagLog if the branch's one is shorter, but input is the same.
2015-10-21 19:00:25 +03:00
zeromus
4b8c7d77ac
merge PR #503 from adituv - Movies: Reflection-based dispatching; PJM/PXM imports
2015-10-11 21:27:44 -05:00
zeromus
a92cdf4730
Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
...
Conflicts:
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
2015-10-11 21:18:53 -05:00
adelikat
3ca25ccb69
Merge pull request #506 from Kabuto/master
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C64 core: tape loading added, lots of bugfixes and improvements
2015-10-10 11:11:59 -04:00
feos
ef5369a443
tastudio: "Erase branch states before all the rest" option.
...
fixed branch info loading.
2015-10-06 21:51:03 +03:00
feos
e0c2e43e48
tastudio: add an option for (not) using branch states in tasproj.
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clueless about what should go in its description.
fixed new guid being assigned to branches loaded from the project.
2015-10-05 22:11:45 +03:00
feos
31e476a3cd
tastudio: load projects without branch state info.
...
fix some other crashes, kill selection when loading a file.
2015-10-05 19:08:21 +03:00
feos
87dd32eeac
tastudio: found another bomb set by picking branch states by index. two actually.
2015-10-05 00:24:41 +03:00
feos
89d919e6a9
tastudio: loop guid dup check.
...
don't remove marker 0.
update when going to frame 0.
don't check hasDuplicate against current states if branch is not current (what was it for at all?). releases Used per branch removal.
2015-10-04 21:10:40 +03:00
feos
2a8578c74f
tastudio: keep the same identifier for updated branch.
...
ban context menu when there's no selection.
attempts to fix mysterious crashes in TasStateManager.
2015-10-04 18:00:04 +03:00
adelikat
9f67d8e59b
TasBranchCollection - encapsulate unique identifier logic into TasBranchCollection
2015-10-04 10:43:36 -04:00
feos
4625bdce0f
tastudio: a bunch of fixes.
...
- update branches per RefreshDialog()
- clear selection per right click if it's beyond movie length
- fix crash when load branch is called with null selection (can't stably reproduce, but it happens)
- assign guid to branches from the right place. this required setting some statics, don't know if it was right, but it works.
2015-10-04 13:39:14 +03:00
nattthebear
915abb9504
Stuff
2015-10-03 19:20:32 -04:00
feos
f3ad71af24
tastudio: duplicate hash check before adding.
2015-09-29 19:51:41 +03:00
Kabuto
004c8294fb
c64 core uses ISettable now and supports 2 more video standards
2015-09-28 23:52:23 +02:00
feos
1175a86123
tastudio: use DivergentPoint() as a backup in case branches lose their states.
2015-09-23 19:43:21 +03:00
Iris Ward
217f425f09
Propagate cdNumber change
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Include the cdNumber counting change in the text flavour PJM code.
2015-09-23 15:38:52 +01:00
Iris Ward
33c3d8b2fc
Fix LINQ brainfart
...
Also tweak code alignment to use spaces rather than tabs
for alignment that doesn't affect indentation level.
Where(...).Count() > 0 ===> Any(...)
2015-09-22 23:36:34 +01:00
Iris Ward
d153c00c77
Add controller types to sync settings
2015-09-22 22:47:23 +01:00
Iris Ward
7e2d4a75b4
Use overloaded this[] rather than .Add on header import
2015-09-22 22:46:59 +01:00
Iris Ward
3f899b60c9
Formatting rules. Bleh
2015-09-22 01:02:49 +01:00
Iris Ward
1df8397b1c
Implement text flavour PJM importing
...
Also implemented PXM importing via binary flavour PJM importing. Various
bug fixes in my existing binary flavour PJM implementation.
2015-09-22 00:47:25 +01:00
Iris Ward
bb05bb57a8
Implement PJM format input
...
Created a prototype input reader for binary-format PJMs. Also exposed
controller definition creation as a static method on Octoshock as a
convenient way to define the controller setup.
