fix regression in gameboy from corecomm merge
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@ -30,6 +30,14 @@ namespace BizHawk.Emulation.Consoles.GB
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{
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CoreComm = comm;
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comm.VsyncNum = 262144;
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comm.VsyncDen = 4389;
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comm.RomStatusAnnotation = null;
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comm.RomStatusDetails = null;
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comm.CpuTraceAvailable = true;
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comm.NominalWidth = 160;
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comm.NominalHeight = 144;
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ThrowExceptionForBadRom(romdata);
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GambatteState = LibGambatte.gambatte_create();
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