Commit Graph

4115 Commits

Author SHA1 Message Date
adelikat 510b7b260a HexView - implement char drawing on all data sizes 2019-11-03 10:15:24 -06:00
adelikat 138af9440b HexView - some calculation fixes 2019-11-03 10:15:24 -06:00
adelikat 0ab497f2bc HexView - color properties, border line, New HEx Editor - set datasize on load 2019-11-03 10:15:24 -06:00
adelikat becf02a845 HexView - ability to override character value 2019-11-03 10:15:23 -06:00
adelikat 1b5a0d32ed New hex editor - big endian menu item 2019-11-03 10:15:23 -06:00
adelikat c0d88c86ac NewHexEditor - Draw character table 2019-11-03 10:15:23 -06:00
adelikat 169f11e19b HexView - build each data row as a single string 2019-11-03 10:15:23 -06:00
adelikat 07c80d0555 New HexEditor - rough in of value drawing 2019-11-03 10:15:23 -06:00
adelikat 2f5573ac13 HexView - vertical scroll bar 2019-11-03 10:15:23 -06:00
adelikat 690d1e8ba2 New Hex Editor - DataSize and Header drawing 2019-11-03 10:15:23 -06:00
adelikat d30819b72c New Hex Editor - wire up to new IControlRenderer api, some fixups to dialog 2019-11-03 10:15:23 -06:00
J.D. Purcell fae50bc807 TAStudio: Fix crash when ctrl+clicking with no previous row selected. 2019-11-03 10:51:24 -05:00
J.D. Purcell 64e8270cab Update check fix. 2019-11-02 17:00:53 -04:00
J.D. Purcell afff86fb29 Update Checker: Use GitHub API to find latest version. 2019-11-02 16:53:27 -04:00
adelikat ae7221988b cheats code cleanup 2019-11-02 11:25:11 -05:00
adelikat 1239149af5 cleanup movie forms 2019-11-02 11:05:01 -05:00
adelikat 5fa5674260 EditSubtitles - fix message typo, simplify, TryParse instead of catching parse errors, fix a NRE 2019-11-02 10:50:52 -05:00
adelikat f967ebc3a7 cleanup Communication.cs 2019-11-02 10:33:26 -05:00
adelikat 7936797a9d Custom controls house cleaning - remove a bunch of unused controls, do some cleanups 2019-11-02 10:08:06 -05:00
J.D. Purcell 0405eb7c73 XAudio2: Fix missing dispose. 2019-11-02 00:38:50 -04:00
J.D. Purcell 39b54f7202 Fix missing UI usings. 2019-11-02 00:38:50 -04:00
J.D. Purcell 17701dc57d Fix wrong return type in P/Invokes. 2019-11-02 00:38:50 -04:00
adelikat b862a464ee remove our outdated 7z shenanigans with sharpcompress 2019-11-01 20:22:05 -05:00
J.D. Purcell 19dd590f2c Improve error message. 2019-11-01 14:53:37 -04:00
J.D. Purcell 0fdc533071 We don't need this anymore after 9141b0ed. 2019-11-01 14:52:41 -04:00
adelikat 9141b0ed19 tool manager - don't go looking for tools outside of the EmuHawk assembly, I suspect this will actually fix the appveyor build issue, indirectly. 2019-10-31 21:03:19 -05:00
adelikat 5f1c76b285 Revert "ReflectionTypeLoadException troubleshooting."
This reverts commit e15e32eb78.
2019-10-31 20:52:50 -05:00
J.D. Purcell e15e32eb78 ReflectionTypeLoadException troubleshooting. 2019-10-31 20:16:01 -04:00
YoshiRulz f8379d9fd4
Bump ReSharper analysis to C# 8.0 2019-10-31 03:30:00 +10:00
adelikat c78b6df363 remove Autohawk tool, this doesn't do anything and never caught on as an idea 2019-10-29 13:01:07 -05:00
adelikat abcda424dc fix a typo in a message box message, a few other cleanups in the vicinity 2019-10-29 12:50:28 -05:00
feos 0247a8f1a8
mame core wip (#1705)
* add MAME to OpenAdvanced
* make mame launch games
limited to arcades that only need rom name. other devices require machine name and rom name, and won't run. nor they are meant to be supported anyway: we have enough emulators that do the job better for particular devices.
dunno if direct disk access will be avoidable, there are quite some files it might want to load other than the rom (parent rom, bios, artwork). trapping all of these might be a future task.
it is also known that mame can load "romname.zip" file just as well as "romname" folder, which would represent an unarchived zip. I make use of it to send it zip name with extension. it's easy, and we're not obliged to recognize mere folder paths in the mame-advanced-loader logic.
* ability to run lua code inside mame
2019-10-29 18:37:27 +03:00
adelikat d65092e967 Misc cleanups in tool dialogs - mostly the use of expression body (C#6/C#7isms) 2019-10-29 09:27:56 -05:00
adelikat 0b965dffc5 misc cleanups 2019-10-29 08:23:45 -05:00
J.D. Purcell 1b548ed92d InputRoll horizontal: Improve look of column dragging. 2019-10-28 01:35:16 -04:00
J.D. Purcell 4d2f6e902e InputRoll horizontal! 2019-10-27 22:59:42 -04:00
J.D. Purcell 28c0586c8b InputRoll horizontal - WIP. 2019-10-27 21:00:52 -04:00
adelikat 5c674e5f8f Watch UI classes - some cleanups, mostly C#7isms 2019-10-27 18:02:06 -05:00
J.D. Purcell 90724bb777 Work on InputRoll horizontal mode a bit. 2019-10-27 17:55:53 -04:00
J.D. Purcell 9471f7ca03 Cleanups 2019-10-27 14:00:02 -04:00
adelikat 3e64051c7d Mainform - cleanups, remove unused code, typos, C#7isms 2019-10-27 11:42:17 -05:00
J.D. Purcell 3dfb0d39c8 AppVeyor test (C# 8.0?) 2019-10-27 12:05:13 -04:00
adelikat d9a160a9af Merge branch 'master' of https://github.com/TASVideos/BizHawk 2019-10-27 10:55:06 -05:00
adelikat 924618ee8f Set resharper language level to 7, add some emulator lingo to the resharper dictionary 2019-10-27 10:54:29 -05:00
J.D. Purcell 12c64dc40d InputRoll: Fix text clipping too early with GDI+ renderer. 2019-10-27 11:46:21 -04:00
adelikat f579961823 marker control - no need to set Color.White, that is the default 2019-10-27 10:14:29 -05:00
adelikat cbace55d01 Tastudio - misc cleanups 2019-10-27 09:59:05 -05:00
adelikat aaee3cf48c Tastudio - fix splitter restore logic on restore defaults 2019-10-27 09:34:32 -05:00
adelikat 290cf4c4a4 InputRoll - attempt to cleanup drawing logic a bit 2019-10-27 09:18:14 -05:00
adelikat 5f021ca0e2 InputRoll - attempt to put some attributes on public properties. This is a control, public properties without attributes and/or documentation should be avoided 2019-10-26 18:35:12 -05:00