2015-09-21 22:33:29 +01:00
Iris Ward
0e010a2988
Implement reflection-based importer
...
The reflection-based importer, for file types that aren't imported via a
legacy bkm file, dynamically searches the current module (i.e.
BizHawk.Client.Common) for all IMovieImport instances with the
ImportExtension attribute.
This is difficult to truly test without more non-legacy import
implementations, but appears to work with a dummy .pjm file.
It may be desirable to instead search the current assembly instead of
the current module, but I think all implementations should probably go
in BizHawk.Client.Common, so I chose to search by module instead.
2015-09-21 18:13:58 +01:00
Iris Ward
189390f001
Refactored out the import-via-legacy code
2015-09-21 18:02:41 +01:00
feos
b5582722c8
tastudio: fix yet another branch crash.
2015-09-16 23:19:03 +03:00
feos
6e16f0c5dc
tastudio: thanks for letting a ulong overflow backwards.
2015-09-16 21:44:42 +03:00
feos
4f07c908a0
tastudio: more branch work.
...
- change skipRemoval default to true, set to false only on state capturing
- put guid hashes to BranchStates
- setup a couple of functions using guid
2015-09-16 19:40:50 +03:00
adelikat
227a35e474
Add a unique identifier to branches and save and load them to disk, still todo - use them in stuff
2015-09-15 20:42:27 -04:00
adelikat
a8409a9c86
TasStateManager - some cleanup
2015-09-15 20:03:50 -04:00
feos
ce3c9364df
tastudio: ban state removal per branch load.
...
todo: figure out way to skip removal internally in StateToRemove().
2015-09-15 21:47:59 +03:00
feos
b31c43321b
tastudio: branches.
...
- update inputroll after branch operations
- properly remove BranchStates units
- don't load current branch
2015-09-14 20:45:27 +03:00
feos
62e25eadb0
tastudio: attempts to fix branch states.
...
relying on dynamic serial number was plain wrong, but TotalSeconds might be obsoleted by new branch field that doesn't change and is unique for each branch, like a counter of created branches.
todo: load branch states from tasproj, or at least not drop the states above divergent point when loading.
2015-09-13 23:36:47 +03:00
feos
4fd55da52a
tastudio: various fixes.
...
- saving and loading tasproj markers
- flagging changes after branch operations
- clearing InputRoll selection
2015-09-13 11:44:15 +03:00
adelikat
b692acf2f9
TastStateManager - more exception prevention
2015-09-06 14:18:31 -04:00
adelikat
0a4ad42eaa
TasStateManager - more work arounds to deal with the scenario of removing branches, I doubt this is the correct approach, but I don't know what else to do, someone should revisit this
2015-09-06 13:39:14 -04:00
adelikat
f06e2d86da
TasStateManager - fix crashes when deleting and updating branches, these are all probably hacks that need to be revisisted
2015-09-06 13:23:40 -04:00
feos
3fccda33fd
tastudio: hail copypaste-driven development!
2015-09-06 18:02:50 +03:00
adelikat
0da8f3cac4
TasStateManager - don't modify while iterating
2015-09-06 10:56:31 -04:00
adelikat
2f3f5ad465
Tastudio branches - save and load markers to disk
2015-09-06 10:18:46 -04:00
zeromus
a7bf968554
fix TasStateManager clearing bug
2015-08-17 16:29:45 -05:00
Suuper
1f4b0d5d77
-More work on TasStateManager
...
-Fix: SaveStateSettingsForm was setting the disk capacity to 1 mb on load if it had been set to 0.
2015-08-17 11:32:46 -05:00
Suuper
f76c49ce1b
-Fix: Loading a TasProj caued it to be saved immediately after. (Some old TasProj files are now broken.)
...
(Saving process for movies still needs some cleaning.)
-Fixed setting input log by reference when loading a branch
-Fix: TasStateManager wouldn't decrease Used when deleting a RAM state from a branch.
