Commit Graph

886 Commits

Author SHA1 Message Date
feos cd2d63b04a tastudio:
- don't use branch laglog after loading it. it's useless because we invalidate if needed anyway
- PauseOnFrame being null started to crash seeking, fixed
- make use of movie alias in branchbox
- capture tsm state after loading the branch

todo: if we load a branch in the middle of invalid greenzone, advancing won't draw new greenzone even tho states are being created. laglog doesn't seem to allow gaps either. unsure how to resolve
2019-01-05 21:30:06 +03:00
feos b316efb922 cute, I forgot to save the actual changes 2018-12-03 21:16:06 +03:00
feos 3a688d543b tastudio: fix rec mode dying when appending movie frames
close #1376
2018-12-03 21:10:14 +03:00
layland34 edab819d6b
fix typo 2018-11-25 14:54:55 +01:00
adelikat 288baf568d Revert "here's how I think input display should work. also fixes your bug. also breaks something that had this comment (maybe)"
This reverts commit d4a48a8ee1.
2018-11-18 10:43:11 -06:00
alyosha-tas 6dbbc9256a Movie Importer: Display Failure Message 2018-11-10 17:23:45 -06:00
Asnivor acebf2621c Manual reversion of PR #1277 2018-09-21 15:38:52 +01:00
Asnivor 2565f49c89
Merge branch 'AmstradCPC' into master 2018-09-19 14:56:41 +01:00
zeromus ba4b32f619 rename TempFileCleaner to TempFileManager; add global path config for temp files
I did this in a funny way (sets the environment for the process).
The idea is that any code which sloppily used Path.GetTempDirectory (etc.) would now have its pathing changed.
It is a little dangerous to allow this to be changed on the fly (I do allow it) since something may expect it to be stable, but I think it's OK.
So anyway. keep your eyes peeled for problems. It's possible I could do this differently and only affect a subset of safely managed things.

should fix #1252
2018-09-11 21:32:50 -04:00
zeromus d4a48a8ee1 here's how I think input display should work. also fixes your bug. also breaks something that had this comment (maybe)
// adelikat: TODO: this is likely the source of frame 0 TAStudio bugs, I think the intent is to check if the movie is 0 length?
2018-09-10 16:57:10 -04:00
feos fbdea8282d add missing zxs mnemonics
tastudio: properly handle Show X menu items
2018-09-10 20:22:41 +03:00
Asnivor f436e25426 Fix movie header SystemID (#1277)
From ticket #1246

Small change to MovieConversionExtensions.PopulateWithDefaultHeaderValues()

Just changes SystemID to "GG" or "SG" if Global.Emulator .IsGameGear or IsSG1000 is true.

Without this, the play movie dialog shows 'Platform' as SMS for game gear and SG1000 movies (and highlights this in RED as it is incorrect).
2018-08-22 20:51:20 +03:00
feos a365284383 tastudio states decay: fix logic for last edited frame 2018-08-22 20:05:33 +03:00
Asnivor a471206d6a ZXHawk: Added bk2 mnemonic constants 2018-08-13 09:12:38 +01:00
Asnivor 531833c7b0 CPCHawk: Initial project outline (may or may not come to something eventually) 2018-07-03 14:53:09 +01:00
feos a0e5e0e593 tastudio: actually don't drop state above last edited frame 2018-05-10 20:32:44 +03:00
feos 056c24e4cf tastudio: attempt to fix greenzone decay failing to drop states 2018-05-09 17:18:21 +03:00
Asnivor a679a8a7f2 ZXHawk: platformrates - more accuratey 2018-05-08 22:01:10 +01:00
Asnivor f79e2853c0 ZXHawk: Added to PlatformFrameRates.cs 2018-05-08 21:57:19 +01:00
adelikat ca0ae3d971 Make the bk2 SetControllersAsMnemonic implementation less bad. Fixes #1181 2018-04-28 09:48:24 -05:00
feos ae6ce00d7c I've heard bad things about ElementAt() 2018-03-27 19:01:17 +03:00
feos 661a15dc2c tsm decay: remove states within internal state gap
states settings: clamp things harder
2018-03-11 17:57:30 +03:00
feos 3932e5a025 tsm decay: fix failing to delete frames if marker is there
markers can be *not* mod _step
2018-03-11 13:49:40 +03:00
feos 244530ffe3 tastudio: thanks for this 4 years old off-by-one
these kinds of errors are haunting me lately!

