Commit Graph

6 Commits

Author SHA1 Message Date
CasualPokePlayer 444d8d5d10 [Snes9x] Increase CARTRAM to 512KiB (the 128KiB limit was a product of the old snes9x port, newer snes9x has 512KiB as the new limit). Expose SA1 IRAM. Let ROM be writable in the memory domain (no reason not to) 2024-09-30 21:07:19 -07:00
Moritz Bender e1fb97dee6
Update snes9x to 1.62.3 (#3729)
* Update snes9x to 1.62.3

* Update snes9x submodule

* Implement msu1 for snes9x

* do less bullshit initialization

* Update snes9x submodule
2023-11-02 18:48:54 +03:00
CasualPokePlayer f7b83be5ab fix lightguns in snes9x, support offscreen shots in snes9x (UI yet to be hooked up), fix lightguns in new bsnes, add option in bsnes to disable drawing light gun cursors (UI yet to be hooked up) 2023-03-30 16:34:04 -07:00
CasualPokePlayer 1643bf01bc add NDEBUG define for wbx cores (release only), fixes #3594 2023-03-28 17:23:06 -07:00
CasualPokePlayer 0a2d4405f0
Revamp Waterbox Setup (#3529)
* Waterbox setup has been revamped to use the latest llvm parts (llvm 16 for compiler_rt/libunwind/libcxx/libcxxabi).
* Clang is now possible to use, and is the preferred compiler (due to superior performance).
* Supported compilers are now clang 14/15/16, and gcc 12.
* Other core updates are mixed in.

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Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2023-03-28 16:53:33 -07:00
CasualPokePlayer 5be8b0aab9
Zstd Compression (#3345)
Deflate compression in rewinder is now zstd compression
Binary blobs in zip files are zstd compressed (text is uncompresed for user ease).
All wbx cores and resources are re-compressed with zstd, wbx build scripts are changed to account for this. Shaves off a bit with download size and it's faster to decompress to.
2022-08-09 23:33:28 -07:00