Cleanup system IDs (see desc.)
* `Game Gear` was used instead of `GGL` for linked GG multi-disk bundles and core constructor (I assume the latter was a hack to fix loading bundles made with the former bug in effect) * `Arcade` was used instead of `MAME` in rom loading ("Arcade" is also assigned to an out param in the MAME ctor but I assume that's an intentional placeholder) * `Saturn` was used instead of `SAT` in `GameSharkDecoder.CheatDomainName`, making it non-functional (a comment said it was probably incorrect, so I'm assuming that if it runs something will break and putting it in #if false) * `G7400` was only used in firmware IDs, replaced with `O2` * `Vectrex` was only used in firmware IDs, replaced with `VEC` * `uzem` (core name) was used instead of `UZE` for MainForm title lookup, making it non-functional * `DNGP` doesn't exist
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@ -62,7 +62,6 @@ namespace BizHawk.Client.Common
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"MSX" => CoreSystem.MSX,
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"VB" => CoreSystem.VirtualBoy,
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"NGP" => CoreSystem.NeoGeoPocket,
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"DNGP" => CoreSystem.NeoGeoPocket,
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"SGB" => CoreSystem.SuperGameBoy,
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"UZE" => CoreSystem.UzeBox,
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"PCFX" => CoreSystem.PcFx,
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@ -460,7 +460,7 @@ namespace BizHawk.Client.Common
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game.System = "SGB";
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}
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break;
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case "Arcade":
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case "MAME":
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nextEmulator = new MAME(
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file.Directory,
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file.CanonicalName,
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@ -42,7 +42,9 @@ namespace BizHawk.Client.Common.cheats
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{
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"N64" => "RDRAM",
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"PSX" => "MainRAM",
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"Saturn" => "Work Ram High", // Work RAM High may be incorrect?
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#if false
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"SAT" => "Work Ram High", // Work RAM High may be incorrect?
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#endif
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_ => null
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};
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@ -91,7 +91,7 @@ namespace BizHawk.Client.EmuHawk.CoreExtensions
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"ChannelF" => "Channel F",
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"O2" => "Odyssey2",
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"MAME" => "MAME",
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"uzem" => "uzem",
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"UZE" => "uzem",
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"PCFX" => "PCFX",
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_ => string.Empty
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};
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@ -58,7 +58,7 @@ namespace BizHawk.Client.EmuHawk
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["PSX"] = "PlayStation",
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["Lynx"] = "Lynx",
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["AppleII"] = "Apple II",
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["O2"] = "Odyssey 2",
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["O2"] = "Odyssey 2 / Philips Videopac+ G7400",
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["GB"] = "Game Boy",
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["GBC"] = "Game Boy Color",
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["PCFX"] = "PC-FX",
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@ -66,9 +66,8 @@ namespace BizHawk.Client.EmuHawk
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["ZXSpectrum"] = "ZX Spectrum",
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["AmstradCPC"] = "Amstrad CPC",
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["ChannelF"] = "Channel F",
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["Vectrex"] = "Vectrex",
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["VEC"] = "Vectrex",
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["MSX"] = "MSX",
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["G7400"] = "Philips Videopac+ G7400",
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["PS2"] = "Sony PlayStation 2",
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};
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@ -149,7 +149,7 @@
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"SAT",
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"ZXSpectrum",
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"AmstradCPC",
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"Game Gear"});
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"GGL"});
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this.SystemDropDown.Location = new System.Drawing.Point(405, 75);
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this.SystemDropDown.Name = "SystemDropDown";
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this.SystemDropDown.Size = new System.Drawing.Size(89, 21);
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@ -60,7 +60,7 @@ namespace BizHawk.Client.EmuHawk
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}
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else if (Emulator is SMS sms && sms.IsGameGear)
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{
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SystemDropDown.SelectedItem = "Game Gear";
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SystemDropDown.SelectedItem = "GGL";
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}
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FileSelectors.First().Path = MainForm.CurrentlyOpenRom;
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@ -382,7 +382,7 @@ namespace BizHawk.Emulation.Common
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// refactor to use mame db (output of "mame -listxml" command)
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// there's no good definition for Arcade anymore, so we might limit to coin-based machines?