actually useful info about what it fixes: greenzone not being created after you insert right on current frame
2018-03-10 18:01:08 +03:00
feos 9c0328859d tastudio: fix disgusting copy-paste error causing exceptions out of nowhere 2018-03-10 18:01:08 +03:00
feos 9d95a520f9 tastudio: fix analog values getting stuck in input port for new frames
interestingly, MovieControllerAdapter.LatchSticky() is only used by tastudio, so this shouldn't cause problems
2018-03-08 21:15:18 +03:00
feos d89677c729 tastudio: fix #913 2018-03-08 14:59:05 +03:00
feos f81f41f6f7 tastudio: fix #916 2018-03-08 14:44:09 +03:00
feos bf8c21663d
State manager decay (#1128)
* Finally use exponential decay algorithm for greenzone
  * Works in both directions (unlike fceux taseditor)
* Stop using last accesses states for anything
* When dropping states per project save, account for state gap better
* Use _states.Keys[i] instead of _states.ElementAt{i).Key in speedy parts, because it's apparently tons faster
* Use StateIsMarker() where it's supposed to be used
* Markers are still left untouched
* Branch states are still dead (probably forever)
2018-03-08 12:24:35 +03:00
feos 0fe703c9b7 tsm: redo the algo from scratch, probably not last time 2018-02-27 01:28:24 +03:00
feos 13a49b00d0 tsm: improving the algo 2018-02-26 01:45:44 +03:00
feos 7ae374df01 tastudio: fuck this 2018-02-21 02:06:25 +03:00
alyosha-tas 96fb867f9f PSX movie import: Fix copy-paste error
Partial Fix, buttons still don't line up but getting closer.
2018-02-11 10:03:57 -05:00
TASeditor 36900b15d4 tastudio lua: setinput functions, onbranch callbacks (#1098) 2018-02-10 14:58:46 +03:00
zeromus b3b41fb75f fix movie backup saving path (was affected by PWD) 2018-01-21 14:17:14 -06:00
vadosnaprimer 1809d19ecb smart state gap for greenzone. fix #915
disable disk capacity setting
2017-11-05 22:34:58 +03:00
vadosnaprimer e99ea11cf7 tastudio: why don't we update input every new frame we capture
everybody loves tiny off by one errors that completely break everything
2017-11-05 16:23:26 +03:00
feos 94170687a4 tastudio: always assign branch's laglog when it's loaded
fixes failure to color greenzone if a branch without input diff was loaded (and some other weird conditions were met)
2017-10-07 23:07:15 +03:00
alyosha-tas 1e30ae0242 Update moives to remove EMU7800 2017-08-25 09:43:56 -04:00
alyosha-tas ebc7958a68 Update Movies to remove EMU7800 2017-08-25 09:42:39 -04:00
alyosha-tas 3889955eab Update Bk2MnemonicConstants.cs
Add BW (black/white <-> color switch) to mnemonics
2017-07-29 19:20:32 -04:00
adelikat a105f29d04 PC-FX - mnemonics 2017-07-13 16:31:55 -05:00
adelikat 9cb44cad03 Fix some filenames from previous renames, and more attribute renames 2017-07-12 14:48:27 -05:00
adelikat c6e0e9fa57 Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
adelikat 2396ebeb82 use GLobal.Game to determine 32x flag 2017-07-09 12:27:13 -05:00
adelikat 4b2dfa97f8 asdf 2017-07-09 12:08:10 -05:00
nattthebear dd7389f848 PicoDrive: Add core query whether 32X hardware is currently active. Remove code that assumed that the emulator would always activate 32X hardware when _32xPreinit was true, or that it would never activate 32X hardware when _32xPreinit was false. Both assumptions are false. 2017-07-09 12:14:27 -04:00
adelikat a7766fc4ee capture game gear flag in movies 2017-07-09 11:11:33 -05:00
adelikat bbe9db2c62 Capture 32x flag in movies 2017-07-09 10:56:18 -05:00
adelikat 9a5ae16c7d remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans 2017-07-09 09:21:03 -05:00
