nattthebear
9488e19d38
Update mednafen cores to 1.27.1 ( #2831 )
2021-07-03 10:01:04 -04:00
nattthebear
6047a12ad8
Rework and fix up invisible allocations and sound/video format init in nyma cores.
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See the submodule commits for the tech details. Fixes #2365 . As a side effect, Faust state sizes should be moderately smaller now.
2020-09-07 11:08:09 -04:00
nattthebear
ecdfc66617
nyma big setting update
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Moves a lot of settings around, hopefully addressing some concerns
2020-06-14 16:02:33 -04:00
nattthebear
7ba3f6db03
saturn - fix crash in dead or alive
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It does look pretty awful with interlacing, but that's not something bizhawk is equipped to solve at present
2020-06-14 10:15:05 -04:00
nattthebear
f2b461bed1
nyma - overhaul some input stuff to support some more things
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saturn guns and keyboards now work
2020-06-13 18:19:41 -04:00
nattthebear
11e1019590
nyma -- support cd switching
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motorcycle shifter, but neutral is before 1st instead of between 1st and second
Yes, I had to rebuild the non cd cores here, and I am sorry
2020-06-08 20:24:30 -04:00
nattthebear
b11b50a950
all nyma cores: support constant size framebuffer
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this will do lossless integer scaling using mednafen provided screen geometry data
2020-06-08 13:05:31 -04:00
nattthebear
6c9b42a526
faust: Support MT renderer
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and who said waterbox can't thread. well, it sort of can't. but it sort of can.
the speedup isn't that great, but speed is now pretty close (5%?) to snes9x in the only game that matters (final fantasy 5)
2020-05-31 11:53:15 -04:00
nattthebear
5e3971a87b
Add mednafen snes "faust" core
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Speed somewhere between shizzlenineizzle and byuugan. Some things not hooked up yet.
2020-05-29 20:04:39 -04:00
nattthebear
de25b53fe2
Use google flatbuffers for some waterbox core communication
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Nyma cores have to move some big complex structs on init and it's annoying and error prone. This solution is not fast, but these are one time transfers anyway, and it does keep code size and saved size down. Architecture yay.
2020-05-29 18:03:01 -04:00
nattthebear
2afe356fc9
Move ngp over to nyma core and update to latest mednafen
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It's seen some upstream updates recently, so that's cool
2020-05-27 19:33:31 -04:00
nattthebear
287e78a5a9
pce - add input callback
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forgot this
2020-05-27 16:01:53 -04:00
nattthebear
0295f7472b
PCE enhancements
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Moderate savestate size reduction. Build system changes.
2020-05-27 15:23:40 -04:00
nattthebear
0891e448d7
mednapce - lag flag, some more memory domains, some ppu view work
2020-05-26 21:23:52 -04:00
nattthebear
f9b5b9e374
pce - implement most memory domains our existing core does
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The mednafen debugger system makes this easy, unfortunately that has a lot of other baggage, so do it this way
2020-05-25 12:49:36 -04:00
nattthebear
bc8d298a88
support pce-cd and sgx in nyma
2020-05-25 12:49:34 -04:00
nattthebear
8c9f4e24d8
settings infra
2020-05-25 12:49:34 -04:00
nattthebear
69d3dbc35f
pce: basic rom loading and playing works
2020-05-25 12:49:33 -04:00
nattthebear
257aa991fd
progress, or regress, or somegress
2020-05-25 12:49:33 -04:00
nattthebear
0f65351e13
Marching onward
2020-05-25 12:49:31 -04:00
nattthebear
2de9c1d117
Teach yourself C++ in 5000 easy crashes
2020-05-25 12:49:31 -04:00
nattthebear
39c0402bd8
Starting to work on some api stuff
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ngp only for now
2020-05-25 12:49:31 -04:00