-Removed a useless call to Movie.Save()
-Fixed a bug with creating a savestate anchored tasproj.
2015-08-17 09:14:08 -05:00
Suuper
b054032694
TasStateManager: Improve performance of StateToRemove
...
A lot of work on tracking states, still lots to do.
2015-08-16 11:28:03 -05:00
Suuper
d6e3553449
TAStudio: Fixed displayed maximum state capacity.
...
Clear states to stay within the new limit when settings are changed.
2015-08-15 10:07:56 -05:00
zeromus
432adc7874
..huh. fix building, and also change an int to a long where it was conceivably inadequate
2015-08-13 21:54:38 -05:00
zeromus
5bf21e391c
TasStateManager uses a new data structure to write all states to one auto-deleting file per TasStateManager instance. TasStateManager is now IDisposable; this needs to be followed rigorously (I didn't do that).
2015-08-13 21:51:51 -05:00
Suuper
078bd102e8
TasStateManager should work with branch states on disk now.
...
Also now tracks the RAM/disk space used by branch states.
Added bookmarks to branches.
2015-08-13 13:03:22 -05:00
Suuper
4ce346661b
Branch states on RAM should work. (Disk states will break things.)
2015-08-13 09:42:04 -05:00
feos
e687c4ab1a
tastudio: don't count rerecords while drawing
2015-08-06 20:03:30 +03:00
zeromus
4eb89c823d
fix slow big O in TasStateManager, causing performance catastrophe when state scavenging begins. But I'm not 100% sure I did it right.
2015-08-05 19:42:01 -05:00
adelikat
ba21484ddd
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
2015-08-05 20:12:09 -04:00
zeromus
b981e00889
fully support read-only movie opening. I hope this fixes #453
2015-08-05 17:00:39 -05:00
zeromus
3ec314d20b
TasStateManager: don't touch disk unless opened for 'write access'
2015-08-05 16:36:44 -05:00
adelikat
a686465911
Tastudio - Branches - show timestamp not movie length, and save/load the timestamp to the .tasproj
2015-08-04 21:41:31 -04:00
adelikat
07fddd31d7
Tastudio - tweak rerecord counting to what was probably intended, only increment rerecord count on Invalidate() if Invalidate() actually invalidated any states
2015-08-04 20:24:49 -04:00
zeromus
5173541730
fix #460
2015-08-04 18:44:21 -05:00
adelikat
0205762409
lua - remove movie.insertframe() as it is no longer needed and was not coded in an acceptable way, if such a feature is needed in the future, it needs to be thought through better
2015-08-01 22:21:44 -04:00
adelikat
383a462207
lua - implement movie.InsertFrame(int index, string logEntry), for now, will only work on .bk2 movies (.bkm and .tasproj will crash)
2015-08-01 15:46:43 -04:00
feos
90cdbc1d1f
tastudio: fix crash when comparing branches with identical input and different length.
...
it was setting loop count basing on a longer branch (if it's current), the shorter one going OOB.
2015-07-31 00:04:01 +03:00
Suuper
0d87c8330c
TAStudio: -Put lag log and change log back into branches.
...
-Bugfix: clearing states in a savestate-anchored movie threw an exception
-Clear disk states when clearing states
2015-07-30 15:14:34 -05:00
adelikat
a219e7150e
Tastudio - add an option to create a saveram anchored movie from a selected frame, just like the savestate anchored movie feature, it uses the current movie to create a verification log
2015-07-27 19:25:48 -04:00
Suuper
2d64e0d115
TAStudio: -Scroll by painting doesn't require FollowCursor anymore
...
-Undo History form display bug fixes.
-Removed menu item to combine consecutive recordings/draws
2015-07-26 14:54:31 -05:00
adelikat
26f824625c
TAStuido - support saving and loading of saveram in saveram-anchored movies
2015-07-26 15:48:12 -04:00
adelikat
490adc905e
Support recording movies that start from SaveRam, note: as of this changeset tastudio does not support this concept and may interact in weird ways with saveram-anchored movies
2015-07-26 15:41:22 -04:00
Suuper
f72eadb76e
TAStudio: -Fix: Undo/Redo didn't always jump back to valid frame.