adelikat f5cb35a862 Atari 2600 - vritual pad and mnemonics for paddles 2017-06-28 14:27:15 -05:00
adelikat 4ce583b141 Movie import - import smv's with snes9x sync settings but lsmv as bsnes, dont' set profile of bsnes. Set the core toggle based on which movie being imported (this could be annoying but so can a movie load exception) 2017-06-12 20:56:32 -05:00
adelikat 20ccb66318 Mnemonics - Hack to support 10+ controllers 2017-06-11 12:04:02 -05:00
adelikat b39c2dccf0 NGP - mnemonic for Option button, Virtualpad support 2017-06-06 11:07:16 -05:00
adelikat 4ae0b2cd22 Merge branch 'master' into waterbox2
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Events.cs
	BizHawk.Client.EmuHawk/MainForm.cs
2017-06-04 18:18:11 -05:00
adelikat 617bc16079 C64 - FIx mnemonics for previous and next disk buttons 2017-06-04 11:27:36 -05:00
adelikat 9e1b00fd58 VBoii - display text, and platform frame rate 2017-05-30 17:42:23 -05:00
adelikat 1a54ff1818 Merge branch 'master' into waterbox2 2017-05-30 17:31:30 -05:00
adelikat c0542c1301 VB - mnemonics 2017-05-29 16:39:04 -05:00
feos 2e519eda05 tastudio: fix marker copies being recorded to history when branch backup is created 2017-05-29 21:20:46 +03:00
feos c1ee1d9505 tastudio: fix stupid bug in SetBoolStates() 2017-05-29 20:20:46 +03:00
adelikat 8de4e7bff9 add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff 2017-05-27 08:56:25 -05:00
adelikat 43cb50d5c3 Misc cleanups in Client.Common 2017-05-19 13:17:07 -05:00
adelikat e0e5eaea44 Movie Session - fix logic with remembering mGBA vs VBA, also some other misc cleanups and add some documentation 2017-05-19 08:36:52 -05:00
adelikat 70baf9d306 Client.Common cleanups 2017-05-18 11:36:38 -05:00
adelikat 85f78b358d IMovie - remove the unused GetInputLog() property and also from implementing classes. I guess savestate code that was using it got refactored at some point making it unused. 2017-05-17 13:26:14 -05:00
adelikat cf15eb8950 TasStateManager - deciding upon a "fix" to the probable bug. This is technically different behavior than before but the intended behavior? This might break stuff 2017-05-17 13:20:57 -05:00
adelikat 2a54517b52 more misc Client.Common cleanups 2017-05-17 13:18:26 -05:00
adelikat e930dd3326 some bk2 code cleanup 2017-05-17 11:53:42 -05:00
adelikat dfea029fe4 Misc cleanups in Client.Common, documentation fixes 2017-05-17 11:16:55 -05:00
adelikat 22e2df3868 Point out a probable bug 2017-05-10 14:26:21 -05:00
adelikat 29d470a933 Cleanup tasproj related code. This includes C#6ism (feos has 2015 now). Added some todos for some sketch code 2017-05-10 14:19:46 -05:00
adelikat adc60dc6fb more LINQ pet peeves 2017-05-10 13:43:41 -05:00
adelikat 3860cf89c3 LINQ-fu 2017-05-10 13:40:18 -05:00
adelikat 429b066955 Client.Common - remove various redundant codez 2017-05-10 13:37:04 -05:00
adelikat f942a409d7 Client.Common - remove a bunch of unused usings 2017-05-10 13:27:10 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
adelikat e0985465b6 misc Client.Common code cleanups 2017-05-09 13:19:55 -05:00
adelikat eafa39456f Genesis - there's a couple more buttons on the menacer 2017-05-07 18:05:09 -05:00
adelikat cb24ed1d22 some mnemonics for colecovision peripheral buttons 2017-05-06 19:08:57 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
adelikat 26d8166c0e mnemonic for SNES multitap toggle button 2017-04-30 12:30:43 -05:00
adelikat 5a408f9321 Remove the obsolete BinaryStateLoader.HasLump() 2017-04-24 13:18:45 -05:00
adelikat 1184e8ed05 lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes() 2017-04-22 20:50:03 -05:00
