Sappharad
5573409fad
Merge branch 'master' into mono-portable
...
# Conflicts:
# BizHawk.Client.Common/Extensions.cs
# BizHawk.Client.Common/movie/bk2/Bk2Movie.IO.cs
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Client.EmuHawk/MainForm.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
# BizHawk.Emulation.Cores/Consoles/Sega/Saturn/Yabause.cs
# BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
# libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-23 20:32:48 -05:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00
J.D. Purcell
1946db8791
Whitespace, to reduce difference with master.
2017-05-02 23:12:37 -04:00
Sappharad
7f5aa0ae77
Merge branch 'master' into mono-portable
...
Conflicts:
.gitignore
BizHawk.Client.Common/PathManager.cs
BizHawk.Client.Common/lua/LuaSandbox.cs
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/AVOut/SynclessRecordingTools.cs
BizHawk.Client.EmuHawk/CustomControls/VirtualListView.cs
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/GLManager.cs
BizHawk.Client.EmuHawk/Program.cs
BizHawk.Client.EmuHawk/movie/EditSubtitlesForm.cs
BizHawk.Client.EmuHawk/movie/PlayMovie.cs
BizHawk.Emulation.Common/Sound/Utilities/SpeexResampler.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi_CMD.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.ITraceable.cs
BizHawk.Emulation.Cores/LibretroOld/LibRetro.cs
Version/VersionInfo.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2017-05-02 20:38:56 -05:00
adelikat
8f3d1613a0
misc code cleanups in ram watch tool files
2017-04-19 07:50:25 -05:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
adelikat
fc59710dab
some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper
2017-04-10 10:30:05 -05:00
Sappharad
df2a6c8154
Merge branch 'master' into mono-portable
...
Conflicts:
BizHawk.Client.EmuHawk/MainForm.cs
2017-02-21 20:02:00 -06:00
adelikat
c61d432fd6
Don't position tools to last saved position if that position is not visible on screen
2017-02-21 16:57:47 -06:00
adelikat
5277be6833
Ram Search - update the size and display type dropdowns on restart. Fixes #762
2017-02-07 18:54:58 -06:00
Sappharad
25fd0fdb9a
Merge branch 'master' into mono-portable
...
Conflicts:
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/tools/GameShark.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
2017-01-31 21:59:37 -06:00
adelikat
4a7321b096
Ram watch - yet another tweak to restart logic, ugh
2017-01-29 20:21:47 -06:00
adelikat
dca03607be
Ram watch - another tweak to previous commit
2017-01-29 19:56:09 -06:00
adelikat
c5ff514760
Ram watch - fix logic when deciding whether to keep the current watch list when rebooting the core, the check was always failing
2017-01-29 19:32:52 -06:00
adelikat
44a1e691f3
Ram Search - show restored/removed messages when undoing/redoing, fixes #749
2017-01-14 20:00:55 -06:00
Sappharad
c6eb2dbb47
Merge branch 'master' into mono-portable
...
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Events.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
2016-12-05 21:47:31 -06:00
adelikat
e73a66b07e
When ram watch is open with a file open, and loading another rom, only keep the ram watch file open if all the domains are compatible, else close it, addresses #285 . There is arguably not a black and white expectation in this scenario but I think this is marginally more expected than exceptions and erroneous watch values
2016-11-12 11:46:32 -06:00
adelikat
36dcf53cc0
on specialized number boxes, select all text when reseting an empty box to a default value. This fixes #685
2016-11-09 10:19:49 -06:00
Sappharad
07a1709dbb
Merge branch 'master' into mono-portable
...
Conflicts:
BizHawk.Client.EmuHawk/tools/GameShark.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs
2016-10-18 18:23:07 -05:00
adelikat
3f191be372
Ram Search - Better event to tie toolbar enabling logic to for indices changing - fixes #629
2016-09-21 14:31:42 -04:00
adelikat
3bf11dbf68
Fix slow Ctrl+A on Ram Search and Ram Watch, fixes #630
2016-09-21 10:56:57 -04:00
Sappharad
3cf4d3464d
Merge branch 'master' into mono-portable
...
Conflicts:
BizHawk.Client.EmuHawk/tools/TraceLogger.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2016-08-23 21:21:57 -05:00
zeromus
a7d2b8d7f7
* add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
...
* make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to. Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on.
2016-08-13 15:31:26 -05:00
parasyte
71c7edbb24
Add address mask setting for breakpoints
2016-08-08 04:37:39 -07:00
Isotarge
e0ac148e76
Fix #669
...
- Fixes RAM Watch, RAM Search, and RAM Poke usability issue w/negative
numbers.
- Bonus fix for unhandled exception when entering . in to the specific
value box
2016-07-22 02:15:43 +09:30
Isotarge
41ff244e01
Poke: Ram -> RAM #669
2016-07-22 01:52:43 +09:30
Isotarge
5a20a520bd
Tools: Ram -> RAM #669
2016-07-22 01:32:54 +09:30
Sappharad
2e4720cae9
Merged branch 'master' into mono-portable
...
Conflicts:
BizHawk.Client.Common/BizHawk.Client.Common.csproj
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Common/InstanceDll.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
vbanext/instance.cpp
2016-05-03 21:51:47 -05:00
nattthebear
111648cf98
Break a bunch of memory domain stuff with pointless refactoring
2016-04-13 19:50:06 -04:00
zeromus
66683b16ed
replace "Ok" with "OK"
2016-03-26 21:50:33 -05:00
Sappharad
c93697baee
Merge branch 'master' into mono-portable
...
