N64 - fix dpad on the gui side, still doesn't work though
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2a0c6c4daf
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@ -1507,63 +1507,63 @@ namespace BizHawk.MultiClient
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N64Controls.BindMulti("Power", Global.Config.N64ConsoleButtons.Power);
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N64Controls.BindMulti("Reset", Global.Config.N64ConsoleButtons.Reset);
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N64Controls.BindMulti("P1 Up", Global.Config.N64Controller[0].DPadU);
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N64Controls.BindMulti("P1 Left", Global.Config.N64Controller[0].DPadD);
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N64Controls.BindMulti("P1 Right", Global.Config.N64Controller[0].DPadL);
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N64Controls.BindMulti("P1 Down", Global.Config.N64Controller[0].DPadR);
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N64Controls.BindMulti("P1 DPad U", Global.Config.N64Controller[0].DPadU);
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N64Controls.BindMulti("P1 DPad L", Global.Config.N64Controller[0].DPadD);
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N64Controls.BindMulti("P1 DPad R", Global.Config.N64Controller[0].DPadL);
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N64Controls.BindMulti("P1 DPad D", Global.Config.N64Controller[0].DPadR);
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N64Controls.BindMulti("P1 Start", Global.Config.N64Controller[0].Start);
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N64Controls.BindMulti("P1 Z", Global.Config.N64Controller[0].Z);
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N64Controls.BindMulti("P1 B", Global.Config.N64Controller[0].B);
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N64Controls.BindMulti("P1 A", Global.Config.N64Controller[0].A);
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N64Controls.BindMulti("P1 C Up", Global.Config.N64Controller[0].CUp);
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N64Controls.BindMulti("P1 C Down", Global.Config.N64Controller[0].CDown);
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N64Controls.BindMulti("P1 C Left", Global.Config.N64Controller[0].CLeft);
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N64Controls.BindMulti("P1 C Right", Global.Config.N64Controller[0].CRight);
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N64Controls.BindMulti("P1 C DPad U", Global.Config.N64Controller[0].CUp);
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N64Controls.BindMulti("P1 C DPad D", Global.Config.N64Controller[0].CDown);
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N64Controls.BindMulti("P1 C DPad L", Global.Config.N64Controller[0].CLeft);
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N64Controls.BindMulti("P1 C DPad R", Global.Config.N64Controller[0].CRight);
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N64Controls.BindMulti("P1 L", Global.Config.N64Controller[0].L);
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N64Controls.BindMulti("P1 R", Global.Config.N64Controller[0].R);
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N64Controls.BindMulti("P2 Up", Global.Config.N64Controller[1].DPadU);
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N64Controls.BindMulti("P2 Left", Global.Config.N64Controller[1].DPadD);
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N64Controls.BindMulti("P2 Right", Global.Config.N64Controller[1].DPadL);
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N64Controls.BindMulti("P2 Down", Global.Config.N64Controller[1].DPadR);
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N64Controls.BindMulti("P2 DPad U", Global.Config.N64Controller[1].DPadU);
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N64Controls.BindMulti("P2 DPad L", Global.Config.N64Controller[1].DPadD);
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N64Controls.BindMulti("P2 DPad R", Global.Config.N64Controller[1].DPadL);
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N64Controls.BindMulti("P2 DPad D", Global.Config.N64Controller[1].DPadR);
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N64Controls.BindMulti("P2 Start", Global.Config.N64Controller[1].Start);
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N64Controls.BindMulti("P2 Z", Global.Config.N64Controller[1].Z);
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N64Controls.BindMulti("P2 B", Global.Config.N64Controller[1].B);
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N64Controls.BindMulti("P2 A", Global.Config.N64Controller[1].A);
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N64Controls.BindMulti("P2 C Up", Global.Config.N64Controller[1].CUp);
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N64Controls.BindMulti("P2 C Down", Global.Config.N64Controller[1].CDown);
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N64Controls.BindMulti("P2 C Left", Global.Config.N64Controller[1].CLeft);
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N64Controls.BindMulti("P2 C Right", Global.Config.N64Controller[1].CRight);
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N64Controls.BindMulti("P2 C DPad U", Global.Config.N64Controller[1].CUp);
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N64Controls.BindMulti("P2 C DPad D", Global.Config.N64Controller[1].CDown);
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N64Controls.BindMulti("P2 C DPad L", Global.Config.N64Controller[1].CLeft);
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N64Controls.BindMulti("P2 C DPad R", Global.Config.N64Controller[1].CRight);
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N64Controls.BindMulti("P2 L", Global.Config.N64Controller[1].L);