adelikat 3889703bf9 snes - mnemonics for payload controller, meh 2017-04-22 12:41:35 -05:00
adelikat 99d70a1c7f SNES - super scope support 2017-04-20 19:50:58 -05:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
adelikat b6f335e4c8 misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
adelikat 37c989c661 more misc code cleanups, with some C#6isms 2017-04-10 11:24:53 -05:00
adelikat fc59710dab some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper 2017-04-10 10:30:05 -05:00
feos a9cda4a21f tastudio: dynamically resize usertext column 2017-03-15 21:46:46 +03:00
feos 6e99227c72 tastudio: Clone() for branches. fixes UserText cancellation
also cancel backup and osd message if text edit was canceled
2017-03-15 19:17:47 +03:00
feos d254ad01d8 tastudio: add branch undo feature
the fact that it's separated from changelog is because there's no way to extend the latter, but *also* it's intended, as we want branches to be independent from changelog manipulations

todo: figure out branch text edits
2017-03-14 22:49:55 +03:00
feos 114274ac4d tastudio: latch autohold state for every manual movie length extension
finally fixes #534
2017-03-12 19:43:23 +03:00
feos 64665f0e82 tastudio: use LatchSticky() when adding new frames
fixes autohold behavior, making it operate like it did before banning user input latch in replay mode
now in replay mode all input is ignored except for autohold, which is set via tastudio gui
2017-03-12 17:28:54 +03:00
feos a30b89039f more topmost modal dialogs 2017-03-12 14:50:24 +03:00
zeromus 5488eadb89 work on #816 2017-03-08 15:57:00 -06:00
adelikat 61e8b51802 Intellivision - mark the core as released, add alyosha as an author, and add the framerate entry to PlatformFrameRates 2017-02-18 15:01:09 -06:00
feos ac2a69e7dd gpgx: switch to real interlaced mode when needed (still 60fps)
window resizes by itself if no maintain aspect ratio is forced

todo: states have broken graphics in that mode, but that's likely the original core thing
2017-02-18 23:34:44 +03:00
feos f1a617b047 tastudio: stop latching input in playback mode if new frames are generated
addresses #801
2017-02-18 20:54:59 +03:00
zeromus 539cdc29f3 add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone..... 2017-02-04 21:40:29 -06:00
feos 36f53116b1 tastudio: quit pretending -1 is a legit branchHash
seems to fix #785
2017-01-29 10:24:11 +03:00
feos b7ed072c4c tastudio: only load branch markers if they are bound to input 2017-01-19 20:49:18 +03:00
feos 06b14d654b tastudio: move greenzone writing/loading to the very end
hopefully if it crashes during greenzone saving, other components won't die
2017-01-19 14:52:31 +03:00
adelikat 2d9213c379 IController - Remove the indexer property and refactor code accordingly, also simplify and cleanup many of the IController implementations 2016-12-14 14:12:16 -06:00
adelikat 72a59087b5 Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed() 2016-12-14 12:42:15 -06:00
adelikat 5ff33e7569 Rename IController.Type to IController.Definition to more clearly describe the property 2016-12-12 12:30:32 -06:00
adelikat b7e616482d Intellivision - movie mnemonics and virtual pads 2016-12-06 20:16:22 -06:00
feos d3b6364db0 bk2 log generator:
- pick actually neutral analog values for empty entry
- properly hide all neutral values from input display
2016-11-26 17:41:00 +03:00
feos 3b2781c571 movie: add Disc Select, Open and Close to the dictionaries 2016-11-26 16:39:21 +03:00
feos ef8068daa4 Revert "tastudio: move LastPositionFrame to TasMovie, prepare for another revision"
This reverts commit eea49f1895.
