Commit Graph

7 Commits

Author SHA1 Message Date
CasualPokePlayer 0a2d4405f0
Revamp Waterbox Setup (#3529)
* Waterbox setup has been revamped to use the latest llvm parts (llvm 16 for compiler_rt/libunwind/libcxx/libcxxabi).
* Clang is now possible to use, and is the preferred compiler (due to superior performance).
* Supported compilers are now clang 14/15/16, and gcc 12.
* Other core updates are mixed in.

---------

Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2023-03-28 16:53:33 -07:00
CasualPokePlayer d6b33fbec6
Nymashock (#3093)
* nymashock wbx

* shit

* lagflag stuff

* saveram stuff

* debugging how this works

* lets see if this works better

* fuck strings

* ok let's do this right i think

* probably have this all working

* get repo in

* add nymashock to build scripts

* also update this readme

* get rid of this default, seems to break internally anyways?

* ""fix"" dualshock (wtf to do with rumble???), make override defaults actually default, add hack to allow for overriding default controllers

* hide useless rtc settings

* hack fix override defaults for controllers, get something going for nyma psx schema

* oops dont forget this

* make fucking default controllers hack work (what the fuck is this code???) also complete schema and mnemonics

* FUCKING FIX THIS BULLSHIT DEFAULT

* let's make this a little nicer

* add mnemonics for □/△/○, fixes weirdness with input display

* fix weird overscan issues when multiwidth + no-interlacing happens at the same time

* do this "properly"

* analog mnemonics

* default controls for dualshock/gamepad filled

* set nymashock as preferred core

* apparently this didnt get committed?

* update README too

* control name fix

* Revert "control name fix"

This reverts commit a3cae89b18.

Co-authored-by: YoshiRulz <OSSYoshiRulz@gmail.com>
2022-01-30 08:52:49 -08:00
YoshiRulz 359cb0d17b Fix executable bits on some wbox scripts 2021-03-20 08:11:48 +10:00
nattthebear 3a18f6356d Rebuild all of waterbox as sysvabi, not msabi
This helps linux at the expense of windows, except it seems like windows gets a nice little speed up as well
2020-07-03 18:21:48 -04:00
zeromus 27f9a70085 clean nyma zlib building stuff 2020-06-20 20:12:45 -04:00
nattthebear 6e366b7590 waterbox libsnes cothreads: set TEB/TIB stuff
some bsnes cothreads call callbacks that hit managed threads.  We shouldn't do that, but we do, and sometimes those threads run MSVC's __stkchk which can, depending on circumstances, blow up if the thread extents aren't set.

This also means that we cannot save space on a lot of cothread stacks because __stkchck will blow up any detection guards we try
2020-06-03 15:48:06 -04:00
nattthebear 9fe80952ff zlib blah blah 2020-05-25 12:49:30 -04:00