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N64Controls.BindMulti("P2 R", Global.Config.N64Controller[1].R);
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N64Controls.BindMulti("P3 Up", Global.Config.N64Controller[2].DPadU);
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N64Controls.BindMulti("P3 Left", Global.Config.N64Controller[2].DPadD);
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N64Controls.BindMulti("P3 Right", Global.Config.N64Controller[2].DPadL);
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N64Controls.BindMulti("P3 Down", Global.Config.N64Controller[2].DPadR);
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N64Controls.BindMulti("P3 DPad U", Global.Config.N64Controller[2].DPadU);
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N64Controls.BindMulti("P3 DPad L", Global.Config.N64Controller[2].DPadD);
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N64Controls.BindMulti("P3 DPad R", Global.Config.N64Controller[2].DPadL);
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N64Controls.BindMulti("P3 DPad D", Global.Config.N64Controller[2].DPadR);
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N64Controls.BindMulti("P3 Start", Global.Config.N64Controller[2].Start);
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N64Controls.BindMulti("P3 Z", Global.Config.N64Controller[2].Z);
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N64Controls.BindMulti("P3 B", Global.Config.N64Controller[2].B);
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N64Controls.BindMulti("P3 A", Global.Config.N64Controller[2].A);
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N64Controls.BindMulti("P3 C Up", Global.Config.N64Controller[2].CUp);
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N64Controls.BindMulti("P3 C Down", Global.Config.N64Controller[2].CDown);
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N64Controls.BindMulti("P3 C Left", Global.Config.N64Controller[2].CLeft);
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N64Controls.BindMulti("P3 C Right", Global.Config.N64Controller[2].CRight);
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N64Controls.BindMulti("P3 C DPad U", Global.Config.N64Controller[2].CUp);
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N64Controls.BindMulti("P3 C DPad D", Global.Config.N64Controller[2].CDown);
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N64Controls.BindMulti("P3 C DPad L", Global.Config.N64Controller[2].CLeft);
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N64Controls.BindMulti("P3 C DPad R", Global.Config.N64Controller[2].CRight);
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N64Controls.BindMulti("P3 L", Global.Config.N64Controller[2].L);
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N64Controls.BindMulti("P3 R", Global.Config.N64Controller[2].R);
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N64Controls.BindMulti("P4 Up", Global.Config.N64Controller[3].DPadU);
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N64Controls.BindMulti("P4 Left", Global.Config.N64Controller[3].DPadD);
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N64Controls.BindMulti("P4 Right", Global.Config.N64Controller[3].DPadL);
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N64Controls.BindMulti("P4 Down", Global.Config.N64Controller[3].DPadR);
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N64Controls.BindMulti("P4 DPad U", Global.Config.N64Controller[3].DPadU);
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N64Controls.BindMulti("P4 DPad L", Global.Config.N64Controller[3].DPadD);
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N64Controls.BindMulti("P4 DPad R", Global.Config.N64Controller[3].DPadL);
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N64Controls.BindMulti("P4 DPad D", Global.Config.N64Controller[3].DPadR);
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N64Controls.BindMulti("P4 Start", Global.Config.N64Controller[3].Start);
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N64Controls.BindMulti("P4 Z", Global.Config.N64Controller[3].Z);
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N64Controls.BindMulti("P4 B", Global.Config.N64Controller[3].B);
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N64Controls.BindMulti("P4 A", Global.Config.N64Controller[3].A);
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N64Controls.BindMulti("P4 C Up", Global.Config.N64Controller[3].CUp);
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N64Controls.BindMulti("P4 C Down", Global.Config.N64Controller[3].CDown);
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N64Controls.BindMulti("P4 C Left", Global.Config.N64Controller[3].CLeft);
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N64Controls.BindMulti("P4 C Right", Global.Config.N64Controller[3].CRight);
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N64Controls.BindMulti("P4 C DPad U", Global.Config.N64Controller[3].CUp);
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N64Controls.BindMulti("P4 C DPad D", Global.Config.N64Controller[3].CDown);
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N64Controls.BindMulti("P4 C DPad L", Global.Config.N64Controller[3].CLeft);
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N64Controls.BindMulti("P4 C DPad R", Global.Config.N64Controller[3].CRight);
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N64Controls.BindMulti("P4 L", Global.Config.N64Controller[3].L);
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N64Controls.BindMulti("P4 R", Global.Config.N64Controller[3].R);
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@ -1571,63 +1571,63 @@ namespace BizHawk.MultiClient