2016-11-21 20:03:56 +03:00
feos eea49f1895 tastudio: move LastPositionFrame to TasMovie, prepare for another revision 2016-11-21 19:29:11 +03:00
feos a413f524c9 remember that not every platform has analog controls 2016-11-19 21:21:07 +03:00
feos a8dde12c1f tastudio:
- set Float type to analog control columns
- set their size taking into account their MaxDigits
- stop displaying neutral analog values

input OSD:
- obtain real neutral analog value the given core uses and hide it, instead of hiding hardcoded zero
2016-11-19 19:31:04 +03:00
feos edf21b8bfe fix tastudio crashes when:
- setting 0 space for disk states
- righclicking on selection if a bunch of selected frames contains the last frame
- cutting the last frame
2016-11-17 20:05:41 +03:00
adelikat 0959d5f0df When importing SNES .lsmv movies, add an extra input frame, fixes #721 2016-11-12 11:01:26 -06:00
adelikat 82c1c11879 Atari 7800 - add the word Toggle to the difficulty swithc buttons to make them more clear in functionality 2016-11-11 15:03:34 -06:00
adelikat 75654b9f33 Atari 7800 - make difficulty switches behave like toggles instead of buttons, also add mnemonic info for them, fixes #726 2016-11-11 08:44:28 -06:00
feos b24eb2293f add name shortcuts for psx analog controls 2016-11-09 00:25:24 +03:00
adelikat 7b2338a110 movie mnemonics for vs controls 2016-10-29 22:20:34 -05:00
feos 9714aa5cc9 tastudio:
- preserve branch text per update (unless default text has changed)
- remove redundant code from paste functions, rely on global clipboard fully with cut/copy too
2016-10-10 19:00:59 +03:00
feos 7309957c11 tastudio: pasting input beyond movie length extends it 2016-09-08 18:32:37 +03:00
feos 091a62ab25 tastudio history: properly fix recording
the problem was mismatching ideas of movie length between movie and history
2016-09-07 20:54:45 +03:00
feos 549fc333f1 tastudio: fix removal of states *near* lag frames 2016-09-03 15:17:38 +03:00
feos 2911e498e1 tastudio history: fix bug where undoing the movie extension (caused by drawing beyond the movie length) would swallow all the movie 2016-08-29 21:18:55 +03:00
adelikat 1b2f24502f fix when importing .fm2 and other "legacy" imports, add the .bk2 extension instead of replacing the old move with its old extension 2016-08-29 10:21:30 -04:00
feos 4f24682289 taseditor: fix LastPositionFrame resets 2016-08-28 15:34:18 +03:00
feos 215f9b9959 tastudio: some dirty fixes to how undo/redo works with recording frames 2016-08-22 21:17:35 +03:00
feos a2b55291b3 tastudio:
- movie end doesn't switch to record mode anymore. fix #586
- recording mode checkbox
- fix rec mode dying during fast rewind
todo:
- readonly hotkey doesn't work until we click the checkbox
- movie status icon doesn't show up if tastudio is autoloaded
2016-08-06 22:28:25 +03:00
feos 170681c3ad tastudio: Recording mode
a bit inconsistent with how it switches to record right now
2016-08-03 22:29:27 +03:00
feos 178820746c tastudio: prevent crash occurring at new state capture
mem leak is still there for N64
2016-08-02 22:46:21 +03:00
feos fbbc97731e subtitles: proper internal sorting 2016-06-30 19:14:34 +03:00
feos 144e942f57 subtitles: fix sorting on import and export.
still need a way to sort internally.
