Lua console - small nitpicky code cleanup, nothing useful here

This commit is contained in:
adelikat 2013-11-17 17:17:18 +00:00
parent f147cdf75c
commit fc19fe40a9
1 changed files with 11 additions and 5 deletions

View File

@ -383,7 +383,7 @@ namespace BizHawk.Client.EmuHawk
StopAllScripts();
_luaList.Clear();
DisplayLuaList();
_currentSessionFile = "";
_currentSessionFile = String.Empty;
Changes(false);
}
}
@ -896,7 +896,7 @@ namespace BizHawk.Client.EmuHawk
public void ClearOutput()
{
OutputBox.Text = "";
OutputBox.Text = String.Empty;
}
private FileInfo GetSaveFileFromUser()
@ -911,7 +911,6 @@ namespace BizHawk.Client.EmuHawk
{
sfd.FileName = PathManager.FilesystemSafeName(Global.Game);
sfd.InitialDirectory = PathManager.GetLuaPath();
}
else
{
@ -1010,7 +1009,7 @@ namespace BizHawk.Client.EmuHawk
public bool AskSave()
{
if (Global.Config.SupressAskSave) //User has elected to not be nagged
if (Global.Config.SupressAskSave)
{
return true;
}
@ -1022,18 +1021,25 @@ namespace BizHawk.Client.EmuHawk
GlobalWin.Sound.StartSound();
if (result == DialogResult.Yes)
{
if (string.Compare(_currentSessionFile, "") == 0)
if (String.IsNullOrWhiteSpace(_currentSessionFile))
{
SaveAs();
}
else
{
SaveSession(_currentSessionFile);
}
return true;
}
else if (result == DialogResult.No)
{
return true;
}
else if (result == DialogResult.Cancel)
{
return false;
}
}
return true;
}