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var N64AControls = new AutofireController(N64.N64ControllerDefinition);
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N64AControls.BindMulti("P1 Up", Global.Config.N64AutoController[0].DPadU);
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N64AControls.BindMulti("P1 Left", Global.Config.N64AutoController[0].DPadD);
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N64AControls.BindMulti("P1 Right", Global.Config.N64AutoController[0].DPadL);
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N64AControls.BindMulti("P1 Down", Global.Config.N64AutoController[0].DPadR);
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N64AControls.BindMulti("P1 DPad U", Global.Config.N64AutoController[0].DPadU);
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N64AControls.BindMulti("P1 DPad L", Global.Config.N64AutoController[0].DPadD);
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N64AControls.BindMulti("P1 DPad R", Global.Config.N64AutoController[0].DPadL);
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N64AControls.BindMulti("P1 DPad D", Global.Config.N64AutoController[0].DPadR);
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N64AControls.BindMulti("P1 Start", Global.Config.N64AutoController[0].Start);
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N64AControls.BindMulti("P1 Z", Global.Config.N64AutoController[0].Z);
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N64AControls.BindMulti("P1 B", Global.Config.N64AutoController[0].B);
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N64AControls.BindMulti("P1 A", Global.Config.N64AutoController[0].A);
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N64AControls.BindMulti("P1 C Up", Global.Config.N64AutoController[0].CUp);
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N64AControls.BindMulti("P1 C Down", Global.Config.N64AutoController[0].CDown);
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N64AControls.BindMulti("P1 C Left", Global.Config.N64AutoController[0].CLeft);
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N64AControls.BindMulti("P1 C Right", Global.Config.N64AutoController[0].CRight);
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N64AControls.BindMulti("P1 C DPad U", Global.Config.N64AutoController[0].CUp);
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N64AControls.BindMulti("P1 C DPad D", Global.Config.N64AutoController[0].CDown);
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N64AControls.BindMulti("P1 C DPad L", Global.Config.N64AutoController[0].CLeft);
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N64AControls.BindMulti("P1 C DPad R", Global.Config.N64AutoController[0].CRight);
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N64AControls.BindMulti("P1 L", Global.Config.N64AutoController[0].L);
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N64AControls.BindMulti("P1 R", Global.Config.N64AutoController[0].R);
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N64AControls.BindMulti("P2 Up", Global.Config.N64AutoController[1].DPadU);
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N64AControls.BindMulti("P2 Left", Global.Config.N64AutoController[1].DPadD);
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N64AControls.BindMulti("P2 Right", Global.Config.N64AutoController[1].DPadL);
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N64AControls.BindMulti("P2 Down", Global.Config.N64AutoController[1].DPadR);
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N64AControls.BindMulti("P2 DPad U", Global.Config.N64AutoController[1].DPadU);
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N64AControls.BindMulti("P2 DPad L", Global.Config.N64AutoController[1].DPadD);
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N64AControls.BindMulti("P2 DPad R", Global.Config.N64AutoController[1].DPadL);
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N64AControls.BindMulti("P2 DPad D", Global.Config.N64AutoController[1].DPadR);
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N64AControls.BindMulti("P2 Start", Global.Config.N64AutoController[1].Start);
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N64AControls.BindMulti("P2 Z", Global.Config.N64AutoController[1].Z);
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N64AControls.BindMulti("P2 B", Global.Config.N64AutoController[1].B);
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N64AControls.BindMulti("P2 A", Global.Config.N64AutoController[1].A);
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N64AControls.BindMulti("P2 C Up", Global.Config.N64AutoController[1].CUp);
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N64AControls.BindMulti("P2 C Down", Global.Config.N64AutoController[1].CDown);
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N64AControls.BindMulti("P2 C Left", Global.Config.N64AutoController[1].CLeft);
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N64AControls.BindMulti("P2 C Right", Global.Config.N64AutoController[1].CRight);
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N64AControls.BindMulti("P2 C DPad U", Global.Config.N64AutoController[1].CUp);
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N64AControls.BindMulti("P2 C DPad D", Global.Config.N64AutoController[1].CDown);
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N64AControls.BindMulti("P2 C DPad L", Global.Config.N64AutoController[1].CLeft);
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N64AControls.BindMulti("P2 C DPad R", Global.Config.N64AutoController[1].CRight);
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N64AControls.BindMulti("P2 L", Global.Config.N64AutoController[1].L);
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N64AControls.BindMulti("P2 R", Global.Config.N64AutoController[1].R);