2016-06-29 23:53:07 +03:00
feos 35a07f42eb subtitles:
- trim trailing spaces
- sort by frame and then by Y pos (to properly order multiline subs)
- concat multilines (optionally) on export
- option to skip color tag on export
todo: fix multiline ordering for export
2016-06-29 00:32:43 +03:00
feos 346c4e56b3 tastudio autosave:
- switch to appropriate method for backups
- option to save backup per file save
- menu command to save backup
2016-06-12 16:41:27 +03:00
feos cbc5ca2115 tastudio: fix the warning about inheritance mismatch 2016-06-11 18:58:22 +03:00
feos 32be07ce03 tastudio: don't record marker history edits to history
this generates a warning regarding "new is not required" for the functions I edited, dunno what to do with it
2016-06-11 12:48:11 +03:00
feos 2a952cebef saving too!
also catch inconsistent tsmSettings exception
2016-06-11 10:12:30 +03:00
feos ef93a50f4d tastudio: fix silly order error in tsmSettings parser 2016-06-11 09:46:21 +03:00
feos 559eacf95a InputpPompt: allow multiline info
bk2 export for tastudio: stop endlessly appending extensions
tasstudio autosave:
- fix interval init on load
- 0 interval disables autosave
- canceling SaveAs doesn't kill the timer
- ability to append "backup" to filename allows saving to a separate file
-- don't let tasproject switch to the backup file (bit hacky)
2016-06-10 16:05:12 +03:00
Suuper 327c45b440 Fixed issue #626. 2016-05-14 13:46:15 -05:00
feos 2e1132c2b9 tastudio: this should be reliable enough. 2016-04-25 18:18:20 +03:00
feos 000050b1e9 tastudio: integrate StateGap logic into ExcludeStates().
for loaded projects, stop forcing current frame capture if it's non-zero.
stop excluding state on frame 0.
todo: make capture state gap reliable for project state gap. right now it can capture odd frames if they go after markers or lag, so those will be missing when saving the project.
2016-04-25 18:04:42 +03:00
feos 408d0ae4d0 tastudio: attempt to make StateGap smarter.
it should rely on frames, not on state indexes. and we can only have states on frame numbers that are powers of 2.
doesn't work right on saving multiple times yet. need to cooperate with ExcludeStates() somehow.
2016-04-24 23:17:17 +03:00
feos f35938acdb tastudio: be able to load broken greenzone file. 2016-04-23 20:54:14 +03:00
feos 1581b5b283 tastudio: tie rerecording to laglog invalidation instead of states. 2016-04-18 18:52:37 +03:00
feos 7fa99c7d13 tastudio: project savegap (finally!)
ScrollSpeed defaults to taseditor's
2016-04-17 23:29:25 +03:00
feos a7b3668506 tastudio: fix Used and fix a nasty mistake in branch logic.
should properly handle branches created during seeking.
fix #606 I hope.
2016-04-17 18:54:55 +03:00
feos 0e6ec038a8 tsm: let this sanity check be there. 2016-04-17 16:01:09 +03:00
feos f5746a7b8f tastudio: stop updating splicer after every new cell is appended.
quick fix to #597.
fix crash when pasting input beyond movie length. todo: make input log append like PasteInsert does.
2016-04-17 13:52:58 +03:00
adelikat 44dc9518cf capture Sega CD flag in movies 2016-02-28 10:21:18 -05:00
Suuper a751412c1f TasStateManager.cs -> fixed stateHasDuplicate 2016-02-20 13:43:24 -06:00
Suuper 8b5440d963 Fixed a few bugs in TasStateManager.cs 2016-02-20 12:34:13 -06:00
zeromus bff0d5b95d add and hook up AWEMemoryStream option for movie storage. GUI is intentionally shoddy to convey sense that it's experimental. Has been cursorily verified but not thoroughly tested. 2016-02-10 01:09:43 -06:00
adelikat c510e13d82 Add an IsSGMode flag for SG-1000 when recording a new movie 2016-01-31 19:53:04 -05:00
feos 1b8ef3738a tastudio:
- history form: canonical colors, show the current item better, report marker operations
- markers: adding markers updates dialog, don't ever remove marker 0
- tsm: attempt to fix exception in AllLag()
2016-01-27 12:53:26 +03:00
zeromus a355f78631 don't load entire inputlog into a string when parking it in a savestate 2016-01-10 23:08:13 -06:00
zeromus e1ddb51826 fix off-by-one-too-short-inputlog bug in MoviesOnDisk mode 2016-01-10 22:45:43 -06:00
Hathor86 f0ab9edc10 Attempt to fix OutOfMemory when saving states (I guess it works)
Just add an EnsureCapacity() before appending log.