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case ".ZIP":
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game.System = "Arcade";
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game.System = "MAME";
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break;
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}
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@ -79,8 +79,8 @@ namespace BizHawk.Emulation.Common
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FirmwareAndOption("45BEDC4CBDEAC66C7DF59E9E599195C778D86A92", 8192, "Coleco", "Bios", "Coleco_Bios.bin", "Bios");
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FirmwareAndOption("B9BBF5BB0EAC52D039A4A993A2D8064B862C9E28", 4096, "Vectrex", "Bios", "Vectrex_Bios.bin", "Bios");
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FirmwareAndOption("65D07426B520DDD3115D40F255511E0FD2E20AE7", 8192, "Vectrex", "Minestorm", "Vectrex_Minestorm.vec", "Game");
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FirmwareAndOption("B9BBF5BB0EAC52D039A4A993A2D8064B862C9E28", 4096, "VEC", "Bios", "Vectrex_Bios.bin", "Bios");
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FirmwareAndOption("65D07426B520DDD3115D40F255511E0FD2E20AE7", 8192, "VEC", "Minestorm", "Vectrex_Minestorm.vec", "Game");
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var gbaNormal = File("300C20DF6731A33952DED8C436F7F186D25D3492", 16384, "GBA_bios.rom", "Bios (World)");
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var gbaJDebug = File("AA98A2AD32B86106340665D1222D7D973A1361C7", 16384, "GBA_bios_Debug-(J).rom", "Bios (J Debug)");
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@ -281,9 +281,9 @@ namespace BizHawk.Emulation.Common
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var appleII_DiskII = File("D4181C9F046AAFC3FB326B381BAAC809D9E38D16", 256, "AppleIIe_DiskII.rom", "Disk II");
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Option("AppleII", "DiskII", in appleII_DiskII);
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FirmwareAndOption("B2E1955D957A475DE2411770452EFF4EA19F4CEE", 1024, "O2", "BIOS", "O2_Odyssey2.bin", "Odyssey 2 Bios");
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FirmwareAndOption("B2E1955D957A475DE2411770452EFF4EA19F4CEE", 1024, "O2", "BIOS-O2", "O2_Odyssey2.bin", "Odyssey 2 Bios");
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FirmwareAndOption("A6120AED50831C9C0D95DBDF707820F601D9452E", 1024, "O2", "BIOS-C52", "O2_PhillipsC52.bin", "Phillips C52 Bios");
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FirmwareAndOption("5130243429B40B01A14E1304D0394B8459A6FBAE", 1024, "G7400", "BIOS", "G7400_bios.bin", "G7400 Bios");
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FirmwareAndOption("5130243429B40B01A14E1304D0394B8459A6FBAE", 1024, "O2", "BIOS-G7400", "G7400_bios.bin", "G7400 Bios");
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Firmware("GB", "World", "Game Boy Boot Rom");
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Option("GB", "World", File("4ED31EC6B0B175BB109C0EB5FD3D193DA823339F", 256, "dmg.bin", "Game Boy Boot Rom"), FirmwareOptionStatus.Ideal);
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@ -57,10 +57,10 @@ namespace BizHawk.Emulation.Cores.Consoles.Vectrex
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byte[] Bios = null;
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byte[] Mine = null;
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Bios = comm.CoreFileProvider.GetFirmware("Vectrex", "Bios", true, "BIOS Not Found, Cannot Load");
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Bios = comm.CoreFileProvider.GetFirmware("VEC", "Bios", true, "BIOS Not Found, Cannot Load");
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_bios = Bios;
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Mine = comm.CoreFileProvider.GetFirmware("Vectrex", "Minestorm", true, "Minestorm Not Found, Cannot Load");
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Mine = comm.CoreFileProvider.GetFirmware("VEC", "Minestorm", true, "Minestorm Not Found, Cannot Load");
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minestorm = Mine;
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Console.WriteLine("SHA1:" + rom.HashSHA1(0, rom.Length));
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@ -70,12 +70,12 @@ namespace BizHawk.Emulation.Cores.Consoles.O2Hawk
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if (is_G7400)
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{
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_bios = comm.CoreFileProvider.GetFirmware("G7400", "BIOS", true, "BIOS Not Found, Cannot Load")
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_bios = comm.CoreFileProvider.GetFirmware("O2", "BIOS-G7400", true, "BIOS Not Found, Cannot Load")
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?? throw new MissingFirmwareException("Missing G7400 Bios");
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}
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else
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{
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_bios = comm.CoreFileProvider.GetFirmware("O2", "BIOS", true, "BIOS Not Found, Cannot Load")
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_bios = comm.CoreFileProvider.GetFirmware("O2", "BIOS-O2", true, "BIOS Not Found, Cannot Load")
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?? throw new MissingFirmwareException("Missing Odyssey2 Bios");
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}
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@ -26,8 +26,7 @@ namespace BizHawk.Emulation.Cores.Sega.GGHawkLink
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private bool do_r_next = false;
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// TODO: Are there really xml games in the wild with this SystemId?
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[CoreConstructor("Game Gear")]
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[CoreConstructor("GGL")]
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public GGHawkLink(CoreLoadParameters<GGLinkSettings, GGLinkSyncSettings> lp)
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{
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if (lp.Roms.Count != 2)
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