YoshiRulz
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a22a1637d0
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Cleanup VirtualPadAnalogStick and use LUTs for polar conversion
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2020-02-27 04:34:31 +00:00 |
YoshiRulz
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71e3dbf6bc
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Replace RangeStruct with ValueTuple, add deconstruction for Range
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2020-02-27 04:34:31 +00:00 |
YoshiRulz
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e7d0fb8299
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Refactor/genericise MutableIntRange, add immmutables, add more methods
call now and I'll throw in not one but two float equality extensions for free
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2020-01-03 03:32:51 +10:00 |
adelikat
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64ea9afee5
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cleanups
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2019-12-31 10:17:55 -06:00 |
alyosha-tas
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ec03c6fa0f
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Fix analog stick in virtual pad fixes #1612
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2019-12-29 09:47:53 -05:00 |
adelikat
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d65092e967
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Misc cleanups in tool dialogs - mostly the use of expression body (C#6/C#7isms)
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2019-10-29 09:27:56 -05:00 |
YoshiRulz
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9b1eaca7be
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Re-allow PadInputType.AnalogStick with reversed ranges
N64 standard controller in virtual pad no longer crashes
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2019-06-11 05:11:24 +10:00 |
James Groom
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6b56a65d11
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Add MutableIntRange and float.RoundToInt and refactor AnalogStickPanel
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2019-04-01 14:41:08 +11:00 |