Sappharad
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c93697baee
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Merge branch 'master' into mono-portable
Conflicts:
.gitignore
BizHawk.Client.ApiHawk/BizHawk.Client.ApiHawk.csproj
BizHawk.Client.Common/BizHawk.Client.Common.csproj
BizHawk.Client.Common/lua/LuaSandbox.cs
BizHawk.Client.Common/movie/conversions/MovieConversionExtensions.cs
BizHawk.Client.Common/tools/Cheat.cs
BizHawk.Client.Common/tools/Watch/WatchList/WatchList.cs
BizHawk.Client.EmuHawk/AVOut/FFmpegWriter.cs
BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
BizHawk.Client.EmuHawk/DisplayManager/DisplayManager.cs
BizHawk.Client.EmuHawk/MainForm.cs
BizHawk.Client.EmuHawk/movie/RecordMovie.cs
BizHawk.Client.EmuHawk/tools/GameShark.cs
BizHawk.Emulation.Common/Interfaces/IInputPollable.cs
BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
BizHawk.Emulation.Cores/CPUs/MOS 6502X/MOS6502X.cs
BizHawk.Emulation.Cores/Computers/Commodore64/C64.IInputPollable.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/LibmGBA.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/GBA/MGBAHawk.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.ITraceable.c
s
BizHawk.Emulation.Cores/Consoles/Nintendo/QuickNES/QuickNES.cs
BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.cs
BizHawk.Emulation.Cores/Consoles/Sega/SMS/SMS.cs
BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGX.cs
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
Dist/changelog.txt
output/Lua/Genesis/Earthworm Jim 2.lua
output/Lua/SNES/Super Mario World.lua
output/dll/mgba.dll
quicknes/bizinterface.cpp
quicknes/mingw/Makefile
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2016-03-07 20:34:23 -06:00 |
nattthebear
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2a0e859a85
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Add 64 bit build (doesn't work yet), move SlimDX.dll
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2016-02-28 15:06:03 -05:00 |
Sappharad
|
cd0c68d5ef
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Fix DiscoHawk so it runs on Mono.
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2015-12-23 19:10:27 -06:00 |
Sappharad
|
74d7bf32b6
|
Merge branch 'master' into mono-portable
Conflicts:
.gitignore
Version/version.csproj
|
2015-07-15 21:42:53 -05:00 |
zeromus
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962b567f6d
|
repair discohawk and cleanup. remember to re-add CCD exporting
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2015-07-11 13:46:37 -05:00 |
Sappharad
|
5b466e5d70
|
New portable branch re-created from master with hopefully all of the changes made to the old one, plus some cleanup of things that got mangled from repeated merges.
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2015-06-23 22:22:11 -05:00 |
zeromus
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80164c1fba
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import WIP discsys work from svn
|
2015-06-23 13:57:11 -05:00 |
jdpurcell
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0a345b0084
|
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
|
2015-01-13 15:28:58 +00:00 |
zeromus
|
e80de55210
|
disc - add a project including mednafen's disc-loading code, for a/b testing bizhawk's disc loading on large disc sets, and add an example a/b test using it.
|
2014-12-25 19:56:04 +00:00 |
zeromus
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e0c09a553b
|
redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
|
2014-12-09 19:20:22 +00:00 |
zeromus
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29b217b587
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big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it.
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2014-12-04 05:40:10 +00:00 |
goyuken
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95f874d3a5
|
cnrom musings
|
2014-01-10 18:28:37 +00:00 |
adelikat
|
fe7da7c5b5
|
move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings
|
2013-11-03 23:45:44 +00:00 |
adelikat
|
cd856a0011
|
move output folder up one level
|
2013-11-03 14:06:46 +00:00 |
adelikat
|
049e45a7f4
|
some more DiscoHawk reorg
|
2013-11-03 13:19:36 +00:00 |
adelikat
|
426c628fdf
|
Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk
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2013-11-03 12:28:33 +00:00 |