Asnivor
e4b1567230
[WIP] TAStudio for Mono (and optionally Windows) (using GDI+) ( #7 )
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* TAStudio: refactored ready for GDI+ implementaton
* TAStudio GDI+: Implement DrawColumnBg
* TAStudio GDI+: implement DrawColumnText
* TAStudio GDI+: implement DrawBg
* TAStudio GDI+: Implemented remaining rendering methods
* TAStudio GDI+: Mitigate mono divide-by-zero errors (CellHeight is 0 for a while during instantiation)
* TASstudio GDI+: forgot uncomment for performance enhancing fun
* TAStudio GDI+: Implement option to switch inputroll renderer (on windows). Stored in global config and requires TAStudio restart to take effect
* TAStudio GDI+: fix renderer selection submenu for linux
* TAStudio GDI+: Fix alpha channel == 0 problems in GDIP_DrawCellBG()
* TAStudio GDI+: Modify renderer menu name...
... ala https://github.com/Asnivor/BizHawk/pull/7#issuecomment-456166600
* InputRoll: GDI+ experiments with TextRenderer vs DrawString
* InputRoll GDI+: finish up appearance matching
2019-01-25 12:15:32 +00:00
feos
3857ccc18f
fix #1388
2018-12-04 19:57:01 +03:00
feos
c85bb39d98
tastudio: branch loading now can behave as it does for regular rerecording!
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Old control scheme for Branches ON:
- Loading in read+write (recording) mode restores the branch input and truncates it after the branch frame
- Loading in read-only (playback) mode only makes emulation jump to the frame of the branch, disregarding its savestate and timeline
Old control scheme for Branches OFF:
- Loading a branch ALWAYS restores its entire input
TASEditor adds to this that you only start recording after you load a branch in rec mode, but I don't think this is important here.
2018-12-04 00:16:14 +03:00
feos
731584344d
tastudio: BranchesRestoreEntireMovie and LoadBranchOnDoubleclick
2018-12-03 22:33:42 +03:00
feos
d39aa6433e
tastudio: implement SeekingCutoffInterval
2016-01-27 16:18:20 +03:00
zeromus
35066b69ef
tastudio - fix behaviour of menu by special hacks involving ALT key
2015-12-05 11:32:56 -06:00
feos
344cd94aa2
tastudio: MarkerControl buttons (and commands).
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also moved marker context menu from TAStudio to MarkerControl.
2015-11-25 00:10:34 +03:00
adelikat
477afb8bf7
Tastudio - Only allow 'Start from here' option on the currently emulated frame
2015-09-05 18:10:21 -04:00
feos
a998d472cf
tastudio: optional icons for states and markers.
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Settings -> Icons.
2015-09-01 21:24:12 +03:00
adelikat
7b4f5c4a1b
Tastudio - context menu for the Marker list, fix bug where double clicking the marker list beyond the actual markers resulted in an exception
2014-10-25 13:41:23 +00:00
kylelyk
7b03f11091
Added RightClickMenu ContextMenuStrip to TAStudio, enabled all but three options which need to be implemented in code. Fixed a couple of short key combinations not working.
2014-08-23 01:18:05 +00:00
adelikat
b0817aabef
TAStudio - playing around with UI design
2013-12-19 02:52:27 +00:00
adelikat
3eabb42c16
TAStudio - fix default size brokenness, not sure why this fixes it, but it had to be done anyway, so whatevs
2013-12-17 18:03:49 +00:00
adelikat
68f522c5c9
TAStudio - use MarkerControl user control, doesn't do anything yet though
2013-12-16 03:23:28 +00:00
adelikat
9ab2be558c
rip out existing tastudio logic and replace it with a skeleton project that does nothing
2013-12-01 04:00:02 +00:00