diff --git a/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64Input.cs b/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64Input.cs index 828f2f1a8e..ee927c10d0 100644 --- a/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64Input.cs +++ b/BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64Input.cs @@ -73,9 +73,9 @@ namespace BizHawk.Emulation.Cores.Nintendo.N64 } private const sbyte _maxAnalogX = 127; - private const sbyte _minAnalogX = -127; + private const sbyte _minAnalogX = -128; private const sbyte _maxAnalogY = 127; - private const sbyte _minAnalogY = -127; + private const sbyte _minAnalogY = -128; /// /// Translates controller input from EmuHawk into