Meerkov
664ab7fab6
Wire up haptics in Mupen core (squashed PR #2683 )
...
* Wire up host haptics, but only for OpenTK which doesn't support it
and I'm hijacking the Fast Forward hotkey too
* Fix Mupen 64 Vibration DLL
* Enable Mupen 64 Vibration for DirectInput
* Remove unused SDL dep from Mupen input-bkm plugin
this allows it to be built without checking out the deps submodule, I guess
* Fix <OutDir/> in Mupen lib projects
* Remove "Debug" haptic channel and debug hotkey, prepare Mupen
* Fix remaining merge conflicts
* ...with the correct channel name
and hopefully no dangling whitespace changes
* Fix typo from resolving merge conflict, and off-by-one error
Co-authored-by: YoshiRulz <OSSYoshiRulz@gmail.com>
2021-07-21 10:06:16 +10:00
YoshiRulz
045c4815a4
Change <OutDir/> to point to /Assets in Mupen lib projects
2021-07-21 09:46:19 +10:00
YoshiRulz
77f467588b
Remove unused SDL dep from Mupen input-bkm plugin
...
this allows it to be built without checking out the deps submodule, I guess
2021-07-21 09:46:18 +10:00
zeromus
0b73ed77ef
update mupen to build on vs2019 so it's simpler for people to hack on. gliden64 has a rendering bug (top left quarter of screen drawn only on nintendo logo on donkey kong 64) when build in vs2019 so I didn't change that one. maybe we need to update gliden64 or find the real bug (likely a numerical instability, despite the use of precise floating point).
2020-08-27 15:41:20 -04:00
zeromus
afc6e03b03
remove some output64 paths
2017-06-12 01:33:55 -05:00
zeromus
3449a5c5cf
build mupen64plus as 64bit
2017-06-11 17:24:32 -05:00
null_ptr
99b1c7b9b6
Fixed mupen64plus debug project settings
2014-07-01 02:31:01 +00:00
null_ptr
2050420565
Fixed N64 controllers
2014-01-28 09:58:53 +00:00
null_ptr
f95bb46c80
Added rumble callback and setter for pak type to mupen64plus-input-bkm
2014-01-23 22:16:27 +00:00
null_ptr
15b95f6f40
Simplified N64 controller input retrieval
2014-01-23 02:06:39 +00:00
null_ptr
f69089a617
Sacrificed ~330 LoC and mupen64plus-audio-sdl to the great gods of the trash can. No functional changes.
2014-01-21 18:10:27 +00:00
pjgat09
309933322c
m64p: Fixed the post-build hooks to store the DLLs in the right place after all of the code refactoring
2013-11-16 20:26:13 +00:00
zeromus
bb8420832b
more mupen vcproj cleanup
2013-08-10 01:07:18 +00:00
zeromus
ee82bafe27
fix mupen vcproj for vs2010
2013-08-08 19:30:30 +00:00
pjgat09
ac9d053895
N64: Actually use the input for the other three controllers
2013-05-20 00:03:08 +00:00
pjgat09
7da2ede59d
N64: Refactor some input code to use callbacks and (hopefully) be compatible with on_snoop
2013-05-11 23:44:20 +00:00
pjgat09
a6600a5c0a
N64: Implemented the lag indicator and lag count
2013-05-06 23:50:24 +00:00
pjgat09
e4437a54a9
m64p: Fixed another input typo which reversed c up and c down
2013-05-06 03:23:02 +00:00
pjgat09
1c30cf3501
N64: Fix typo mixing up the dpad
2013-05-04 02:31:37 +00:00
pjgat09
9a1241b7e7
m64p: Actually use the passed values for the X and Y axises
2013-05-02 22:05:28 +00:00
pjgat09
2a0c6c4daf
m64p: Configure controller 1 to be plugged in. Flesh out the plugin somewhat
...
N64: Pass controller 1 data to the core
2013-05-02 03:38:57 +00:00
pjgat09
a50068d61d
m64p: Added a stub for a bizhawk handled input plugin
2013-05-02 02:19:36 +00:00