Commit Graph

3 Commits

Author SHA1 Message Date
CasualPokePlayer b7265e2f39 Update melonDS 2024-06-05 23:37:53 -07:00
CasualPokePlayer 3d5c2120f2 Use upstream melonDS's code for doing screen control madness. This means too that both the OpenGL and software renderer will *present* frames with OpenGL (and if this is unavailable, screen control madness will be unavailable)
also fix up this code so upscaling works properly
c# changes pending
2023-09-25 05:21:53 -07:00
CasualPokePlayer f71f2fafc6 OpenGL renderer support in melonDS! 2023-09-24 04:26:55 -07:00