...
-Performance boosts with multiple selected rows
2015-07-25 22:49:52 -05:00
adelikat
a2edd3a018
Tastudio - Branches - fix screenshot hover, and also set the screenshot hover size to a "1x" resolution for the given core
2015-07-25 21:31:06 -04:00
adelikat
e73c7813bf
Tastudio branches - make a copy of a branches log, instead of referencing it!
2015-07-25 18:13:56 -04:00
adelikat
182ce33a3c
Tastudio branches - invalidate lag log on branch load for now, even though the information is saved in branches and is valid (todo: a better design or quit saving this info). Also don't load the changelog from branches, again, don't save this info if this isn't desired.
2015-07-25 18:02:58 -04:00
adelikat
df41eeffc3
Tastudio - branches - invalidate on branch load at the point the branch diverges from the current greenzone, not at frame 0
2015-07-25 16:24:38 -04:00
adelikat
819a13a6f0
Tastudio branches - save the OSD frame buffer to disk as the size that it is
2015-07-25 12:04:39 -04:00
Suuper
3c3cdc4590
Fixed a display bug cauased by player highlighting
...
(also renamed a variable and changed comment lines)
2015-07-23 13:30:25 -05:00
Suuper
f9cd2f4075
-TAStudio: Players' 2, 4, etc input columns have darkened bg colors.
...
-LagLog is now moved over to new savestate-anchored movies
2015-07-23 12:55:22 -05:00
nattthebear
e43e89e5cc
tasproj branch thumbnail: change load to simply load whatever size is present in the zip file.
2015-07-22 18:02:38 -04:00
Suuper
01290d2e59
-Allow creating savestate-anchored movie from savestate-anchored movie
...
-Fix marker placement in savestate-anchored movies
2015-07-22 15:08:50 -05:00
Suuper
52544efec9
-Branches now have their own undo history
2015-07-22 14:31:47 -05:00
Suuper
6f105f6ee8
-Better fix of lag log clearing.
...
-Current branch is now highlighted in BranchView
2015-07-22 14:14:33 -05:00
Suuper
635ad9c01d
-Fixed LagLog.Clone (was putting LagLog in the new WasLag)
...
-Fixed lag log being cleared on re-loading branch
2015-07-22 13:17:24 -05:00
nattthebear
862f82b1b2
Screenshots on tasproj branches
2015-07-21 19:41:57 -04:00
nattthebear
14db42c28a
Stuff. Sorry, I'm having a bad day.
2015-07-19 17:09:05 -04:00
nattthebear
e280e4f55c
TasMovie Branch internals
2015-07-19 15:57:40 -04:00
adelikat
4188f2105e
Tastudio - branches - ability to load a branch, currently the frame buffer does not have OSD info
2015-07-19 10:37:53 -04:00
adelikat
1af28239dc
Tastudio - lots of progress on branches
2015-07-18 22:20:38 -04:00
adelikat
ebe23ada64
Tastudio - save the lag log into regular mainform produced savestates
2015-07-18 09:48:14 -04:00
Suuper
07a8a4c1d3
Removed SuppressGreenzoning because TAStudio should not allow the user to be on a frame that isn't "greenzoned". It will now jump back to the greenzoned area immediately when an edit invalidates part of the greenzone, and pause there until mouse up.
...
This fixes a bug which caused TAStudio to generate and keep invalid savestates.
2015-07-15 14:26:56 -05:00
Suuper
e3a8c33be5
-Fixed typo in variable name (SupressGeenzonging)
...
-Removed state capture from TasMovie.RecordFrame
-Fixed: States weren't captured while left mouse button was still down from clicking a frame.
-TAStudio now automatically captures after loading a new movie.
2015-07-13 22:06:21 -05:00
feos
451fd779bc
tastudio: apply autohold to appended frames.