I didn't have any crash yet compare to current release. Let's hope!
2016-01-03 00:52:37 +01:00
feos 2a6a2a7a8a tastudio: properly report saving progress.
also attempt to report seeking progress.
report occurs, but progressbar doesn't show up...
2015-12-10 01:38:06 +03:00
feos 8a6ddfbf3f tastudio: actually use initial state from anchored movies.
don't seek to whatever frame such a movie was created from.
2015-12-08 23:38:00 +03:00
feos 9d491d9415 Bk2Movie: use intended method when adding a key.
fixes #520
2015-12-08 19:17:45 +03:00
feos abd118253f tastudio: Save State hotkeys (finally) control branches:
- save/load by slot number (select that branch if it exists)
- save/load current slot (selected branch)
- select branch by slot number
- select next/previous branch
- bind 2 default tastudio hotkeys
keep selection when branch gets removed.
2015-12-05 17:07:24 +03:00
feos 6d4c5ef17f preparations for state hotkeys functioning with tastudio branches.
typos.
2015-12-05 14:48:04 +03:00
Hathor86 1e2f4e12be Watch refactoring
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
feos 2ce108e310 lua: ability to SetBranchText.
doesn't make much sense to add text to existing branches from lua, but highly useful to set some text to a new branch.
and we also have a default branch text variable now.
2015-11-26 00:12:25 +03:00
feos 1f1382ceb7 tastudio: attach usertext to branches, make it editable from menu.
moved branch functions and menu items around.
2015-11-23 23:27:27 +03:00
Hathor86 c7dcb42b94 Merge from maser@TASVideos 2015-11-15 11:27:00 +01:00
zeromus 5afa44bbec common logic for tempfiles 2015-11-15 03:01:58 -06:00
zeromus 22192e700b attempt to make it possible to store movies on disk instead of in memory 2015-11-15 02:27:48 -06:00
feos 19add0ec93 tastudio: save/load TasSession variables in .tasproj.
right now only includes current frame and branch. current scroll is not needed as we GoToFrame anyway, current selection seems pointless.
2015-10-25 17:53:25 +03:00
feos 855561ac19 tastudio: last preparation before new tasproject entry.
old branch states won't load anymore, as they were part of common greenzone and were cut off. current states should still be compatible.
2015-10-24 17:17:33 +03:00
feos fd2e6848f1 tastudio: tsm never actually uses currentBranch, so why should it have it?
Revert "make sln version 2010 again." This reverts commit 48a59f1cef.
It's now known that to make newer .sln compatible to VS2010, one should install SP1.
2015-10-24 16:29:37 +03:00
feos 3f1a3907b5 tastudio: put branch states to a separate greenzone file.
default scroll speed to 3.
2015-10-24 12:47:34 +03:00
feos d92d39f515 tastudio: don't truncate LagLog if the branch's one is shorter, but input is the same. 2015-10-21 19:00:25 +03:00
zeromus 4b8c7d77ac merge PR #503 from adituv - Movies: Reflection-based dispatching; PJM/PXM imports 2015-10-11 21:27:44 -05:00
zeromus a92cdf4730 Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
Conflicts:
	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
2015-10-11 21:18:53 -05:00
adelikat 3ca25ccb69 Merge pull request #506 from Kabuto/master
C64 core: tape loading added, lots of bugfixes and improvements
2015-10-10 11:11:59 -04:00
feos ef5369a443 tastudio: "Erase branch states before all the rest" option.
fixed branch info loading.
