From ffe051ab26c3fa4f6cc3851760e89750827ba411 Mon Sep 17 00:00:00 2001 From: Isotarge Date: Wed, 9 Aug 2017 01:23:44 +0930 Subject: [PATCH] N64: Fix minAnalogX and minAnalogY values D and L boolean inputs for the analog stick were one unit short of full range --- BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64Input.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64Input.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64Input.cs index 828f2f1a8e..ee927c10d0 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64Input.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64Input.cs @@ -73,9 +73,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64 } private const sbyte _maxAnalogX = 127; - private const sbyte _minAnalogX = -127; + private const sbyte _minAnalogX = -128; private const sbyte _maxAnalogY = 127; - private const sbyte _minAnalogY = -127; + private const sbyte _minAnalogY = -128; /// /// Translates controller input from EmuHawk into