...
needs current frame to be emulated with autohold already to pick up the pattern.
2015-07-13 22:44:17 +03:00
adelikat
7ecf96772c
tastudio/lua - implement tastudio.setlag()
2015-07-09 13:16:55 -04:00
feos
53c415a843
tastudio: keep track of rerecords, increment them in InvalidateAfter()
...
markers: fix input roll context menu command removing Markers
gpgx: updated dll
2015-07-09 00:48:04 +03:00
adelikat
19423092cd
Tastudio/lua - implement tastudio.ongreenzoneinvalidated
2015-07-02 14:51:42 -04:00
adelikat
13044547e4
Tastudio - fix issue #446 - don't greenzone between the mouse down and mouse up events when editing input
2015-06-28 10:43:45 -04:00
adelikat
7c35d7b80d
AppleII mnemonics - make L and R uppercase to be consistent with other alphanumeric buttons. I don't think this change breaks anything, other than cosmetics when looking at pre-existing Apple II movies
2015-06-21 16:20:39 +00:00
adelikat
c23e69a810
When loading GBA movies, load the correct core too
2015-06-21 13:32:53 +00:00
adelikat
55b4991d8e
Fix bug where movie was failing to go into finished mode and would crash instead, fixes issue #429
2015-06-14 13:29:19 +00:00
adelikat
7a090edcb0
hack to fix a bkm to bk2 bug
2015-06-08 22:49:30 +00:00
adelikat
0cb912cfb2
Apple II mnemonics
2015-05-18 02:01:57 +00:00
adelikat
0d59fd622e
Apple II - mnemonics
2015-04-19 14:18:35 +00:00
SuuperW
52659ac9a9
-Hacky removal of a useless save when loading a TasProj
...
-Made ControlsOrdered much faster
2015-03-23 21:16:13 +00:00
SuuperW
9d7a522576
Fix, fix, fix...
2015-03-23 20:15:35 +00:00
SuuperW
9b8d2f70ab
Various fixes
2015-03-22 16:55:34 +00:00
SuuperW
7e29f04f01
-Macros work without a TasMovie
...
-Bugfix: Display showed movie still playing after last frame
-Bugfix: Autorestore frame was lost when making rapid changes
-Bugfix: Canceling conversion of movie to TasProj stopped movie.
2015-03-20 16:53:42 +00:00
SuuperW
9328dd2f3a
-TAStudio automatically set Read-Only
...
-TAStudio no longer refreshes every frame if playback cursor isn't visible; slight performance boost
-Editing while in playback won't mess up the LagLog (states still do)
-Fixes to rotated display and HBar scrolling
2015-03-19 19:55:38 +00:00
SuuperW
91dc780103
Fixes/changed to state history saving.
...
State History Integrity Check now stops at the last state.
2015-03-17 01:02:38 +00:00
SuuperW
6783978f49
Bugfix: Extending movie by painting invalidated last frame
...
Moved GreenzoneCurrentFrame call to a new method called after frame advance.
Feature: Scroll to marker
Page up/down now scrolls by one page
Scrolling via dragging bar and via wheel now both have the same max value.
2015-03-16 20:42:14 +00:00
SuuperW
a3eadc8e5f
Various bug fixes, most to TasStateManager.
2015-03-16 16:36:00 +00:00
SuuperW
37590e7ea4
TasStateManager can now save states to disk.
2015-03-15 06:26:57 +00:00
SuuperW
c661591c5c
Smarter state management.
...
Don't focus on TasView if TAStudio doesn't have focus.
Bugfix: Scrolling with wheel didn't update pointed cell
Setting: Scroll to top/bottom/center
Follow cursor hotkey
2015-03-14 16:38:07 +00:00
SuuperW
1a0476892f
Bugfix: TasProjects without states loaded without a power on state.
...
Bugfix: There were several ways to edit movie in TAStudio without rewinding to edited frame.
Smarter state management.