2015-10-06 21:51:03 +03:00
feos e0c2e43e48 tastudio: add an option for (not) using branch states in tasproj.
clueless about what should go in its description.
fixed new guid being assigned to branches loaded from the project.
2015-10-05 22:11:45 +03:00
feos 31e476a3cd tastudio: load projects without branch state info.
fix some other crashes, kill selection when loading a file.
2015-10-05 19:08:21 +03:00
feos 87dd32eeac tastudio: found another bomb set by picking branch states by index. two actually. 2015-10-05 00:24:41 +03:00
feos 89d919e6a9 tastudio: loop guid dup check.
don't remove marker 0.
update when going to frame 0.
don't check hasDuplicate against current states if branch is not current (what was it for at all?). releases Used per branch removal.
2015-10-04 21:10:40 +03:00
feos 2a8578c74f tastudio: keep the same identifier for updated branch.
ban context menu when there's no selection.
attempts to fix mysterious crashes in TasStateManager.
2015-10-04 18:00:04 +03:00
adelikat 9f67d8e59b TasBranchCollection - encapsulate unique identifier logic into TasBranchCollection 2015-10-04 10:43:36 -04:00
feos 4625bdce0f tastudio: a bunch of fixes.
- update branches per RefreshDialog()
- clear selection per right click if it's beyond movie length
- fix crash when load branch is called with null selection (can't stably reproduce, but it happens)
- assign guid to branches from the right place. this required setting some statics, don't know if it was right, but it works.
2015-10-04 13:39:14 +03:00
nattthebear 915abb9504 Stuff 2015-10-03 19:20:32 -04:00
feos f3ad71af24 tastudio: duplicate hash check before adding. 2015-09-29 19:51:41 +03:00
Kabuto 004c8294fb c64 core uses ISettable now and supports 2 more video standards 2015-09-28 23:52:23 +02:00
feos 1175a86123 tastudio: use DivergentPoint() as a backup in case branches lose their states. 2015-09-23 19:43:21 +03:00
Iris Ward 217f425f09 Propagate cdNumber change
Include the cdNumber counting change in the text flavour PJM code.
2015-09-23 15:38:52 +01:00
Iris Ward 33c3d8b2fc Fix LINQ brainfart
Also tweak code alignment to use spaces rather than tabs
for alignment that doesn't affect indentation level.

Where(...).Count() > 0  ===>  Any(...)
2015-09-22 23:36:34 +01:00
Iris Ward d153c00c77 Add controller types to sync settings 2015-09-22 22:47:23 +01:00
Iris Ward 7e2d4a75b4 Use overloaded this[] rather than .Add on header import 2015-09-22 22:46:59 +01:00
Iris Ward 3f899b60c9 Formatting rules. Bleh 2015-09-22 01:02:49 +01:00
Iris Ward 1df8397b1c Implement text flavour PJM importing
Also implemented PXM importing via binary flavour PJM importing. Various
bug fixes in my existing binary flavour PJM implementation.
2015-09-22 00:47:25 +01:00
Iris Ward bb05bb57a8 Implement PJM format input
Created a prototype input reader for binary-format PJMs. Also exposed
controller definition creation as a static method on Octoshock as a
convenient way to define the controller setup.
2015-09-21 22:33:29 +01:00
Iris Ward 0e010a2988 Implement reflection-based importer
The reflection-based importer, for file types that aren't imported via a
legacy bkm file, dynamically searches the current module (i.e.
BizHawk.Client.Common) for all IMovieImport instances with the
ImportExtension attribute.

This is difficult to truly test without more non-legacy import
implementations, but appears to work with a dummy .pjm file.

It may be desirable to instead search the current assembly instead of
the current module, but I think all implementations should probably go
in BizHawk.Client.Common, so I chose to search by module instead.
2015-09-21 18:13:58 +01:00
Iris Ward 189390f001 Refactored out the import-via-legacy code 2015-09-21 18:02:41 +01:00
feos b5582722c8 tastudio: fix yet another branch crash. 2015-09-16 23:19:03 +03:00