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N64AControls.BindMulti("P3 Up", Global.Config.N64AutoController[2].DPadU);
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N64AControls.BindMulti("P3 Left", Global.Config.N64AutoController[2].DPadD);
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N64AControls.BindMulti("P3 Right", Global.Config.N64AutoController[2].DPadL);
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N64AControls.BindMulti("P3 Down", Global.Config.N64AutoController[2].DPadR);
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N64AControls.BindMulti("P3 DPad U", Global.Config.N64AutoController[2].DPadU);
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N64AControls.BindMulti("P3 DPad L", Global.Config.N64AutoController[2].DPadD);
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N64AControls.BindMulti("P3 DPad R", Global.Config.N64AutoController[2].DPadL);
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N64AControls.BindMulti("P3 DPad D", Global.Config.N64AutoController[2].DPadR);
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N64AControls.BindMulti("P3 Start", Global.Config.N64AutoController[2].Start);
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N64AControls.BindMulti("P3 Z", Global.Config.N64AutoController[2].Z);
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N64AControls.BindMulti("P3 B", Global.Config.N64AutoController[2].B);
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N64AControls.BindMulti("P3 A", Global.Config.N64AutoController[2].A);
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N64AControls.BindMulti("P3 C Up", Global.Config.N64AutoController[2].CUp);
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N64AControls.BindMulti("P3 C Down", Global.Config.N64AutoController[2].CDown);
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N64AControls.BindMulti("P3 C Left", Global.Config.N64AutoController[2].CLeft);
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N64AControls.BindMulti("P3 C Right", Global.Config.N64AutoController[2].CRight);
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N64AControls.BindMulti("P3 C DPad U", Global.Config.N64AutoController[2].CUp);
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N64AControls.BindMulti("P3 C DPad D", Global.Config.N64AutoController[2].CDown);
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N64AControls.BindMulti("P3 C DPad L", Global.Config.N64AutoController[2].CLeft);
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N64AControls.BindMulti("P3 C DPad R", Global.Config.N64AutoController[2].CRight);
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N64AControls.BindMulti("P3 L", Global.Config.N64AutoController[2].L);
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N64AControls.BindMulti("P3 R", Global.Config.N64AutoController[2].R);
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N64AControls.BindMulti("P4 Up", Global.Config.N64AutoController[3].DPadU);
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N64AControls.BindMulti("P4 Left", Global.Config.N64AutoController[3].DPadD);
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N64AControls.BindMulti("P4 Right", Global.Config.N64AutoController[3].DPadL);
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N64AControls.BindMulti("P4 Down", Global.Config.N64AutoController[3].DPadR);
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N64AControls.BindMulti("P4 DPad U", Global.Config.N64AutoController[3].DPadU);
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N64AControls.BindMulti("P4 DPad L", Global.Config.N64AutoController[3].DPadD);
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N64AControls.BindMulti("P4 DPad R", Global.Config.N64AutoController[3].DPadL);
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N64AControls.BindMulti("P4 DPad D", Global.Config.N64AutoController[3].DPadR);
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N64AControls.BindMulti("P4 Start", Global.Config.N64AutoController[3].Start);
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N64AControls.BindMulti("P4 Z", Global.Config.N64AutoController[3].Z);
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N64AControls.BindMulti("P4 B", Global.Config.N64AutoController[3].B);
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N64AControls.BindMulti("P4 A", Global.Config.N64AutoController[3].A);
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N64AControls.BindMulti("P4 C Up", Global.Config.N64AutoController[3].CUp);
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N64AControls.BindMulti("P4 C Down", Global.Config.N64AutoController[3].CDown);
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N64AControls.BindMulti("P4 C Left", Global.Config.N64AutoController[3].CLeft);
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N64AControls.BindMulti("P4 C Right", Global.Config.N64AutoController[3].CRight);
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N64AControls.BindMulti("P4 C DPad U", Global.Config.N64AutoController[3].CUp);
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N64AControls.BindMulti("P4 C DPad D", Global.Config.N64AutoController[3].CDown);
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N64AControls.BindMulti("P4 C DPad L", Global.Config.N64AutoController[3].CLeft);
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N64AControls.BindMulti("P4 C DPad R", Global.Config.N64AutoController[3].CRight);
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N64AControls.BindMulti("P4 L", Global.Config.N64AutoController[3].L);
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N64AControls.BindMulti("P4 R", Global.Config.N64AutoController[3].R);
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