2015-03-12 18:31:28 +00:00
SuuperW
c283f2d55a
Macro tool button select works
...
-Recent macros list now saves
-Macros can now be saved/loaded from TAStudio.
2015-03-11 16:14:02 +00:00
SuuperW
6013b9ed2b
Implemented feature: Auto-adjust Input according to Lag;
...
Added option: Hide WasLag Frames
-Changed implementation of TasLagLog
-Removed single-line Marker functions from TAStudio.
2015-03-10 17:11:29 +00:00
SuuperW
9891e73313
Added a couple Refreshes to TAStudio; Lag History is no longer completely cleared on making an edit.
2015-03-10 06:14:14 +00:00
SuuperW
e2f79254be
Changed TAStudio to not reference the no longer used StickyXORAdapter.
...
Chagned GetFloatValue to GetFloatState (to match SetFloatState)
2015-03-10 04:16:42 +00:00
SuuperW
7360badb4a
Added AutoFire support in TAStudio, fixed/improved patterns.
...
-A couple minor fixes
2015-03-08 04:42:04 +00:00
adelikat
159f1d9da2
don't crash in Bk2MnemonicConstants on a "P" key from a keyboard
2015-03-08 02:50:46 +00:00
SuuperW
189ecfeb2e
TAStudio:
...
-Undo History UI, some history bugfixes
-Painting input past the movie no longer moves markers
2015-03-04 19:03:00 +00:00
SuuperW
1e0ce3b7c1
-Feature: Changing input past the movie now extends the movie.
...
-Implemented max undo levels feature.
-Started making TAStudio UI for undo history.
2015-03-03 21:10:48 +00:00
SuuperW
e4c4910b37
TAStudio:
...
-Several buggixes
-Feature: Right-click dragging frames to move/copy/clone. (Combine with Shift and/or Ctrl.)
2015-03-03 18:22:54 +00:00
christoph.boehmwalder
1d7a8e9b73
Fix a minor indexing bug
2015-03-03 17:01:54 +00:00
SuuperW
e40b10a0b6
-marker undo code moved to proper place
...
-undo history fixes
-feature: binding markers to input
-bugfix: TasView wasn't always refreshing when inserting/deleting frames
2015-03-03 08:32:39 +00:00
SuuperW
25e54f4390
-More StateHistory names
...
-Smarter state history management
TAStudio: A few bugfixes and performance boosts
2015-03-03 06:56:45 +00:00
SuuperW
2c876858f2
-Bugfix: TAStudio couldn't re-save a project.
...
-Bugfix: tasproj files without StateHistory couldn't load.
-Gave a bunch of StateHistory stuff proper names.
2015-03-02 23:43:52 +00:00
SuuperW
bff3d64a4a
-Various fixes, mostly to Undo/Redo.
...
-Changed Program.cs to not use a couple try statements when debugger is attached.
-Implemented the Undo/Redo menu item buttons.
-Ctrl-deselecting frames in TasView now supports dragging.
2015-03-01 19:29:33 +00:00
SuuperW
6639bbd127
-Reverted a change to TasMovieMarker, made Undo/Redo moving markers re-sort the markers list.
...
-Added file that was supposed to be in previous commit
2015-03-01 15:41:54 +00:00
SuuperW
cf081ce1fc
TAStudio:
...
-Moved Toggle/SetStates from TasMovie.cs to TasMovie.Editing.cs
-bugfix: Yet another bug in setting LastVisibleFrame
-Removed unused declaration
-Fixed MarkerControl to not mess up display when a deleted marker is still selected.
-feature: Basic undo/redo history functions seem to work. (Ctrl+Z/Y in TasView)
2015-03-01 05:47:32 +00:00
adelikat
dd28c386de
Fixes to how firmware is added and loaded from movies
2015-02-26 21:58:44 +00:00
adelikat
240b89082b
Tastudio - fix capturing during the movie playback frame loop, used some duct tape for now, need a better solution
2015-02-24 21:56:01 +00:00