uae: fix DevilsTemple
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18078c8764
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fc2b37cab7
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@ -22,7 +22,7 @@
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<Compile Update="Arcades/MAME/MAME.*.cs" DependentUpon="MAME.cs" />
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<Compile Update="Calculators/Emu83/Emu83.*.cs" DependentUpon="Emu83.cs" />
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<Compile Update="Calculators/TI83/TI83.*.cs" DependentUpon="TI83.cs" />
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<Compile Update="Computers/Amiga/PUAE.*.cs" DependentUpon="PUAE.cs" />
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<Compile Update="Computers/Amiga/UAE.*.cs" DependentUpon="UAE.cs" />
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<Compile Update="Computers/AppleII/AppleII.*.cs" DependentUpon="AppleII.cs" />
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<Compile Update="Computers/Commodore64/C64.*.cs" DependentUpon="C64.cs" />
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<Compile Update="Computers/SinclairSpectrum/Hardware/Disk/NECUPD765.*.cs" DependentUpon="NECUPD765.cs" />
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@ -18,7 +18,7 @@ namespace BizHawk.Emulation.Cores.Computers.Amiga
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private static readonly Configuration ConfigPAL = new Configuration
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{
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SystemId = VSystemID.Raw.Amiga,
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MaxSamples = 2 * 1024,
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MaxSamples = 8 * 1024,
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DefaultWidth = LibUAE.PAL_WIDTH,
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DefaultHeight = LibUAE.PAL_HEIGHT,
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MaxWidth = LibUAE.PAL_WIDTH,
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@ -30,7 +30,7 @@ namespace BizHawk.Emulation.Cores.Computers.Amiga
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private static readonly Configuration ConfigNTSC = new Configuration
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{
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SystemId = VSystemID.Raw.Amiga,
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MaxSamples = 2 * 1024,
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MaxSamples = 8 * 1024,
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DefaultWidth = LibUAE.NTSC_WIDTH,
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DefaultHeight = LibUAE.NTSC_HEIGHT,
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// games never switch region, and video dumping won't be happy, but amiga can still do it
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