Commit Graph

11 Commits

Author SHA1 Message Date
Sappharad c93697baee Merge branch 'master' into mono-portable
Conflicts:
	.gitignore
	BizHawk.Client.ApiHawk/BizHawk.Client.ApiHawk.csproj
	BizHawk.Client.Common/BizHawk.Client.Common.csproj
	BizHawk.Client.Common/lua/LuaSandbox.cs
	BizHawk.Client.Common/movie/conversions/MovieConversionExtensions.cs
	BizHawk.Client.Common/tools/Cheat.cs
	BizHawk.Client.Common/tools/Watch/WatchList/WatchList.cs
	BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
	BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
	BizHawk.Client.EmuHawk/MainForm.cs
	BizHawk.Client.EmuHawk/movie/RecordMovie.cs
	BizHawk.Client.EmuHawk/tools/GameShark.cs
	BizHawk.Emulation.Common/Interfaces/IInputPollable.cs
	BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
	BizHawk.Emulation.Cores/CPUs/MOS 6502X/MOS6502X.cs
	BizHawk.Emulation.Cores/Computers/Commodore64/C64.IInputPollable.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/LibmGBA.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/MGBAHawk.cs

BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.ITraceable.c
s
	BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
	BizHawk.Emulation.Cores/Consoles/Sega/SMS/SMS.cs
	BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGX.cs
	BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
	Dist/changelog.txt
	output/Lua/Genesis/Earthworm Jim 2.lua
	output/Lua/SNES/Super Mario World.lua
	output/dll/mgba.dll
	quicknes/bizinterface.cpp
	quicknes/mingw/Makefile
2016-03-07 20:34:23 -06:00
zeromus d8554ee536 move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Sappharad ed88569221 Merge branch 'master' into mono-portable
Conflicts:
	BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
	BizHawk.Client.EmuHawk/movie/RecordMovie.cs
	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
2016-02-15 18:38:48 -06:00
feos 485d1e53d0 jim 2 lua: small fixes. 2015-12-28 19:15:53 +03:00
feos a0f7caf686 jum 2 lua script: added bg and hitboxes 2015-12-27 23:25:29 +03:00
feos df8929ea55 added jim 2 script. 2015-12-15 21:58:08 +03:00
feos 173b9e9d76 new lua script, relying on recent features.
show frame when rewinding.
2015-12-07 21:43:32 +03:00
ConHuevosGuey 69d8e68411 Added USA version of splatterhouse 2 collision viewer. 2015-07-20 07:52:11 -05:00
ConHuevosGuey 2c00be2522 Splatterhouse 2 (JP) collision viewer. 2015-07-20 07:20:38 -05:00
adelikat 206b00252f fix a bunch of genesis lua scripts 2015-02-05 00:28:36 +00:00
adelikat cd856a0011 move output folder up one level 2013-11-03 14:06:46 +00:00