Morilli
6aa7f325d1
bump SDL2 and libusb
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SDL2: ~2.31 => 2.32.8
libusb: 1.0.27 => 1.0.29
someone else rebuild linux with proper glibc version
2025-06-04 22:57:26 +02:00
YoshiRulz
41ad4ff6e9
Fix copying of SDL2 lib to `/Assets` when building w/ debug symbols
2025-04-07 10:07:15 +10:00
Morilli
9caef88e3f
enable stripping for a bunch of self-built dlls
2024-11-11 04:47:33 +01:00
CasualPokePlayer
40237d476a
Update SDL submodule
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includes https://github.com/libsdl-org/SDL/pull/10645 (waiting on merge)
2024-09-04 12:18:28 -07:00
CasualPokePlayer
476ac94d80
Add GPU acceleration for most of ApiHawk's GuiApi (gui.* lua APIs), refactor ApiHawk surfaces
2024-05-24 13:26:58 -07:00
CasualPokePlayer
00befd0d09
Update and rebuild SDL2
2024-05-14 13:32:07 -07:00
Morilli
04535c747a
Bump libusb to 1.0.27
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fixes a potentially long initialization time when some faulty devices exist
2024-05-14 22:20:27 +02:00
CasualPokePlayer
1441bf98ba
pull in some windows specific SDL2 fixes
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see https://github.com/libsdl-org/SDL/issues/8617
2023-11-28 13:26:37 -08:00
CasualPokePlayer
20defc890b
build newer SDL2 on linux (Debian 10), also pull in some linux specific build fixes
2023-11-25 17:49:49 -08:00
CasualPokePlayer
f40e68e903
add in cmake scripts for building SDL2
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this gives us a great level of control over how we build SDL2, omitting parts we don't want, and including parts we do want, like libusb support!
windows sdl2 normally doesn't support libusb, but with some magic it can be built and linked in fairly easily, giving windows sdl2 libusb support.
libusb support in sdl2 means official GC adapter support! (resolves #1879 )
linux build will be done in a later commit
2023-11-24 22:33:19 -08:00