Conflicts:
.gitignore
BizHawk.Client.ApiHawk/BizHawk.Client.ApiHawk.csproj
BizHawk.Client.Common/BizHawk.Client.Common.csproj
BizHawk.Client.Common/lua/LuaSandbox.cs
BizHawk.Client.Common/movie/conversions/MovieConversionExtensions.cs
BizHawk.Client.Common/tools/Cheat.cs
BizHawk.Client.Common/tools/Watch/WatchList/WatchList.cs
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/movie/RecordMovie.cs
BizHawk.Client.EmuHawk/tools/GameShark.cs
BizHawk.Emulation.Common/Interfaces/IInputPollable.cs
BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
BizHawk.Emulation.Cores/CPUs/MOS 6502X/MOS6502X.cs
BizHawk.Emulation.Cores/Computers/Commodore64/C64.IInputPollable.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/LibmGBA.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/MGBAHawk.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.ITraceable.c
s
BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
BizHawk.Emulation.Cores/Consoles/Sega/SMS/SMS.cs
BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGX.cs
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
Dist/changelog.txt
output/Lua/Genesis/Earthworm Jim 2.lua
output/Lua/SNES/Super Mario World.lua
output/dll/mgba.dll
quicknes/bizinterface.cpp
quicknes/mingw/Makefile
2016-03-07 20:34:23 -06:00
Isotarge
822f571621
RAM Search: Fix unhandled exception
...
Fixes an unhandled exception when beginning to type a negative number
into the search box when display is set to float
2016-03-05 08:11:08 +10:30
zeromus
2f50771494
fix ramwatch popup dialogs not referencing ramwatch as parent
2016-02-17 16:37:53 -06:00
Sappharad
ed88569221
Merge branch 'master' into mono-portable
...
Conflicts:
BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
BizHawk.Client.EmuHawk/movie/RecordMovie.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
2016-02-15 18:38:48 -06:00
adelikat
51e12040d1
Ram Watch - fix logic that determines whether to show Freeze or Unfreeze in the context menu
2016-01-31 11:55:00 -05:00
adelikat
9cb0072f0f
Ram Search - also fix leadings zeros in the Difference box
2016-01-31 09:15:17 -05:00
adelikat
0013646db5
Rip out obsolete notion of a WatchList domain, change ram watch menu item to Default Domain, who's functionality is simply to decide the default domain used when adding a new watch, also add some Visual Studio designer shenanigans for a previous commit I made that broke it
2016-01-30 22:17:31 -05:00
adelikat
aaf4d39b58
Ram Watch/Search - misc code cleanup
2016-01-30 21:21:17 -05:00
adelikat
6f75ef6dba
Move another function to ToolFormBase
2016-01-30 21:07:03 -05:00
adelikat
894a9c2318
Rework ToolHelpers from a static object to ToolFormBase that inherits form and have a lot of tools inherit it, in hopes of moving a lot of copy pasta into a base class, move a few functions that show up a lot there
2016-01-30 20:24:53 -05:00
adelikat
7bb3e04105
Ram Search - fix having lots of leading zeros in the different by box
2016-01-30 18:28:29 -05:00
Connor Olding
f0c939d87c
reimplement strings for OSD watches
...
also fixed saving separators
2015-12-23 17:18:39 -08:00
Sappharad
d2a6542c6e
Merge branch 'master' into mono-portable
...
Conflicts:
.gitignore
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/Extensions/ControlExtensions.cs
BizHawk.Client.EmuHawk/GLManager.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/tools/PCE/PCECDL.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesApi.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
libsnes/bsnes/target-libsnes/libsnes.cpp
libsnes/bsnes/target-libsnes/libsnes_pwrap.cpp
2015-12-21 21:58:13 -06:00
Hathor86
a7074c6341
ExternalToolManager and BizHawkExternalToolattribute
...
Add those 2 classes in order to help handling of external tools
- Also fix value setting in watches constructor
- Bugfix in loading externaltools (they loaded multiple times)
- Add new version of Hello World external tool
Whitespaces noise in RamWatch.cs... :s The code hasn't changed
2015-12-13 21:38:35 +01:00
Hathor86
708bb4fa93
Final stuff to WatchList
...
Now fully use comparer class. That saves memory and offer extensibility
ItemCount property obsolete => Moved to Count property (which did the same thing)
Moved ConfigPersistAttribute.cs, IToolForm.cs, IToolFormAutoConfig.cs back to common
2015-12-09 00:54:54 +01:00
adelikat
48487f2a90
Sort out and fix problems with Ram Search watch files showing up in the Ram Watch recent list
2015-12-04 23:18:46 -05:00
Hathor86
32271899c3
Comments on Watch derived class; started on watchlist
...
+ Moved WatchList.cs to specific directory (just a matter of ordering)
+ Mark some properties and methods in watchlist as obsolete
+ Create Comparer class that are used for sorting (Only domain and
address atm, other a still stored with linq). Unlike OrderBy in LINQ, it
doesn't create a new list for sorting (so it saves memory), furthermore,
it runs faster.
Finally, change to type of Watch.Address from nullable lon to regular
long (the rare times watch.Address.Value was used, there wasn't any
check of null and so, program would have crashed -
InvalidOperationException -)
2015-12-01 22:18:55 +01:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
Hathor86
d4b4c06f0c
Draft of API
...
So, I create a new dll named BizHawk.Client.ApiHawk and moved few stuff
to it.
Also moved some stuff to BizHawk.Client.Common. Don't think it can be
desiociated.
I started comment Watch and rearrange code (put some #region etc...
It compiles and it seems working :)
2015-11-26 23:05:29 +01:00
zeromus
53eae133e7
fix #537 Annoyance with "always on top"
2015-11-12 17:32:49 -06:00